Commit Graph

7 Commits

Author SHA1 Message Date
sphrose bff8a2e147 improved fix
Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com>
2021-11-09 16:00:26 +00:00
sphrose af08cc5ab3 Various bug fixes.
Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com>
2021-11-09 10:05:33 +00:00
Ken Pruiksma d52ce49dcb Terrain macro material fixes (#5182)
* Minor fixes for macro materials
- When macro image views are no longer used, they will explicitely be set to nullptr
- limiting for loop in shader to the number of macro materials total so it doesn't read unitialized memory

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Removing parts of the terrain shader no longer used.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Fixing normalization in shaders, adding default valus for all structs used in SRGs.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>
2021-11-02 09:27:10 -05:00
Mike Balfour 91ca986e2a Terrain Macro Material component improvements (#4930)
* First pass of non-working changes to Terrain Macro Material Component.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Reworked Terrain Macro Material to use properties instead of a material.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Fixed comments.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* PR feedback - disable attributes when no normal map selected

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Fix linux compile error - unused variables.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
2021-10-25 11:37:32 -05:00
Mike Balfour e2105ed5b3 Remove unused header file that caused compile failures. (#4759)
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
2021-10-18 11:41:06 -05:00
sphrose bcc186f87f Terrain/sphrose/surface materials component (#4541)
* wip

Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com>

* wip

Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com>

* Terrain Surface Materials List Component.

Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com>

* fix erroneous commit

Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com>

* Added some comments.

Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com>

* Review changes.

Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com>

* Surface Materials list unit tests

Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com>

* Missing shape test

Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com>

* review changes.

Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com>

* Compile fix.

Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com>

* Fix case issue in include path.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* replaced reverted test.

Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com>

Co-authored-by: Ken Pruiksma <pruiksma@amazon.com>
2021-10-18 09:37:07 -05:00
Mike Balfour f68d2676a0 Terrain/mbalfour/terrain macro material component (#4500)
* Initial TerrainMacroMaterial Component.
The APIs will likely need to be adjusted once it gets hooked up to the renderer.
It also would benefit from better UX to prevent users from selecting the wrong material types, but there are separate tickets for the Editor to add features to allow for that.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Addressed PR feedback.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* More PR feedback - add create/destroy notifications.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
2021-10-06 14:51:28 -05:00