Luis Sempé
44187d50ee
Merge pull request #7730 from aws-lumberyard-dev/scripting/script_events
...
Fixed Script Event registration going to the incorrect Behavior Context
2022-02-17 16:10:26 -08:00
Danilo Aimini
6fe2664b68
Focus Mode | Make Ctrl+S shortcut contextual to Prefab Focus ( #7649 )
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* Change the Ctrl+S flow to save the currently focused prefab instead of the root.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Ensure the Outliner is refreshed on save
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Rename ExecuteClosePrefabDialog to be more accurate (the function also does the saving, it's not just creating the dialog).
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Minor changes to labeling.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Adjust labeling to reflect changes in behavior.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Revert labeling changes
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Additional checks to guarantee the system works in test mode
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Additional check to prevent crashes when the editor somehow triggers save during automated tests.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Simplify checks
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Update preferences and dialog labels to reflect new behavior.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
2022-02-17 15:26:10 -08:00
Danilo Aimini
322a6c495a
Focus Mode | Improvements to GetFocusedEntities ( #7708 )
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* Ensure that the system works at startup and after Clear. Ensure the invalid entityId is not added to the list.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Return a const reference to the list of entities in FocusModeInterface
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Fix SetFocusRoot to trigger notifications appropriately
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Optimize the entity removal via swap and pop, since we don't care about the order.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Introduce additional check to prevent possibly adding the same entity to the list twice.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Fix mock after API changes
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Typo.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Fixed logic that needed to be updated when the code was moved.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
2022-02-17 14:53:01 -08:00
Scott Romero
a20f48915e
[development] Profiler gem cleanup ( #7533 )
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Consolidated the contents of CpuProfilerImp.h into CpuProfiler.h
Renamed CpuProfilerImpl.cpp to CpuProfiler.cpp
Collapsed the CpuProfilerImpl class into the intermediary CpuProfiler interface class, removing that interface type
Replaced all calls to the old CpuProfiler interface with AZ::Debug::ProfilerSystemInterface
Added accessor to see if a continuous capture is in progress to AZ::Debug::ProfilerRequests
Signed-off-by: AMZN-ScottR 24445312+AMZN-ScottR@users.noreply.github.com
2022-02-17 14:00:49 -08:00
Vincent Liu
2589cb20e5
Add required support for GameLift TLS certificate ( #7564 )
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* Add required support for GameLift TLS certificate
* Update based on feedback
2022-02-17 13:44:44 -08:00
Chris Galvan
9618078784
Merge pull request #7724 from aws-lumberyard-dev/cgalvan/ImageGradientHandleUnsupportedFormat
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Added error handling for unsupported pixel formats on an image gradient
2022-02-17 14:21:43 -06:00
lsemp3d
1ed513d782
Fixed Script Event registration going to the incorrect Behavior Context
...
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com >
2022-02-17 11:37:20 -08:00
amzn-mike
ac79420da7
Fixed missing include ( #7648 )
...
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
2022-02-17 10:48:55 -08:00
Allen Jackson
85ffa6711b
{lyn10335} closing and disconnecting during AssetProcessorServerUnitTest ( #7656 )
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Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com >
2022-02-17 12:19:31 -06:00
puvvadar
7dccb15fb7
Merge pull request #7609 from aws-lumberyard-dev/math_string_converters
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[Impactful Change] Consolidate to_string implementations for math classes and add bool to_string
2022-02-17 09:40:06 -08:00
Chris Galvan
3207e909f7
Added error handling for unsupported pixel formats on an image gradient
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Signed-off-by: Chris Galvan <chgalvan@amazon.com >
2022-02-17 10:54:43 -06:00
Qing Tao
846e2736a5
[new] ATOM-17253 Using AtomTressFX gem as an example to inject hair passes to main pipeline at run-time ( #7661 )
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* Change AtomTressFX passes to write to exsiting DepthLinear buffer instead of creating a new one as output.
Signed-off-by: Qing Tao <55564570+VickyAtAZ@users.noreply.github.com >
* Added new api in RPI to apply render pipeline changes from FP
Signed-off-by: Qing Tao <55564570+VickyAtAZ@users.noreply.github.com >
* Update AtomTressFX gem to create hair parent pass at runtime
Signed-off-by: Qing Tao <55564570+VickyAtAZ@users.noreply.github.com >
* Change Scene::ApplyRenderPipelineChange() to TryApplyRenderPIpelineChanges().
Have TryApplyRenderPIpelineChanges() called automatically when a render pipeline is added to a Scene.
Re-apply the render pipeline change when RenderPipeline got recreated (Pass hot-reloading support)
Add AddPassBefore() and AddPassAfter() function to RenderPIpeline class.
Signed-off-by: Qing Tao <55564570+VickyAtAZ@users.noreply.github.com >
2022-02-17 08:50:50 -08:00
John Jones-Steele
e57b854fca
Cleaned up issues with multiple components ? button ( #6555 )
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* Cleaned up issues with multiple components ? button
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Commit for merge
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Commit before merge
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* WIP
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Before merge from development
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Updated all HelpURL
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Changes from PR
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Changes from PR
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
2022-02-17 09:04:01 +00:00
puvvadar
781769b012
Clang format MathStringConversions.h
...
