Commit Graph

10595 Commits (07c862bd5295093ffd975bfa9fee07a154ffefbc)
 

Author SHA1 Message Date
Mike Balfour 07c862bd52 Fix string format specifier.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
4 years ago
Mike Balfour 9556c5bf62 Add benchmarks for terrain APIs.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
4 years ago
Mike Balfour b0af08e61f Moved GradientSignal component headers to Include directory.
All of the component headers in the gem have been moved to the Include directory to make them public to other gems.  This allows "upstream" unit tests and benchmarks to easily create real non-mocked-out versions of these components to do more integration-level and system-level testing and benchmarking.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
4 years ago
Mike Balfour a000198b1b
Add benchmarks to GradientSignal. (#6616)
* Add benchmarks to GradientSignal.
Cleaned up and rearranged a bit of the unit testing code to make it reusable from a benchmark suite as well.  Added set of benchmarks for measuring GetValue(), so that we can compare against GetValues() when it gets added.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Fixed Editor unit tests.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
4 years ago
Gene Walters 5913a64e92
Merge pull request #6592 from aws-lumberyard-dev/LYN-9010_IMGui_CopyPasteSupport
IMGui: Enabling Default Clipboard Functions
4 years ago
carlitosan 6c986657b4
Fix for file-save-as-new and open asset (#6490)
Signed-off-by: carlitosan <82187351+carlitosan@users.noreply.github.com>
4 years ago
Chris Galvan c844212492
Merge pull request #6287 from tjmgd/bug-project-settings-36
Illegal exe name and version no. when opening Project Settings Tool
4 years ago
Junbo Liang 75476032ab
Define AWSI automation tests pipe for Jenkins (#6518)
* Define AWSI automation tests pipe for Jenkins

Signed-off-by: Junbo Liang <68558268+junbo75@users.noreply.github.com>
4 years ago
amzn-sj 1d819e2591
Fix crash caused by trying to dereference a nullptr
Early return if input attachment is null (#6590)

Signed-off-by: amzn-sj <srikkant@amazon.com>
4 years ago
Chris Galvan ece56055bf
Merge pull request #6290 from tjmgd/bug-lod-disable-38
Parameters of LOD distance component still take effect when anim graph disabled
4 years ago
Chris Galvan 2b4ccfd630
Merge pull request #6480 from imginimg/ace_improvements
[AudioSystem] Audio Controls Editor minor improvements.
4 years ago
Chris Galvan aa17120f09
Merge pull request #6496 from pollend/chore/add-assets-plane
chore: add assertions to plane to ensure normalization
4 years ago
Roman ee554f6464
ActorInstanceId default to -1 when no %lastresult matches (#6442)
* small bugfix

Signed-off-by: rhhong <rhhong@amazon.com>

* ActorInstanceId default to -1 when no %lastresult matches

Signed-off-by: rhhong <rhhong@amazon.com>

* CR feedback - wrap function to get the first available editor actor instance.

Signed-off-by: rhhong <rhhong@amazon.com>

* Remove mcore inline

Signed-off-by: rhhong <rhhong@amazon.com>

* Fixed the bug that delete an instance from actor manager crashes the editor.

Signed-off-by: rhhong <rhhong@amazon.com>
4 years ago
Gene Walters 8cccef019f
Merge pull request #6603 from aws-lumberyard-dev/LYN-9014_NetBindingComponentIconFix
Fix Network Binding Component Icon
4 years ago
amzn-mike 81453defa0
Load QIcons once for asset tree and share with each Asset Tree Item to avoid file loads for every asset and improve start up time (#6485)
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
4 years ago
amzn-mike a95b303f19
Remove Shader compiler tab from Asset Processor (#6486)
* Remove Shader compiler tab from Asset Processor

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Remove more references to shader compiler

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
4 years ago
amzn-mike 346a414aff
Change AP unit test project to a DLL like all others, add benchmarks project (#6588)
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
4 years ago
Benjamin Jillich 79dd65e1cc
Quaternion shortest equivalent (#6472)
* Added new helper functions to get the shortest equivalent of the rotation. In case the w component of the quaternion is negative the rotation is > 180° and taking the longer path. The quaternion will be inverted in that case to take the shortest path of rotation.
* Added unit test.
* Renamed the angle parameter of the CreateRotationX/Y/Z() functions into angleInRadians.

