Commit Graph

3709 Commits (72f338a6897ff952ae0bfc564fc19fae072fbb1c)

Author SHA1 Message Date
Esteban Papp 72f338a689 Fixes for HeapSchema to get a default block if none is passed
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp b5a697cb1c Merge branch 'development' into memory/benchmarks
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp fbd2d60fc1 Fixes for mac
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp 0f5cb54a38 Fixes Linux build
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp f062b563c8 Improving runtime and making the whole duration manageable
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp 215cb9b52f Adds mulit-threaded tests
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp fb6e6e339f
Add CRC validator (#5857)
* Adds crc validation checks

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Fixes invalid CRCs

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Changes test to smoke suite

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* excludes some test data from the validator

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* uses pathlib instead of os.path

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* fixes wrong path to test scripts

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Escape not needed

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp febaebc386 PR comment (NULL->nullptr)
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
AMZN-nggieber b3bf02a4d5
Adds Warning Dialog When Following an External Link in Project Manager (#6003)
Signed-off-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com>
4 years ago
Esteban Papp 7c30adb66c
Removes _vs2019 from jenkins jobs and documentation (#5855)
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
lumberyard-employee-dm 879012b1ae
Added the --regset-file option for setreg file loading (#5768)
The SettingsRegistryMergeUtils.cpp now supports specifying a path to a JSON Merge Patch formated settings registry file via the --regset-file option.
The option supports specify an anchor key to merge the settings underneath that is separated from the filepath via "::"
Ex. `--regset-file="Registry/custom.setreg::/Custom/Anchor"`

An AZ::Console command of "sr_regset-file" has also been added to allow merging of a setting registry file as well.

closes #5767

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
4 years ago
Mike Balfour dc3c126662
GetSurfacePoint - expose to BehaviorContext (#6017)
* Fix GetSurfacePoint exposure to BehaviorContext.
The previous way of exposing it made it unusable from ScriptCanvas, since the public API uses an "out" parameter.  This introduces a private variation of the API that returns the value instead, so that it functions correctly in Script Canvas.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Added descriptive comment.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Addressed PR feedback.
Fixed comment spacing and renamed private methods to remove the need for the typecast.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
4 years ago
Steve Pham 3a1e6744fb
Save Data linux support (#6014)
Implementation of SaveData for Linux

Signed-off-by: Steve Pham <82231385+spham-amzn@users.noreply.github.com>
4 years ago
Scott Romero 12efc84632
[development] minor Profiler gem fixes (#5473)
Fixed incorrect frame boundary guess when loading a profile capture
Added some missing default initializers
Removed implicit dependency on Atom timing marker constants
Fixed issue with small visualizer viewport bounds when loading a saved capture

Signed-off-by: AMZN-ScottR 24445312+AMZN-ScottR@users.noreply.github.com
4 years ago
srikappa-amzn 4dd9e94bc3
Add tests for deleting an entity from the level and from another prefab (#5839)
* Added tests for deleting entity under level and other prefabs

Signed-off-by: srikappa-amzn <82230713+srikappa-amzn@users.noreply.github.com>

* Added class comments and improved variable names

Signed-off-by: srikappa-amzn <82230713+srikappa-amzn@users.noreply.github.com>

* Called the reflect function of PrefabFocusHandler from PrefabSystemComponent

Signed-off-by: srikappa-amzn <82230713+srikappa-amzn@users.noreply.github.com>

* Added function comments and made an if statement to be one line

Signed-off-by: srikappa-amzn <82230713+srikappa-amzn@users.noreply.github.com>
4 years ago
rgba16f 768a196b63
Add a way to set the vsync_interval CVar from code (#5813)
* Add a way to set the render vsync from code

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>

* Update change with PR feedback. Missing whitespace plus a comment on why the assignment is outside the value changed check

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>
4 years ago
Tom Hulton-Harrop 6908a3e945
Update intersect behavior for positioning entities in the viewport (#5906)
* update intersect behavior for positioning entities in the viewport and restore SurfaceManipulator

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* tests for surface manipulator from EditorTransformComponentSelection

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update comments in tests and remove #pragma optimize('', off)@

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add new file for FindClosestPickIntersection tests

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add remaining tests for surface manipulator and snap fixes

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* some small updates and polish before PR

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* small updates following PR feedback

