Commit Graph

9169 Commits

Author SHA1 Message Date
lsemp3d 6eddf084aa Audio related text updates
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
2021-11-15 08:33:56 -08:00
lsemp3d 3fc95230af Updated names for more SC elements
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
2021-11-15 08:24:39 -08:00
lsemp3d 56834361bc Fixed some missing node palette entries since display name was not populated yet
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
2021-11-12 16:01:02 -08:00
lsemp3d 5072c2667f Fixed the application of translation overrides to free standing BehaviorProperty constants
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
2021-11-12 15:45:55 -08:00
lsemp3d 4fac65b600 Added missing forward declaration
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
2021-11-12 14:02:43 -08:00
lsemp3d a0667f7ae8 Improved BehaviorProperty method text generation and updated some translations in the process
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
2021-11-12 13:07:11 -08:00
lsemp3d bc73eaac69 Updated Asset Data text
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
2021-11-12 09:25:06 -08:00
lsemp3d abafd435ed Added C++ tooltip for custom nodes, updated text for AnimAudioComponentRequestBus
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
2021-11-12 09:08:09 -08:00
lsemp3d 1463e72016 Updated Actor Animation nodes, fixed subtitles and improved tooltip information
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
2021-11-11 18:31:02 -08:00
jromnoa 5d9f5ae15a Merge pull request #5564 from aws-lumberyard-dev/Atom/jromnoa/fix-asset-path-calls-to-use-new-asset-test-class
Update asset files, & update golden image files to match new smaller asset file.
2021-11-11 15:32:23 -08:00
Luis Sempé b0e9313df0 Script Canvas added text generation for BehaviorContext properties (#5568)
Added generation and navigation options for BehaviorProperty items
2021-11-11 15:26:41 -08:00
jromnoa 0af8754d08 Merge pull request #5563 from aws-lumberyard-dev/Atom/semaster/add_look_modification_p0
Look Modification P0 Automation
2021-11-11 15:15:04 -08:00
Ken Pruiksma 23bcc70844 Exposing ibl exposure to the lighting preset. This value was already being serialized and used, just never exposed to the edit context. This will help artists tweak the look of lighting presets and is particularly helpful when dealing with lighting in HDR environments. (#5570)
Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>
2021-11-11 17:06:20 -06:00
Nicholas Van Sickle 2c2c1d8137 Merge pull request #5562 from aws-lumberyard-dev/nvsickle/StabToDevNov21
Merge `stabilization/2110` as of `fac3d0b1bf` into `development`
2021-11-11 15:04:18 -08:00
AMZN-AlexOteiza f861ab622e Fixed AP timeout on linux due to zombie AP process (#5550)
* Fixed AP timeout on linux due to zombie AP process

* Fixed reversed check

Co-authored-by: aljanru <aljanru@uc5564ff5a5ee55.ant.amazon.com>
2021-11-11 22:36:26 +00:00
AMZN-AlexOteiza eafb2fdce5 Fixed editor log path and improved editor log not found error string (#5357)
* Fixed editor log path and improved editor log not found error string

* Renamed any lowercase editor.log to Editor.log

* Fix unit test failures

Signed-off-by: AMZN-AlexOteiza <aljanru@amazon.co.uk>

Co-authored-by: aljanru <aljanru@uc5564ff5a5ee55.ant.amazon.com>
2021-11-11 22:15:44 +00:00
jromnoa 96b4212439 improve docstring descriptions for FOV degrees and Asset.id not asset paths for diff asset properties
Signed-off-by: jromnoa <80134229+jromnoa@users.noreply.github.com>
2021-11-11 14:13:08 -08:00
jromnoa 9edaa2172d move component descriptions above the property param in the docstrings
Signed-off-by: jromnoa <80134229+jromnoa@users.noreply.github.com>
2021-11-11 14:06:59 -08:00
Roman 2c58da46dc Follow character option (#5538)
* Follow character option

