Commit Graph

86 Commits (1431afb51a08535a0ceabc22f11a55c0e5f5bb93)

Author SHA1 Message Date
carlitosan 4e755cc258 Add variable, datum sanity for user added slots
Signed-off-by: carlitosan <82187351+carlitosan@users.noreply.github.com>
4 years ago
Luis Sempé 7581967da3
Merge pull request #6300 from tjmgd/bug-script-canvas-60
Script Canvas Groups - Updated keyboard shortcut bindings to avoid conflict with "play game" shortcuts
4 years ago
tjmgd 5867e65720
The search cursor on the Node Palette interface does not cover the (#6218)
searched keywords completely

Signed-off-by: T.J. McGrath-Daly <tj.mcgrath.daly@huawei.com>
4 years ago
Luis Sempé 454d6405b0
Merge pull request #6465 from aws-lumberyard-dev/scripting/catalog_load
Code maintenance, improved OnCatalogLoaded logic and track additions …
4 years ago
Mike Balfour 2c8a93fb9c Merge commit 'a2bb968371194a92bdd6e2841f73c85a79ce2a20' into mbalfour/gitflow_211220_stabilization_2111RTE
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

# Conflicts:
#	Gems/GraphCanvas/Code/Source/Translation/TranslationSerializer.cpp
#	Gems/ScriptCanvas/Code/Asset/EditorAssetSystemComponent.cpp
#	Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.cpp
#	Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.h
#	Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderWorker.cpp
#	Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderWorker.h
#	Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetHandler.cpp
#	Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetHolder.cpp
#	Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetTracker.cpp
#	Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetTracker.h
#	Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetTrackerBus.h
#	Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetTrackerDefinitions.h
#	Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasMemoryAsset.cpp
#	Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasMemoryAsset.h
#	Gems/ScriptCanvas/Code/Editor/Components/EditorScriptCanvasComponent.cpp
#	Gems/ScriptCanvas/Code/Editor/Framework/ScriptCanvasGraphUtilities.inl
#	Gems/ScriptCanvas/Code/Editor/GraphCanvas/Components/NodeDescriptors/FunctionNodeDescriptorComponent.cpp
#	Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasAssetHandler.h
#	Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasBaseAssetData.cpp
#	Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasBaseAssetData.h
#	Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasFileHandling.h
#	Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Components/EditorScriptCanvasComponent.h
#	Gems/ScriptCanvas/Code/Editor/SystemComponent.cpp
#	Gems/ScriptCanvas/Code/Editor/Undo/ScriptCanvasGraphCommand.cpp
#	Gems/ScriptCanvas/Code/Editor/View/Widgets/GraphTabBar.cpp
#	Gems/ScriptCanvas/Code/Editor/View/Widgets/GraphTabBar.h
#	Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/GraphVariablesTableView.cpp
#	Gems/ScriptCanvas/Code/Editor/View/Windows/MainWindow.cpp
#	Gems/ScriptCanvas/Code/Editor/View/Windows/MainWindow.h
#	Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/FileSaver.cpp
#	Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/Modifier.cpp
#	Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/Scanner.cpp
#	Gems/ScriptCanvas/Code/Include/ScriptCanvas/Asset/ScriptCanvasAssetBase.h
#	Gems/ScriptCanvas/Code/Include/ScriptCanvas/Core/Core.cpp
#	Gems/ScriptCanvas/Code/Include/ScriptCanvas/Core/Core.h
#	Gems/ScriptCanvas/Code/Include/ScriptCanvas/Core/Graph.cpp
#	Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/Interpreted/ExecutionInterpretedAPI.cpp
#	Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/Interpreted/ExecutionStateInterpreted.cpp
#	Gems/ScriptCanvas/Code/scriptcanvasgem_editor_files.cmake
4 years ago
lumberyard-employee-dm 86d22c8bb3 Updated GraphCanvasSystemComponent::OnCatalogLoaded to use
TranslationRequests::Restore