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
4 years ago
AMZN-Igarri 75d6cb2527
Connected filterChanged signal to Update the table Model (#5901)
Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>
4 years ago
amzn-sean 4424b4d51e
Fix Integer Spin Controller not sending PropertyEditorGUIMessages::Bus::Handler::OnEditingFinished (#5942)
* IntWidgetHandler::CreateUI now registers and sends editingFinished event
* add tests for int spin control valueChanged and editingFinished signals

Signed-off-by: amzn-sean <75276488+amzn-sean@users.noreply.github.com>
4 years ago
Mike Balfour c0fb80fd99
Workaround for Editor freeze. (#6004)
GHI bug https://github.com/o3de/o3de/issues/5866 describes a scenario in which the Editor freezes on 6-thread CPUs.  This occurs because the Job Manager ends up with only 2 threads.  The freeze occurs when the main thread spawns a culling job and blocks on it, a Mesh Feature Processor job spawns processing jobs and blocks on them, and a Material/ShaderVariant load queues an asset load and blocks on it.  No new jobs can get started, and the main thread can't continue to process the asset load, so it freezes.
This workaround boosts the minimum number of threads from 2 to 3 by default, which fixes this specific scenario.  The longer-term fix would be to fix any jobs that block on other jobs to no longer block, so that even 1 job thread would work correctly.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
4 years ago
lumberyard-employee-dm ca94e58399
Added SerializeContext Reflection of FixedMaxPath class (#4453)
* Added SerializeContext Reflection of FixedMaxPath class

Added UnitTest for validating path clas reflection

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the paths loaded during the serialization to use test path
separator

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
4 years ago
Artur K 56904d1799
Cry Legacy: the Lessening (#5961)
* Generic Cleanup

Removals:

* Unused cvars,member variables and defines
* Windows media center edition support routines
* CSystem - removed debug_GetCallStackRaw/GetRootWindowMessageHandler/
UnloadDLL/ShutdownModuleLibraries

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix CryMessageBox return values in Windows build

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove named selection group and a few smaller unused functionalities

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove ObjectManager export functionality + 2 deprecated functions

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove object legacy freeze/hide support from ObjectManager

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove ObjectManager duplicate name dection, as well as object renaming

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove ObjectManager serialization and selection callbacks

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* ObjectManager - remove MoveObjects/HitTestObject/EndEditParams and related members/functions

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove a bunch of unused clone related functionality + misc

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* ObjectManager - misc removals

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* ObjectManager - more removals

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove unused object selection/retrieval in ObjectManager and LoadObjects in ObjectLoader

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* CBaseObject - remove unused material layers mask support

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* More CBaseObject cleanups.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* CBaseObject - remove SubObj functions and IMouseCreateCallback

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove unused procedural floor management, helper scale and tags.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* CBaseObject - remove more unused methods.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Removals in multiple places.

CBaseObject - unused `OBJTYPE_DUMMY` flag removed, member `IsSameClass`
CObjectArchive removed unused methods/members
CObjectManager removed unused `Update` method

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* More removals

IDisplayViewport - HitTestLine/GetGridStep/setHitcontext/
GetConstructionPlane
Unused Cry_Matrix44 template specializations.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* O3DE.exe Project-Centric "Open Editor" fix (#5852)

* The O3DE.exe Open Editor button now attempts to open the Editor in the
build directory of the project being opened.

If their is no Editor within the build directory of the Project, it uses
the Editor.exe in the current O3DE.exe executable directory if it exists

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Engine .gitignore now ignores the build directory if placed in the
AutomatedTesting project

Previously it was just ignoring a `[Bb]uild` directory if it was
directly within the engine root.
This change matches the behavior of the project templates.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Renamed the ProjectUtils GetEditorDirectory function to
GetEditorExecutablePath

Added a platform specific implementation for retrieving the path to the
Editor executable in the GetEditorExectuablePath function.

