Commit Graph

10767 Commits

Author SHA1 Message Date
jromnoa 3d17f9648f removes the old log lines test for the Light component, test will be re-added as a return codes test in the p1 test tasks
Signed-off-by: jromnoa <80134229+jromnoa@users.noreply.github.com>
2022-01-14 14:08:29 -08:00
santorac a690c76ad4 Fixed depth clipping artifacts for parallax PDO. (#6837)
The "precise" keyword was recently added to several shader inputs, but one was missed. This led to inconsistency between the depth and forward passes which resulted in artifacts when parallax pixel depth offset was in use. See https://github.com/o3de/o3de/pull/6536

Testing: I used AtomSampleViewer to make a local baseline of all screenshots in _fulltestsuite_.bv.lua. The only change was to the parallax test cases, which were a clear improvement.

Signed-off-by: santorac <55155825+santorac@users.noreply.github.com>
2022-01-12 08:54:22 -08:00
Mike Balfour ffa9cc3a66 Unit tests and benchmarks for GetValues() (#6823)
* Benchmarks and tests for Image and Constant GetValues

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Verify GetValues for Perlin and Random Gradients

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Standardized the assert format for GetValues().

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* More GetValues unit tests and test cleanup

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Fixed typos

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* GetValues() unit tests for surface gradients.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Benchmarks for ShapeAreaFalloff Gradient

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Added benchmarks for all remaining gradients and cleaned up the helper methods.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Renamed class for better report formatting.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Added missing Mocks dependencies for the Editor tests.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
2022-01-12 08:46:10 -06:00
tjmgd f51c845cbb Fix: AnimAudioComponentRequestBus canvas script function failure (#6658)
Signed-off-by: T.J. McGrath-Daly <tj.mcgrath.daly@huawei.com>

Co-authored-by: Tobias Alexander Franke <tobias.alexander.franke@huawei.com>
2022-01-12 14:42:12 +01:00
tjmgd acec79fe2e Node name change cursor missing (#6721)
Signed-off-by: T.J. McGrath-Daly <tj.mcgrath.daly@huawei.com>
2022-01-12 12:57:54 +01:00
sphrose 74483dc3ba Merge pull request #6812 from aws-lumberyard-dev/3736_color_picker_space
change default color picker input color space to SRGB
2022-01-12 09:41:02 +00:00
santorac 44908a80c6 Merge pull request #6825 from aws-lumberyard-dev/Atom/santorac/UpdateTestMaterialsForLucyHermanubisRename
Fixed test materials since all the "lucy" stuff was renamed to "hermanubis"
2022-01-11 17:30:28 -08:00
Vincent Liu b9787fb2b3 [Mac] Update to use AWSNativeSDK 1.9.50 (#6797) 2022-01-11 17:24:33 -08:00
srikappa-amzn 13bc91aa77 Split editor entity activation from PrefabSystemComponent (#6787)
* Split editor entity activation from PrefabSystemComponent

Signed-off-by: srikappa-amzn <82230713+srikappa-amzn@users.noreply.github.com>

* Fixed a small typo

Signed-off-by: srikappa-amzn <82230713+srikappa-amzn@users.noreply.github.com>

* Pass entity activation callback during prefab instantiation for failing tests

Signed-off-by: srikappa-amzn <82230713+srikappa-amzn@users.noreply.github.com>
2022-01-11 16:53:46 -08:00
Alex Peterson 73419387c5 Check engines_path in get_registered (#6828)
Signed-off-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com>
2022-01-11 16:49:59 -08:00
Alex Peterson 07e6b54ca5 Fix names display index and scripting dev gem (#6822)
* Fix input/output params not being zero-based
* Expose missing Dump Database developer command
* Fix issue where developer gem name is not the same as the target
* Let the user specify folder to write to

