Fix conversion issues blocking nightly builds.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
This commit is contained in:
Danilo Aimini
2022-02-04 17:21:48 -08:00
parent b1df4c90d5
commit dc6d8ab2ba
@@ -222,7 +222,7 @@ namespace AzToolsFramework::Prefab
SetInstanceContainersOpenState(m_rootAliasFocusPath, false);
const RootAliasPath previousContainerRootAliasPath = m_rootAliasFocusPath;
const InstanceOptionalConstReference previousFocusedInstance = GetInstanceReference(previousContainerRootAliasPath);
const InstanceOptionalReference previousFocusedInstance = GetInstanceReference(previousContainerRootAliasPath);
m_rootAliasFocusPath = focusedInstance->get().GetAbsoluteInstanceAliasPath();
m_focusedTemplateId = focusedInstance->get().GetTemplateId();
@@ -277,7 +277,7 @@ namespace AzToolsFramework::Prefab
AZ::EntityId PrefabFocusHandler::GetFocusedPrefabContainerEntityId([[maybe_unused]] AzFramework::EntityContextId entityContextId) const
{
if (const InstanceOptionalConstReference instance = GetInstanceReference(m_rootAliasFocusPath); instance.has_value())
if (const InstanceOptionalReference instance = GetInstanceReference(m_rootAliasFocusPath); instance.has_value())
{
return instance->get().GetContainerEntityId();
}