Commit Graph

871 Commits

Author SHA1 Message Date
Esteban Papp 620690f2d6 Fixes Windows release build
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-12-03 10:40:22 -08:00
Gene Walters e2d1cdc9a5 Update Logger to use fixed_string
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-12-03 10:07:28 -08:00
lumberyard-employee-dm c3fdbfb926 Updated the ComponentApplication Settings Registry initialization to no (#6108)
longer read form the users `~/.o3de/Registry` directory in non
debug/profile configurations.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2021-12-03 11:55:23 -06:00
Esteban Papp 5f41e404a5 PR comment
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-12-02 18:12:40 -08:00
Esteban Papp 7817ed76bf Removes FileIOEventBus
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-12-02 18:08:45 -08:00
Nicholas Van Sickle 59a2216584 Fix a build issue
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
2021-12-02 17:49:29 -08:00
Nicholas Van Sickle 4dbce4275b Refactor the interface after some chatting with @amazon-employee-dm
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
2021-12-02 17:46:07 -08:00
Esteban Papp af19b53dde Removes FileIOBus
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-12-02 17:43:47 -08:00
Esteban Papp 498673ada0 Removes Driller from AzCore
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-12-02 17:15:46 -08:00
Gene Walters d4e7a9cf16 Removing adding the null-terminator by hand. _vsnprintf_s already does this. Even if the buffer is too small, the /0 is still at the end
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-12-02 14:41:24 -08:00
Esteban Papp 5dfd40d056 Removes leftover from profiler tool
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-12-02 14:39:38 -08:00
Gene Walters efcbc7ccd7 Removing code which was supposed to add a newline, but never did. The comment said it was required because of an assumption with Trace, but clearly Trace doesn't make that assumption
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-12-02 14:36:41 -08:00
carlitosan 6bd0308339 Merge remote-tracking branch 'origin/development' into sc-editor-asset-redux
Signed-off-by: carlitosan <82187351+carlitosan@users.noreply.github.com>
2021-12-02 14:17:35 -08:00
Esteban Papp 59ef6f983f Removes Driller from ScriptCanvas
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-12-02 13:55:00 -08:00
Esteban Papp de06bb75e5 Fixes some unit tests due to the removal of the MemoryDriller
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-12-02 12:41:32 -08:00
Esteban Papp 19ddeeded9 Removes ThreadDrillerEvents, replaces handlers with TreadEventBus
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-12-02 12:40:39 -08:00
Esteban Papp 8bde44d5fb Removes TraceMessageDrillerBus
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-12-02 10:09:42 -08:00
Esteban Papp 1b01ec18b0 Replaces handlers of TraceMessageDrillerBus with handlers of TraceMessageBus
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-12-02 10:09:39 -08:00
Esteban Papp 59714fb31d Removes MemoryDrillerBus
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-12-01 19:27:30 -08:00
Esteban Papp c3f035c4e3 Removes AssetMemoryAnalyzer that relies on the MemoryDrillerBus
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-12-01 19:08:12 -08:00
Esteban Papp 95ed1015a5 Removes the MemoryDriller
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-12-01 18:48:07 -08:00
Esteban Papp 075eeee0bd Removes PlatformMemoryInstrumentation.h and PLATFORM_MEMORY_INSTRUMENTATION_ENABLED
This was part of another instrumentation framework that was never fully integrated

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-12-01 18:47:23 -08:00
Esteban Papp 3f6246ccbe Removes recording of memory records through the MemoryDriller
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-12-01 18:21:39 -08:00
Esteban Papp 47de333e94 Removes m_enableDrilling
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-12-01 16:50:45 -08:00
Nicholas Van Sickle 1aaa267585 Fix one last bit of minor feedback
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
2021-12-01 16:49:48 -08:00
Nicholas Van Sickle 2dddb97b7c One last round of stray review feedback I missed
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
2021-12-01 16:32:23 -08:00
Nicholas Van Sickle d519d4cb03 Improve performance for both in-place and copy parsing (faster than AZ::JsonSerializationUtils::ReadJsonString now!)
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
2021-12-01 16:22:48 -08:00
Nicholas Van Sickle e0508ddefc Make JsonBackend templated
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
2021-12-01 12:10:22 -08:00
lumberyard-employee-dm e8750f8096 Rename sr_regset-file CVar to sr_regset_file (#6067)
The Legacy Cry XConsole code validates that CVars only contain
underscore and alphanumeric characters via an Assert in `debug`
configurations.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2021-12-01 13:16:19 -06:00
amzn-mike 828431f185 Update AssetManager unit tests to not interact with the disk (#5815)
* Changed AssetManager tests to use memory streams for asset reading/writing