It first attempts to locate the Editor via checking the project build
directory for an Editor executable before falling back to checking the
binary directory of the currently running O3DE executable.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Correct the MacOS GetEditorExecutablePath to return the Editor path

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Adding missing C++20 std::erase implementations (#5735)

There were already implementations for std::erase_if.
This adds the counterpart AZStd::erase versions

resolves #5734

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* More removals and refactors

`ShowMessage` and `CryMessageBox` return void now
Simplify code in `CSystem::WarningV`
Remove unused `CryGetTicksPerSec`
Remove unused WinBase functionality
Replace `nanosleep` call in WinBase with `std::this_thread::sleep_for`
Remove unused Win32Wrapper routines
Remove unused IFunctorBase.h and IEntityObjectListener.h
Fix VectorAndArray.cpp compilation
Use QMessageBox instead of CryMessageBox in the editor.
Remove empty ArchiveVars platform specific files

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix test code.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove an unused  function

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* CBaseObject and undo description removals.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* A bunch of removals

* Remove IRenderNode
* Remove editor's KDTree
* Remove StatObjBus, InstanceStatObjEventBus::ReleaseData is redundant (
same functionality in the only available handler is triggered by
`OnCryEditorCloseScene`)
* Remove CExportManager::AddStatObj/AddMeshes/AddMesh,
IExportManager::ExportSingleStatObj
* Remove CIconManager/IIconManager::GetObject
* Remove CBaseObject::IntersectRayMesh
* Remove IIndexedMesh and related structs.
* Unused IUndoObject::GetDescription and all derived implementations.
* Unused CUndoBaseLibrary/CUndoBaseLibraryManager
* Unused Matrix34_tpl typedefs
* Legacy Xml classes cleanup

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove unused `Vec3ToVector3D` helper

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* fix - remove unused static variable

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
4 years ago
Esteban Papp 160235e86f Removing commented code of different options for getting memory usage of a process
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
bosnichd cbb5179b4c
Add a missing #include and [[maybe_unused]] (#5960)
Signed-off-by: bosnichd <bosnichd@amazon.com>
4 years ago
amzn-sean b882eddca8
fix dev break. AZStd::fixed_vector cannot be constexp error (#5995)
Signed-off-by: amzn-sean <75276488+amzn-sean@users.noreply.github.com>
4 years ago
lumberyard-employee-dm 97106f9e60
Adding missing C++20 std::erase implementations (#5735)
There were already implementations for std::erase_if.
This adds the counterpart AZStd::erase versions

resolves #5734

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
4 years ago
John 7fa80ee501 Merge commit '99d0c39273fed3742acffa0fafd07038e5ef4b25' into jonawals/gitflow_211125_o3de 4 years ago
Tom Hulton-Harrop b0c522be51
Rename QtEventToAzInputManager.h/cpp to QtEventToAzInputMapper.h/cpp (#5905)
* rename QtEventToAzInputManager.h/cpp to QtEventToAzInputMapper.h/cpp to match type name

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update #includes to refer to QtEventToAzInputMapper.h

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
4 years ago
Artur K eca2e36687
Fix clang 13 compilation problems (#5791)
* Fix clang 13 compilation problems

Re-instated ShowPlayedSequencesDebug logic by introducing no-op lambda
which replaces missing `Draw2dLabel` functionality ( added TODO marker
there )

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* apply review suggestions

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix type in assert message

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
4 years ago
John d75b6f9d64 Add call to ViewportEditorModeNotifications::Reflect
Signed-off-by: John <jonawals@amazon.com>
4 years ago
John 7b9038e750 Fix warning as error.
Signed-off-by: John <jonawals@amazon.com>
4 years ago
John Jones-Steele 2259cb3dc0
Moved TerrainDataRquestBus to AzFrameworkTestShared (#5835)
* Moved TerrainDataRquestBus to AzFrameworkTestShared

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Changes from PR

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>
4 years ago
Michael Pollind 1649d86568
chore: update static const declerations in AzQtComponent (#5826)
* chore: update static const declerations in AzQtComponent

Signed-off-by: Michael Pollind <mpollind@gmail.com>

* chore: update static const

Signed-off-by: Michael Pollind <mpollind@gmail.com>
4 years ago
Tom Hulton-Harrop 5bd751531d
Update return type for viewport screen functions (#5803)
* update return type for viewport screen functions

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add tests for AZ::Matrix3x4::CreateFromMatrix4x4 and add TransformPoint to Matrix3x4

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update NDC -> Ndc

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* updates following review feedback

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* updates and improvements following PR feedback

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add forward declaration of Matrix3x4 type

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update where forward declarations are defined for Matrix3x4

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
4 years ago
Esteban Papp 3273b7621d Fixes a recursive loop
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp 35c1751694 simplification of code
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp 1909d43dcc initial version ported from an old implementation
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
lumberyard-employee-dm 99d0c39273
O3DE.exe Project-Centric "Open Editor" fix (#5852)
* The O3DE.exe Open Editor button now attempts to open the Editor in the
build directory of the project being opened.

