Gene Walters
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46024f293d
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Merge branch 'main' into SPEC6476_ReflectNetworkProperties
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2021-05-13 22:04:21 -07:00 |
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Gene Walters
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7cd4bbee15
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Jinja fix white space a bit, still dont fully understand this, but it looks a little better
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2021-05-13 21:52:37 -07:00 |
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Gene Walters
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77899c5d96
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Updated network property behavior context category so they are grouped nicer in the Script Canvas palette
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2021-05-12 20:45:58 -07:00 |
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karlberg
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eea0660d21
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A couple more fixes
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2021-05-12 20:26:08 -07:00 |
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karlberg
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254ad165c1
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A bunch of work to get external multiplayer components to actually work
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2021-05-12 16:01:59 -07:00 |
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Gene Walters
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9a4884ff0b
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Exposing Multiplayer integral types (just wrapped ints) to bevahior context so that Network Properties using these type can be Get/Set from Script Canvas
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2021-05-12 14:19:18 -07:00 |
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karlberg
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d0b006c209
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Some cleanup to better support backward reconciliation as well as dynamic player spawning on connect
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2021-05-12 13:41:18 -07:00 |
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Gene Walters
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0867764e5b
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Updating Autocomponent behavior context property methods to give warnings if a Get/Set fails and how users might go about fixing the issue
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2021-05-11 22:46:21 -07:00 |
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Gene Walters
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b9a0bf52ab
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Merge branch 'main' into SPEC6476_ReflectNetworkProperties
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2021-05-11 10:46:54 -07:00 |
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Gene Walters
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3ebf23211f
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Update Mutliplayer Autocomponent to add Get/Set behavior context methods for any Network Properties with GenerateEventBindings=true. Known issues: not tested with container types, some jinja whitespace
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2021-05-11 09:37:34 -07:00 |
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karlberg
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a1fe8fe419
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Ported the local prediction player controller component
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2021-05-05 20:07:16 -07:00 |
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karlberg
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2fc710d73b
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Addressing PR feedback
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2021-04-27 16:03:39 -07:00 |
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karlberg
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51e8b21a0e
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Clang compile fix
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2021-04-27 14:04:36 -07:00 |
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karlberg
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c8bc5b7463
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Initial work on multiple gem multiplayer components
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2021-04-22 14:35:24 -07:00 |
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karlberg
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f26d7f9301
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First crack at the multiplayer component registry to allow multiplayer components to live in any gem
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2021-04-21 12:47:48 -07:00 |
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karlberg
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4e75a099b8
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Initial Imgui debug display for stats, some hookup between entity replication and the spawnable code to make testing possible
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2021-04-17 19:06:28 -07:00 |
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karlberg
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ca3df5d6c8
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Various bug fixes to get entity replication working
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2021-04-13 20:24:08 -07:00 |
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alexpete
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1044dc3da1
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Integrating github/staging through commit ab87ed9
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2021-04-09 11:27:37 -07:00 |
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alexpete
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c2cbd430fe
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Integrating up through commit 90f050496
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2021-04-07 14:03:29 -07:00 |
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