Tom Hulton-Harrop
f9fb61cc5d
Fix issue with viewport interaction ordering and viewport matrix changed handler ( #695 )
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* fix for ctrl+mouse-wheel to cycle transform modes in the viewport
* ensure correct callback function is invoked
* remove redundant check in CameraInput
2021-05-12 09:40:37 +01:00
karlberg
35500981eb
More removal fixes
2021-05-11 16:36:44 -07:00
karlberg
3169b3477d
Adding missing files to azframework_files.cmake and fixing include errors due to network removal
2021-05-11 15:15:35 -07:00
karlberg
74385a575f
Merge remote-tracking branch 'origin' into MultiplayerComponents
2021-05-11 13:43:17 -07:00
karlberg
3e13dd52d1
First pass, removing gridmate touchpoints from AzFramework and non inclusive terminology purge
2021-05-11 12:47:15 -07:00
Tom Hulton-Harrop
b5e5a3bfee
More camera fixes for the new CameraInput system ( #667 )
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* use new ViewportContext interface to set camera transform on load
* WIP fixes for camera viewport handler callbacks
* disable synchonization with old camera when new camera system is enabled
* further updates to camera-input
* ensure event is signalled when camera transform is set
* updates to ModernViewportCameraController
* fix for right click menu appearing with camera
* updates following review feedback
* convert std:: usage to AZStd::
2021-05-11 13:38:09 +01:00
kberg-amzn
bdaa7eb3c1
Merge pull request #544 from aws-lumberyard-dev/MultiplayerComponents
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Multiplayer components, visibility fixes for gameplay runtime and localprediction player controller component.
2021-05-10 10:23:15 -07:00
bosnichd
440c40e490
Remove (almost) all references to pRenderer ( #651 )
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Remove all references to pRenderer, except from the DebugDraw and LyShine Gems that are still being updated.
2021-05-10 10:05:15 -06:00
karlberg
9c23e637a0
Fix for white box test weirdness
2021-05-08 18:24:13 -07:00
karlberg
851323e112
One more test crash fix due to nullptr component application
2021-05-08 10:05:16 -07:00
karlberg
6b9ecc69c9
two more unit test touchpoints where core systems may not be initialized
2021-05-07 20:45:35 -07:00
karlberg
1df2fe1d48
Merging latest origin
2021-05-07 16:28:11 -07:00
Nicholas Van Sickle
b026b6818b
Merge pull request #483 from aws-lumberyard-dev/nvsickle/ViewportControllerAPI
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Give MultiViewportControllerInstances a pointer to their parent
2021-05-07 13:53:50 -07:00
greerdv
9f5987d431
Merge branch 'main' into non-uniform-scale-ux
2021-05-07 19:55:26 +01:00
karlberg
a8fa7a59d4
CR feedback
2021-05-07 10:03:07 -07:00
Steve Pham
2633efbd13
Moving SystemUtilsApple.mm and SystemUtilsApple.h from CrySystem to AzFramework to fix linker error when building iOS non-monolithically ( #631 )
2021-05-07 07:34:35 -07:00
greerdv
4202f646e4
Merge branch 'main' into non-uniform-scale-ux
2021-05-07 15:20:29 +01:00
amzn-sean
cb4e394784
Remove physics world body notification bus ( #576 )
2021-05-07 14:12:07 +01:00
karlberg
c21b4a577d
Merge remote-tracking branch 'origin' into MultiplayerComponents
2021-05-06 19:40:09 -07:00
sourjon
cd0628f513
Merge pull request #565 from aws-lumberyard-dev/Prefab/PhysX/ColliderFixes
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Prefab/physx/collider fixes - Addresses collider crashes on starting in game mode
2021-05-06 19:07:58 -07:00
nvsickle
b848e2dcd1
Appease clang
2021-05-06 18:37:52 -07:00