Signed-off-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com>
2022-01-11 16:49:16 -08:00
santorac 5cd8b0e172 Renamed more files from "lucy" to "hermanubis"
Signed-off-by: santorac <55155825+santorac@users.noreply.github.com>
2022-01-11 14:55:44 -08:00
santorac faf3255ea6 Renamed more files from "lucy" to "hermanubis"
Signed-off-by: santorac <55155825+santorac@users.noreply.github.com>
2022-01-11 14:27:09 -08:00
santorac e7c9a158bb Merge branch 'development' into Atom/santorac/UpdateTestMaterialsForLucyHermanubisRename 2022-01-11 14:17:28 -08:00
Chris Galvan ce2e433b71 Merge pull request #6826 from aws-lumberyard-dev/jckand/DynVegTestSaveFix
Adding extended wait_for_condition checks for slice level save/export and slice creation
2022-01-11 15:39:30 -06:00
SWMasterson f03c2885f0 Moving AutomatedTesting Atom levels into the Graphics subfolder (#6791)
Signed-off-by: Sean Masterson <semaster@amazon.com>
2022-01-11 14:21:45 -06:00
jckand-amzn f42a094606 Merge branch 'development' of https://github.com/o3de/o3de into jckand/DynVegTestSaveFix
Signed-off-by: jckand-amzn <82226555+jckand-amzn@users.noreply.github.com>
2022-01-11 13:38:10 -06:00
jckand-amzn 48a90e0668 Adding wait_for_condition checks for level save/export, and extending wait for slice creation test
Signed-off-by: jckand-amzn <82226555+jckand-amzn@users.noreply.github.com>
2022-01-11 13:37:55 -06:00
santorac d09da902d6 Fixed test materials since all the "lucy" stuff was renamed to "hermanubis".
Signed-off-by: santorac <55155825+santorac@users.noreply.github.com>
2022-01-11 11:26:44 -08:00
Chris Galvan 8162780a65 Merge pull request #6819 from aws-lumberyard-dev/cgalvan/FixNewLevelInputFocus
Fixed tab order for default input focus on new level dialog
2022-01-11 11:55:06 -06:00
smurly 384e8aa863 Move Material Editor Basic test from sandbox to main suite (#6794)
* moving material editor test from sandbox to main suite

Signed-off-by: Scott Murray <scottmur@amazon.com>

* define TEST_DIRECTORY and add logging

Signed-off-by: Scott Murray <scottmur@amazon.com>
2022-01-11 11:47:04 -06:00
SergeyAMZN fdf8dfba26 Merge pull request #6788 from aws-lumberyard-dev/TerrainMaterialsFix
LYN-9183 Fix Terrain Heightfield Collider component to list physics materials from the library
2022-01-11 16:49:36 +00:00
Chris Galvan df511c1ae8 Fixed tab order for default input focus on new level dialog
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
2022-01-11 10:05:05 -06:00
lumberyard-employee-dm 751caf5f7c Updated the Windows ScopedAutoTempDirectory creation logic to use a Uuid. (#6789)
Previously it was using `GetTickCount()` for the creation of the
directory which can collide if0 there are multiple processes
creating a temporary directory via teh ScopedAutoTempDirectory
constructor.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2022-01-11 10:01:02 -06:00
Sergey Pereslavtsev 2e577a8b14 PR feedback
Signed-off-by: Sergey Pereslavtsev <pereslav@amazon.com>
2022-01-11 12:11:51 +00:00
sphrose 0e0ca7585c change default input color space to SRGB
Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com>
2022-01-11 11:32:17 +00:00
lumberyard-employee-dm f09055af42 Fixed CMake use with Android NDK 23 (#6460)
* Fixed CMake use with Android NDK 23

This was done by only setting the `ANDROID_ARM_MODE` if the ANDROID_ABI
starts with `armeabi`.

The Android arm mode setting can't be used using non-`armeabi` ABIs.
In O3DE we default to `arm64-v8a` `ANDROID_ABI`
So `ANDROID_ARM_MODE` must not be set.

The CMake [Android-Determine.cmake](https://gitlab.kitware.com/cmake/cmake/-/blob/master/Modules/Platform/Android-Determine.cmake#L573-585) which is used to detect platform-wide information when the CMAKE_SYSTEM_NAME is set to android, enforces that if the `CMAKE_ANDROID_ARCH_ABI` doesn't start with `armeabi`, then it will fatal error if the CMAKE_ANDROID_ARM_MODE option is set.

In Android NDK 21 the `ANDROID_ARM_MODE` variable is used to set the CMAKE_ANDROID_ARM_MODE variable if the [ANDROID_ABI](https://android.googlesource.com/platform/ndk/+/refs/tags/ndk-r21e/build/cmake/android.toolchain.cmake#700) starts with `armeabi`.

This meant when using Android NDK 21, the CMake Android-Determine.cmake module would succeed, due
to the CMAKE_ANDROID_ARM_MODE not being set.

In Android NDK 23 the `ANDROID_ARM_MODE` now will set the
`CMAKE_ANDROID_ARM_MODE` variable to `TRUE` if it isn't defined.

Added an `--extra-cmake-configure-args` option to the `generate_android_project.py` script which can be used to append user specified CMake arguments to the cmake configure step (`cmake -B <build-dir> -S <source-dir> -DCMAKE_TOOLCHAIN_FILE=<android-toolchain-file> <extra-args>`)

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the O3DE Android toolchain wrapper to fatal error if the 64-bit
arm ABI isn't used.