If their is no Editor within the build directory of the Project, it uses
the Editor.exe in the current O3DE.exe executable directory if it exists

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Engine .gitignore now ignores the build directory if placed in the
AutomatedTesting project

Previously it was just ignoring a `[Bb]uild` directory if it was
directly within the engine root.
This change matches the behavior of the project templates.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Renamed the ProjectUtils GetEditorDirectory function to
GetEditorExecutablePath

Added a platform specific implementation for retrieving the path to the
Editor executable in the GetEditorExectuablePath function.

It first attempts to locate the Editor via checking the project build
directory for an Editor executable before falling back to checking the
binary directory of the currently running O3DE executable.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Correct the MacOS GetEditorExecutablePath to return the Editor path

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
4 years ago
Ronald Koppers 7975629a7a
Merge pull request #5872 from aws-lumberyard-dev/FixedVectorOptimization
Performance improvement for fixed_vector.
4 years ago
Junbo Liang abb37c0b4a Merge commit '4ac8b5dc429b6c87b3bd9e743839c47f7a02c0ce' into junbo/gitflow_211123_o3de 4 years ago
Junbo Liang 2bdee5c9e6 Merge commit 'bf3a5118069d287c013febd94a977966e4d1f944' into junbo/gitflow_211123_o3de 4 years ago
Junbo Liang 7086aa1a75 Merge commit 'dbc5d7a8bc5404b80fbc38b6b004aaa1f9e06df9' into junbo/gitflow_211123_o3de 4 years ago
Junbo Liang e2649512b2 Merge commit '4be1e68bad1b627668a4517b00526bba6cc7acea' into junbo/gitflow_211123_o3de 4 years ago
Junbo Liang 6a40d21b66 Merge commit '4ee2f341dc0dc709aedb446b57d5cca61b86160d' into junbo/gitflow_211123_o3de 4 years ago
Junbo Liang 3b39be7fd0 Merge commit '4ad35f424e01356a4745e5f50631dc050b328c98' into junbo/gitflow_211123_o3de 4 years ago
Danilo Aimini 4ac8b5dc42
Display version number correctly in installer builds from branches that properly set the name on Jenkins. (#5856)
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
4 years ago
AMZN-koppersr 389f29f0e7 Performance improvement for fixed_vector
AZStd::fixed_vector had all its functions marked with constexpr, but this requires all member variables to be fully initialized. This meant that the internal array used to store elements always has to be fully initialized. This was done for trivial classes but not for non-trivial classes. As a result trivial classes always did a memset (or more optimized versions for smaller buffers) while the non-trivial version couldn't actually be stored in a constexpr variable. Since AZStd::fixed_vector is meant to be dynamic the choice was made to remove the constexpr from all non-static member functions in favor of avoiding the overhead of memset, which profiling showed was a considerable overhead depending on the reserved size. If a truly constexpr array is needed than AZStd::array is a better choice as that's designed to not by dynamic.

Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com>
4 years ago
Tom Hulton-Harrop ea0afae502
Fix for how viewport icons highlight (accent) when sticky select is disabled (#5833)
* fix for how viewport icons highlight when sticky select is disabled

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* naming - update highlight to accent

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
4 years ago
Steve Pham ba32937867
Cherry pick release unused warning error into Stabilization/2110 (#5845)
* Fixed unused variable warning in Release configuration in Linux. (#5830)

Signed-off-by: moraaar <moraaar@amazon.com>

* Fix unused variable errors (#5843)

Signed-off-by: Steve Pham <82231385+spham-amzn@users.noreply.github.com>

Co-authored-by: moraaar <moraaar@amazon.com>
4 years ago
Nicholas Lawson 1a0d466443
Adds simple stats tracking to AssetProcessor (#5573)
* Adds simple stats tracking to AssetProcessor

The system captures cumulative and individual processing times.
It avoids touching any part of the app which affects decision
making or flow, or altering any structures such as JobEntry which
are involved in processing, in order to keep it as simple and
small as possible.

Signed-off-by: lawsonamzn <70027408+lawsonamzn@users.noreply.github.com>
4 years ago