Fixes for HeapSchema to get a default block if none is passed
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
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@@ -115,6 +115,7 @@ namespace AZ
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m_ownMemoryBlock[i] = false;
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}
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AZ_Assert(m_desc.m_numMemoryBlocks > 0, "At least one memory block is required");
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for (int i = 0; i < m_desc.m_numMemoryBlocks; ++i)
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{
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if (m_desc.m_memoryBlocks[i] == nullptr) // Allocate memory block if requested!
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@@ -131,17 +132,6 @@ namespace AZ
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m_capacity += m_desc.m_memoryBlocksByteSize[i];
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}
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if (m_desc.m_numMemoryBlocks == 0)
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{
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// Create default memory space if we can to serve for default allocations
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m_memSpaces[0] = AZDLMalloc::create_mspace(0, m_desc.m_isMultithreadAlloc);
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if (m_memSpaces[0])
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{
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AZDLMalloc::mspace_az_set_expandable(m_memSpaces[0], true);
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m_capacity = Platform::GetHeapCapacity();
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}
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}
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}
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HeapSchema::~HeapSchema()
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@@ -32,17 +32,11 @@ namespace AZ
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*/
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struct Descriptor
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{
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Descriptor()
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: m_numMemoryBlocks(0)
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, m_isMultithreadAlloc(true)
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{}
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static const int m_memoryBlockAlignment = 64 * 1024;
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static const int m_maxNumBlocks = 5;
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int m_numMemoryBlocks; ///< Number of memory blocks to use.
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void* m_memoryBlocks[m_maxNumBlocks]; ///< Pointers to provided memory blocks or NULL if you want the system to allocate them for you with the System Allocator.
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size_t m_memoryBlocksByteSize[m_maxNumBlocks]; ///< Sizes of different memory blocks, if m_memoryBlock is 0 the block will be allocated for you with the System Allocator.
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bool m_isMultithreadAlloc; ///< Set to true to enable multi threading safe allocation.
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int m_numMemoryBlocks = 1; ///< Number of memory blocks to use.
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void* m_memoryBlocks[m_maxNumBlocks] = {}; ///< Pointers to provided memory blocks or NULL if you want the system to allocate them for you with the System Allocator.
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size_t m_memoryBlocksByteSize[m_maxNumBlocks] = {4 * 1024}; ///< Sizes of different memory blocks, if m_memoryBlock is 0 the block will be allocated for you with the System Allocator.
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bool m_isMultithreadAlloc = true; ///< Set to true to enable multi threading safe allocation.
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};
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HeapSchema(const Descriptor& desc);
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