Commit Graph

8448 Commits

Author SHA1 Message Date
Gene Walters 6d673643be Re-merging latest dev after rebasing to fix DCO. Re-resolving conflicts
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:56:01 -07:00
Gene Walters b324b3a1a9 Minor code comment grammar change
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:47:17 -07:00
Gene Walters 013beafe7e Minor code warning grammar fix
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:47:15 -07:00
Gene Walters 131c415404 small fix: adding newline back to end of a merged file
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:47:12 -07:00
rhhong a803cdcbb3 Fix build error
Signed-off-by: rhhong <rhhong@amazon.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:47:09 -07:00
rhhong bf958686c9 Calculate camera view projection each frame so we can have a fixed size viewport.
Signed-off-by: rhhong <rhhong@amazon.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:47:07 -07:00
Nicholas Van Sickle 3dea8fc03d Add Generic DOM visitor interface (#4852)
* Add Generic DOM visitor interface

Just the visitor interface from the [Generic DOM RFC](https://github.com/o3de/sig-content/blob/main/rfcs/rfc-10-generic-dom.md) with a few hardening changes so that we can align on it early:
- Clarified Lifetimes with an enum, extended it to cover the by-ref opaque values as well
- Added an explicit error type so that serializers can provide logging friendly rejections
- Did a first pass on documentation
- Added Visitor capabilities introspection and support for raw strings

Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:46:54 -07:00
Ken Pruiksma e9cf7cb624 Detail material Id texture created from surface weights. (#4984)
* Added some structs for detail materials

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Added some template functions for looking up materials. Added lookups for all the relevant detail material fields in StandardPBR.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Added some structs for detail materials

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Added some template functions for looking up materials. Added lookups for all the relevant detail material fields in StandardPBR.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Added support for generating a detail material texture with IDs populated from surface weights.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Updated TerrainAreaMaterailRequestBus to have separate calls for region vs materials instead of the awkward out parameter
Update MaterialPropertyDescriptor so that you can retrieve enum names by ID
Several bug fixes / updates to the terrain feature processor dealing with detail materials.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Updating detail material texture based on offsets. Not quite working yet but close. Added visualization for detail material in shader (currently on, will be turned off before final commit)

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Small bugfixes
* Fix compile error in non-unity builds
* Fixed backwards x/y loops causing the wrong pixels to update
* Fixed selection of surface type with multiple surface weights

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Adding seam to detail texture debug display. Offseting edges by a half-pixel to avoid bleed. Disabling debugging detail textures by default.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Missing file from last commit for detail material change.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Cleanups

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* bug fix

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Bug fix in the terrain fp for TerrainAreaMaterialRequestBus returning incomplete materials on GetSurfaceMaterialMappings

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Some PR updates. Exposing detail material id debugging through a cvar.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Various updates from review.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* PR updates dealing with debug texture boundary line.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Hiding some fields from the terrain material

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Fixing type in generic lambda for linux / android

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

Co-authored-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:46:51 -07:00
Adi Bar-Lev 21b349fcfa Hair - bug fix of changing the method by which passes are acquired (#5015)
Signed-off-by: Adi-Amazon <barlev@amazon.com>
Signed-off-by: Adi-Amazon <82479970+Adi-Amazon@users.noreply.github.com>

Co-authored-by: Adi-Amazon <barlev@amazon.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:46:49 -07:00
Allen Jackson 63308c942a {lyn7677} updated test modules to pass AssetPipelineTests on Linux (#5017)
* {lyn7677} updated test modules to pass AssetPipelineTests on Linux

Fixes for Python AssetPipelineTests modules fail on Linux

Signed-off-by: jackalbe <23512001+jackalbe@users.noreply.github.com>

* Separating the Linux and Mac concerns

Signed-off-by: jackalbe <23512001+jackalbe@users.noreply.github.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:46:46 -07:00
Michael Pollind 47266db100 bugfix: improve viewport overlay (#4939)
* bugfix: improve viewport overlay

- disable animation for window
- fix problem where vieport is offset from main window

