Commit Graph

2865 Commits

Author SHA1 Message Date
bosnichd 3635e5ed35 Put the ShaderMetrics.json in the @user@ folder, plus an unrelated #include path fix. (#4402)
Signed-off-by: bosnichd <bosnichd@amazon.com>
2021-09-30 11:09:04 -06:00
Danilo Aimini 8d67f184c8 LYN-7008 | Focus Mode - Selection unit tests (#4357)
* Refactor existing tests and fixtures, split them up in more granular tests, and add more comments.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Refactor test fixture for FocusMode to make it more reusable

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Fixture rename, draft of selection test

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Split SetFocus and ClearFocus tests for Editor Focus Mode

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Move BoundsTestComponent to its own file so that it can be reused in Focus Mode Selection tests

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Making progress on selection test. Test compiles now, but selection doesn't seem to be working.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Removed commented out code from previous iteration.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Move BoundsTestComponent under the UnitTest namespace

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Viewport selection tests + minor fixes.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Minor fixes

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
2021-09-30 18:05:50 +01:00
puvvadar bee4346df8 Merge pull request #4401 from aws-lumberyard-dev/mp_unit_test_pass1
Quick updates to AzNetworking unit tests
2021-09-30 09:54:24 -07:00
lumberyard-employee-dm b1c82fc045 Updated references to Engine.pak to be lowercase engine.pak (#4397)
* Updated references to Engine.pak to be lowercase engine.pak

This makes the engine.pak file consistent with naming scheme of other pak files such as assets.pak.

It will also help avoid issues with mounting the file on Linux.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Engine.pak now loads correctly in release builds. The check for the file existing was failing in release builds because it was only checking inside packs. OpenPack first checks if the file exists, anyways, so it was safe to remove.

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

Co-authored-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>
2021-09-30 10:57:54 -05:00
srikappa-amzn ffbc3f1c80 Fix a bug in recursion of prefab links when checking for dirty prefabs (#4392)
* Fix a bug in recursion of prefab links when checking for dirty prefabs

Signed-off-by: srikappa-amzn <srikappa@amazon.com>

* Added a missing EntityId header

Signed-off-by: srikappa-amzn <srikappa@amazon.com>
2021-09-30 10:26:11 -05:00
jonawals fa47b35580 Call sites for activating/deactivating viewport editor modes. (#4265)
* Provisional impl and testing of central state tracker.

Signed-off-by: John <jonawals@amazon.com>

* Add missing namespace comment.

Signed-off-by: John <jonawals@amazon.com>

* ViewportEditorModeState -> ViewportEditorModes

Signed-off-by: John <jonawals@amazon.com>

* ViewportEditorModesTracker -> ViewportEditorModeTracker

Signed-off-by: John <jonawals@amazon.com>

* GetEditorModeState ->GetViewportEditorModes

Signed-off-by: John <jonawals@amazon.com>

* GetNumTrackedViewports -> GetTrackedViewportCount

Signed-off-by: John <jonawals@amazon.com>

* IsViewportStateBeingTracked -> IsViewportModeTracked

Signed-off-by: John <jonawals@amazon.com>

* Fix API comments.

Signed-off-by: John <jonawals@amazon.com>

* Delete hangover file.

Signed-off-by: John <jonawals@amazon.com>

* Delete more hangover files.

Signed-off-by: John <jonawals@amazon.com>

* Minor member name refactor.

Signed-off-by: John <jonawals@amazon.com>

* Refactor nonclemanture.

Signed-off-by: John <jonawals@amazon.com>

* Rename Enter/ExitMode to Register/UnregisterMode.

Signed-off-by: John <jonawals@amazon.com>

* Error and warning msgs now return AZ::Outcomes.

Signed-off-by: John <jonawals@amazon.com>

* Change all nomenclature to Activate/Deactivate for consistency.

Signed-off-by: John <jonawals@amazon.com>

* Change tense of notification bus methods.

Signed-off-by: John <jonawals@amazon.com>

* Fix malformed string format.

Signed-off-by: John <jonawals@amazon.com>

* Fix malformed string format (again).

Signed-off-by: John <jonawals@amazon.com>

* Fix Linux warning.

Signed-off-by: John <jonawals@amazon.com>

* Call sites for editor mode activate/deactivate.

Signed-off-by: John <jonawals@amazon.com>

* Move Component editor mode logic to ComponentModeCollection.