The TranslationDatabase::Restore function will clear out the database
before merging in all the translation .names files making it idempotent.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
4 years ago
lumberyard-employee-dm 20d55c6267 Fixed the translation error messages for GraphCanvas
It was unconditionally logging an AZ_Warning and AZ_Error if a
translation entry with the same key was added to the database.
This didn't account for the same key and value being added to the
database, so loading the same translation file twice would result in
error messages for each entry.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
4 years ago
lsemp3d c7c96d8baf Code maintenance, improved OnCatalogLoaded logic and track additions and removals
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
4 years ago
carlitosan 4f00718a38 fix linux build error, change translation system errors to warnings
Signed-off-by: carlitosan <82187351+carlitosan@users.noreply.github.com>
4 years ago
chcurran 20147ddafb it renders!
Signed-off-by: chcurran <82187351+carlitosan@users.noreply.github.com>
4 years ago
T.J. McGrath-Daly 7276ad0dbf The Groups and Ungroups shortcut keys in Script Canvas Editor do not
take effect

Signed-off-by: T.J. McGrath-Daly <tj.mcgrath.daly@huawei.com>
4 years ago
lsemp3d 72bfd8bdf8 Script Canvas node translation system and naming consistency
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
4 years ago
carlitosan 15e26b7515 merge development
Signed-off-by: carlitosan <82187351+carlitosan@users.noreply.github.com>
4 years ago
Guthrie Adams be607521e7 Optimizations to graph canvas translation json serializer
A handful of places in tight loops were looking up JSON and map entries multiple times in a row
Moving and reusing string variables in tight loops
Deferring string creation, copying, assignment until needed

Signed-off-by: Guthrie Adams <guthadam@amazon.com>
4 years ago
carlitosan db798bdbc7 fix linux build error, change translation system errors to warnings
Signed-off-by: carlitosan <82187351+carlitosan@users.noreply.github.com>
4 years ago
carlitosan 6bd0308339 Merge remote-tracking branch 'origin/development' into sc-editor-asset-redux
Signed-off-by: carlitosan <82187351+carlitosan@users.noreply.github.com>
4 years ago
lsemp3d c7c2eae980 PR feedback
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
4 years ago
lsemp3d d1c683b8ee If the asset catalog gets reloaded, clear the translation to avoid duplicates
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
4 years ago
Luis Sempé 3922280cec
Merge pull request #6006 from aws-lumberyard-dev/scripting/text_updates_pass7
Updated GameLift names, improved Getter/Setter generation
4 years ago
lsemp3d d2595272dc Removed unused variable
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
4 years ago
lsemp3d 637c12836d Removed code that lead to double asset handler registration
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
4 years ago
Artur K eca2e36687
Fix clang 13 compilation problems (#5791)
* Fix clang 13 compilation problems

Re-instated ShowPlayedSequencesDebug logic by introducing no-op lambda
which replaces missing `Draw2dLabel` functionality ( added TODO marker
there )

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* apply review suggestions

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix type in assert message

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
4 years ago
lsemp3d 91076dbf79 Removed temporary migration code to replace 'key' entry in names files
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
4 years ago
lsemp3d 2da3ab42fd Renamed 'key' to 'base' to avoid future problems with secrets patterns, cleanup and improvements
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
4 years ago
lsemp3d 99a706c2a5 Merge branch 'development' into scripting/text_updates_pass5 4 years ago
lsemp3d 5d09e8d42e Fixed generated property names, pull argument names from BC when available, auto-reload on asset change
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
4 years ago
puvvadar f44a9e196c Merge commit '33abae100880cf835fd6feb53e3fc03af68d0961' into puvvadar/gitflow_211118_o3de 4 years ago
Chris Galvan 21c3aba7da Fixed slow Script Canvas loading by moving error icon construction in NodePaletteTreeItem.
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
4 years ago
lsemp3d 35b4f6a538 Replaced float with AZ::u32
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
4 years ago
lsemp3d cffd93642e Reverted unnecessary change
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
4 years ago
lsemp3d ca66c609aa Added user setting to change the Script Canvas node palette context menu
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
4 years ago
chcurran facfdf4e7a Merge branch 'development' of https://github.com/o3de/o3de into sc-editor-asset-redux
Signed-off-by: chcurran <82187351+carlitosan@users.noreply.github.com>
4 years ago
Luis Sempé 9e2a3226fd
Script Canvas, replace the text replacement system to a JSON file based one (#5228)
It is now possible to right click on nodes on the node palette to navigate to the file that holds the text data for any given node, this way it is easy to update and improve the naming of titles, subtitles, categories, tool tips and slots.
4 years ago
chcurran 0175e9d3cb Merge branch 'development' of https://github.com/o3de/o3de into sc-editor-asset-redux 4 years ago
Chris Burel d942c90c56 Merge branch stabilization/2110 into development
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Chris Burel 2791384a79 Merge branch stabilization/2110 into development
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
AMZN-nggieber 4721ef8298
License Info is Displayed as Clickable Link in Gem Catalog + Other Inspector Improvements (#5272)
Signed-off-by: nggieber <nggieber@amazon.com>
4 years ago
Andre Mitchell 1470d97f58
Remove virtual keyword. (#4992)
SetupUI()is called in the AssetEditorMainWindow constructor - it should not be virtual. Derived classes will not receive the call.

