lsemp3d
6eddf084aa
Audio related text updates
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Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com >
2021-11-15 08:33:56 -08:00
lsemp3d
3fc95230af
Updated names for more SC elements
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Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com >
2021-11-15 08:24:39 -08:00
lsemp3d
56834361bc
Fixed some missing node palette entries since display name was not populated yet
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Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com >
2021-11-12 16:01:02 -08:00
lsemp3d
5072c2667f
Fixed the application of translation overrides to free standing BehaviorProperty constants
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Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com >
2021-11-12 15:45:55 -08:00
lsemp3d
4fac65b600
Added missing forward declaration
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Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com >
2021-11-12 14:02:43 -08:00
lsemp3d
a0667f7ae8
Improved BehaviorProperty method text generation and updated some translations in the process
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Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com >
2021-11-12 13:07:11 -08:00
lsemp3d
bc73eaac69
Updated Asset Data text
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Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com >
2021-11-12 09:25:06 -08:00
lsemp3d
abafd435ed
Added C++ tooltip for custom nodes, updated text for AnimAudioComponentRequestBus
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Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com >
2021-11-12 09:08:09 -08:00
lsemp3d
1463e72016
Updated Actor Animation nodes, fixed subtitles and improved tooltip information
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Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com >
2021-11-11 18:31:02 -08:00
jromnoa
5d9f5ae15a
Merge pull request #5564 from aws-lumberyard-dev/Atom/jromnoa/fix-asset-path-calls-to-use-new-asset-test-class
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Update asset files, & update golden image files to match new smaller asset file.
2021-11-11 15:32:23 -08:00
Luis Sempé
b0e9313df0
Script Canvas added text generation for BehaviorContext properties ( #5568 )
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Added generation and navigation options for BehaviorProperty items
2021-11-11 15:26:41 -08:00
jromnoa
0af8754d08
Merge pull request #5563 from aws-lumberyard-dev/Atom/semaster/add_look_modification_p0
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Look Modification P0 Automation
2021-11-11 15:15:04 -08:00
Ken Pruiksma
23bcc70844
Exposing ibl exposure to the lighting preset. This value was already being serialized and used, just never exposed to the edit context. This will help artists tweak the look of lighting presets and is particularly helpful when dealing with lighting in HDR environments. ( #5570 )
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Signed-off-by: Ken Pruiksma <pruiksma@amazon.com >
2021-11-11 17:06:20 -06:00
Nicholas Van Sickle
2c2c1d8137
Merge pull request #5562 from aws-lumberyard-dev/nvsickle/StabToDevNov21
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Merge `stabilization/2110` as of `fac3d0b1bf` into `development`
2021-11-11 15:04:18 -08:00
AMZN-AlexOteiza
f861ab622e
Fixed AP timeout on linux due to zombie AP process ( #5550 )
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* Fixed AP timeout on linux due to zombie AP process
* Fixed reversed check
Co-authored-by: aljanru <aljanru@uc5564ff5a5ee55.ant.amazon.com >
2021-11-11 22:36:26 +00:00
AMZN-AlexOteiza
eafb2fdce5
Fixed editor log path and improved editor log not found error string ( #5357 )
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* Fixed editor log path and improved editor log not found error string
* Renamed any lowercase editor.log to Editor.log
* Fix unit test failures