Signed-off-by: John <jonawals@amazon.com>

* Delete non-source data.

Signed-off-by: John <jonawals@amazon.com>

* Remove line breaks and forward declare class.

Signed-off-by: John <jonawals@amazon.com>

* Remove constructors without ViewportEditorModeTrackerInterface ptr.

Signed-off-by: John <jonawals@amazon.com>

* Add integration tests for viewport editor modes.

Signed-off-by: John <jonawals@amazon.com>

* Address PR comments.

Signed-off-by: John <jonawals@amazon.com>
2021-09-30 15:36:42 +01:00
SergeyAMZN 08e020f2b1 Merge pull request #4251 from aws-lumberyard-dev/nvsickle/RevertFrameTimer
Revert "Refresh rate driven rendering tick logic (#3375)"
2021-09-30 14:51:45 +01:00
amzn-sean 43748c37fd update joints to use cluster viewport ui. (#4352)
also some joints Component mode cleanup.

Signed-off-by: amzn-sean <75276488+amzn-sean@users.noreply.github.com>
2021-09-30 13:39:22 +01:00
AMZN-Igarri 9eb9a13d99 Flipped CVar to activate the AssetBrowser Search View (#4370)
Signed-off-by: igarri <igarri@amazon.com>
2021-09-30 09:38:45 +01:00
hultonha ab0aa4973f Remove camera LookAtAfterInterpolation (#4391)
Signed-off-by: hultonha <hultonha@amazon.co.uk>
2021-09-30 08:43:48 +01:00
Steve Pham 19bd934a43 Fix missing include for AZStd::unordered_set in AssetEditorBus.h
Signed-off-by: Steve Pham <spham@amazon.com>
2021-09-29 17:56:06 -07:00
lumberyard-employee-dm 090aa8f053 Removed ununeeded includes from EBus EBus.h and Policies.h (#4256)
* Removed ununeeded includes from EBus EBus.h and Policies.h

Updated the locations which needed those includes

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Adding missing include for <memory> to AWsClientAuthBus.h

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Remove the while true loop in the EBusQueuePolicy Execute() function

The while true loop in Execute was for allowing additional functions to be queued in the middle of execution of current list of functions.
That functionality was dangerous, because if a queued function added itself during execution unconditionally, then it would result in an infinite loop

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the AssetManager::DispatchEvents function to pump the AssetBus event queue until empty

Queued Events on the AssetBus is able to queue additional events on that Bus during execution of those events.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Changed the AssetManager::DispatchEvents function to only execute the
AssetBus queued events once

Changed the AssetJobsFloodTest.AssetWithNoLoadReference_LoadDependencies_BehaviorObeyed test to dispatch events until the OnAssetContainerReady callback is signaled.

This happens after every asset load to make sure that the
expiring AssetContainer instances are removed from `AssetManager::m_ownedAssetContainer` container before retrying to load the same asset.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Added a MaxTimeoutSeconds constant for the maximum amount of the time to run a single DispatchEvents loop

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2021-09-29 18:13:37 -05:00
lumberyard-employee-dm 816a623c97 Added missing EntityId.h include to FocusModeInterface.h (#4396)
* Added missing EntityId.h include to FocusModeInterface.h

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Non-unity build fix

Adding missing BehaviorContext.h includes to Multiplayer Gem

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Added missing BehaviorContext.h include to NetworkCharacterComponent

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2021-09-29 17:49:02 -05:00
puvvadar 325294aef8 Remove magic number in AZN unit
Signed-off-by: puvvadar <puvvadar@amazon.com>
2021-09-29 15:28:57 -07:00
puvvadar c9ea34d45f Quick updates to AzNetworking unit tests
Signed-off-by: puvvadar <puvvadar@amazon.com>
2021-09-29 14:58:22 -07:00
AMZN-Phil 103dc6cfcf Merge pull request #4351 from aws-lumberyard-dev/Prism/AddRepoDialog
Add Add Gem Repo Dialog
2021-09-29 12:47:38 -07:00
Tommy Walton b79c2f385d Adding a temporary Orphan function to the InstanceDatabase (#4297)
* Adding a temporary Orphan function to the InstanceDatabase, which will remove an instance from the database so it will not be found using Find or FindOrCreate. The instance will still persist until its use-count drops to 0, at which point it will be deleted. This is to enable the model asset to remove existing buffer/modellod/model instances and replace them with new instances that have the up to date data. Added unit tests for testing.

