Commit Graph

96 Commits

Author SHA1 Message Date
greerdv 7def4741cd merge from main 2021-05-19 12:14:25 +01:00
mrieggeramzn aab4b4a126 Merge pull request #737 from aws-lumberyard-dev/Atom/mriegger/ATOM-15529
Making shadow res of 1024 and bicubic pcf the default
2021-05-18 09:13:49 -07:00
AMZN-mnaumov d0daab4fe0 Merge pull request #710 from aws-lumberyard-dev/Atom/mnaumov/LYN-3529
[LYN-3529] Hiding "Open Material Editor" when material asset is assigned
2021-05-13 17:15:03 -07:00
mriegger 124ca1618a Making shadow res of 1024 and bicubic pcf the default 2021-05-12 20:51:56 -07:00
greerdv 655d71e0dd update compatibility of atom components with NonUniformScaleService 2021-05-12 22:16:14 +01:00
mnaumov 7342e62680 Hiding "Open Material" when material asset is assigned 2021-05-11 19:33:46 -07:00
Guthrie Adams ff9d8f7a87 Merge pull request #660 from aws-lumberyard-dev/Atom/guthadam/ATOM-15486
ATOM-15486 Material Editor: Implement layout and user settings
2021-05-11 13:09:39 -05:00
pruiksma 7957d3f8b6 Merge branch 'main' into pruiksma/ATOM-15515 2021-05-10 19:45:09 -05:00
mrieggeramzn d7c72a249c Merge pull request #395 from aws-lumberyard-dev/Atom/mriegger/PLS
Atom/mriegger/pls
2021-05-10 17:13:39 -07:00
pruiksma e37b3989be ATOM-15515 Fixing nullptr reference in OnShapeChanged() when visibility is turned back on for shapeless punctual light types. 2021-05-10 15:31:33 -05:00
guthadam 1dda6dabe4 Added support for expanding/collapsing material inspector groups by name
Saving/restoring material inspector group expansion state
2021-05-08 00:57:16 -05:00
guthadam 9de3071e21 Merge branch 'main' into Atom/guthadam/ATOM-15486 2021-05-07 20:20:17 -05:00
guthadam e9165ed911 Added save state keys to most of the RPEs in the material editor and component to save expand/collapse state
Saving main window fancy docking state so all of the dock widgets save/restore visibly and positioning

Added window decoration wrapper inside material editor main window for saving/restoring window position, size, state

Added object names to several QT widgets so that their state could be captured and restored
2021-05-07 20:16:05 -05:00
karlberg 1df2fe1d48 Merging latest origin 2021-05-07 16:28:11 -07:00
mrieggeramzn 4d56debe0f Merge pull request #632 from aws-lumberyard-dev/Atom/mriegger/heatmap
Atom/mriegger/heatmap
2021-05-07 09:43:53 -07:00
dmcdiarmid-ly 8afb35cb10 Merge pull request #633 from aws-lumberyard-dev/Atom/dmcdiar/ATOM-15063
[ATOM-15063] Toggling visibility on a reflection probe does not disable rendering
2021-05-06 20:54:56 -07:00
dmcdiar 4cf9af6c06 Released probe handle when deactivating the controller 2021-05-06 19:47:35 -07:00
karlberg c21b4a577d Merge remote-tracking branch 'origin' into MultiplayerComponents 2021-05-06 19:40:09 -07:00
mriegger a2ce67a0e7 remove tabs2 2021-05-06 18:10:15 -07:00
mriegger e3cca11ed3 Fix for heatmap not disabling 2021-05-06 18:01:28 -07:00
karlberg 751d13dd7b Merge remote-tracking branch 'origin' into MultiplayerComponents 2021-05-05 20:07:49 -07:00
greerdv 26ab8c8a25 merging from main 2021-05-05 19:07:04 +01:00
Michael Riegger c58089d35a Merge branch 'main' into Atom/mriegger/PLS 2021-05-04 15:57:20 -07:00
dmcdiarmid-ly 6890cf907d Merge pull request #537 from aws-lumberyard-dev/Atom/dmcdiar/LYN-3256
[LYN-3256] Atom: Baking Reflection Probe crashes the Editor when Prefabs are enabled
2021-05-04 14:05:11 -07:00
Guthrie Adams 39a356f823 Merge pull request #536 from aws-lumberyard-dev/Atom/guthadam/ATOM-15451
ATOM-15451 always bring material editor into foreground when launching
2021-05-04 14:20:38 -05:00
rgba16f e9a8fdda72 Merge pull request #512 from aws-lumberyard-dev/AtomDebugDisplayFixes
Atom debug display fixes to work in GameMode
2021-05-04 11:35:42 -05:00
guthadam 6b1f0c53a5 Injecting --activateWindow every time new process sends command line
Updated comments
2021-05-04 10:30:27 -05:00
dmcdiar e63aa4f704 Merge branch 'main' into Atom/dmcdiar/LYN-3256 2021-05-04 01:25:09 -07:00
dmcdiar 64f42ba1cb Removed the asset callback from the EditorReflectionProbeComponent, since the component may have been destroyed and recreated between the bake and the asset load.
Replaced with an OnTick handler that polls the ReflectionProbeFeatureProcessor to determine when the asset is ready.
2021-05-04 01:24:14 -07:00
guthadam 80f692118b ATOM-15451 always bring material editor and foreground when launching
Bus, command line option, and handler to activate material editor window
Made sure that material editor action in Ly tools menu is not checked/checkable
Ly editor pushes command line option to use the same RHI

https://jira.agscollab.com/browse/LYN-2610
https://jira.agscollab.com/browse/ATOM-15451
https://jira.agscollab.com/browse/ATOM-13742
2021-05-04 01:27:12 -05:00
karlberg d0a561fa01 merging latest origin 2021-05-03 21:27:27 -07:00
karlberg 822368ef01 Changes to get visibility system working again in-game 2021-05-03 16:26:11 -07:00
Terry Michaels 55f2b24302 Legacy Mesh component removal
* Removed legacy components

* More legacy render component removal

* Starting removal of legacy mesh component dependencies

* Removed old light components that were allowing Atom test to succeed

* Testing increasing the timeout to see if it lets it pass in Jenkins

* put original timeout back

* reordered components to test if it is component specific or not

* Testing disabiling the test to see if we get a green

* Fixed the removal of the test to sandbox

* Removed Legacy Mesh Component and associated tendrils

* Removed some missed references

* Fixed some issues with unity builds and ambiguous naming

* Addressed review feedback
2021-05-03 17:17:18 -05:00
Guthrie Adams eb25e0bd33 Merge pull request #504 from aws-lumberyard-dev/Atom/guthadam/ATOM-15439
ATOM-15439 Implement basic local socket and server for IPC in material editor and other tools
2021-05-03 15:32:28 -05:00
rgba16f 18b94601ed Merge remote-tracking branch 'upstream/main' into AtomDebugDisplayFixes 2021-05-03 15:07:38 -05:00
rgba16f d115c89043 Fixes for using the DebugDisplayRequestBus in game mode 2021-05-03 11:48:48 -05:00
guthadam 9d0f9e9e3a ATOM-14065 fix problems with material editor details group property descriptions
Moved the code that automatically appended a script variable name to a property description out of the dynamic property class and into the material property conversion utility functions.

Added proper descriptions for the material type and parent material placeholder properties

https://jira.agscollab.com/browse/ATOM-14065
2021-05-03 00:13:45 -05:00
guthadam fae33e9235 ATOM-15439 Implement basic local socket and server for IPC in material editor and other tools
This replaces grid hub usage in the material editor. It allows material editor and other tools to intercommunicate on the local host.  This will allow enforcing that there is only one instance of the material editor running.  Opening a second instance will forward command line options to the first instance running a local server.

https://jira.agscollab.com/browse/ATOM-15439
https://jira.agscollab.com/browse/ATOM-13742
2021-05-02 17:08:21 -05:00
dmcdiarmid-ly dd3f032480 Merge pull request #488 from aws-lumberyard-dev/Atom/dmcdiar/ATOM-14933
[ATOM-14933] Reflection probes do not show mesh reflections if the entity's transform is scaled up
2021-04-30 16:33:15 -07:00
dmcdiar 78efa810e0 Fixed debug draw scale 2021-04-30 12:54:15 -07:00
Michael Riegger cff730b4b8 Merge branch 'main' into Atom/mriegger/PLS 2021-04-30 11:46:08 -07:00
Michael Riegger 738883a9b0 Kens feedback 2021-04-30 11:43:32 -07:00
dmcdiar 0e8e33dedf Merge branch 'main' into Atom/dmcdiar/ATOM-14933 2021-04-30 00:36:13 -07:00
mnaumov ce367b4383 Fixing missing asset crashing Editor 2021-04-29 21:57:34 -07:00
dmcdiar ef79dfb359 Added scale handling to the ReflectionProbe 2021-04-29 13:10:07 -07:00
Ken Pruiksma 7f423f16a1 Merge pull request #412 from aws-lumberyard-dev/pruiksma/ATOM-15380
[ATOM-15380] Cherry picking changes from 1.0 - cfdb70978868aa5d0040d3b79994a26e9f82ca39
2021-04-29 12:58:47 -05:00
AMZN-koppersr 5e4094b258 Revamped AzFramework::Scene (#332)
Updated AzFramework::Scene to allow it to serve as the one-stop location for localized singletons. Localized singletons in this case are instance that can only occur once in an environment but multiple times within an application. As an example, this allows settings up a single camera per viewport for instance.

Highlights of changes:

Replaced the original ebuses with interfaces and events for easy of use and performance.
Removed the Entity Context specific code and moved that to new locations within the Entity Context itself.
Allowed basic inheritance. If a subsystem isn't found in a scene the parent can optionally be searched.
Scenes can enter a zombie state and avoid immediately being deleted. This is needed for situations where subsystems can't be destroyed until async calls have been completed.
2021-04-29 08:50:48 -07:00
greerdv f5acd7ad70 Merge branch 'main' into non-uniform-scale-decal 2021-04-29 13:20:19 +01:00
greerdv 64738c0fc1 adding non-uniform scale service as dependency for mesh component controller 2021-04-29 11:47:20 +01:00
greerdv d35adce246 adding support for non-uniform scale for decals 2021-04-29 11:46:08 +01:00