Signed-off-by: AMZN-AlexOteiza <aljanru@amazon.co.uk >
Co-authored-by: aljanru <aljanru@uc5564ff5a5ee55.ant.amazon.com >
2021-11-11 22:15:44 +00:00
jromnoa
96b4212439
improve docstring descriptions for FOV degrees and Asset.id not asset paths for diff asset properties
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Signed-off-by: jromnoa <80134229+jromnoa@users.noreply.github.com >
2021-11-11 14:13:08 -08:00
jromnoa
9edaa2172d
move component descriptions above the property param in the docstrings
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Signed-off-by: jromnoa <80134229+jromnoa@users.noreply.github.com >
2021-11-11 14:06:59 -08:00
Roman
2c58da46dc
Follow character option ( #5538 )
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* Follow character option
Signed-off-by: rhhong <rhhong@amazon.com >
* CR feedback
Signed-off-by: rhhong <rhhong@amazon.com >
2021-11-11 13:57:52 -08:00
jromnoa
d7c31184dc
add AtomComponentProperties.grid('Secondary Grid Spacing') direct call, remove fmt:on comment
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Signed-off-by: jromnoa <80134229+jromnoa@users.noreply.github.com >
2021-11-11 13:57:11 -08:00
jromnoa
ad81c311d8
add some docstring descriptions for Cubemap Texture, Material Asset, Secondary Grid Spacing, & Field of View component properties
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Signed-off-by: jromnoa <80134229+jromnoa@users.noreply.github.com >
2021-11-11 13:23:38 -08:00
Pip Potter
4a34686e4e
AWS Core CDK: Add option to cleanup resources that are retained by default ( #5470 )
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* Add option to cleanup resources that are retained by default
Signed-off-by: Pip Potter <61438964+lmbr-pip@users.noreply.github.com >
2021-11-11 13:20:47 -08:00
amzn-mike
c3838464cc
Blast gem cleanup m_materialLibrary asset on Deactivate to avoid holding onto asset reference after AssetManager has shutdown ( #5505 )
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Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
2021-11-11 14:58:21 -06:00
bosnichd
19acf94606
Remove the legacy ViewSystem and some other tangentially related legacy code. ( #5558 )
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Signed-off-by: bosnichd <bosnichd@amazon.com >
2021-11-11 13:29:51 -07:00
jromnoa
01081fea32
update asset called in global skylight test as well
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Signed-off-by: jromnoa <80134229+jromnoa@users.noreply.github.com >
2021-11-11 11:55:04 -08:00
Luis Sempé
9e2a3226fd
Script Canvas, replace the text replacement system to a JSON file based one ( #5228 )
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It is now possible to right click on nodes on the node palette to navigate to the file that holds the text data for any given node, this way it is easy to update and improve the naming of titles, subtitles, categories, tool tips and slots.
2021-11-11 11:53:51 -08:00
Sean Masterson
35cb018d5c
Add P0 Look Modification Test
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Signed-off-by: Sean Masterson <semaster@amazon.com >
2021-11-11 11:52:53 -08:00
jromnoa
51cf98c23d
update golden images for spot light and area light tests, update asset used
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Signed-off-by: jromnoa <80134229+jromnoa@users.noreply.github.com >
2021-11-11 11:36:42 -08:00
jromnoa
9d93282e42
Merge pull request #5530 from aws-lumberyard-dev/Atom/scottmur/ssao_p0
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SSAO component P0 automation
2021-11-11 10:36:22 -08:00
Nicholas Van Sickle
8d5dd4e35f
Merge remote-tracking branch 'upstream/stabilization/2110' into nvsickle/StabToDevNov21
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Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com >
2021-11-11 10:15:52 -08:00
sphrose
fac3d0b1bf
Merge pull request #5543 from aws-lumberyard-dev/terrain/sphrose/lost_unit_tests
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Redoing tests that got lost when TerrainPhysicsManager was merged.
