Commit Graph

10353 Commits (016eda6cf13fdbaba417b6efc2c63f5e5d3039e3)
 

Author SHA1 Message Date
AMZN-koppersr 016eda6cf1 Fixed infinite recursion when adding prefabs
While processing prefabs into spawnables new prefabs can be added for later processing. Because the new prefabs were immediately added to the list of prefabs it could happen that the new prefabs would be added to the active processor for processing, which could lead to infinite recursion. Adding prefabs while iterating prefabs now delays the addition until the iteration has completed.

Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com>
4 years ago
Chris Burel f52d49834a
[EMotionFX] Prefer `#pragma once` (#6435)
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Maxim Ivanov 285d92ff0d
[AudioSystem] ACE bug fix: Ctrl-S doesn't work correctly when a level is loaded. (#6411)
Signed-off-by: Maxim Ivanov <imginimg@gmail.com>
4 years ago
antonmic ad5f3f0e53
Merge pull request #6439 from aws-lumberyard-dev/Atom/antonmic/ClearPass
Atom/antonmic/clear pass
4 years ago
antonmic 53cf7b462b Changing all ClearPass to SlowClearPass
Signed-off-by: antonmic <56370189+antonmic@users.noreply.github.com>
4 years ago
antonmic 2bc381811d addressed PR feedback
Signed-off-by: antonmic <56370189+antonmic@users.noreply.github.com>
4 years ago
amzn-mike 18cfcd659b
Fix missing parent class reflection for ProceduralPrefabSystemComponent (#6413)
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
4 years ago
tjmgd f4ae3a5b7d
Fix: Find function reports code with a line offset of 1 (#6331)
Signed-off-by: T.J. McGrath-Daly <tj.mcgrath.daly@huawei.com>
4 years ago
Tom Hulton-Harrop 01770a1574
Fixes for `CameraInput` handling (#6425)
* add temporary optimize off calls

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* fix + tests for camera input issue

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* simplify boolean expression (PR feedback)

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
4 years ago
Tom Hulton-Harrop d065eb9498
Initial improvements to fix viewport icon selection and draw order (#6284)
* wip fixes for entity viewport icons displaying in the correct order and handling selection correctly

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add additional comment about z value

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* move manual sorting and some small tidy-up

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update comment

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* updates following initial round of PR feedback

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* additional changes to support tests for entity icon intersection

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add support to enable/disable icons separately from helpers

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* final tests added and small tidy-up to display EntityId correctly

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update some manipulator test framework calls after utility functions were moved

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* fix for implicit cast

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* move icon scale values to AZ_CVARS

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* fix failing tests caught in AR and update some naming conventions for tests

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update naming convention for members of ProjectedViewportRay

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update other references to ProjectedViewportRay

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update more references to ProjectedViewportRay change

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update menus for python tests

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
4 years ago
dmcdiarmid-ly df8326a1b0
Merge pull request #6440 from aws-lumberyard-dev/Atom/dmcdiar/ATOM-16961
Fix for missing meshes in the RayTracing Acceleration Structure
4 years ago
dmcdiarmid-ly a1be8f832e Build BLAS objects from the BLAS instance list instead of the mesh list
Signed-off-by: dmcdiarmid-ly <63674186+dmcdiarmid-ly@users.noreply.github.com>
4 years ago
antonmic 18bb69a5cb removed unnecessary lines
Signed-off-by: antonmic <56370189+antonmic@users.noreply.github.com>
4 years ago
antonmic 0a8ba35738 Added ClearPass and automatic instantiation from ParentPass for slots specifying a clear action
Signed-off-by: antonmic <56370189+antonmic@users.noreply.github.com>
4 years ago
tjmgd cf9385fc39
Garbled name when using Chinese charaters (#6379)
Signed-off-by: T.J. McGrath-Daly <tj.mcgrath.daly@huawei.com>
4 years ago
Roman 3a4eb3785a
small bugfix (#6420)
Signed-off-by: rhhong <rhhong@amazon.com>
4 years ago
rgba16f f82b329291
Minor optimizations from profiling. (#6416)
Remove noisy profile marker in the SRG validator
Make the SRG compile marker say which srg is being compiled
Move some dx12 validation code behind the AZ_RHI_ENABLE_VALIDATION define

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>
4 years ago
Qing Tao b640f6d691
ATOM-16958 [Image Builder] Alpha data would be removed for source image with alpha content (#6412)
Fixed a regression issue with image builder which it can choose proper preset for images with alpha content.

