Fix a bug in recursion of prefab links when checking for dirty prefabs (#4392)

* Fix a bug in recursion of prefab links when checking for dirty prefabs

Signed-off-by: srikappa-amzn <srikappa@amazon.com>

* Added a missing EntityId header

Signed-off-by: srikappa-amzn <srikappa@amazon.com>
This commit is contained in:
srikappa-amzn
2021-09-30 20:56:11 +05:30
committed by GitHub
parent fa47b35580
commit ffbc3f1c80
@@ -818,7 +818,14 @@ namespace AzToolsFramework
auto linkIterator = m_linkIdMap.find(linkId);
if (linkIterator != m_linkIdMap.end())
{
return AreDirtyTemplatesPresent(linkIterator->second.GetSourceTemplateId());
if (AreDirtyTemplatesPresent(linkIterator->second.GetSourceTemplateId()))
{
return true;
}
else
{
continue;
}
}
}
return false;