2021-11-11 17:46:38 +00:00
greerdv
27076cab73
Merge pull request #5135 from aws-lumberyard-dev/tick-tests
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Tick tests
2021-11-11 16:36:55 +00:00
Tom Hulton-Harrop
2812ec2024
Fix brute force mesh intersection function ( #5447 )
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* fix brute force mesh intersection function
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* add test for brute force ray intersection fix
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* refactor tests to remove as much duplication and provide API for future tests if required
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* small updates after review feedback
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* update following review feedback
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* fix for pointer offset
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
2021-11-11 16:33:08 +00:00
SWMasterson
984ea571f4
Add P0 test for Entity Reference component. ( #5456 )
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Signed-off-by: Sean Masterson <semaster@amazon.com >
2021-11-11 10:32:33 -06:00
SergeyAMZN
aee52d1677
Merge pull request #5533 from aws-lumberyard-dev/LYN-8169_ServerShouldNotLoadClientCfg
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Removing Old Cry Code that Causes ServerLauncher to Load Client.cfg
2021-11-11 16:06:06 +00:00
AMZN-stankowi
6e70097ad7
Fixed all errors with default seeds ( #5489 )
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* Cleaning up errors with default assets, used in bundled release builds
Signed-off-by: AMZN-stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
* Updated simple asset references to be to the product, not source assets
Signed-off-by: AMZN-stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
2021-11-11 07:50:25 -08:00
AMZN-stankowi
2df8d5b620
Fixed crash if you save a bundle outside the default bundle folder ( #4974 ) ( #5255 )
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Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
2021-11-11 07:50:16 -08:00
greerdv
9d05168cfc
address feedback from PR
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Signed-off-by: greerdv <greerdv@amazon.com >
2021-11-11 15:10:46 +00:00
AMZN-AlexOteiza
edefb57cfd
Fixed crash when typing asset name and clicking browse ( #5495 )
2021-11-11 13:58:00 +00:00
jonawals
de4e2d6308
Merge pull request #5544 from aws-lumberyard-dev/viewport/LYN-7989
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Remove SurfaceManipulator.
2021-11-11 13:36:55 +00:00
sphrose
398decd06e
review changes
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Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com >
2021-11-11 12:57:48 +00:00
AMZN-Igarri
4e0e3c7904
Entering the Game Mode when the SlideAlongAxisBasedOnAngle in the Camera Rig is set results in an assert ( #5410 )
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* Fixed assert and added None behavior.
Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com >
* cleaned up file
Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com >
* Switched over to checkboxes
Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com >
* Fixed naming.
Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com >
* Fixed naming
Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com >
* Fixed serialize version and zero vector normalization
Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com >
* Cleaned up format.
Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com >
* Fixed Warnings
Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com >
2021-11-11 12:16:11 +00:00
John
039d2fc0c4
Remove SurfaceManipulator.
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Signed-off-by: John <jonawals@amazon.com >
2021-11-11 12:13:55 +00:00
sphrose
c3093edffe
Redoing tests that got lost when TerrainPhysicsManager was merged.
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Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com >
2021-11-11 12:12:18 +00:00
galibzon
f24c3d3457
ASV Trace::Assert Environment.h(438) You are using an invalid variable, ( #5521 )
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the owner has removed it!
This fixes the issue by forcing NameDictionary to not transfer
ownership. This means ComponentApplication()::Destroy will fully destroy
the NameDictionary before the OS::Allocator is destroyed.
In Windows the bug was not happening when running AssetProcessorBatch
because for Windows, _exit() is called before the application shutsdown
forcing all module to properly decrease the reference count of
EnvironmentVaqriableHolderBase::m_useCount for NameDictionary.
In MacOS, there's no _exit() so when the NameDictionary destructor was being called
before existing the application the reference count wouldn't be 0, and
would eventually try to destry the NameDictionary BUT the OS::Allocator
was already destroyed.
Signed-off-by: galibzon <66021303+galibzon@users.noreply.github.com >
2021-11-11 05:24:33 -06:00
SergeyAMZN
e5dbd0a2a9
Merge pull request #5467 from aws-lumberyard-dev/LYN-7815_RPCCompilationFix
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Fix to Allow Compiling the 4 Types of RPCs
2021-11-11 11:06:59 +00:00
greerdv
53c6a22ac2
add python test for smoothness of character gameplay component motion
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Signed-off-by: greerdv <greerdv@amazon.com >
2021-11-11 10:47:43 +00:00
greerdv
06ef037278
fix typo
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Signed-off-by: greerdv <greerdv@amazon.com >
2021-11-11 10:47:40 +00:00
greerdv
128b3d7ec0
fix copy paste error in test description
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Signed-off-by: greerdv <greerdv@amazon.com >
2021-11-11 10:47:38 +00:00
greerdv
2ced6011e9
add python test for smoothness of interpolated rigid body motion
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Signed-off-by: greerdv <greerdv@amazon.com >
2021-11-11 10:47:36 +00:00