Signed-off-by: Qing Tao <55564570+VickyAtAZ@users.noreply.github.com>
4 years ago
amzn-sean 33bfdc0bd3
corrected implementation of GetRealElapseTime (#6422)
Signed-off-by: amzn-sean <75276488+amzn-sean@users.noreply.github.com>
4 years ago
Jonny Galloway cbba00d473
Atom/16852 (#6316)
* discover build folder, don't assume or require

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* update config_utils, no cyclical imports

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* improved docstrings and some code formatting

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* updates to config.py

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* updates to config_utils.py

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* dccsi bootstrap changes

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* fixed testing for bootstrap externally

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* added note for installing substance automation toolkit for tool dev

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* based on user feedback suppress global debug by default in IDE

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* small adjustments

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>
4 years ago
Chris Galvan e2679aad57
Merge pull request #6195 from tjmgd/bug-keyword-22
keyword bug fixed
4 years ago
Chris Galvan 50e06ea8c5
Merge pull request #6328 from tjmgd/bug-lua-debugging-62
Fix: Lua script debugging loading problem
4 years ago
Chris Galvan 0a31483faa
Merge pull request #6333 from tjmgd/bug-lua-breakpoint-67
Fix: Lua breakpoint error
4 years ago
rgba16f 50588eb2ad
Merge pull request #6401 from aws-lumberyard-dev/Atom/mriegger/stopdx12warnings
Fix for dx12 validation spam
4 years ago
Luis Sempé 3ee7cef09e
Merge pull request #6306 from aws-lumberyard-dev/scripting/fix_slot_names
Fixed incorrect condition that led to badly named slots
4 years ago
Guthrie Adams f8ca427954
Fixed several material editor bugs related to file paths and hot reload prompts (#6374)
* draft

Signed-off-by: Guthrie Adams <guthadam@amazon.com>

* Removes automatic generation of relative paths for external references for materials
Updated material editor functions for creating new materials, creating or saving model or lighting presets, to save to the project asset folder instead of the material folder which is not included in the new templates
Changed function for getting saved file names to handle case where Qt save file dialog adds double extensions if the extension contains a dot

Signed-off-by: Guthrie Adams <guthadam@amazon.com>

* Fixed problems with material editor hot reloading after documents or dependencies changed.
Triggering message boxes within the tick function, which is executed from the main application timer, caused the tick function to be called a second time recursively.
Switched from using the tick bus to a timer so that the documents re opening and dialogs are triggered outside of the main tick.

Signed-off-by: Guthrie Adams <guthadam@amazon.com>
4 years ago
Jeremy Ong f3d426e638
Merge pull request #4965 from aws-lumberyard-dev/APTetherLifetimeOnByDefault
Enable lifetime tethering of the AP by default
4 years ago
Chris Galvan 8b7cdd45a3
Merge pull request #6344 from aws-lumberyard-dev/daimini/ReadOnly/TransformResetFix
Disable invalid operations related to procedural prefabs in the Inspector
4 years ago
mrieggeramzn 82e731b1c0 Fix for dx12 validation spam
Signed-off-by: mrieggeramzn <mriegger@amazon.com>
4 years ago
michabr d951e1f652
LyShine cleanup of TODOs (#6138)
* LyShine cleanup pass for Atom conversion

Signed-off-by: abrmich <abrmich@amazon.com>

* Add GHI numbers to comments

Signed-off-by: abrmich <abrmich@amazon.com>
4 years ago
Steve Pham 04669544cc
Remove unused trait AZ_TRAIT_DISABLE_FAILED_MULTIPLAYER_GRIDMATE_TESTS (#6389)
Signed-off-by: Steve Pham <82231385+spham-amzn@users.noreply.github.com>
4 years ago
Qing Tao d9f0a3012d
LYN-8837 o3de Material Editor - Texture Settings Editor - Hangs when converting texture (#6359)
Fixed a editor hanging issue when preview texture with astc format (starts multiple job threads inside a job thread)
Fixed an issue of changing texture setting didn't trigger image re-process.
Fixed an issue with image asset which has texture setting may have dependency with wrong preset
Added a EIF_HDR for source image in hdr format.
Fixed astc compression issue which may wrongly compress image to HDR astc format

Signed-off-by: Qing Tao <55564570+VickyAtAZ@users.noreply.github.com>
4 years ago
Tommy Walton 7188529652
Fix for GHI-4644: mesh optimization breaking skin influences (DCO fix) (#6336)
* Average incoming skin influences when multiple vertices have been welded. This is one option which will average out the weights even if two welded vertices have differing boneIds, but we probably also need to add the influences earlier in the process and enforce a process where the vertices do not get welded if they have influences with differing boneIds

Signed-off-by: Tommy Walton <waltont@amazon.com>

* Move skin influences from MeshBuilderSkinningInfo to the vertex attribute layers so they are considered when choosing which vertices can be welded and so they are not duplicated when compatible vertices have been welded

Signed-off-by: Tommy Walton <waltont@amazon.com>

* Updating unit tests

Signed-off-by: Tommy Walton <waltont@amazon.com>

* Remove unused functions

Signed-off-by: Tommy Walton <waltont@amazon.com>

* Update based on feedback from burelc

Signed-off-by: Tommy Walton <waltont@amazon.com>
4 years ago
amzn-mike 71bb200e0a
[LYN-7064] Hot Loading of Procedural Prefabs (#4923)
* Prefab hotloading - load and maintain asset references

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Working hotloading

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Clean up code, add comments

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add missing includes

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add event for template removal.