Signed-off-by: Benjamin Jillich <jillich@amazon.com>
4 years ago
Gene Walters 8cd4a3dced Fix netbind component to use the new svg icons instead of png (which no longer exist)
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Mike Balfour 48260486fb
Change gradients to use cached GradientTransform instance (#6591)
* Change flow so that TerrainSystem stops responding during deactivation.
Some systems might accidentally try to call back to the TerrainSystem inside a DestroyBegin notification, so make sure it stops listening before sending out the notification.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Change gradients to cache and use a GradientTransform instance.
In my local test case, calling EBus on every call took 337 ms, using a lambda to wrap the calls took 197 ms, and using the fully cached version took 170 ms.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Remove the wrappingTransform function and go back to the switch statement.
There was a bit of overhead to each function call due to using AZStd::function that just isn't necessary for this use case.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Add profile markers to the heightfield updates so that they're more visible.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Cleared state while component is deactivated.
The state was getting refreshed even while the component was in a deactivated state, which meant that it wasn't properly notifying of state changes when it became active since it wasn't detecting an actual change.  By clearing the state when deactivated, and ensuring the state isn't getting refreshed *while* deactivated, the notifications work properly.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Fixed compile warning on unit test.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Addressed PR feedback - changed comments, reduced mutex scope

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
4 years ago
Gene Walters 49652352f4 Allowing default ImGui clipboard behavior so copy+paste works in the imgui console menu
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Ken Pruiksma 2f1346c719
Terrain Feature Processor separated into several classes. Macro materials abstracted from meshes. (#6350)
* Breaking up terrain FP wip - macro materials decoupled from meshes. Mesh creation and rendering pulled out from MeshFeatureProcessor into TerrainMeshManager. Stubs added for macro and detail material managers.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Separated macro material management from the terrain feature processor. Also separated bindless image array handling from terrain feature processor.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Detail materials separated from terrain feature processor. Also pulled out Aabb2i and Vector2i into their own simple classes

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Changed some classes so that when the SRG changes the classes don't need to be completely reinitialized and can instead just update their indices and push data to the new srg. Fixed an issue where MacroMaterialData wasn't being exposed to ScriptCanvas. Terrain shader reloads should now work correctly. Also added some debug logging to help catch an issue where sometimes detail materials don't seem to load.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Terrain PR reveiw updates

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Some small PR review fixes. More comments in TerrainDetailMaterialManager.h

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Fixing unused variable causing clang failure

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Fixing unused variable in release.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Fixing a forward declare that oddly didn't work on linux.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Fixing linux missing include... not sure why only linux failed on this.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Adding missing include