Signed-off-by: Michael Pollind <mpollind@gmail.com>

* update geometry of m_uiOverlay

Signed-off-by: Michael Pollind <mpollind@gmail.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:46:44 -07:00
Chris Burel 62e6b72e68 Use aznew where appropriate for EMotionFX Command subclasses (#4912)
Signed-off-by: Chris Burel <burelc@amazon.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:46:41 -07:00
sweeneys 0b9c792fda Fix AzTestRunner with correct lib
Signed-off-by: sweeneys <sweeneys@amazon.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:46:38 -07:00
sweeneys b9486036c3 Fix AzTestRunner smoke test on Linux
Signed-off-by: sweeneys <sweeneys@amazon.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:46:36 -07:00
santorac 9b41078774 Fixed potential unused variable 'originalVersion' with 'maybe_unused' attribute.
Signed-off-by: santorac <55155825+santorac@users.noreply.github.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:46:33 -07:00
Alex Peterson 171570c3dc Fix notification queue and add gem action (#4985)
Signed-off-by: AMZN-alexpete <26804013+AMZN-alexpete@users.noreply.github.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:46:30 -07:00
rhhong 0f1f429cc1 CR feedback. Use one color instead of a color array.
Signed-off-by: rhhong <rhhong@amazon.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:46:28 -07:00
rhhong 68d9c05377 wireframe rendering
Signed-off-by: rhhong <rhhong@amazon.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:46:25 -07:00
Scott Murray 12784c4ada test cleanup and adding AtomComponentProperties
Signed-off-by: Scott Murray <scottmur@amazon.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:45:38 -07:00
puvvadar 957d2b36be Add SerializeContext include for nounity builds
Signed-off-by: puvvadar <puvvadar@amazon.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:45:35 -07:00
puvvadar 7086cc9123 Fix usages of AZStd::bitset not being found by serialize context
Signed-off-by: puvvadar <puvvadar@amazon.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:45:32 -07:00
amzn-mike 41441b85a7 Fixed Procedural Prefab asset output to set Source field to the corre… (#4921)
* Fixed Procedural Prefab asset output to set Source field to the correct value (Relative path with filename and extension)

Removed unneeded calculation of relative path for the output file since the AP handles that already

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Remove outdated comment

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Try to fix missing include

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:45:29 -07:00
SJ 104170879e Pass relative path IsFileExcluded so that only paths relative to the root scan folder are matched against the exclude filters (#4504)
* Pass relative path IsFileExcluded so that only paths relative to the root scan folder are matched against the exclude filters.

Signed-off-by: amzn-sj <srikkant@amazon.com>

* Revert previous change. Remove the exclude filter for the Install directory.

Signed-off-by: amzn-sj <srikkant@amazon.com>

* Pass in relative path to the exclude filter as before. Fix the AssetScanner tests.

Signed-off-by: amzn-sj <srikkant@amazon.com>

* Prepend a ./ to the relative path in order to match the exclude patterns

Signed-off-by: amzn-sj <srikkant@amazon.com>

* Remove hack to prepend ./. Update the exclude patterns so that the hack is no longer required.

Signed-off-by: amzn-sj <srikkant@amazon.com>

* Add missing ? and remove whitespace

Signed-off-by: amzn-sj <srikkant@amazon.com>

* 1. IsFileExcluded() now converts the input path to a path that's relative to its corresponding scan folder.
2. Update regex patterns in gems and AutomatedTesting as well.
3. Remove unnecessary escaping for '/'.

Signed-off-by: amzn-sj <srikkant@amazon.com>

* Use ConvertToRelativePath() function to compute path relative to a scan folder.

Signed-off-by: amzn-sj <srikkant@amazon.com>

* More fixes to regex patterns

Signed-off-by: amzn-sj <srikkant@amazon.com>

* Remove test case which tests a hypothetical scenario that cannot occur. Fix another test case by adding scan folder.

Signed-off-by: amzn-sj <srikkant@amazon.com>

* Remove assert that's not needed since it's a valid scenario

Signed-off-by: amzn-sj <srikkant@amazon.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:45:27 -07:00
amzn-mike 769e2e3942 Add serialized output version (xml) of debug scene graph (#3437)
* Add serialized output version (xml) of debug scene graph

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Fix line endings

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Fix line endings

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Update fbx unit tests to check for dbgsg.xml file

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add dbgsg.xml comparison

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Move dbgsg files to SceneDebug sub folder

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add shaderball.dbgsg.xml and multiple_mesh_multiple_material_override.dbgsg.xml

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add shaderball dbgsg.xml product.

Update code to look in SceneDebug for dbgsg files
Fix extension concatenation

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Remove unnecessary dbgsg.xml file

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:45:24 -07:00
amzn-mike 0b4d3fa930 [LYN-7529] Create unit tests for ResolveSourceFileDependencyPath (#4790)
* Add unit tests for ResolveSourceFileDependencyPath

Fix crash when file is not in scan folder

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Switch to using vector of AZ strings for better error output

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Switch to using UnorderedElementsAre

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add some comments and fix typo

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:45:22 -07:00
lumberyard-employee-dm ebfea8a7e0 Moved the Asset Catalog loading from LmbrCentral to the AzFramework::Application (#4568)
* Moved the loading of the AssetCatalog from LmbrCentralSystemComponent to AzFramework Application

Modified the AssetCatalog::InitializeCatalog function to no longer rely on the TickBus to send out the `AssetCatalogEventBus::OnCatalogLoaded` event.
It now queues a function on the AssetCatalogRequestBus to send the OnCatalogLoaded event as soon as the dispatching for the AssetCatalogRequestBus has completed on the current thread.
This is done by updating the AssetCatalogRequestBus to use EBus ThreadDispatchPolicy to add a callback to invoke any queued function has soon a thread has finished dispatching and has released its DispatchMutex

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the AssetCatalogRequestBus to add a custom DispatchLockGuard

The AssetCatalogRequestBus uses the custom lock guard to dispatch queued
events after it has unlocked it's context mutex for the current thread.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Removed GetContext call from the
AssetCatalogRequests::PostThreadDispatchInvoker

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the definition of FileTagQueryManager::GetDefaultFileTagFilePath
function to return a path

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the AZ_CONSOLEFREEFUNC macro to actually use the _NAME

The _NAME parameter was not being used before, resulting in the Console
stringified name of the function being used.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Removed CrySystem dependencies from the BundlingSystemComponent

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Moved the loading of the AssetCatalog from LmbrCentralSystemComponent to AzFramework Application

Modified the AssetCatalog::InitializeCatalog function to no longer rely on the TickBus to send out the `AssetCatalogEventBus::OnCatalogLoaded` event.
It now queues a function on the AssetCatalogRequestBus to send the OnCatalogLoaded event as soon as the dispatching for the AssetCatalogRequestBus has completed on the current thread.
This is done by updating the AssetCatalogRequestBus to use EBus ThreadDispatchPolicy to add a callback to invoke any queued function has soon a thread has finished dispatching and has released its DispatchMutex

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the AssetCatalogRequestBus to add a custom DispatchLockGuard

The AssetCatalogRequestBus uses the custom lock guard to dispatch queued
events after it has unlocked it's context mutex for the current thread.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Removed GetContext call from the
AssetCatalogRequests::PostThreadDispatchInvoker

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the definition of FileTagQueryManager::GetDefaultFileTagFilePath
function to return a path

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the AZ_CONSOLEFREEFUNC macro to actually use the _NAME

The _NAME parameter was not being used before, resulting in the Console
stringified name of the function being used.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Removed CrySystem dependencies from the BundlingSystemComponent

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Addded missing template parameter to AssetCatalogRequests

The fixes the compile error.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Adding AssetBus::MultiHandler::BusDisconnect call

The BlastSystemComponent was connecting to the Bus, but not
disconnecting from it, causing an assert to fire to it being a
multi-thread bus

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Added support for DataDrive lifecycle events to the ComponentApplication

The events are using the SettingsRegistry NotifyEvent to track when
certain keys are modified to signal handlers.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Corrected invalid JSON creation in ModuleManager::DeactivateEntities

Resolved clang warning about used type alias

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Fix for dangling reference in lambda registered to the SettingsRegistry
Notifier event

This was causing the EditorPythonBinding tests to crash due to the
following circumstances.

First Python has created an instance of a SettingsRegistryProxy
Second the SettingsRegistry sends an event during the time when the
SettingsRegistryProxy exists.

This issue was exposed due to the ComponentApplication Lifecycle events
using the SettingsRegistry to dispatch during various times of the
application workflow.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:45:19 -07:00
AMZN-stankowi 0c7df470dd Fixed crash if you save a bundle outside the default bundle folder (#4974)
Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:45:16 -07:00
Michael Pollind dc25cc099d Bug Fix: resolve entity ordering for EntityOutliner (#4798) (#4938)
* bugifx: resolve dragging behaviour for EntityOutliner (#4798)

Signed-off-by: Michael Pollind <mpollind@gmail.com>

* chore: cleanup and rework logic

Signed-off-by: Michael Pollind <mpollind@gmail.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:45:14 -07:00
Roman 2e9ad896db Add some debug rendering options. (#4950)
* [WIP] Adding rendering options

Signed-off-by: rhhong <rhhong@amazon.com>

* code review feedback. Also add the renderflag as qsettings.

Signed-off-by: rhhong <rhhong@amazon.com>

* fix broken test

Signed-off-by: rhhong <rhhong@amazon.com>

* fix linux build

Signed-off-by: rhhong <rhhong@amazon.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:45:11 -07:00
Shirang Jia a9fc376d6c Upload AP logs when there is an AP eeror (#4896)
* Updating LFS config to new endpoint (#1624)

Signed-off-by: AMZN-alexpete

* Updates licenses to APACHE-2.0 OR MIT (#1685)

Not to be committed before 7/6/2021

Signed-off-by: lawsonamzn <70027408+lawsonamzn@users.noreply.github.com>

* Updating CONTRIBUTING.md

Signed-off-by: Terry Michaels <miterenc@amazon.com>

* Fixed typo

Signed-off-by: Terry Michaels <miterenc@amazon.com>

* Updated text to be more descriptive

Signed-off-by: Terry Michaels <miterenc@amazon.com>

* Upload AP logs when there is an AP eeror

Signed-off-by: shiranj <shiranj@amazon.com>

* Add AP log upload step for single step Asset jobs

Signed-off-by: shiranj <shiranj@amazon.com>

* Address more comments

Signed-off-by: shiranj <shiranj@amazon.com>

* Only call CreateUploadAPLogsStage() once in try/catch block

Signed-off-by: shiranj <shiranj@amazon.com>

* Revert acciental update to README.md

Signed-off-by: shiranj <shiranj@amazon.com>

Co-authored-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com>
Co-authored-by: Chris Galvan <chgalvan@amazon.com>
Co-authored-by: Nicholas Lawson <70027408+lawsonamzn@users.noreply.github.com>
Co-authored-by: Terry Michaels <miterenc@amazon.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:45:09 -07:00
Alex Peterson 89177790f5 Disable custom titlebar on Mac, Linux, fix resize (#4973)
Signed-off-by: AMZN-alexpete <26804013+AMZN-alexpete@users.noreply.github.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:45:06 -07:00
Jonny Galloway f162ae2dc0 Scaffold PythonGem template (#4888)
* Renamed ctest_pytest.ini to pytest.ini so it is used by default, added TestSuite_ as collection file (#4822)

* Fixed warnings of unused marks, renamed ctest_pytest.ini to pytest.ini to better consistency on runs

* Fixed some test suites to run propertly

* Fix missing arguments

* Fixed missing cmakelists and renamed missing file

* Temp disable editor_testing_tests as timeout in jenkins

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* scaffold PythonGem template

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* CustomTool was not added to CMakeLists

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* Update Templates/PythonGem/Template/Code/CMakeLists.txt

makes sense thank you for the help

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* Update Templates/PythonGem/Template/Code/CMakeLists.txt

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* Delete  ${NameLower}_tests_files.cmake

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* suggested changes made

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* cleanup not needed files

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* fix up template.json

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* made a correction

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* made a correction

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* fixes

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* fixes

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* more fixes, fixed a file name

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* Added helper method to az_qt_helpers for retrieving the main window instance.

Signed-off-by: Chris Galvan <chgalvan@amazon.com>

* additional fixes

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* Fix for AP trowing errors at boot (can not get mainwindow)

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* Added missing EBus connect/disconnect calls in the EditorSystemComponent

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* additional fix up

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* adding dialog internals

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

Co-authored-by: AMZN-AlexOteiza <82234181+AMZN-AlexOteiza@users.noreply.github.com>
Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Co-authored-by: Chris Galvan <chgalvan@amazon.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:45:04 -07:00
Alex Peterson 6c67996f85 Set Project Manager minimum height 700px (#4970)
Signed-off-by: AMZN-alexpete <26804013+AMZN-alexpete@users.noreply.github.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:45:01 -07:00
Mike Chang ce3e998a32 Add xcb input dev packages (#4962)
Signed-off-by: Mike Chang <changml@amazon.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:44:58 -07:00
galibzon 7f6d72b5d9 Added Hydra API to extract all the classes, globals and EBuses exposed (#4953)
* Added Hydra API to extract all the classes, globals and EBuses exposed
to lua:

azlmbr.script.LuaSymbolsReporterBus:
GetListOfClasses
GetListOfGlobalProperties
GetListOfGlobalFunctions
GetListOfEBuses

Also exposed to Hydra the classes that can be used to dump
the symbols
azlmbr.script.LuaPropertySymbol
azlmbr.script.LuaMethodSymbol
azlmbr.script.LuaClassSymbol
azlmbr.script.LuaEBusSender
azlmbr.script.LuaEBusSymbol

The python file Assets/Editor/Scripts/lua_symbols.py
can be used with "pyRunFile <script_name> [output.txt]"
to create Game/output.txt will all the symbols
OR
passing up to three additional arguments "c" or "g" or "e" to dump only
classes, globals or ebuses or a combination of those. Example:
To create an output file with only classes and Ebuses:
"pyRunFile <script_name> [output.txt] c e"

Signed-off-by: garrieta <garrieta@amazon.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:44:56 -07:00
galibzon e00c760ffd Normalize Shader vs Shaders Folders (#4925)
Normalize Shader vs Shaders Folders (#4925)
Signed-off-by: garrieta <garrieta@amazon.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:44:53 -07:00
AMZN-stankowi 5e09f85801 Fixed some files missed when groundplane_521 was renamed to 512 (#4958)
* Fixed references to 521x521 to reference the correct 512x512 FBX file

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

* Fixed asset hints

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:44:51 -07:00
Qing Tao b31d47e91f ATOM-16489 Add find passes functions for Scene or RenderPipeline in PassSystemInterface (#4739)
* ATOM-16489 Add find passes functions for Scene or RenderPipeline in PassSystemInterface
Introduced new PassSystemInterface::ForEachPass() funtion to replace PassSystemInterface::FindPasses(), PassSystemInterface::GetPassesByTemplateName and ParentPass::FindPassByNameRecursive() functions.
Update all the places which were using those three functions.
The new pass finding filter support any combination of pass name, pass template name, pass class type, pass hirechary, owner scene, owner render pipeline.
Update unit tests.

Signed-off-by: Qing Tao <qingtao@amazon.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:44:48 -07:00
LesaelR b4f42b599a Adding Shaderball test and asset files. (#4743)
Signed-off-by: Rosario Cox <lesaelr@amazon.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:44:45 -07:00
Mike Balfour 328cefc972 Terrain Macro Material component improvements (#4930)
* First pass of non-working changes to Terrain Macro Material Component.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Reworked Terrain Macro Material to use properties instead of a material.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Fixed comments.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* PR feedback - disable attributes when no normal map selected

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Fix linux compile error - unused variables.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:44:42 -07:00
AMZN-Igarri 4ce40281df Asset Browser Search View fixes (#4814)
* Fixed RowCount method.

Signed-off-by: igarri <igarri@amazon.com>

* Fixed Signals

Signed-off-by: igarri <igarri@amazon.com>

* Fixed Delegate case

Signed-off-by: igarri <igarri@amazon.com>

* Fixed issue when displaying branch icons

Signed-off-by: igarri <igarri@amazon.com>

* Fixed AssetBrowser Delegate

Signed-off-by: igarri <igarri@amazon.com>

* Removed optimize flags

Signed-off-by: igarri <igarri@amazon.com>

* AssetBrowsertableModel cleanup

Signed-off-by: igarri <igarri@amazon.com>

* Fixed Typos

Signed-off-by: igarri <igarri@amazon.com>

* Fixed Comment

Signed-off-by: igarri <igarri@amazon.com>

* Added check for rowCount == 0

Signed-off-by: igarri <igarri@amazon.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:44:40 -07:00
santorac 725ac83667 Minor updates in response to code review feedback.
Signed-off-by: santorac <55155825+santorac@users.noreply.github.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:44:37 -07:00
santorac 334899b0dc Moved the Material Component property override renaming to EditorMaterialComponent via ApplyAutomaticPropertyUpdates.
MaterialAssignment::ApplyProperties() still reports warnings but does not update the m_propertyOverrides.
MaterialAssignment::ApplyProperties() will now skip the old name'd overrides if overrides are present for the new names. I'm not sure if this will ever happen, but it did happen while I had some intermediate changes, so I imagine it could happen again.
I had to update the Material::FindPropertyIndex function to expose information about renames when they occur. This should make it easier for other systems to get (somewhat) automatic benefit from the version update feature.
I also found that there was an issue with material inspector where it wouldn't be initialized the the right override values when renames were present. Now it applies the renames to whatever override data it gets from the Material Component.

Signed-off-by: santorac <55155825+santorac@users.noreply.github.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:44:35 -07:00
santorac 6da17abba4 Made material property auto-rename procedure apply to Material Component at runtime. This ensures that an material property overrides and any gameplay scripts that work with property overrides can get the benefit of the material type version update procedure.
I added an ApplyPropertyRenames function to MaterialTypeAsset very similar to the one in MaterialTypeSourceData.
Updated the MaterialAssignment class to apply any property renames when it discovers the old name doesn't work. This will be written to disk when the level or prefab is saved.

Signed-off-by: santorac <55155825+santorac@users.noreply.github.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:44:32 -07:00
AMZN-Phil cea5a0d187 Fix desktop shortcuts created by Windows installer
Signed-off-by: AMZN-Phil <pconroy@amazon.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:44:15 -07:00
Junbo Liang 4996e76f6c Read engine version from setting registry (#4926)
* Read engine version from setting registry

Signed-off-by: Junbo Liang <junbo@amazon.com>
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:44:13 -07:00
Gene Walters 48c438f469 Reverting the debugging code I was using to narrow down the problem on Jenkins now that the issue was fixed by PR-4946
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:42:13 -07:00
Gene Walters c9a02e3c8a Revert "Lowering timeout so pytest doesnt abort, but still get mode time to read the server logs"
This reverts commit 8380c5ff24.

Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-28 09:42:10 -07:00
Danilo Aimini e4df621f88 Merge pull request #5052 from aws-lumberyard-dev/daimini/gitflow_211027_o3de
GitFlow 10/27/21 (stabilization2110 to development) - O3DE
2021-10-27 17:45:45 -07:00
jromnoa 568d9a3f36 Merge pull request #5069 from aws-lumberyard-dev/Neil_o3de_local
Adding the Hydra P0 Grid component test, and including it in the Test…
2021-10-27 17:33:50 -07:00