Clear ProceduralPrefabSystemComponent lookup when templates are removed.

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add unit test.

Fix missing include, make sure source name is set

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Fix missing include

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Fix missing include

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Update comments to make ebus event behavior more clear

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Fix missing include

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Fix missing includes

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Fix missing include

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Fix temp directory usage which doesn't work on linux

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Fix temp directory usage which doesn't work on linux

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Use AZ::IO::Path for comparison.  Print paths on failure

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Fix unit test - register asset with catalog so it can be looked up later

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
4 years ago
amzn-mike 45abb9f88e
Proc Prefabs: Remove feature toggle (#6348)
* Disable feature flag - redirect proc prefab check to IsPrefabSystemEnabled.

Procedural Prefabs are now on by default when the prefab system is enabled.

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Bump scene builder version to cause all procedural prefabs to rebuild

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Switch to lambda for ebus call

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Remove unused const

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
4 years ago
dmcdiarmid-ly d5980da3d4
Merge pull request #6377 from aws-lumberyard-dev/Atom/dmcdiar/ATOM-16886
Vulkan validation fixes for RayTracing
4 years ago
dmcdiarmid-ly da8967d570 Minor change to comments
Signed-off-by: dmcdiarmid-ly <63674186+dmcdiarmid-ly@users.noreply.github.com>
4 years ago
rgba16f c444978648
Change Vulkan RHI CommandList::SetStreamBuffers to not do 2 memory allocation per draw by using fixed_vector
This takes the high instance test from 20fps to 44fps in my local testing.

Signed-off-by: rgba16f 82187279+rgba16f@users.noreply.github.com
4 years ago
Danilo Aimini 0dfb8d42c4
Disable the ability to instantiate into closed prefabs, and to move the root prefab in focus mode. (#6320)
* Disable "Move Up" and "Move Down" for focused prefab containers.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Disable the ability to instantiate prefabs inside closed prefab instances.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Minor comment fix.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
4 years ago
John Jones-Steele 586f146a84
Fixed nullptr error (#6386)
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>
4 years ago
AMZN-Phil ae3dedfe59
Merge pull request #6172 from aws-lumberyard-dev/Prism/RefactorProjectSettings
Refactor Project Manager Settings
4 years ago
Maxim Ivanov eae66b964b
[AudioSystem] Allow audio engines to provide widgets for modifying connection properties. (#6303)
Signed-off-by: Maxim Ivanov <imginimg@gmail.com>
4 years ago
Steve Pham f2c9a217da
Revert previous update to ConstantsData::SetConstantArray<bool> and fix unit tests (#6351)
Signed-off-by: Steve Pham <82231385+spham-amzn@users.noreply.github.com>
4 years ago
Luis Sempé 713cd4337c
Merge pull request #6263 from aws-lumberyard-dev/scripting/enable_minimap
Enabled the Script Canvas Minimap. It will be tested and any performa…
4 years ago
moraaar f941d03f9e
Fix namespace Az for AZ in ProcessWatcher for iOS (#6382)
Signed-off-by: moraaar <moraaar@amazon.com>
4 years ago
dmcdiarmid-ly 4d187b0980 Minor changes to RayTracingScratchBuffer flag.
Signed-off-by: dmcdiarmid-ly <63674186+dmcdiarmid-ly@users.noreply.github.com>
4 years ago
dmcdiarmid-ly 497fe8eccc Fixes for Vulkan validation warnings related to RayTracing and DiffuseGI.
Signed-off-by: dmcdiarmid-ly <63674186+dmcdiarmid-ly@users.noreply.github.com>
4 years ago
rgba16f ab859d1979 Change Vulkan RHI CommandList::SetStreamBuffers to not do 2 memory allocation per draw by using fixed_vector
Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>
4 years ago
Danilo Aimini c06b697c6b Revert part of the fix as it would break unit tests. Verified the remaining code still achieves the same purpose on the UI side without impacting the backend.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
4 years ago
Steve Pham 4670003aaf
Fix failed Atom rpi tests linux (#6319)
- Remove trait AZ_TRAIT_DISABLE_FAILED_ATOM_RPI_TESTS
- Add template specialization for ConstantsData::SetConstant<Color> and ConstantsData::GetConstant<Color>
- Remove trait AZ_TRAIT_DISABLE_FAILED_ATOM_RPI_TESTS from source code
- Fix ConstantsData::SetConstantArray<bool> to pass unit test SetConstant_GetConstant_FalsePackedInGarbage_Bool on Linux, cause by an unwanted optimization (comments describe the situation). This will make this behavior consistent across platforms

Signed-off-by: Steve Pham <82231385+spham-amzn@users.noreply.github.com>
4 years ago