Also removed the unneccessary setting of the ANDROID_ARM_MODE and
ANDROID_ARM_NEON option option now that the armeabi cannot be specified
as an ABI.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2022-01-10 19:11:00 -06:00
srikappa-amzn d3a99235aa Fix undo for create editor entity (#6785)
* Avoid undoing twice when undo is hit for CreateNewEditorEntity

Signed-off-by: srikappa-amzn <82230713+srikappa-amzn@users.noreply.github.com>

* Moved an assert immediately after entity creation

Signed-off-by: srikappa-amzn <82230713+srikappa-amzn@users.noreply.github.com>
2022-01-10 17:01:50 -08:00
Chris Galvan 6ea5c4dc44 Merge pull request #6778 from aws-lumberyard-dev/jckand/EditorSmokeTest
Removing redundant Editor test
2022-01-10 16:08:04 -06:00
lumberyard-employee-dm 18ea4ba6a8 Added a CriticalAssetsCompiled Lifecycle event (#6469)
The CriticalAssetsCompiled event can be handled to detect when the
AssetProcessor has finished processing Critical Assets

Also with the new event, an audit has been performed over all the
locations where the AssetCatalogEventBus OnCatalogLoaded event was being
handle to make sure it was the proper event to use.
If the handler was actually examing the enumerating over the full
catalog or querying all assets within the catalog, then it was a proper
use.
For handlers that were interested in a particular asset it was not

Moreover added implementations of `OnCatalogAssetChanged` and
`OnCatalogAssetAdded` to the FileTagComponent and the MaterialViewportComponent.

Any applications which uses the AtomToolsApplication
class(MaterialEditor, AtomSampleViewerStandalone,
ShaderMangementConsole) now signals a "CriticalAssetsCompiled" lifecycle
event as well as loads the "assetcatalog.xml" if it exists.

The Launcher application signals the "CrticalAssetsCompiled" event and
reloads the "assetcatalog.xml" for the ${project}.GameLauncher and
${project}.ServerLauncher in Launcher.cpp

Finally the Editor signals the "CriticalAssetsCompiled" and reloads the
"assetcatalog.xml" in CryEdit.cpp

resolves #6093

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2022-01-10 15:21:04 -06:00
Sergey Pereslavtsev 10497fe92c LYN-9183 Fix Terrain Heightfield Collider component to list physics materials from the library
Signed-off-by: Sergey Pereslavtsev <pereslav@amazon.com>
2022-01-10 20:43:33 +00:00
michabr df7a2fbd9d Add better error handling for failed loading of the LyShine shader (#6761)
Signed-off-by: abrmich <abrmich@amazon.com>
2022-01-10 12:11:15 -08:00
Chris Galvan 73a023b0c3 Merge pull request #6750 from aws-lumberyard-dev/jckand/EditorPrefabTests
Converting Editor tests to utilize the prefab system
2022-01-10 13:44:16 -06:00
LesaelR 8e2e2d96c5 Updating asset_bundler_batch_tests to Prefab/Spawnables instead of Level.pak (#6679)
* Replaced TestDependenciesLevel's level.pak for TestDependenciesLevel.prefab to fix asset_bundler_batch_tests failure
Updated asset_bundler_batch_tests to reflect the update.

Signed-off-by: Rosario Cox <lesaelr@amazon.com>

* Missed one of the .spawnables changes

Signed-off-by: Rosario Cox <lesaelr@amazon.com>
2022-01-10 10:15:51 -08:00
LesaelR 5aa7d56f1a LYN-8935 Bundle Mode Test Update (#6606)
* Updating Bundle_Mode_Tests to replace level.pak for .spawnable

Signed-off-by: Rosario Cox <lesaelr@amazon.com>

* Removing old TestDependenciesLevel files and replacing for TestDepencenciesLevel.prefab

Signed-off-by: Rosario Cox <lesaelr@amazon.com>

* Adding missing file

Signed-off-by: Rosario Cox <lesaelr@amazon.com>
2022-01-10 10:15:43 -08:00
jckand-amzn e4c04c1915 Removing redundant Editor test
Signed-off-by: jckand-amzn <82226555+jckand-amzn@users.noreply.github.com>
2022-01-10 12:03:32 -06:00
Esteban Papp 5c0ba0253d git.ignore cleanup (#6760)
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2022-01-10 10:01:17 -08:00
Esteban Papp 0f7e55cf59 Some fixes for paths with spaces (#6757)
* Some fixes for paths with spaces

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* PR comments

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2022-01-10 10:00:29 -08:00
Esteban Papp 93996bfb3f Moves LmbrCentral Test targets into a different folder to prevent MSB8028 (#6742)
* Moves Test targets into a different folder to prevent MSB8028

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Simplifies an if that was affecting the whole file

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2022-01-10 09:59:35 -08:00
lumberyard-employee-dm 098005afbc AZStd::basic_string improvements (#6438)
* AZStd::basic_string improvements

The AZStd::basic_string class has a better implementation of the Short
String Optimization, which increases the amount of characters that can
be stored in a `basic_string<char>` from 15 characters to 22
characters(not-including null-terminating characters). For a
`basic_string<wchar_t>` on Windows the amount of characters that can be
stored increases from 7 to 10. Using `basic_string<wchar_t>` on Unix
platforms SSO character amount from 3 to 4 characters.

