mnaumov
5f0e7f2cbc
merge from main
2021-04-21 19:21:02 -07:00
Luis Sempé
8996976efb
Merge pull request #222 from aws-lumberyard-dev/scripting/bug_fixes
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Fixed Lua IDE startup
2021-04-21 17:34:31 -07:00
luissemp
49322b040b
Fixed Lua IDE startup
2021-04-21 15:37:15 -07:00
cgalvan
7a6b0c16b7
Merge pull request #206 from aws-lumberyard-dev/cgalvan/RemoveLegacyEditTools
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[LYN-3105] Removed legacy CEditTool class and all sub-classes.
2021-04-21 16:43:14 -05:00
Chris Galvan
5061f39406
Merge branch 'main' into cgalvan/RemoveLegacyEditTools
2021-04-21 14:54:19 -05:00
Chris Galvan
5f8ffdfdc1
[LYN-3137] Fixed EMFX floating dock widgets not responding to docking events.
2021-04-21 14:48:00 -05:00
Chris Galvan
0efa1e7817
[LYN-3105] Removed legacy CEditTool class and all sub-classes.
2021-04-21 13:57:16 -05:00
amzn-sean
743d6a511a
Merge pull request #192 from aws-lumberyard-dev/physx_character_create
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Character controller now uses Add/Remove Simulated Body API
2021-04-21 17:37:35 +01:00
SergeyAMZN
0a09ab7c8e
Merge pull request #173 from aws-lumberyard-dev/MultiplayerPipeline
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Merging current state of multiplayer pipeline to main
2021-04-21 12:54:28 +01:00
amzn-sean
7ac246bab5
Character controller now uses Add/Remove Simulated Body
2021-04-21 11:13:27 +01:00
amzn-sean
b0cb5a381b
Merge pull request #104 from aws-lumberyard-dev/fixed_LYN-2998_main
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LYN-2998
added protections around physx AZ::Events handlers that are connected/disconnected on selection events.
fixed entities not being deselected when entering game mode in editor.
2021-04-21 11:09:32 +01:00
mnaumov
5f4275336c
Fixing deadlock related to thumbnails
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Adding smoothing to thumbnails in AssetBrowser
2021-04-20 20:05:32 -07:00
Nicholas Van Sickle
e8cd122b86
Merge pull request #184 from aws-lumberyard-dev/nvsickle/CherryPickMoreViewportFixes
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Cherry-pick viewport fixes to main
2021-04-20 19:45:01 -07:00
AMZN-daimini
62bc7a66bb
Remove the Level Inspector from Prefab mode and move behavior to Entity Inspector. ( #149 )
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* Remove Level Inspector from Prefab mode, and integrate the same behavior in the Entity Inspector
* Show prefab name in level entity row of the Outliner. Allow Ui Handlers to prevent renaming.
* Separate setting the prefab's template path and the container entity name.
* Disable reparenting to root level
* Disable the ability to rename the level entity.
* Fixes as per Ram's review
2021-04-20 16:22:34 -07:00
srikappa-amzn
f8c5048b56
Merge pull request #141 from aws-lumberyard-dev/Prefab/CreatePrefab
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Fix prefab creation and support nested prefab creation when prefabs flag is enabled
2021-04-20 15:42:05 -07:00
nvsickle
4f9d7e3782
Simplify ResetInputChannels
2021-04-20 15:27:38 -07:00
nvsickle
5ea2240787
Fix editor controls working in game mode
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-Implements ResetInputChannels for ViewportController API and SetEnabled for ViewportControllerList
-Disables all viewport controllers while in game mode
2021-04-20 15:27:34 -07:00
srikappa
78892c8d7e
Improved a couple of comments
2021-04-20 14:30:56 -07:00
pereslav
465546a6e4
Merge branch 'main' into MultiplayerPipeline
2021-04-20 22:11:52 +01:00
SJ
3df1ffe3b7
3rd Party static libraries need to be public dependencies to work from installed engine.
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Merge pull request #168 from aws-lumberyard-dev/LYN-2588
2021-04-20 14:11:08 -07:00
Mike Balfour
6c65d5f666
Merge pull request #156 from aws-lumberyard-dev/mbalfour/behaviorcontext
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Expose some helpful methods to BehaviorContext
2021-04-20 15:58:08 -05:00
amzn-sj
f53c1e8084
3rd Party static libraries need to be public dependencies to work from installed engine.
2021-04-20 12:16:40 -07:00
AMZN-mnaumov
f4a57663fa
Merge pull request #142 from aws-lumberyard-dev/Atom/mnaumov/ATOM-15222
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[ATOM-15222] Adding "Create New Material" context menu option to folder in Materia…
2021-04-20 11:38:34 -07:00
mbalfour
d9fe89ba56
Addressed feedback - made string& into a string_view.