Signed-off-by: Andre Mitchell <andre.mitchell@bytesofpi.com>
4 years ago
chcurran 12b52044d3 it renders!
Signed-off-by: chcurran <82187351+carlitosan@users.noreply.github.com>
4 years ago
Guthrie Adams 94110834f3 Fix material editor crash on shutdown if graph canvas gem is loaded
Signed-off-by: Guthrie Adams <guthadam@amazon.com>
4 years ago
Alex Peterson 7ddcdffed7
Move Qt Toast Notifications from GraphCanvas into Framework
Move the existing Qt Toast Notification QWidgets, EBuses and logic from the GraphCanvas gem into AzQtComponents and AzToolsFramework so they can be re-used.

Signed-off-by: AMZN-alexpete <26804013+AMZN-alexpete@users.noreply.github.com>
4 years ago
Luis Sempé 3b78132833
Split StyleHelper.h into a header and source file (#4614)
* Split StyleHelper.h into a header and source file

Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>

* Missing file from commit

Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>

* Removed incorrect path

Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>

* Fixed includes

Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>

* Removed unnecessary comment

Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>

* Missing include

Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
4 years ago
lumberyard-employee-dm f648cb1fd8
Update the FileIO Aliases (#4186)
* Update the FileIOAlias naming to make the cache, project root and engine
root paths more clear

The alias of `@root@`, `@assets@`, and `@projectplatformcache@` has been
collapsed to `@projectproductassets@`

The alias of `@devroot@` and `@engroot@` has been collapsed to
`@engroot@`

The alias of `@devassets@` and `@projectroot@` has been collapsed to
`@projectroot@`

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated use of devassets and devroot properties in python

Those properties now use projectroot and engroot

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updating the alias @engroot@ alias path comment in each platform specific LocalFileIO_*.cpp file

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Removed hardcoded size of 9 for the product asset alias.

The ResolvePath function now just appends the @projectproductassets@
alias with the input path

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Remove duplicate @projectproductassets@ check in ProcessFileTreeRequest

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Fix for typos in Hydra python test

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated LocalFileIO::Copy call on Windows to use the Unicode aware CopyFileW API

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the AWSMetreicsGemAllocatorFixture to properly suppress asset
cache write errors for Test file creation.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Removed unneeded call to set the @projectproductasstes@ alias at the bottom of the AssetSeedManagerTest SetUp

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Added a deprecated alias map to the FileIO System

When a deprecated alias is accessed, the FileIO System logs an AZ_Error and indicates the alias that should be used

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated python test scripts to use the projectroot binding

Retrieving the AutomatedTesting project path based on "<devroot>/AutomatedTesting" has been removed.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated references to devroot and devgame within the codebase

The GetAbsoluteDevGameFolderPath functions has been replaced with direct call to AZ::Utils::GetProjectPath
The GetAbsoluteDevRootFolderPath functions has been replaced with direct calls to AZ::Utils::GetEnginePath

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated <engroot>/AutomatedTesting references to projectroot


Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Replaced references that assumes the project path is <engroot>/AutomatedTesting with <projectroot> in the AutomatedTesting python test

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Correct casing in emfxworkspace file


Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Removed newly added AppendPathParts function
Removed the Path constructors which accepts a PathIterable instance

The PathIterable isn't safe to return to a user of the Path class as it might be referencing temporary paths supplied via PathView arguments

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Fixed unused parameter warning

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Undid change to the LexicallyProximate function to set the path result to the base path.