Signed-off-by: amzn-tommy <waltont@amazon.com>

* Fix an incorrect ceil and update ParallelInstance test cases for readability

Signed-off-by: amzn-tommy <waltont@amazon.com>
2021-09-29 11:08:05 -07:00
nggieber 02987d9010 Fixed another non-unity build error
Signed-off-by: nggieber <nggieber@amazon.com>
2021-09-29 09:34:21 -07:00
Artur K f44169f7fa Cleanup SerializeContext.h pt.1 (#4264)
* Remove AssetSerializer inclusion from SerializeContext header

Moved a few Reflect methods to new cpp files.

In addition, some preparations for further header dependency reductions.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix smoke test lua failures.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Windows build fixes.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Missing license headers

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix white-space issues.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Code review fix for AzToolsFramework/AssetEditor/AssetEditorBus.h

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix inheritance list wrapping broken by older clang-format

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2021-09-29 11:31:01 -05:00
nggieber 6b75c3b9d7 Fixed non-unity compile error
Signed-off-by: nggieber <nggieber@amazon.com>
2021-09-29 08:55:04 -07:00
hultonha c34b6ffe3b Overhaul of how camera orbit/pivot behavior works (#4345)
* overhaul to how camera orbit/pivot behavior works

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* update naming from orbit to pivot

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* fix camera unit tests

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* add additional tests for new camera pivot behavior

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* fix comment and add additional info for tests

Signed-off-by: hultonha <hultonha@amazon.co.uk>
2021-09-29 10:11:49 +01:00
nggieber 16e66cfa71 Addressed review feedback
Signed-off-by: nggieber <nggieber@amazon.com>
2021-09-28 18:37:44 -07:00
Nicholas Van Sickle a692ae1567 Restore event listening behavior in EntityOutlinerListModel (#4254)
Disables a problematic child reparenting code path in EditorEntityModel that led to the series of remove -> add -> remove notifications for reparented entities that led to unnecessary updates and a sporadic QSortFilterProxyModel crash

Signed-off-by: nvsickle <nvsickle@amazon.com>
2021-09-28 14:57:09 -07:00
Alex Peterson 9f1a308177 Fix transparency issue on MacOS (#4358)
Signed-off-by: AMZN-alexpete <26804013+AMZN-alexpete@users.noreply.github.com>
2021-09-28 13:15:24 -07:00
Chris Galvan 6f8afd69d4 Merge pull request #4372 from aws-lumberyard-dev/daimini/4364/restore-layout-fix
Editor crashes after changing the layout when the Prefab system is enabled
2021-09-28 14:20:37 -05:00
Mikhail Naumov e958b0e09c No longer can instantiate prefabs in an empty level (#4277)
* No longer can instantiate prefabs in an empty level

Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* PR feedback from Ram

Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* removing tab

Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* PR feedback

Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Implement Project Manager 'build' button for Mac and Linux(#4248)

Signed-off-by: Steve Pham <spham@amazon.com>
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Remove the PrefabEditManager. Introduce the FocusMode system on the Editor side, and a PrefabFocusHandler on the Prefab side to handle focus.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Changed FocusOnOwningPrefab to return Outcome. Added comments and error checking.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Remove assert for edge case that can actually happen in normal circumstances, simply return false in those cases.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Remove nested FocusModeFramework namespace

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Minor fixes to variable names and comments.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* ClearFocusRoot implementation

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Remove pragma once from cpp file

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Fix header formatting to pass validation

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Do not assert if m_focusModeInterface can't be initialized

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Initialization changes to pass unit tests. Some interfaces are now retrieved on demand and there's clearer failure paths that don't involve asserts to better handle test/headless initializations.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* LYN-6793 [iOS] [asset_profile] 4 assets fail to process for iOS (#4268)

* LYN-6793 [iOS] [asset_profile] 4 assets fail to process for iOS
The issue was because the compression of ETC formats took too long.
Replaced all ETC and PVRTC formats with ASTC formats.
Update all pixel operation for formats with single R channel to align the change with R8.