2021-04-20 13:37:10 -05:00
AMZN-mnaumov
3994d80c7e
Merge pull request #148 from aws-lumberyard-dev/Atom/mnaumov/ATOM-15271
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[ATOM-15271] Fixing thumbnail pixelation
2021-04-20 11:37:02 -07:00
mbalfour
e8459898a7
Exposed Quaternion::CreateFromEulerAnglesDegrees and Transform::Transform(Vector3, Quaternion, Vector3) to the behavior context to improve usability of these classes from scripts.
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(cherry picked from commit 8156beb21181f9ff20972c8ea8be5e3dc61f1700)
2021-04-20 09:08:40 -05:00
mbalfour
33e61ad35b
Added SetEntityName and exposed Get/SetEntityName to the behavior context for use from scripts.
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(cherry picked from commit 4f2e0b74727cfe99c74ed588769a540f24d7aa46)
2021-04-20 09:08:19 -05:00
AMZN-daimini
7901fe8625
Reset the whole Qt model when an entry in the EditorEntityModel is removed. ( #48 ) ( #82 )
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An optimization introduced in Prefab mode currently changes the relative ordering of children, causing stale QModelIndex variables to still be referenced and crash the Editor sporadically. This change is theoretically a bit slower, but still much faster than the pre-optimization times.
Co-authored-by: Shirang Jia <shiranj@amazon.com >
Co-authored-by: Shirang Jia <shiranj@amazon.com >
2021-04-19 21:52:10 -07:00
mnaumov
7e48bee48f
Fixing thumbnail pixelation
2021-04-19 18:24:23 -07:00
srikappa
967d182ccc
Fixed a couple of typos
2021-04-19 17:29:03 -07:00
srikappa
8d94f45b19
Merge branch 'main' into Prefab/CreatePrefab
2021-04-19 17:26:53 -07:00
mnaumov
6abf17439a
Adding "Create New Material" context menu option to folder in Material Editor
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Improving MaterialBrowser filter to show empty folders
2021-04-19 15:22:32 -07:00
srikappa
707f7cb6ce
Added some comments
2021-04-19 15:06:41 -07:00
srikappa
8bc2998d82
Merge branch 'main' into Prefab/CreatePrefab
2021-04-19 13:50:52 -07:00
srikappa
65b2d9de1b
Added couple of helper functions
2021-04-19 13:43:54 -07:00
Chris Galvan
7f169855f3
Merge branch 'main' into cgalvan/EntityHelperRefactor
2021-04-19 13:18:27 -05:00
srikappa
f3ff5ec886
Add helper method for adding link in CreatePrefab
2021-04-19 11:05:28 -07:00
Chris Galvan
06d6ab9715
[LYN-2255] Updated unit test to use matchers to reduce lines and improve readability. Also fixed some other minor code feedback.
2021-04-19 12:29:58 -05:00
srikappa
889158e3a9
A couple of minor fixes
2021-04-19 09:53:45 -07:00
mcgarrah
9412078992
Fixed issue if the "/Amazon/AzCore/Bootstrap/<platform>_assets" or
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"/Amazon/AzCore/Bootstrap/assets" key is set, then it would append that
value to the default asset platform value for the OS
2021-04-19 10:23:58 -05:00
mcgarrah
6d3b9e4f51
Merge remote-tracking branch 'upstream/main' into LYN-2726-ProjectRoot
2021-04-16 21:12:55 -05:00
mcgarrah
603ee5bf83
Updated the MergeSettingsToRegistry_AddRuntimeFilePaths to use the default asset platform associated with the OS, if the /Amazon/AzCore/Bootstrap/assets key isn't found in the settings registry
2021-04-16 18:55:08 -05:00
mcgarrah
96ef349931
Update the AzFramework and AzCore cmake files to point at the new location of the PlatformDefaults.h and PlatformDefaults.cpp file
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Added an inline namespace for the PlatformDefaults code to ease with aliasing it into the AzFramework namespace
2021-04-16 18:55:06 -05:00
mcgarrah
bf2732a26d
Moved the PlatformDefaults files from AzFramework to AzCore
2021-04-16 18:55:05 -05:00
mcgarrah
373f60f29c
Added a call to update the runtime file paths again after merging all Engine, Gem and Project Settings Registry in case they modified the asset platform key which is used for setting the project cache root
2021-04-16 18:54:58 -05:00
srikappa
22d6e1ec0d
Modularized undo instannce update undo operation and enabled setting container entity to be selected
2021-04-16 16:18:34 -07:00
Esteban Papp
a6c7815685
SPEC-6371 Change the asset_profile and test_profile steps to be no_unity so it doesnt recompile
2021-04-16 16:06:54 -07:00
mcgarrah
6dadc84581
Merge branch 'main' of https://github.com/aws-lumberyard/o3de into LYN-2726-ProjectRoot
2021-04-16 15:23:26 -05:00
alexpete
10faddb113
Integrating github/staging through commit ef88e6e
2021-04-16 12:05:11 -07:00
amzn-sean
beafc80939
Fixed entities not being deselected when entering game mode in editor.
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added protections around physx AZ::Events handlers that are connected/disconnected on selection events.
jira: LYN-2998
2021-04-16 18:37:13 +01:00