Signed-off-by: rhhong <rhhong@amazon.com>

* CR feedback

Signed-off-by: rhhong <rhhong@amazon.com>
2021-11-11 13:57:52 -08:00
jromnoa d7c31184dc add AtomComponentProperties.grid('Secondary Grid Spacing') direct call, remove fmt:on comment
Signed-off-by: jromnoa <80134229+jromnoa@users.noreply.github.com>
2021-11-11 13:57:11 -08:00
jromnoa ad81c311d8 add some docstring descriptions for Cubemap Texture, Material Asset, Secondary Grid Spacing, & Field of View component properties
Signed-off-by: jromnoa <80134229+jromnoa@users.noreply.github.com>
2021-11-11 13:23:38 -08:00
Pip Potter 4a34686e4e AWS Core CDK: Add option to cleanup resources that are retained by default (#5470)
* Add option to cleanup resources that are retained by default

Signed-off-by: Pip Potter <61438964+lmbr-pip@users.noreply.github.com>
2021-11-11 13:20:47 -08:00
amzn-mike c3838464cc Blast gem cleanup m_materialLibrary asset on Deactivate to avoid holding onto asset reference after AssetManager has shutdown (#5505)
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
2021-11-11 14:58:21 -06:00
bosnichd 19acf94606 Remove the legacy ViewSystem and some other tangentially related legacy code. (#5558)
Signed-off-by: bosnichd <bosnichd@amazon.com>
2021-11-11 13:29:51 -07:00
jromnoa 01081fea32 update asset called in global skylight test as well
Signed-off-by: jromnoa <80134229+jromnoa@users.noreply.github.com>
2021-11-11 11:55:04 -08:00
Luis Sempé 9e2a3226fd Script Canvas, replace the text replacement system to a JSON file based one (#5228)
It is now possible to right click on nodes on the node palette to navigate to the file that holds the text data for any given node, this way it is easy to update and improve the naming of titles, subtitles, categories, tool tips and slots.
2021-11-11 11:53:51 -08:00
Sean Masterson 35cb018d5c Add P0 Look Modification Test
Signed-off-by: Sean Masterson <semaster@amazon.com>
2021-11-11 11:52:53 -08:00
jromnoa 51cf98c23d update golden images for spot light and area light tests, update asset used
Signed-off-by: jromnoa <80134229+jromnoa@users.noreply.github.com>
2021-11-11 11:36:42 -08:00
jromnoa 9d93282e42 Merge pull request #5530 from aws-lumberyard-dev/Atom/scottmur/ssao_p0
SSAO component P0 automation
2021-11-11 10:36:22 -08:00
Nicholas Van Sickle 8d5dd4e35f Merge remote-tracking branch 'upstream/stabilization/2110' into nvsickle/StabToDevNov21
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
2021-11-11 10:15:52 -08:00
sphrose fac3d0b1bf Merge pull request #5543 from aws-lumberyard-dev/terrain/sphrose/lost_unit_tests
Redoing tests that got lost when TerrainPhysicsManager was merged.
2021-11-11 17:46:38 +00:00
greerdv 27076cab73 Merge pull request #5135 from aws-lumberyard-dev/tick-tests
Tick tests
2021-11-11 16:36:55 +00:00
Tom Hulton-Harrop 2812ec2024 Fix brute force mesh intersection function (#5447)
* fix brute force mesh intersection function

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add test for brute force ray intersection fix

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* refactor tests to remove as much duplication and provide API for future tests if required

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* small updates after review feedback

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update following review feedback

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* fix for pointer offset

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
2021-11-11 16:33:08 +00:00
SWMasterson 984ea571f4 Add P0 test for Entity Reference component. (#5456)
Signed-off-by: Sean Masterson <semaster@amazon.com>
2021-11-11 10:32:33 -06:00
SergeyAMZN aee52d1677 Merge pull request #5533 from aws-lumberyard-dev/LYN-8169_ServerShouldNotLoadClientCfg
Removing Old Cry Code that Causes ServerLauncher to Load Client.cfg
2021-11-11 16:06:06 +00:00
AMZN-stankowi 6e70097ad7 Fixed all errors with default seeds (#5489)
* Cleaning up errors with default assets, used in bundled release builds