Signed-off-by: Qing Tao <qingtao@amazon.com>
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Use resize_no_construct when creating a buffer asset, since the initial data is going to be memcopy'd anyways. (#4249)

Signed-off-by: amzn-tommy <waltont@amazon.com>
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Fix a minor spelling mistake (#4247)

Signed-off-by: amzn-tommy <waltont@amazon.com>
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* 1. Update iOS deployment target to 14 (#4266)

2. Set MacOS default deployment target to 11.

Signed-off-by: amzn-sj <srikkant@amazon.com>
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Debug build clang fixes

Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Fix failed 'server' platform assets on Linux related to Shaders (#4275)

* Add missing 'server' platform identifier for the ShaderBuilder
* Use the current host platform as the fallback platform identifier (and not 'pc')

Signed-off-by: Steve Pham <spham@amazon.com>
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* [development] Atom CPU profiler include cleanup (#4272)

 - Removed all unnecessary includes to Atom CpuProfiler.h
 - Added includes to AzCore Profiler.h where necessary

Signed-off-by: AMZN-ScottR 24445312+AMZN-ScottR@users.noreply.github.com
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Add guard against edge case.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Expose Transform::CreateLookAt to behavior context to use with hydra tests

Signed-off-by: amzn-tommy <waltont@amazon.com>
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Cached BLAS objects at the sub-mesh level

Signed-off-by: dmcdiar <dmcdiar@amazon.com>
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* EMotion FX: Asset Processor generates an Actor for every FBX (#4284)

Fixing the actor behavior to ignore actor asset generation for files that only contain nodes/bones. We're only checking for blend shapes and skins now. In case neither is present in an FBX, we don't export the actor asset.

This makes a plain skeleton a special case where users manually need to add the actor group for the fbx. The most common use case for these are animation files anyway, where we don't want to export actor assets.

Also increased the version number of the actor group so that they are all getting reprocessed and the unneeded actor assets get removed.

Signed-off-by: Benjamin Jillich <jillich@amazon.com>
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* EMotion FX: Crash in the actor builder when fbx meta data contains node groups (#4283)

Fixing a crash related to the small array conversion that made multiple assets crash the actor builder.

Signed-off-by: Benjamin Jillich <jillich@amazon.com>
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Project Manager Gem Dependencies (#4132)

* Fix engine API change and add gem dependencies

Signed-off-by: AMZN-alexpete <26804013+AMZN-alexpete@users.noreply.github.com>

* Add GemCatalog dependency test

Signed-off-by: AMZN-alexpete <26804013+AMZN-alexpete@users.noreply.github.com>

* Clarify display name and fix missing const

Signed-off-by: AMZN-alexpete <26804013+AMZN-alexpete@users.noreply.github.com>

* Moving a couple helper functions into private scope

Signed-off-by: AMZN-alexpete <26804013+AMZN-alexpete@users.noreply.github.com>

* Update gem count when unselecting a gem #4074

This addresses the following issue https://github.com/o3de/o3de/issues/4074

Signed-off-by: AMZN-alexpete <26804013+AMZN-alexpete@users.noreply.github.com>

* Active/Inactive filter and dependency tooltips

Signed-off-by: AMZN-alexpete <26804013+AMZN-alexpete@users.noreply.github.com>

* Accessors for previously added and dependencies

Signed-off-by: AMZN-alexpete <26804013+AMZN-alexpete@users.noreply.github.com>

* Cart displays gem dependency changes

Signed-off-by: AMZN-alexpete <26804013+AMZN-alexpete@users.noreply.github.com>

* Shorten titles to fit in summary popup

Signed-off-by: AMZN-alexpete <26804013+AMZN-alexpete@users.noreply.github.com>

* Remove QString::number

Signed-off-by: AMZN-alexpete <26804013+AMZN-alexpete@users.noreply.github.com>

* Remove extra space

Signed-off-by: AMZN-alexpete <26804013+AMZN-alexpete@users.noreply.github.com>

* Consolidate source model accesor helpers

Signed-off-by: AMZN-alexpete <26804013+AMZN-alexpete@users.noreply.github.com>

* Addressing minor feedback

Signed-off-by: AMZN-alexpete <26804013+AMZN-alexpete@users.noreply.github.com>

* Remove unused local variable

Signed-off-by: AMZN-alexpete <26804013+AMZN-alexpete@users.noreply.github.com>
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Fix AutoGen of RPCs with no params

Signed-off-by: puvvadar <puvvadar@amazon.com>
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Adds Inspector to Gem Repo Screen (#4242)

* Adds the gem repo screen with the UI built but with mocked data and not connected to the o3de scripts