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>
4 years ago
Gene Walters b391d7a86f
Merge pull request #6309 from aws-lumberyard-dev/LYN-6769_TestingRPCs
Multiplayer AR Testing RPCs
4 years ago
Mike Balfour a10bf92739
Encapsulated gradient transform logic into separate class (#6586)
* First version of GradientTransform class.
The gradient transform logic is getting encapsulated into a class so that it can be cached and used by components in a much more optimal way than making ebus calls to the GradientTransform component on every transformed point.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Moved GradientTransform into its own source files.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Clean up and simplify GradientTransform logic.
Added extensive commenting and split TransformPositionToUVW into a separate method for normalizing (TransformPositionToUVWNormalized) so that there doesn't need to be any conditional logic.  There's no runtime variance as to which one needs to be called from a given call site.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Added unit tests for GradientTransform.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Add comparison operators to GradientTransform so we can easily tell when it has changed.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Updated comments to be more Doxygen-friendly.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
4 years ago
Gene Walters 26a5128576 Renaming py util methods for reporting log lines based on feedback
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Mike Balfour 49dd17f410
Optimized Terrain Debugger Wireframe rendering (#6572)
* Optimized wireframe drawing.
As a part of rearranging the code to make use of the upcoming ProcessHeightsFromRegion, the number of calls to GetHeight could be reduced, dropping the refresh time in my test case from 2550 ms to 1068 ms.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Change refresh to only happen on wireframe draws.
This helps ensure that multiple data changes in a single frame don't cause multiple refreshes, and prevents us from taking a refresh penalty when the wireframe isn't being drawn at all.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Change debugger to update wireframes incrementally.
This works by having a fixed NxN grid of sectors.  The camera is always considered as being in the center of the grid, so anytime the camera's grid square changes, only a subset of sectors are updated to have the new wireframe data.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Bugfix - sector vertex count was 4x too high.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Bugfixes & comments.
Fixed initial "mark dirty" refresh - the dirty region Z value needed to be ignored.
Added copious comments for the math & logic, and simplified some of the math.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Small update to comment for better readability.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Addressed PR feedback.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
4 years ago
Michael Pollind 81b2841bd2 chore: correct text for assertion
Signed-off-by: Michael Pollind <mpollind@gmail.com>
4 years ago
Chris Galvan ad38c788f9
Merge pull request #6250 from BytesOfPiDev/issue6198
Prevent some slice-related commands from being enabled when the slice…
4 years ago
Chris Galvan 24a3014e06
Merge pull request #6318 from aws-lumberyard-dev/PathSerializationSupport
Introduced a Json Serializer for the AzCore mutable path classes
4 years ago
Chris Galvan 0c3acc9641
Merge pull request #6297 from tjmgd/bug-white-box-57
White box limit
4 years ago
Chris Galvan e09a4d20d3
Merge pull request #6240 from tjmgd/bug-keyword-prefab-23
Fix for bug in entity outliner search box
4 years ago
Gene Walters 0b78c377f8 Minor: py method comment added
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Jeremy Ong c3de8034eb
Merge pull request #6560 from aws-lumberyard-dev/RemoveTimeTests
Remove time tests that relied on main-thread sleeps
4 years ago
Jeremy Ong 174e27cbfb
Merge pull request #6559 from aws-lumberyard-dev/NullVariableInterfaceOptimization
Disambiguate null interface case
4 years ago
Jeremy Ong 5b76d47e17 Remove time tests that relied on main-thread sleeps
Sleeping in tests and attempting to rely on fine-grained measurements to
check code validity is intrinsically brittle. Wall-clock time is
unreliable in an environment where tests are run under a hypervisor that
may choose to suspend your VM at any point, or in situations where the
OS cannot schedule your thread in time. The correct way to reintroduce
these tests in the future is provide an override for the timestamp
queries that can be injected in the test environment to control the wall
time deterministically.

Signed-off-by: Jeremy Ong <jcong@amazon.com>
4 years ago
Jeremy Ong 6660c365b9 Disambiguate null interface case
In some cases, the interface being queried may be persistently nullptr
(e.g. a gem isn't active, or a feature was disabled by a cvar). In this
case, querying the interface would always enter the writer-lock branch
with existing code because nullptr was synonmous with "we haven't
queried for this variable yet."

This PR adds an additional state variable that is set when s_instance is
assigned to, so that after the variable is queried and found to be null,
future queries can enter the read-lock branch.