It needs to return the *this path if the pathResult is empty

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Moved the LocalFileIO ConvertToAbsolutePath implementations to AZ::Utils

Fixed the ConvertToAbsolutePath implementation for Unix platforms to use a buffer that is size PATH_MAX(4096 on all our supported Unix platforms).
Because the buffer before was AZ::IO::MaxPathLength which as a size of 1024, this was resulting in the Unix `realpath` function smashing the stack when it converts a path to an absolute path that is longer than 1024 characters

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the EditorCore.Tests to attach the AZ Environment to the EditorCore shared library that is statically loaded on launch.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Fixed for DeprecatedAlaisesKeyVisitor Visit function causing the non string_view overloads being hidden causing a hidden base class function warning

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Changed the AWSMetricsGemMock to use a temporary for writing test assets

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the LocalFileIO::ResolvePath function to use HasRootPath to determine if a path starts with a root path such as "D:", "D:/" or "/"

IsAbsolute was not the corect check as the path of "D:" is a relative
path.
To be absolute according to the Windows the path must have a root
directory. i.e "D:/" or "D:\"

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Removed absolute path comment from LocalFile_UnixLike.cpp and LocalFile_Android.cpp FindFiles implementations
Updated the ConvertToAlias to supply an AZ::IO::FixedMaxPath

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Replaced usage of the @projectproductassets@ alias with @engroot@ when referring to the LmbrCentral source folder in the CopyDependencyBuilderTest and the SeedBuilderTests

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the ScriptCanvas Upgrade Tool to output backed up files to the
Project User Path instead of the engine root

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Fixed whitespacing issues in Application.cpp

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Remove unnecessary creation of a FixedMaxPath in the UpgradeTool.cpp

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Modified testSeedFolder variable in the SeedBuilderTests to use the
@engroot@ alias instead of @projectproductassets@/.. alias when
referring to the LmbrCentral Gem source path

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated references to the Project Asset Cache in the PythonTests.

Those tests no longer use the logic `azlmbr.paths.projectroot / "Cache" / "pc"` to retrieve a path to the cache root but instead the `azlmbr.paths.projectproductassets` constant

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Fixed the FileIO Deprecated Alias test on Windows

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Removing @projectsourceassets@ alias, as it is only used once.

Updated the PhysX EditorSystemComponent.cpp to query the ProjectPath
form the SettingsRegistry.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Replaced @projectproductassets@ alias with @products@

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Rollback changes to the PhysX EditorSystemComponent.cpp

The changes to use the ProjectPath from the SettingsRegistry has been implemented in PR #4497

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
4 years ago
lumberyard-employee-dm 090aa8f053
Removed ununeeded includes from EBus EBus.h and Policies.h (#4256)
* Removed ununeeded includes from EBus EBus.h and Policies.h

Updated the locations which needed those includes

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Adding missing include for <memory> to AWsClientAuthBus.h

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Remove the while true loop in the EBusQueuePolicy Execute() function

The while true loop in Execute was for allowing additional functions to be queued in the middle of execution of current list of functions.
That functionality was dangerous, because if a queued function added itself during execution unconditionally, then it would result in an infinite loop

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the AssetManager::DispatchEvents function to pump the AssetBus event queue until empty

Queued Events on the AssetBus is able to queue additional events on that Bus during execution of those events.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Changed the AssetManager::DispatchEvents function to only execute the
AssetBus queued events once

Changed the AssetJobsFloodTest.AssetWithNoLoadReference_LoadDependencies_BehaviorObeyed test to dispatch events until the OnAssetContainerReady callback is signaled.

This happens after every asset load to make sure that the
expiring AssetContainer instances are removed from `AssetManager::m_ownedAssetContainer` container before retrying to load the same asset.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Added a MaxTimeoutSeconds constant for the maximum amount of the time to run a single DispatchEvents loop

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
4 years ago
Artur K f44169f7fa
Cleanup SerializeContext.h pt.1 (#4264)
* Remove AssetSerializer inclusion from SerializeContext header

Moved a few Reflect methods to new cpp files.

In addition, some preparations for further header dependency reductions.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix smoke test lua failures.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Windows build fixes.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Missing license headers

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix white-space issues.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Code review fix for AzToolsFramework/AssetEditor/AssetEditorBus.h

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix inheritance list wrapping broken by older clang-format

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
4 years ago
Alex Peterson 20849655ea
Initial gem dependencies (#4229)
These are immediate dependencies, and include many circular dependencies, largely amongst the Atom gems, as indicated by cmake

Signed-off-by: AMZN-alexpete <26804013+AMZN-alexpete@users.noreply.github.com>
4 years ago
Esteban Papp fa1d1bd2fc Gems/GraphCanvas
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp dfec238917 Gems/GraphCanvas
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp 23f99aeb94 more gems changes
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp 2f5a39176d Gems/GraphCanvas
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago