SergeyAMZN
a715897699
Merge pull request #7439 from aws-lumberyard-dev/TerrainMaterialsFix
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LYN-8403 Prevent the same Surface Tag from getting reused
2022-02-10 15:59:24 +00:00
amzn-sj
396ec8a247
[Terrain] Optimize bulk queries to the Terrain System to retrieve height, surface weights, and normals ( #7357 )
2022-02-10 05:53:21 -08:00
moraaar
dac3bc4ba6
Added option to disable edit button in asset widgets when there are no asset selected. ( #7521 )
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Added new attribute "DisableEditButtonWheNoAssetSelected" to PropertyAssetCtrl. By default it's false, keeping the original behavior of leaving the edit button enabled and if it's clicked while there is no asset assigned it'll try to create a new one.
PhysX mesh asset property uses now this new feature.
Signed-off-by: moraaar moraaar@amazon.com
2022-02-10 12:23:38 +00:00
Sergey Pereslavtsev
469fcc4fb2
Merge branch 'development' of https://github.com/o3de/o3de into TerrainMaterialsFix
2022-02-10 10:40:38 +00:00
Danilo Aimini
1c3a61983a
Refactor EditorEntityUiHandlerBaseto be explicitly Outliner-focused. This lays the groundwork for multiple widget-based handlers in the future. ( #7443 )
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Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
2022-02-09 20:50:32 -08:00
Danilo Aimini
220eeef386
Merge branch 'development' of https://github.com/o3de/o3de into daimini/FocusMode/boxSelectAndManipulatorsHidingTests
2022-02-08 18:39:33 -08:00
Danilo Aimini
8c54513867
Add box selection tests for Editor Focus Mode
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Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
2022-02-08 16:59:25 -08:00
Nicholas Van Sickle
bc3f957270
Merge pull request #7093 from aws-lumberyard-dev/nvsickle/DomPatch
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Add AZ::Dom::Patch, a Generic DOM analog to JSON patch
2022-02-08 18:49:57 -05:00
chiyenteng
90503f2bef
Remove error message from InMemorySpawnableAssetContainer ( #7499 )
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* Remove error message from InMemorySpawnableAssetContainer
Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com >
* Fix nits
Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com >
2022-02-08 15:25:35 -08:00
Nicholas Van Sickle
42c2243eaa
Fix benchmark non-unity build
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Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com >
2022-02-08 14:34:04 -08:00
Nicholas Van Sickle
d1bb5a0543
Move DOM delta comparison to its own file, enhance inverting moves
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Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com >
2022-02-08 13:44:08 -08:00
Danilo Aimini
48313cd6de
Remove const reference to prevent issues in nightly builds. ( #7491 )
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Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
2022-02-08 12:40:10 -08:00
Nicholas Lawson
3337bdd05d
Update Lua to 5.4.4 ( #7460 )
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* Update lua to 5.4.4 (fixes #7267 )
Signed-off-by: lawsonamzn <70027408+lawsonamzn@users.noreply.github.com >
2022-02-08 08:00:34 -08:00
Sergey Pereslavtsev
231c25df89
Merge branch 'development' of https://github.com/o3de/o3de into TerrainMaterialsFix
2022-02-08 12:49:12 +00:00
srikappa-amzn
1db12ca463
Always store LinkIds during prefab instance serialization except when saving to disk ( #7444 )
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* Always store prefab instance linkIds to DOM except for saving to disk
Signed-off-by: srikappa-amzn <82230713+srikappa-amzn@users.noreply.github.com >
* Added more checks to remove linkIds from templates
Signed-off-by: srikappa-amzn <82230713+srikappa-amzn@users.noreply.github.com >
* Remove additional check to remove LinkId during template update
Signed-off-by: srikappa-amzn <82230713+srikappa-amzn@users.noreply.github.com >
2022-02-07 17:59:13 -08:00
Nicholas Van Sickle
5b8176e99b
Address some review feedback
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Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com >
2022-02-07 16:01:29 -08:00
Steve Pham
7ddfb5d6a0
Remove AZ_TRAIT_DISABLE_FAILED_PROCESS_LAUNCHER_TESTS and disabled tests from it ( #7325 )
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Signed-off-by: Steve Pham <82231385+spham-amzn@users.noreply.github.com >
2022-02-07 15:58:29 -08:00
Danilo Aimini
e7857120b0
Fix issue with clearing the parent entityId in the transform would result in prefab reparenting. ( #7464 )
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Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
2022-02-07 13:35:48 -08:00
Nicholas Van Sickle
dec3def9eb
Merge remote-tracking branch 'upstream/development' into nvsickle/DomPatch
2022-02-07 10:51:43 -08:00
Steve Pham
4d4f10beb8
Clang/GCC compiler settings update [SECURITY] ( #7358 )
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- Add the following compilation flags for clang
-fpie
-fstack-protector-all
-fstack-check (non-release)
- Add the following compilation flags for gcc
-fpie
-fstack-protector-all
- Fix -Wunused-result errors from above compilation flag updates