Signed-off-by: nggieber <nggieber@amazon.com>

* Changed name of added to enabled, disabled define, removed unused functions

Signed-off-by: nggieber <nggieber@amazon.com>

* Added Repo Screen Inspector UI

Signed-off-by: nggieber <nggieber@amazon.com>

* Addressed minor PR feedback

Signed-off-by: nggieber <nggieber@amazon.com>

* Add some more minor PR changes

Signed-off-by: nggieber <nggieber@amazon.com>
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Updated NetworkSpawnableHolderComponent to use TransformBus instead of FindComponent. Added dependency on TransformService

Signed-off-by: pereslav <pereslav@amazon.com>
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Fixed Entity::GetTransform to work for the components of an activating entity. Made the cached transform lazy evaluated.

Signed-off-by: pereslav <pereslav@amazon.com>
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Changed NetworkSpawnableHolderComponent to use Entity::GetTransform instead of an ebus call

Signed-off-by: pereslav <pereslav@amazon.com>
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Moved local variable to a smaller scope

Signed-off-by: pereslav <pereslav@amazon.com>
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Signed-off-by: LesaelR <LesaelR@amazon.com> (#4278)

* Signed-off-by: LesaelR <LesaelR@amazon.com>

* Removing the un-needed sandbox marks.

Signed-off-by: LesaelR <LesaelR@amazon.com>
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Small fix for color node tooltip to ask for values 0-1 instead of 0-255

Signed-off-by: Gene Walters <genewalt@amazon.com>
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Exposing NetworkCharacterComponent::TryMoveWithVelocity to script. Updating Multiplayer AutoComponent baseclass behavior context to Reflect itself instead of its derived (human made) component. This is so the derived class can also create behaviorcontext classes of its own if needed. Misc copyright header edit.

Signed-off-by: Gene Walters <genewalt@amazon.com>
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Make sure Multiplayer AutoComponents dont generate property OnChange script events if GenerateEventBindings is disabled

Signed-off-by: Gene Walters <genewalt@amazon.com>
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Adding parameter names to NetworkCharacterComponent script events so people know what the parameters are used for in scriptcanvas

Signed-off-by: Gene Walters <genewalt@amazon.com>
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Small fix to use AZ_CRC_CE

Signed-off-by: Gene Walters <genewalt@amazon.com>
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Disabling some tests when prefab mode is enabled

Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Revert "Disabling some tests when prefab mode is enabled"

This reverts commit 3fe9358d42ec9d7fa5ffaee458e4c6ca3ecbed6e.

Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Revert "PR feedback"

This reverts commit a5b86d1954974b950b7719d1bc7dd56bc2a2a21b.

Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Revert "removing tab"

This reverts commit ff6ef4bfb514d82a1b668baa95901ad363e648d0.

Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Revert "PR feedback from Ram"

This reverts commit cba7f9c2a114d3bb51c9b64f38a7e1fef7bb8fe8.

Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Renaming level->rootInstance

Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

Co-authored-by: Steve Pham <82231385+spham-amzn@users.noreply.github.com>
Co-authored-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
Co-authored-by: Qing Tao <55564570+VickyAtAZ@users.noreply.github.com>
Co-authored-by: Tommy Walton <82672795+amzn-tommy@users.noreply.github.com>
Co-authored-by: SJ <srikkant@amazon.com>
Co-authored-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
Co-authored-by: Scott Romero <24445312+AMZN-ScottR@users.noreply.github.com>
Co-authored-by: amzn-tommy <waltont@amazon.com>
Co-authored-by: dmcdiar <dmcdiar@amazon.com>
Co-authored-by: Benjamin Jillich <43751992+amzn-jillich@users.noreply.github.com>
Co-authored-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com>
Co-authored-by: puvvadar <puvvadar@amazon.com>
Co-authored-by: AMZN-nggieber <52797929+AMZN-nggieber@users.noreply.github.com>
Co-authored-by: pereslav <pereslav@amazon.com>
Co-authored-by: LesaelR <89800757+LesaelR@users.noreply.github.com>
Co-authored-by: Gene Walters <genewalt@amazon.com>
2021-09-28 12:07:56 -07:00
Danilo Aimini a641586df2 Move FocusModeInterface retrieval to EntityOutlinerListModel constructor to prevent crash on widget refresh. Also force expansion of root on construction for the same reason.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
2021-09-28 10:02:47 -07:00
srikappa-amzn 27e93e3af7 Merge branch 'development' into Prefab/DestroyGameEntitySupport
Signed-off-by: srikappa-amzn <srikappa@amazon.com>
2021-09-28 06:57:38 -07:00
srikappa-amzn 9078d1925a Mock newly added methods to SpawnableEntitiesInterface
Signed-off-by: srikappa-amzn <srikappa@amazon.com>
2021-09-28 06:42:53 -07:00
AMZN-Igarri 1f6dfd0194 Asset Browser Search View Column Resizing (#4087)
* Added resizing