Signed-off-by: AMZN-stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

* Updated simple asset references to be to the product, not source assets

Signed-off-by: AMZN-stankowi <4838196+AMZN-stankowi@users.noreply.github.com>
2021-11-11 07:50:25 -08:00
AMZN-stankowi 2df8d5b620 Fixed crash if you save a bundle outside the default bundle folder (#4974) (#5255)
Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>
2021-11-11 07:50:16 -08:00
greerdv 9d05168cfc address feedback from PR
Signed-off-by: greerdv <greerdv@amazon.com>
2021-11-11 15:10:46 +00:00
AMZN-AlexOteiza edefb57cfd Fixed crash when typing asset name and clicking browse (#5495) 2021-11-11 13:58:00 +00:00
jonawals de4e2d6308 Merge pull request #5544 from aws-lumberyard-dev/viewport/LYN-7989
Remove SurfaceManipulator.
2021-11-11 13:36:55 +00:00
sphrose 398decd06e review changes
Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com>
2021-11-11 12:57:48 +00:00
AMZN-Igarri 4e0e3c7904 Entering the Game Mode when the SlideAlongAxisBasedOnAngle in the Camera Rig is set results in an assert (#5410)
* Fixed assert and added None behavior.

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>

* cleaned up file

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>

* Switched over to checkboxes

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>

* Fixed naming.

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>

* Fixed naming

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>

* Fixed serialize version and zero vector normalization

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>

* Cleaned up format.

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>

* Fixed Warnings

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>
2021-11-11 12:16:11 +00:00
John 039d2fc0c4 Remove SurfaceManipulator.
Signed-off-by: John <jonawals@amazon.com>
2021-11-11 12:13:55 +00:00
sphrose c3093edffe Redoing tests that got lost when TerrainPhysicsManager was merged.
Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com>
2021-11-11 12:12:18 +00:00
galibzon f24c3d3457 ASV Trace::Assert Environment.h(438) You are using an invalid variable, (#5521)
the owner has removed it!

This fixes the issue by forcing NameDictionary to not transfer
ownership. This means ComponentApplication()::Destroy will fully destroy
the NameDictionary before the OS::Allocator is destroyed.

In Windows the bug was not happening when running AssetProcessorBatch
because for Windows, _exit() is called before the application shutsdown
forcing all module to properly decrease the reference count of
EnvironmentVaqriableHolderBase::m_useCount for NameDictionary.

In MacOS, there's no _exit() so when the NameDictionary destructor was being called
before existing the application the reference count wouldn't be 0, and
would eventually try to destry the NameDictionary BUT the OS::Allocator
was already destroyed.

Signed-off-by: galibzon <66021303+galibzon@users.noreply.github.com>
2021-11-11 05:24:33 -06:00
SergeyAMZN e5dbd0a2a9 Merge pull request #5467 from aws-lumberyard-dev/LYN-7815_RPCCompilationFix
Fix to Allow Compiling the 4 Types of RPCs
2021-11-11 11:06:59 +00:00
greerdv 53c6a22ac2 add python test for smoothness of character gameplay component motion
Signed-off-by: greerdv <greerdv@amazon.com>
2021-11-11 10:47:43 +00:00
greerdv 06ef037278 fix typo
Signed-off-by: greerdv <greerdv@amazon.com>
2021-11-11 10:47:40 +00:00
greerdv 128b3d7ec0 fix copy paste error in test description
Signed-off-by: greerdv <greerdv@amazon.com>
2021-11-11 10:47:38 +00:00
greerdv 2ced6011e9 add python test for smoothness of interpolated rigid body motion
Signed-off-by: greerdv <greerdv@amazon.com>
2021-11-11 10:47:36 +00:00