- Add _FORTIFY_SOURCE=2 to GCC DEFINES
Signed-off-by: Steve Pham <82231385+spham-amzn@users.noreply.github.com >
2022-02-07 09:01:07 -08:00
Mike Balfour
a6ddf4164f
SurfaceTagWeights optimization ( #7436 )
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* Add comparison operators to SurfaceTagWeight.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Changed AddSurfaceTagWeight to always combine weights.
This simplifies the API a bit and defines the behavior if someone ever tries to add a duplicate tag.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Added benchmarks for measuring the performance-critical APIs.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Changed SurfaceTagWeights to a fixed_vector.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
2022-02-07 10:57:39 -06:00
Sergey Pereslavtsev
8d30524028
Merge branch 'development' of https://github.com/o3de/o3de into TerrainMaterialsFix
2022-02-07 14:18:34 +00:00
Danilo Aimini
dc6d8ab2ba
Fix conversion issues blocking nightly builds.
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Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
2022-02-04 17:21:48 -08:00
Steve Pham
69e0090a0b
Remove -Wno-return-local-addr warning suppression for GCC
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- Remove '-Wno-return-local-addr' warning suppression flag for GCC
- Fixed discovered error resulting from -Wreturn-local-addr
Signed-off-by: Steve Pham <82231385+spham-amzn@users.noreply.github.com >
* Remove extra ws
Signed-off-by: Steve Pham <82231385+spham-amzn@users.noreply.github.com >
2022-02-04 14:20:09 -08:00
Sergey Pereslavtsev
13268dea98
Merge branch 'development' of https://github.com/o3de/o3de into TerrainMaterialsFix
2022-02-04 20:23:36 +00:00
Sergey Pereslavtsev
9aece3e84b
LYN-8403 Prevent the same Surface Tag from getting reused
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Signed-off-by: Sergey Pereslavtsev <pereslav@amazon.com >
2022-02-04 19:57:29 +00:00
Allen Jackson
76b2932cae
{lyn7307} disable saving procedural prefabs in the Editor ( #4877 )
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disable saving procedural prefabs in the Editor since the templates are backed by asset files that will change outside the Editor
Signed-off-by: jackalbe <23512001+jackalbe@users.noreply.github.com >
2022-02-04 08:50:14 -06:00
Vincent Liu
74a876ae3b
Move multiplayer session interface out of AzFramework library ( #7338 )
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Signed-off-by: onecent1101 <liug@amazon.com >
2022-02-03 11:53:00 -08:00
Danilo Aimini
69c8ebd7fb
Prefabs UI | Finalize RootAliasPath as a standardized instance handle system, and refactor PrefabFocusHandler to take advantage of it. ( #7365 )
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* Move the RootAliasPath class definition to the Prefab EOS. Introduce utility functions to enable using the path as an instance handler in UI.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Refactor the PrefabFocusHandler to use the utility functions that were introduced to the Prefab EOS. Remove the m_instanceFocusHierarchy from the Focus Handler, and simplify calls for performance.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Minor adjustments after PR discussion
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Silly mistake in function simplification. Turns out == and != are different.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Fixed doxygen comments
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Add numeric cast when storing result of AZStd::distance to int.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Restore additional checks in FocusOnparentOfFocusedPrefab that got removed during merge.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
2022-02-03 11:13:19 -08:00
carlitosan
50128e7a7c
Fix for Lua properties not loading properly in play-in-editor. ( #7369 )
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* debug information for lua script error
Signed-off-by: carlitosan <82187351+carlitosan@users.noreply.github.com >
* actual fix for script properties not being loaded in play-in-editor unless modified or editor restarted
Signed-off-by: carlitosan <82187351+carlitosan@users.noreply.github.com >
* remove debugging artifacts
Signed-off-by: carlitosan <82187351+carlitosan@users.noreply.github.com >
2022-02-03 10:31:45 -08:00
Danilo Aimini
65e651388c
Add tests for FocusOnParentOfFocusedPrefab. Refactor tests to match, and re-enable disabled tests as the fixture now correctly supports the Prefab EOS. ( #7372 )
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Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
2022-02-03 08:01:30 -08:00
Danilo Aimini
daeab4bbb1
Focus Mode | Switch instance referencing in Prefab Focus Handler to use more reliable Instance handles ( #7304 )
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* Add function to Prefab Instances allowing to get a reference to a nested instance by alias.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Refactor the Prefab Focus Handler to use RootAliasPaths to store the reference to the currently focused prefab instance instead of the previous method (entityId of the prefab container).