Signed-off-by: igarri <igarri@amazon.com>

* Added Signals and Slots for resizing columns

Signed-off-by: igarri <igarri@amazon.com>

* Cleaned up code

Signed-off-by: igarri <igarri@amazon.com>

* Fixed Column Resize when docking

Signed-off-by: igarri <igarri@amazon.com>

* Added constants

Signed-off-by: igarri <igarri@amazon.com>

* Applied Code review feedback

Signed-off-by: igarri <igarri@amazon.com>

* aplied more feedback

Signed-off-by: igarri <igarri@amazon.com>

* Addressed Code Review Comments

Signed-off-by: igarri <igarri@amazon.com>

* Fixing bad merge

Signed-off-by: igarri <igarri@amazon.com>

* Added fix in initialization

Signed-off-by: igarri <igarri@amazon.com>

* Changed header setup sequence

Signed-off-by: igarri <igarri@amazon.com>
2021-09-28 12:47:21 +01:00
hultonha 7da866e81a Update to how entity space is treated in the viewport (#4263)
* first pass fixes for how entity space is handled in the viewport interaction model

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* small updates to simplify space handling

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* fix for influence group with one entity selected

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* some tidy-up and fix for scale manipulator snapping

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* couple of small fixes for scale manipulator

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* small comment update

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* fixes for integration test failures

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* add test for rotation manipulator

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* add test coverage for rotation manipulators

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* add tests for translation manipulators and some other tidy-up changes

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* add tests for translating a group of entities

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* add some tests for scale manipulators

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* some updates and formatting changes (clang-format) to ViewportScreen

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* simplify usage of lround code

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* update missed name updates

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* update usage of WorldToScreenNdc

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* updates following review feedback

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* some more small tidy-up changes

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* move static variables to be marked inline

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* small formatting fixes

Signed-off-by: hultonha <hultonha@amazon.co.uk>
2021-09-28 09:26:20 +01:00
AMZN-Igarri 96d99c2814 Switched over from Error to Warning - Restore viewport when exiting game mode error. (#4343)
Signed-off-by: igarri <igarri@amazon.com>
2021-09-28 09:11:15 +01:00
Steve Pham c75e6860bb Merge pull request #4224 from aws-lumberyard-dev/burelc/restructureXcbCode
Consolidate all xcb functionality into one subdirectory
2021-09-27 15:38:39 -07:00
Chris Burel d8614948f3 Make InputChannelId's constructor constexpr (#4220)
This allows for all the global static `InputChannelId`s to be `constexpr`
as well, which prevents some global constructors, including some CRC32
calculations on application startup.

Signed-off-by: Chris Burel <burelc@amazon.com>
2021-09-27 14:30:37 -06:00
Chris Burel f5effaabcc Consolidate all xcb functionality into one subdirectory
The Linux platform has multiple windowing systems. Support for xcb is
currently in progress, support for Wayland is planned in the future. The
way the current xcb support is included is by making some file with a
`_xcb` suffix, and placing `#if PAL_TRAIT_LINUX_WINDOW_MANAGER_XCB` around
most of that file's contents.

With this change, all of the code in AzFramework that uses xcb directly is
inside the `Platform/Common/Xcb` subdirectory. It greatly reduces the
amount of code in compile-time `#ifdef` checks for the chosen windowing
system. It also provides a logical place to include O3DE-specific xcb
C++ wrappers and interfaces, without polluting non-xcb related code.

