Commit Graph

137 Commits (0fa00a117c688c40a88dbf6aeb99b27e5d4abf15)

Author SHA1 Message Date
AMZN-daimini e772afa06e
Merge pull request #226 from aws-lumberyard-dev/Prefab/Instantiate/Setup
KEYSTONE USE CASE | Instantiate Prefab
5 years ago
daimini eae9d60c15 Pass position Vector3 as const reference in InstantiatePrefab. 5 years ago
srikappa a9af90be5a Removed the shouldPropagateTemplateChanges flag to revisit optimization later and fixed some function comments 5 years ago
daimini 8f79379bc8 Fixes as per Ram's review 5 years ago
daimini 76739de282 Fix spacing 5 years ago
daimini ea43eb3ac9 Set position of instantiated prefab 5 years ago
srikappa 3b3b4305c1 Merge branch 'main' into Prefab/CreatePrefab 5 years ago
daimini c9a4b6f50b Better handle the default case for Instantiate 5 years ago
srikappa 17dbe55189 Added undo and redo support for nested prefab creation 5 years ago
Eric Phister 38f0203546
Merge pull request #239 from aws-lumberyard-dev/ly-sdk/phistere/LaunchApFromSDK
Launch AssetProcessor from prebuilt SDK
- Look for AssetProcessor in a known SDK layout location if one in executable directory is not found.
- Adds more files to the CMake install to help fix some errors launching AP from SDK.
5 years ago
Terry Michaels d680995074
Renamed several non-inclusive terms (#236) 5 years ago
greerdv 1fa5728655
Merge pull request #69 from aws-lumberyard-dev/non-uniform-scale-mesh
support for non-uniform scale component with atom mesh component
5 years ago
daimini cf4bbe569b Remove Prefab cache undo node generation for container entities - will move that work to a separate PR. 5 years ago
AMZN-AlexOteiza dbcb2f9916
Added sys_assert level 3 which will make asserts to crash the application(#208)
Co-authored-by: aljanru <aljanru@amazon.com>
5 years ago
phistere 93ba2ea251 LYN-2524: Updates for PR feedback. Simplify path building, fix whitespace. 5 years ago
phistere ace7a64b24 Merge branch 'main' into ly-sdk/phistere/LaunchApFromSDK 5 years ago
mnaumov 5f0e7f2cbc merge from main 5 years ago
daimini 67fa4a332b Change CreateLink to return the LinkId 5 years ago
daimini ca8d6f8818 Instantiate Prefab 5 years ago
Luis Sempé 8996976efb
Merge pull request #222 from aws-lumberyard-dev/scripting/bug_fixes
Fixed Lua IDE startup
5 years ago
luissemp 49322b040b Fixed Lua IDE startup 5 years ago
cgalvan 7a6b0c16b7
Merge pull request #206 from aws-lumberyard-dev/cgalvan/RemoveLegacyEditTools
[LYN-3105] Removed legacy CEditTool class and all sub-classes.
5 years ago
Chris Galvan 5061f39406 Merge branch 'main' into cgalvan/RemoveLegacyEditTools 5 years ago
Chris Galvan 5f8ffdfdc1 [LYN-3137] Fixed EMFX floating dock widgets not responding to docking events. 5 years ago
Chris Galvan 0efa1e7817 [LYN-3105] Removed legacy CEditTool class and all sub-classes. 5 years ago
phistere 70b4938cff LYN-2524: Launch AP from SDK when not found in the executable directory 5 years ago
amzn-sean 743d6a511a
Merge pull request #192 from aws-lumberyard-dev/physx_character_create
Character controller now uses Add/Remove Simulated Body API
5 years ago
SergeyAMZN 0a09ab7c8e
Merge pull request #173 from aws-lumberyard-dev/MultiplayerPipeline
Merging current state of multiplayer pipeline to main
5 years ago
amzn-sean 7ac246bab5 Character controller now uses Add/Remove Simulated Body 5 years ago
amzn-sean b0cb5a381b
Merge pull request #104 from aws-lumberyard-dev/fixed_LYN-2998_main
LYN-2998
added protections around physx AZ::Events handlers that are connected/disconnected on selection events.
fixed entities not being deselected when entering game mode in editor.
5 years ago
greerdv 62a3b7635b Merge branch 'main' into non-uniform-scale-mesh 5 years ago
mnaumov 5f4275336c Fixing deadlock related to thumbnails
Adding smoothing to thumbnails in AssetBrowser
5 years ago
Nicholas Van Sickle e8cd122b86
Merge pull request #184 from aws-lumberyard-dev/nvsickle/CherryPickMoreViewportFixes
Cherry-pick viewport fixes to main
5 years ago
AMZN-daimini 62bc7a66bb
Remove the Level Inspector from Prefab mode and move behavior to Entity Inspector. (#149)
* Remove Level Inspector from Prefab mode, and integrate the same behavior in the Entity Inspector

* Show prefab name in level entity row of the Outliner. Allow Ui Handlers to prevent renaming.

* Separate setting the prefab's template path and the container entity name.

* Disable reparenting to root level

* Disable the ability to rename the level entity.

* Fixes as per Ram's review
5 years ago
srikappa-amzn f8c5048b56
Merge pull request #141 from aws-lumberyard-dev/Prefab/CreatePrefab
Fix prefab creation and support nested prefab creation when prefabs flag is enabled
5 years ago
nvsickle 4f9d7e3782 Simplify ResetInputChannels 5 years ago
nvsickle 5ea2240787 Fix editor controls working in game mode
-Implements ResetInputChannels for ViewportController API and SetEnabled for ViewportControllerList
-Disables all viewport controllers while in game mode
5 years ago
srikappa 78892c8d7e Improved a couple of comments 5 years ago
pereslav 465546a6e4 Merge branch 'main' into MultiplayerPipeline 5 years ago
SJ 3df1ffe3b7
3rd Party static libraries need to be public dependencies to work from installed engine.
Merge pull request #168 from aws-lumberyard-dev/LYN-2588
5 years ago
Mike Balfour 6c65d5f666
Merge pull request #156 from aws-lumberyard-dev/mbalfour/behaviorcontext
Expose some helpful methods to BehaviorContext
5 years ago
amzn-sj f53c1e8084 3rd Party static libraries need to be public dependencies to work from installed engine. 5 years ago
AMZN-mnaumov f4a57663fa
Merge pull request #142 from aws-lumberyard-dev/Atom/mnaumov/ATOM-15222
[ATOM-15222] Adding "Create New Material" context menu option to folder in Materia…
5 years ago
mbalfour d9fe89ba56 Addressed feedback - made string& into a string_view. 5 years ago
AMZN-mnaumov 3994d80c7e
Merge pull request #148 from aws-lumberyard-dev/Atom/mnaumov/ATOM-15271
[ATOM-15271] Fixing thumbnail pixelation
5 years ago
greerdv 12cbba5fad adding test for Aabb::MultiplyByScale 5 years ago
mbalfour e8459898a7 Exposed Quaternion::CreateFromEulerAnglesDegrees and Transform::Transform(Vector3, Quaternion, Vector3) to the behavior context to improve usability of these classes from scripts.
(cherry picked from commit 8156beb21181f9ff20972c8ea8be5e3dc61f1700)
5 years ago
mbalfour 33e61ad35b Added SetEntityName and exposed Get/SetEntityName to the behavior context for use from scripts.
(cherry picked from commit 4f2e0b74727cfe99c74ed588769a540f24d7aa46)
5 years ago
greerdv cc937e0809 feedback from PR 5 years ago
greerdv fd8b42c45e Merge branch 'main' into non-uniform-scale-mesh 5 years ago