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Fix compilation on non-unity builds

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Fixed handling of path lookups when test folder path is non-empty

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add more detailed error message for "asset is not loaded"

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Make numThreads a constexpr

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add FindFile function

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Remove unused lambda capture

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Remove trailing whitespace

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add size to assert

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
2021-12-01 09:05:35 -06:00
Nicholas Van Sickle f87021d856 Expose JSON parse flag options
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
2021-11-30 22:08:48 -08:00
Nicholas Van Sickle a9c05372d5 API tweaks
- Use ref types
- Support using rapidjson::Value in lieu of rapidjson::Document
- Use the existing JSON comparison util function in tests

Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
2021-11-30 18:00:59 -08:00
Esteban Papp fb6e6e339f Add CRC validator (#5857)
* Adds crc validation checks

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Fixes invalid CRCs

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Changes test to smoke suite

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* excludes some test data from the validator

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* uses pathlib instead of os.path

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* fixes wrong path to test scripts

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Escape not needed

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-11-30 15:07:57 -08:00
Nicholas Van Sickle 5dbe9e387b Address some review feedback, remove DomBackendRegistry
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
2021-11-30 12:10:16 -08:00
lumberyard-employee-dm 879012b1ae Added the --regset-file option for setreg file loading (#5768)
The SettingsRegistryMergeUtils.cpp now supports specifying a path to a JSON Merge Patch formated settings registry file via the --regset-file option.
The option supports specify an anchor key to merge the settings underneath that is separated from the filepath via "::"
Ex. `--regset-file="Registry/custom.setreg::/Custom/Anchor"`

An AZ::Console command of "sr_regset-file" has also been added to allow merging of a setting registry file as well.

closes #5767

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2021-11-30 13:03:46 -06:00
Scott Romero 12efc84632 [development] minor Profiler gem fixes (#5473)
Fixed incorrect frame boundary guess when loading a profile capture
Added some missing default initializers
Removed implicit dependency on Atom timing marker constants
Fixed issue with small visualizer viewport bounds when loading a saved capture

Signed-off-by: AMZN-ScottR 24445312+AMZN-ScottR@users.noreply.github.com
2021-11-30 08:27:27 -08:00
rgba16f 768a196b63 Add a way to set the vsync_interval CVar from code (#5813)
* Add a way to set the render vsync from code

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>

* Update change with PR feedback. Missing whitespace plus a comment on why the assignment is outside the value changed check

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>
2021-11-30 10:11:26 -06:00
Mike Balfour c0fb80fd99 Workaround for Editor freeze. (#6004)
GHI bug https://github.com/o3de/o3de/issues/5866 describes a scenario in which the Editor freezes on 6-thread CPUs.  This occurs because the Job Manager ends up with only 2 threads.  The freeze occurs when the main thread spawns a culling job and blocks on it, a Mesh Feature Processor job spawns processing jobs and blocks on them, and a Material/ShaderVariant load queues an asset load and blocks on it.  No new jobs can get started, and the main thread can't continue to process the asset load, so it freezes.
This workaround boosts the minimum number of threads from 2 to 3 by default, which fixes this specific scenario.  The longer-term fix would be to fix any jobs that block on other jobs to no longer block, so that even 1 job thread would work correctly.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
2021-11-29 14:38:10 -06:00
lumberyard-employee-dm ca94e58399 Added SerializeContext Reflection of FixedMaxPath class (#4453)
* Added SerializeContext Reflection of FixedMaxPath class

Added UnitTest for validating path clas reflection

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the paths loaded during the serialization to use test path
separator

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2021-11-29 13:50:39 -06:00
Artur K 56904d1799 Cry Legacy: the Lessening (#5961)
* Generic Cleanup

Removals:

* Unused cvars,member variables and defines
* Windows media center edition support routines
* CSystem - removed debug_GetCallStackRaw/GetRootWindowMessageHandler/
UnloadDLL/ShutdownModuleLibraries

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix CryMessageBox return values in Windows build

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove named selection group and a few smaller unused functionalities

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove ObjectManager export functionality + 2 deprecated functions

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove object legacy freeze/hide support from ObjectManager

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove ObjectManager duplicate name dection, as well as object renaming

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove ObjectManager serialization and selection callbacks

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* ObjectManager - remove MoveObjects/HitTestObject/EndEditParams and related members/functions

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove a bunch of unused clone related functionality + misc

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* ObjectManager - misc removals

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* ObjectManager - more removals

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove unused object selection/retrieval in ObjectManager and LoadObjects in ObjectLoader

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* CBaseObject - remove unused material layers mask support

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* More CBaseObject cleanups.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* CBaseObject - remove SubObj functions and IMouseCreateCallback

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove unused procedural floor management, helper scale and tags.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* CBaseObject - remove more unused methods.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Removals in multiple places.

CBaseObject - unused `OBJTYPE_DUMMY` flag removed, member `IsSameClass`
CObjectArchive removed unused methods/members
CObjectManager removed unused `Update` method

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* More removals

IDisplayViewport - HitTestLine/GetGridStep/setHitcontext/
GetConstructionPlane
Unused Cry_Matrix44 template specializations.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* O3DE.exe Project-Centric "Open Editor" fix (#5852)

* The O3DE.exe Open Editor button now attempts to open the Editor in the
build directory of the project being opened.

If their is no Editor within the build directory of the Project, it uses
the Editor.exe in the current O3DE.exe executable directory if it exists

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Engine .gitignore now ignores the build directory if placed in the
AutomatedTesting project

Previously it was just ignoring a `[Bb]uild` directory if it was
directly within the engine root.
This change matches the behavior of the project templates.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Renamed the ProjectUtils GetEditorDirectory function to
GetEditorExecutablePath

Added a platform specific implementation for retrieving the path to the
Editor executable in the GetEditorExectuablePath function.

It first attempts to locate the Editor via checking the project build
directory for an Editor executable before falling back to checking the
binary directory of the currently running O3DE executable.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Correct the MacOS GetEditorExecutablePath to return the Editor path

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Adding missing C++20 std::erase implementations (#5735)

There were already implementations for std::erase_if.
This adds the counterpart AZStd::erase versions

resolves #5734

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* More removals and refactors

`ShowMessage` and `CryMessageBox` return void now
Simplify code in `CSystem::WarningV`
Remove unused `CryGetTicksPerSec`
Remove unused WinBase functionality
Replace `nanosleep` call in WinBase with `std::this_thread::sleep_for`
Remove unused Win32Wrapper routines
Remove unused IFunctorBase.h and IEntityObjectListener.h
Fix VectorAndArray.cpp compilation
Use QMessageBox instead of CryMessageBox in the editor.
Remove empty ArchiveVars platform specific files

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix test code.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove an unused  function

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* CBaseObject and undo description removals.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* A bunch of removals

* Remove IRenderNode
* Remove editor's KDTree
* Remove StatObjBus, InstanceStatObjEventBus::ReleaseData is redundant (
same functionality in the only available handler is triggered by
`OnCryEditorCloseScene`)
* Remove CExportManager::AddStatObj/AddMeshes/AddMesh,
IExportManager::ExportSingleStatObj
* Remove CIconManager/IIconManager::GetObject
* Remove CBaseObject::IntersectRayMesh
* Remove IIndexedMesh and related structs.
* Unused IUndoObject::GetDescription and all derived implementations.
* Unused CUndoBaseLibrary/CUndoBaseLibraryManager
* Unused Matrix34_tpl typedefs
* Legacy Xml classes cleanup