Signed-off-by: Chris Burel <burelc@amazon.com>
2021-09-27 11:44:55 -07:00
Chris Burel 08e3d14013 Move xcb files to common directory
Signed-off-by: Chris Burel <burelc@amazon.com>
2021-09-27 11:44:55 -07:00
Chris Galvan 527508ce66 Merge pull request #4270 from aws-lumberyard-dev/daimini/FocusMode/selection
LYN-5297 | Focus Mode - When a Prefab is selected other entities outside the Prefab hierarchy should not be selectable
2021-09-27 13:02:34 -05:00
Danilo Aimini 8e92ed14df Merge branch 'development' of https://github.com/o3de/o3de into daimini/FocusMode/selection 2021-09-27 09:29:49 -07:00
Danilo Aimini b9bd17f2ae Merge branch 'development' of https://github.com/o3de/o3de into daimini/FocusMode/setup_tests 2021-09-27 08:39:36 -07:00
nggieber 0b5aaa297e Fix text alignment
Signed-off-by: nggieber <nggieber@amazon.com>
2021-09-27 07:40:33 -07:00
nggieber 690f8e6925 Minor merge fix
Signed-off-by: nggieber <nggieber@amazon.com>
2021-09-27 07:31:32 -07:00
nggieber 4b73637ffd Merge branch 'development' into Prism/AddRepoDialog 2021-09-27 07:24:29 -07:00
nggieber 536ef46e2b Add Add Gem Repo Dialog
Signed-off-by: nggieber <nggieber@amazon.com>
2021-09-27 07:12:10 -07:00
AMZN-Igarri c75f3690da Product/Source differentiation AssetBrowser Search View. (#4144)
* Added whole row highlight

Signed-off-by: igarri <igarri@amazon.com>

* Applied code review changes

Signed-off-by: igarri <igarri@amazon.com>

* Addressed code review comments

Signed-off-by: igarri <igarri@amazon.com>

* fixed QPointers

Signed-off-by: igarri <igarri@amazon.com>

* Added indentation to child items

Signed-off-by: igarri <igarri@amazon.com>

* Added Branch Icons

Signed-off-by: igarri <igarri@amazon.com>

* Loading icons and keeping a reference.

Signed-off-by: igarri <igarri@amazon.com>

* Fixed typos

Signed-off-by: igarri <igarri@amazon.com>

* Fixed TableView Header

Signed-off-by: igarri <igarri@amazon.com>

* Cleaned up Delegate Paint

Signed-off-by: igarri <igarri@amazon.com>

* Fixed view style

Signed-off-by: igarri <igarri@amazon.com>

* small tweaks

Signed-off-by: igarri <igarri@amazon.com>

* Added Assert

Signed-off-by: igarri <igarri@amazon.com>

* Small tweak in Table Model

Signed-off-by: igarri <igarri@amazon.com>

* Code Review Feedback

Signed-off-by: igarri <igarri@amazon.com>

* Code review Comments

Signed-off-by: igarri <igarri@amazon.com>

* Removed Comment

Signed-off-by: igarri <igarri@amazon.com>
2021-09-27 10:43:08 +01:00
Danilo Aimini 6753fdf799 Merge branch 'development' of https://github.com/o3de/o3de into daimini/FocusMode/selection 2021-09-24 16:46:57 -07:00
Danilo Aimini f7e964c91d Better replacement for EntityId checks
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
2021-09-24 16:35:48 -07:00
Danilo Aimini 80e6a6903a Remove unused CreateEditorEntity function
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
2021-09-24 15:55:02 -07:00
lumberyard-employee-dm 2ce7bbd945 Moved the SettingsRegistryFileReader class to more general IO Reader (#4189)
The new FileReader class allows using either a FileIOBase or SystemFile
classes for reading files.
If a non-nullptr FileIOBase is supplied, the FileIOBase is used,
otherwise SystemFile is used.

Updated the SettingsRegistryMergeUtils
`MergeSettingsToRegistry_ConfigFile` function to use the FileReader.

This allows .cfg such as the autoexec.cfg to be read using FileIO,
therefore allowing it to be read from the engine.pak file.

Because the AZ::Console::ExecuteConfigFile uses the
`MergeSettingsToRegistry_ConfigFile` function for merging *.cfg files to
the SettingsRegistry, this allows the AZ::Console to run console
commands from files within pak files thanks to the ArchiveFileIO being
the default FileIOBase instance

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2021-09-24 17:36:26 -05:00
Danilo Aimini 72110e40cf Add Unit tests for EditorFocusMode and PrefabFocus. Minor change to PrefabFocusHandler to avoid instantiating a new AZ::EntityId() for checks.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
2021-09-24 15:05:34 -07:00
srikappa-amzn dcc325dfaa Added function comments for new entity functions
Signed-off-by: srikappa-amzn <srikappa@amazon.com>
2021-09-24 12:16:38 -07:00