Signed-off-by: Jeremy Ong <jcong@amazon.com>
4 years ago
Mike Balfour 3e9b76cdee
Image Gradient: Switch to shared_mutex (#6558)
* Improve lock contention by switching to a shared_lock.
ImageGradient is accessed via a many-reader-one-writer pattern, so a shared_lock causes less contention in the common "read" case.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Remove chatty profile marker.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
4 years ago
tjmgd f1a1cb3ec0
Fix: Lua directory empty and always loading in editor (#6207)
* Fix: Lua directory empty and always loading in editor

Signed-off-by: T.J. McGrath-Daly <tj.mcgrath.daly@huawei.com>

* fixed naming convention errors

Signed-off-by: T.J. McGrath-Daly <tj.mcgrath.daly@huawei.com>

* Tidy up

Signed-off-by: T.J. McGrath-Daly <tj.mcgrath.daly@huawei.com>

Co-authored-by: Tobias Alexander Franke <tobias.alexander.franke@huawei.com>
4 years ago
tjmgd c2373f1f59
Fix: search results not expanded when searching for .lua files (#6211)
Signed-off-by: T.J. McGrath-Daly <tj.mcgrath.daly@huawei.com>

Co-authored-by: Tobias Alexander Franke <tobias.alexander.franke@huawei.com>
4 years ago
Sean Sweeney 1f31f14e9b
Merge pull request #6534 from aws-lumberyard-dev/remove_failing_test
removing outdated remote console test
4 years ago
Mike Balfour 17f928cddd
Removed chatty profile markers. (#6556)
* Removed chatty profile markers.
These 4 markers removed tens of thousands of events, which reduced an example capture from 1685 ms to 1614 ms and made it far more readable.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Restored one marker

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
4 years ago
Mike Balfour 227eea2cf6
Restore BusDisconnect() that got accidentally removed on a recent commit. (#6557)
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
4 years ago
Mike Chang ce709b99d0
Development dockerfile for Linux (#6532)
This is the initial Dockerfile used for local development or for remote CI environments for Ubuntu. Build and test instructions are in the Dockerfile comments.

Signed-off-by: Mike Chang <changml@amazon.com>
4 years ago
Michael Pollind 7dac0bac0d
chore: remove "using namespace " from AZCore Math (#6372)
* chore: remove "using namespace " from AZCore Math

REF: https://github.com/o3de/o3de/issues/6281

Signed-off-by: Michael Pollind <mpollind@gmail.com>

* chore: fix formatting

Signed-off-by: Michael Pollind <mpollind@gmail.com>
4 years ago
Michael Pollind cb740a3b3e
chore: remove "using namespace AZ" from AZCore Script (#6366)
* chore: remove "using namespace AZ" from AZCore Script

REF: https://github.com/o3de/o3de/issues/6281

Signed-off-by: Michael Pollind <mpollind@gmail.com>

* chore: address changes

Signed-off-by: Michael Pollind <mpollind@gmail.com>
4 years ago
tjmgd a6240ff6bc
Editor issue after clicking Find Layer in Asset Browser and (#6327)
Find Slice in Asset Browser in Slice mode

Signed-off-by: T.J. McGrath-Daly <tj.mcgrath.daly@huawei.com>
4 years ago
tjmgd 457007e037
Negative distances invalid (#6288)
Signed-off-by: T.J. McGrath-Daly <tj.mcgrath.daly@huawei.com>

Co-authored-by: Tobias Alexander Franke <tobias.alexander.franke@huawei.com>
4 years ago
tjmgd 515e363151
added pass class (#6244)
Signed-off-by: T.J. McGrath-Daly <tj.mcgrath.daly@huawei.com>
4 years ago
tjmgd 5867e65720
The search cursor on the Node Palette interface does not cover the (#6218)
searched keywords completely

Signed-off-by: T.J. McGrath-Daly <tj.mcgrath.daly@huawei.com>
4 years ago
tjmgd 254906cd83
The line number displayed by Breakpoints in Lua Editor is 1 larger than (#6299)
the actual line number of the code.

Signed-off-by: T.J. McGrath-Daly <tj.mcgrath.daly@huawei.com>
4 years ago