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove unused `Vec3ToVector3D` helper

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* fix - remove unused static variable

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2021-11-29 11:21:06 -07:00
Nicholas Van Sickle 5e4bdac2e1 Merge remote-tracking branch 'upstream/development' into nvsickle/GenericDomJson 2021-11-29 09:40:56 -08:00
amzn-sean b882eddca8 fix dev break. AZStd::fixed_vector cannot be constexp error (#5995)
Signed-off-by: amzn-sean <75276488+amzn-sean@users.noreply.github.com>
2021-11-29 14:05:03 +00:00
lumberyard-employee-dm 97106f9e60 Adding missing C++20 std::erase implementations (#5735)
There were already implementations for std::erase_if.
This adds the counterpart AZStd::erase versions

resolves #5734

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2021-11-26 11:31:13 -06:00
Tom Hulton-Harrop 5bd751531d Update return type for viewport screen functions (#5803)
* update return type for viewport screen functions

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add tests for AZ::Matrix3x4::CreateFromMatrix4x4 and add TransformPoint to Matrix3x4

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update NDC -> Ndc

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* updates following review feedback

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* updates and improvements following PR feedback

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add forward declaration of Matrix3x4 type

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update where forward declarations are defined for Matrix3x4

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
2021-11-24 09:17:43 +00:00
chcurran 30bcddc694 fixed unit testing code
Signed-off-by: chcurran <82187351+carlitosan@users.noreply.github.com>
2021-11-23 23:57:03 -08:00
AMZN-koppersr 389f29f0e7 Performance improvement for fixed_vector
AZStd::fixed_vector had all its functions marked with constexpr, but this requires all member variables to be fully initialized. This meant that the internal array used to store elements always has to be fully initialized. This was done for trivial classes but not for non-trivial classes. As a result trivial classes always did a memset (or more optimized versions for smaller buffers) while the non-trivial version couldn't actually be stored in a constexpr variable. Since AZStd::fixed_vector is meant to be dynamic the choice was made to remove the constexpr from all non-static member functions in favor of avoiding the overhead of memset, which profiling showed was a considerable overhead depending on the reserved size. If a truly constexpr array is needed than AZStd::array is a better choice as that's designed to not by dynamic.

Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com>
2021-11-23 09:26:37 -08:00
chcurran 205b2c27ee SC Editor serialization update in JSON
Signed-off-by: chcurran <82187351+carlitosan@users.noreply.github.com>
2021-11-22 16:04:49 -08:00
Esteban Papp dbc5d7a8bc Cherry-pick of Linux deb package to stabilization (#5778)
* Cherry-pick 49e8f35858

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Merging differences from development of other changes that need to be there for deb packaging

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Picks a needed change for the installer

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Fixes warning in mac

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Takes version from environment if defined

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Do not pick up version if it is empty string since that will also break version comparison

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* creating temp directories if they dont exist

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* removing a dependency to itself (Multiplayer.Builders is an alias of Multiplayer.Editor)

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Filters which runtime dependencies are passed from private build dependencies to only those that are actual targets.
This avoids something like a "d3d12" private build dependency from being passed to the runtime dependencies

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-11-19 14:07:25 -08:00
Chris Galvan 6e14713ea6 Added property handler for SourceHandle type.
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
2021-11-19 14:52:45 -06:00
amzn-mike af85060856 [SPEC-7644] Cherry Pick - ParallelDeepAssetReferences is failing intermittently (#5797)
* [SPEC-7644] ParallelDeepAssetReferences is failing intermittently (#5721)

* Fixed race condition caused by trying to handle asset ready event before asset container has finished filling out all the data structures.

Added check to only handle asset ready once init is complete
Added unit test to verify fix

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Re-enable test

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add missing space to error message

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add comment on sleep

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Collapse nested namespace

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Collapse nested namespace

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
(cherry picked from commit 56900484fc)

# Conflicts:
#	Code/Framework/AzCore/AzCore/Asset/AssetContainer.cpp

* Fix indentation

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
2021-11-19 11:22:43 -08:00