Esteban Papp
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36cb0f6d40
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SPEC-7178 Removal of precompiled cpp files (#1171)
* SPEC-7178 Removal of precompiled cpp files
* Missing files...
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5 years ago |
pereslav
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090234f1f0
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Merge branch 'main' into MultiplayerPipeline
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5 years ago |
pereslav
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42b3e3817a
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SPEC-7012 Added rewind-aware scene query utilities. Added frame ID to SimulatedBody
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5 years ago |
puvvadar
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d2797c0d15
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Add RewindableArray and cleanup a bit more of vector
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5 years ago |
puvvadar
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7129cad1ce
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Add RewindableFixedVector and update jinja components to use it
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5 years ago |
AMZN-puvvadar
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29b4ab6ff3
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Merge pull request #522 from aws-lumberyard-dev/mp_editor_pipeline
Integrating network prefab processing with Multiplayer.Editor to enable server launch on Ctrl+G via an Editor specific network connection
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5 years ago |
pereslav
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85374ea7fc
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Merged from main
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5 years ago |
pereslav
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970c87b487
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Refactored spawning network entities to use SpawnableEntityManager instead of duplicating the code in NetworkEntityManager
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5 years ago |
puvvadar
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cb55eaf853
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Merge main to mp_editor_pipeline
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5 years ago |
puvvadar
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fb51829360
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Resolve MP Gem Ctrl+G changes with main
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5 years ago |
puvvadar
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1915b97c16
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Cleanup server launch, misc. MP consts, and register Editor Spawnable assets server side
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5 years ago |
karlberg
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61c24ee265
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Removing tab in cmake file
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5 years ago |
karlberg
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5acdc40595
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Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code
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5 years ago |
puvvadar
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8a39f9f1b4
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Streamline MP Ctrl+G logic via MultiplayerEditorConnection
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5 years ago |
karlberg
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cb8016bde5
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Fix for validator failing on empty files
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5 years ago |
karlberg
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eea0660d21
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A couple more fixes
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5 years ago |
karlberg
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254ad165c1
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A bunch of work to get external multiplayer components to actually work
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5 years ago |
karlberg
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e7f0bc9ee2
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Local prediction player controller is now functional
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5 years ago |
karlberg
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a1fe8fe419
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Ported the local prediction player controller component
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5 years ago |
karlberg
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2fc710d73b
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Addressing PR feedback
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5 years ago |
karlberg
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c8bc5b7463
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Initial work on multiple gem multiplayer components
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5 years ago |
karlberg
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f26d7f9301
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First crack at the multiplayer component registry to allow multiplayer components to live in any gem
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5 years ago |
karlberg
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0ce18593d2
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Merging latest main
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5 years ago |
pereslav
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a5fdbddeda
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Merged MultiplayerPipeline from CodeCommit
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5 years ago |
karlberg
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ca3df5d6c8
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Various bug fixes to get entity replication working
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5 years ago |
alexpete
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1044dc3da1
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Integrating github/staging through commit ab87ed9
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5 years ago |
alexpete
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c2cbd430fe
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Integrating up through commit 90f050496
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5 years ago |
alexpete
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75dc720198
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Integrating latest 47acbe8
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5 years ago |
alexpete
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a10351f38d
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Initial commit
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5 years ago |