Commit Graph

19 Commits

Author SHA1 Message Date
Gene Walters 46024f293d Merge branch 'main' into SPEC6476_ReflectNetworkProperties 2021-05-13 22:04:21 -07:00
Gene Walters 7cd4bbee15 Jinja fix white space a bit, still dont fully understand this, but it looks a little better 2021-05-13 21:52:37 -07:00
Gene Walters 77899c5d96 Updated network property behavior context category so they are grouped nicer in the Script Canvas palette 2021-05-12 20:45:58 -07:00
karlberg eea0660d21 A couple more fixes 2021-05-12 20:26:08 -07:00
karlberg 254ad165c1 A bunch of work to get external multiplayer components to actually work 2021-05-12 16:01:59 -07:00
Gene Walters 9a4884ff0b Exposing Multiplayer integral types (just wrapped ints) to bevahior context so that Network Properties using these type can be Get/Set from Script Canvas 2021-05-12 14:19:18 -07:00
karlberg d0b006c209 Some cleanup to better support backward reconciliation as well as dynamic player spawning on connect 2021-05-12 13:41:18 -07:00
Gene Walters 0867764e5b Updating Autocomponent behavior context property methods to give warnings if a Get/Set fails and how users might go about fixing the issue 2021-05-11 22:46:21 -07:00
Gene Walters b9a0bf52ab Merge branch 'main' into SPEC6476_ReflectNetworkProperties 2021-05-11 10:46:54 -07:00
Gene Walters 3ebf23211f Update Mutliplayer Autocomponent to add Get/Set behavior context methods for any Network Properties with GenerateEventBindings=true. Known issues: not tested with container types, some jinja whitespace 2021-05-11 09:37:34 -07:00
karlberg a1fe8fe419 Ported the local prediction player controller component 2021-05-05 20:07:16 -07:00
karlberg 2fc710d73b Addressing PR feedback 2021-04-27 16:03:39 -07:00
karlberg 51e8b21a0e Clang compile fix 2021-04-27 14:04:36 -07:00
karlberg c8bc5b7463 Initial work on multiple gem multiplayer components 2021-04-22 14:35:24 -07:00
karlberg f26d7f9301 First crack at the multiplayer component registry to allow multiplayer components to live in any gem 2021-04-21 12:47:48 -07:00
karlberg 4e75a099b8 Initial Imgui debug display for stats, some hookup between entity replication and the spawnable code to make testing possible 2021-04-17 19:06:28 -07:00
karlberg ca3df5d6c8 Various bug fixes to get entity replication working 2021-04-13 20:24:08 -07:00
alexpete 1044dc3da1 Integrating github/staging through commit ab87ed9 2021-04-09 11:27:37 -07:00
alexpete c2cbd430fe Integrating up through commit 90f050496 2021-04-07 14:03:29 -07:00