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Use existing FindNestedInstance method instead of adding new one.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Minor fixes to style and comments
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Removing indexing in GetInstanceReferenceFromRootAliasPath, turn variables into constants where possible.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Modified the Prefab Focus test fixture to ensure the entity hierarchy is generated under the Prefab EOS, allowing tests to work with the new implementation of the focus mode handler.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Ensure RootAliasPath is iterated by reference in GetInstanceReferenceFromRootAliasPath
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
2022-02-02 09:17:59 -08:00
amzn-mike
c1b53f1284
[LYN-4034] Asset Processor: Sqlite inclusivity fix ( #7291 )
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* Update sqlite package for windows
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Add assert to make sure sqlite header and lib version match
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Update linux
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Update Builting Package / Mac for Sqlite 3.37.2-rev1
Signed-off-by: spham <82231385+spham-amzn@users.noreply.github.com >
* Re-add newline at end of file
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Inclusivity: change sqlite_master to sqlite_schema alias
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
Co-authored-by: spham <82231385+spham-amzn@users.noreply.github.com >
2022-02-02 09:04:27 -08:00
srikappa-amzn
fd20b028a6
Deprecate IsPrefabSystemForLevelsEnabled and use IsPrefabSystemEnabled everywhere ( #7327 )
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Signed-off-by: srikappa-amzn <82230713+srikappa-amzn@users.noreply.github.com >
2022-02-01 13:37:47 -08:00
Steve Pham
71cc3a2568
Remove -Wno-comment warning suppression
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Signed-off-by: Steve Pham <82231385+spham-amzn@users.noreply.github.com >
2022-02-01 09:04:32 -08:00
Tom Hulton-Harrop
dd0f21b460
Fix incorrect icon rendering ( #6454 )
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* fix incorrect icon rendering
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* add redundant parens
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* add tests for icon display fixes
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* update references to EditorVisibleEntityDataCache to EditorVisibleEntityDataCacheInterface
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* updates following review feedback and remaining updates for EditorVisibleEntityDataCacheInterface
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
2022-02-01 09:36:42 +00:00
Danilo Aimini
e1c7dce7a7
Fixes issue with painters being saved and not restored in some cases, which would print numerous warnings in the VS console. ( #7296 )
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Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
2022-01-31 15:45:34 -08:00
Ken Pruiksma
b455b915a8
Making terrain query resolution a single float instead of a Vector2 ( #7186 )
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* Making terrain query resolution a single float instead of a Vector2
Signed-off-by: Ken Pruiksma <pruiksma@amazon.com >
* Keeping the concept of different x/y step sizes in region queries since that may be useful and is separate from query resolution. Also keeping the concept of different x/y step sizes in physics since that's independent of the terrain gem.
Signed-off-by: Ken Pruiksma <pruiksma@amazon.com >
* Formatting cleanups
Signed-off-by: Ken Pruiksma <pruiksma@amazon.com >
* A few more minor cleanups
Signed-off-by: Ken Pruiksma <pruiksma@amazon.com >
* Added support to convert serialized Vector2 query resolution to a single float.
Signed-off-by: Ken Pruiksma <pruiksma@amazon.com >
* Switch ray intersection check back to using separate values for x and y resolution
Signed-off-by: Ken Pruiksma <pruiksma@amazon.com >
* Fixing new unit tests added to use float query resolution.
Signed-off-by: Ken Pruiksma <pruiksma@amazon.com >
* Updating automated test
Signed-off-by: Ken Pruiksma <pruiksma@amazon.com >
2022-01-31 16:10:03 -06:00
rgba16f
0a5e61b834
Update default AZStd thread priority on Apple platforms to avoid being prevented from using 100% of a core ( #7295 )
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PAL-ified default thread priority for pthread platforms.
Fix threads not getting named on Apple platforms by setting the thread name ptr on the thread_info struct.
Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com >
2022-01-31 14:17:20 -06:00
Michael Pollind
d7b3d33711
chore: simplify logic for handling expanding entries in Outliner ( #5219 ) ( #5394 )
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* chore: simplify logic for handling expanding entries in Outliner
Signed-off-by: Michael Pollind <mpollind@gmail.com >
* bugfix: fix bottom border for collapsed prefabs.
issue: https://github.com/o3de/o3de/issues/5219
Signed-off-by: Michael Pollind <mpollind@gmail.com >
* chore: revert changes for expanding entities
Signed-off-by: Michael Pollind <mpollind@gmail.com >
2022-01-31 09:57:34 +00:00
amzn-sj
112e310419
[Serialization] Add support for updating the values of existing keys in associative containers ( #6832 )
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* Add support for updating the values of existing keys in associative containers
Signed-off-by: amzn-sj <srikkant@amazon.com >
* Map/Unordered Map serialization updates values corresponding to existing keys by default. Multimaps always add a new entry for existing keys.
Signed-off-by: amzn-sj <srikkant@amazon.com >
* Fix unused parameter warning
Signed-off-by: amzn-sj <srikkant@amazon.com >
* Update comparison function for test case
Signed-off-by: amzn-sj <srikkant@amazon.com >
2022-01-28 09:13:24 -08:00
Scott Romero
8ecaaf36c0
[development] updated Profiler interface to allow the forwarding of format string arguments ( #7173 )
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Signed-off-by: AMZN-ScottR <24445312+AMZN-ScottR@users.noreply.github.com >
2022-01-27 14:43:52 -08:00
Ronald Koppers
b695bfa832
Merge pull request #7145 from aws-lumberyard-dev/Prefabs/PlayInEditorMissingAssets
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Fixed missing assets when entering Play-In-Editor.
2022-01-27 14:41:11 -08:00
Nicholas Van Sickle
155cc5845b
Add Path::IsEmpty
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Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com >
2022-01-27 13:44:35 -08:00
Nicholas Van Sickle
73f166241e
Address review feedback
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Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com >
2022-01-27 13:15:30 -08:00
AMZN-koppersr
3a08a3b325
Removed some unused local variables.
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Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com >
2022-01-27 12:38:57 -08:00
Scott Romero
f7f17c98b4
[development] fixed ambiguous 'byte' type MSVC build error ( #7184 )
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- fully quality 'byte' type in AZStd::span
- remove unnecessary 'using namespace AZStd;' statement from AssetCatalog tests
Signed-off-by: AMZN-ScottR <24445312+AMZN-ScottR@users.noreply.github.com >
2022-01-27 11:12:15 -08:00
AMZN-koppersr
4471b7008d
Merge branch 'development' into Prefabs/PlayInEditorMissingAssets
2022-01-27 09:51:06 -08:00
AMZN-koppersr
94919fe270
Moved Serialize Context retrieval out of a loop and expanded an error message in InMemorySpawnableAssetContainer::LoadReferencedAssets.
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Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com >
2022-01-27 09:47:12 -08:00
greerdv
61b494a3c7
fix for changes in non-uniform scale component mode not persisting
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Signed-off-by: greerdv <greerdv@amazon.com >
2022-01-27 13:56:24 +00:00