nvsickle
ea8e098e33
Tidy up MultiViewportControllerInstanceInterface
2021-05-06 17:53:23 -07:00
karlberg
4b1fe9b10b
Fix a comment and minor optimization to the server to client replication window
2021-05-06 17:35:48 -07:00
nvsickle
e8f37bb29f
Merge remote-tracking branch 'upstream/main' into nvsickle/ViewportControllerAPI
2021-05-06 17:16:39 -07:00
karlberg
751d13dd7b
Merge remote-tracking branch 'origin' into MultiplayerComponents
2021-05-05 20:07:49 -07:00
SergeyAMZN
dd90c590aa
Merge pull request #564 from aws-lumberyard-dev/MultiplayerPipeline
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SPEC-6590 Implemented network entities instantiation by network spawnable asset ID
2021-05-05 18:17:44 +01:00
greerdv
a49017ec23
merging from main
2021-05-05 13:26:08 +01:00
pereslav
30625cf5d3
merge from main
2021-05-05 00:09:25 +01:00
pereslav
e414cc151d
SPEC-6590 Implemented network entities instantiation by network spawnable asset ID
2021-05-05 00:00:06 +01:00
jonbeer
b55e881225
Merge branch 'main' into Prefab/PhysX/ColliderFixes
2021-05-04 15:08:37 -07:00
rgba16f
27472169e2
Change global default scene debug draw id variale declare from static constexpr const to inline constexpr
2021-05-04 17:06:22 -05:00
rgba16f
1c1a9aeab4
Merge remote-tracking branch 'upstream/main' into MoveDebugDisplayGlobalID
2021-05-04 14:40:31 -05:00
rgba16f
593528532f
Move g_mainViewportEntityDebugDisplayId from AzToolsFramework to AzFramework and rename it to g_defaultSceneEntityDebugDisplayId
2021-05-04 14:36:48 -05:00
Olex Lozitskiy
790657f8c0
Merge pull request #526 from aws-lumberyard-dev/Atom/olexl/ATOM-15349
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Deleted AzFramework::AtomActiveInterface
2021-05-04 13:44:04 -04:00
greerdv
d9b3b7ccfa
adding non-uniform scale component via button on transform component and forcing it to be adjacent in the component sort order and visible
2021-05-04 18:31:43 +01:00
jonbeer
02a9b4411b
Merge from main
2021-05-04 09:09:27 -07:00
Aristo7
4c47d7b587
Merged main in
2021-05-04 10:13:50 -05:00
hultonha
36d502b560
update controls for camera and move settings to cfg file
2021-05-04 14:06:10 +01:00
hultonha
16b16706b5
add logic to convert matrix3x3 to euler angles
2021-05-04 14:05:55 +01:00
hultonha
d705864f88
fix for input being 'stuck' on
2021-05-04 14:05:50 +01:00
Tom Hulton-Harrop
83545c0243
Merge pull request #470 from aws-lumberyard-dev/hultonha_LYN-2315_camera-phase-2
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Updates to new Camera System (part 2 - still in progress)
2021-05-04 09:59:47 +01:00
Chris Burel
31885753cb
Fixes for compile failures with Clang on Windows ( #532 )
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* Fix compile errors when building with Clang.
* Fix for clang-based unity builds
2021-05-03 22:46:28 -07:00
karlberg
d0a561fa01
merging latest origin
2021-05-03 21:27:27 -07:00
karlberg
d5ad5d9596
Removing some more ebus dependencies within the vis system
2021-05-03 21:20:40 -07:00
karlberg
822368ef01
Changes to get visibility system working again in-game
2021-05-03 16:26:11 -07:00
jonbeer
6eddf39eff
Adding additional PhysX tests for work with Prefabs
2021-05-03 15:27:26 -07:00
Aristo7
64d980bc03
Deleted AzFramework::AtomActiveInterface
2021-05-03 15:40:32 -05:00
AMZN-koppersr
5eeeaf4346
Fixed several release build compile errors.
2021-05-01 13:26:54 -07:00
nvsickle
db9df91977
Give MultiViewportControllerInstances a pointer to their parent controller, to allow state management
2021-04-30 10:46:29 -07:00
hultonha
fb46d11f6c
add missing const
2021-04-30 14:52:14 +01:00