An additional benefit is that the size of the AZStd::basic_string class
has been reduced from 40 bytes to 32 bytes when using the
AZStd::allocator.
When using a stateless allocator with no non static data members such as
AZStd::stateless_allocator, the size of the AZStd::basic_string is 24
bytes.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Corrected comments and updated type alias to usings for AZStd::basic_string

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Added Benchmarks for the basic_string and basic_fixed_string class

The benchmarks currently measure the speed of the `assign` overloads.
A benchmark has also been added to compare the speed swapping two
`basic_string` instances by 3 memcpy vs 3 pointer swap operations

Speed up string operation when in the iterator overload cases of the
`assign`, `append`, `insert` and `replace` function.
The code was always performing the logic to copy over a string that is
overlapping, without actually checking if the string was overlapping in
the first place.

Added an `az_builtin_is_constant_evaluated` macro that allows use of the
C++20 `std::is_constant_evaluated` feature to determine if an operation
is being performed at compile time vs run time.

That macro is being used to speed up the char_trait operations at run
time, by using the faster standard library functions.
For example char_traits::move now uses "memmove" at runtime, instead of
a for loop.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Simplified string logic in AWSMetricsServiceApiTest.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2022-01-10 10:03:31 -06:00
jckand-amzn 40392c3730 Merge branch 'development' of https://github.com/o3de/o3de into jckand/EditorPrefabTests
Signed-off-by: jckand-amzn <82226555+jckand-amzn@users.noreply.github.com>
2022-01-10 08:30:26 -06:00
John Jones-Steele 7c88f20e1e Spinboxes now correct when rounding. (#6748)
* Spinboxes now correct when rounding.

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Changes from PR

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Fixed tests after change to rounding in spinbox

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>
2022-01-10 11:49:22 +00:00
Benjamin Jillich afc531d4c3 Fixes VS2022 error C5233: explicit lambda capture 'isSlash' is not used (#6745)
Signed-off-by: Benjamin Jillich <jillich@amazon.com>
2022-01-10 10:22:02 +01:00
moraaar 57e4fb9b39 Fixed script canvas component asset not being found (#6727)
Script canvas component has the member m_sourceData (that points to the script canvas asset) that internally has data, id and path. Path is serialized as the absolute path of the pc that is saving the level.

So when another pc loads the same level it cannot find the script canvas asset.

The function CompleteDescription takes a look at the id and takes the path from the asset catalog, but at the moment it's doing an early return because id and path are not empty (but path is the value serialized from other user saving the level).

By removing the early return condition then it it will resolve by using id, looking into the catalog and getting the real path.

This fix makes several physics automated tests that relied on script canvas to work.

Signed-off-by: moraaar moraaar@amazon.com
2022-01-10 09:05:35 +00:00
Chris Galvan 5e8c1aab29 Merge pull request #6756 from aws-lumberyard-dev/cgalvan/RemovedMoreUnusedEditorCodeAndImages
Removed more unused Editor code and images
2022-01-07 16:39:19 -06:00
michabr b04cecc34d Move Draw2d interface back to IDraw2d (#6730)
* Move Draw2d interface back to IDraw2d

Signed-off-by: abrmich <abrmich@amazon.com>

* Fix compile error for gems using LyShine

Signed-off-by: abrmich <abrmich@amazon.com>
2022-01-07 14:28:38 -08:00
Chris Galvan 641f7be041 Removed more unused Editor code and images
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
2022-01-07 14:24:53 -06:00
Junbo Liang 67a89c6cd0 Fix an issue where npm is not found (#6706)
Signed-off-by: Junbo Liang <68558268+junbo75@users.noreply.github.com>
2022-01-07 10:51:08 -08:00
Mike Balfour 7123ed18be Naive GetValues() implementation. (#6741)
* Naive GetValues() implementation.
Added the method itself, and the benchmarks which show that even the naive version is currently 10-50% faster than calling GetValue() for multiple values.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Added comments documenting why the const_cast is there.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Fixed link errors by creating new Shared.Tests lib.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Addressed PR feedback.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Fixed incorrect comparison.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
2022-01-07 12:12:09 -06:00
jckand-amzn 5f18b8cde5 Merge branch 'development' of https://github.com/o3de/o3de into jckand/EditorPrefabTests
Signed-off-by: jckand-amzn <82226555+jckand-amzn@users.noreply.github.com>
2022-01-07 09:44:55 -06:00