Added function comments for new entity functions
Signed-off-by: srikappa-amzn <srikappa@amazon.com>
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@@ -133,8 +133,13 @@ namespace AZ
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//! @return The state of the entity. For example, the entity has been initialized, the entity is active, and so on.
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State GetState() const { return m_state; }
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//! Gets the ticket id used to spawn the entity.
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//! @return the ticket id used to spawn the entity. If entity is not spawned, the id will be 0.
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u32 GetSpawnTicketId() const;
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void SetSpawnTicketId(u32);
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//! Sets the ticket id used to spawn the entity. The ticket id in the entity will remain 0 unless it's set using this function.
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//! @param spawnTicketId the ticket id used to spawn the entity.
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void SetSpawnTicketId(u32 spawnTicketId);
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//! Connects an entity state event handler to the entity.
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//! All state changes will be signaled through this event.
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