Signed-off-by: puvvadar <puvvadar@amazon.com >
2022-02-16 15:31:58 -08:00
Scott Romero
d119501760
[development] fixes for targeting macOS Monterey (12.x) ( #7666 )
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Targeting macOS 12.x fails to compile due to some named constants being deprecated and replaced
Signed-off-by: AMZN-ScottR 24445312+AMZN-ScottR@users.noreply.github.com
2022-02-16 10:37:36 -08:00
Nicholas Van Sickle
26566a06d2
Merge pull request #7565 from aws-lumberyard-dev/nvsickle/DomPrefixTree
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Add DomPrefixTree, a DOM path => value lookup structure
2022-02-16 11:50:43 -05:00
lumberyard-employee-dm
ba48ef3949
GCC Build fix. ( #7659 )
...
GCC doesn't accept accessing member variables inside the noexcept expression of a member function.
GCC also requires that template specializations for an inner template be outside of all classes.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com >
2022-02-16 10:06:00 -06:00
Chris Galvan
c2d6ba0c69
Merge pull request #7625 from aws-lumberyard-dev/cgalvan/AddSupportForUNORM_SRGB
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Added support for several UNORM_SRGB formats
2022-02-16 09:18:34 -06:00
Mike Balfour
0e328afcdd
Optimize surface providers ( #7631 )
...
* Add comparison operators to SurfaceTagWeight.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Changed AddSurfaceTagWeight to always combine weights.
This simplifies the API a bit and defines the behavior if someone ever tries to add a duplicate tag.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Added benchmarks for measuring the performance-critical APIs.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Changed SurfaceTagWeights to a fixed_vector.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Add inPosition to AddSurfacePoint.
This will be used to detect which input the surface point is associated with.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Add inPositionIndex to the appropriate APIs.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Switched Gradient Surface benchmarks to use actual surface components.
The gradient unit tests and benchmarks were previously using a mock surface data system, which led to misleading benchmark results. Now, the actual SurfaceData system gets constructed, and the tests use a mock provider, but the benchmarks use actual shape providers for more realistic benchmarking.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Fixed unit tests to have better query ranges.
Half of each previous range was querying outside the surface provider's data.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* First attempt at removing SurfacePointLists.
This currently runs significantly slower than the previous code but passes the unit tests.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Another attempt at optimization.
This one runs faster than the previous, but still slow.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Fix the cmake dependency so that the gradient tests rebuild SurfaceData.dll when run.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Switch SurfaceAltitudeGradient over to the new bulk API.
Also, optimized the non-bulk API by having it reuse the SurfacePointList to avoid the repeated allocation / deallocation cost.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Switched to using an indirect index so that all allocations are consecutive in our reserved buffer.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Switched back to SurfaceTagWeight again.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Added runtime dependency to LmbrCentral for unit tests.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Switched code over to use the full EnumeratePoints in most cases.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Added knowledge of max surface point creation into the system.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Add generic GetSurfacePointsFromList API implementation for surface providers.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Fixed implementation to use the correct maximum number of input points based on the surface providers being queried.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Fix out-of-bounds references on empty lists.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Fix memory allocation that caused benchmark runs to crash.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Starting to clean up the API.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Move SurfacePointList into separate files for easier maintainability.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Fixed bug where too many points were filtered out due to using the position Z as a part of the AABB check.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Made FilterPoints an internal part of SurfacePointList so we can choose when and how to perform the filtering.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Final cleanup / comments.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Added includes for non-unity builds.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Optimized GetValues() implementations.
Also consolidated GetValue() and GetValues() down to a single implementation under the covers for easier maintenance.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Changed how unit tests initialize the mock lists to try and fix the linux errors.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Switch to explicit span declarations to help ensure this works with linux.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Fixed compile error.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Make the bulk terrain APIs take in const Vector instead of non-const.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Optimize the surface data providers for bulk queries.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
2022-02-16 09:17:01 -06:00
Nicholas Van Sickle
de8b1496f0
Update DomPrefixTree range ctor with better validation
...
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com >
2022-02-15 17:31:57 -08:00
Nicholas Van Sickle
f60a24e07d
Add support for Range-based DomPrefixTree construction, fix initializer_list
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Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com >
2022-02-15 15:55:12 -08:00
Ronald Koppers
f2378fc8d8
Merge pull request #7561 from aws-lumberyard-dev/ConfigurableStack
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Improved the way the Settings Registry can handle stacks/arrays.
2022-02-15 15:41:33 -08:00
Nicholas Van Sickle
e149abe550
Tidy a bit of API
...
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com >
2022-02-15 14:42:52 -08:00
AMZN-koppersr
f91ea8de13
Removed #pragma once in cpp file.
...
Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com >
2022-02-15 13:10:10 -08:00
Allen Jackson
de97ad6ade
{lyn8578} adding UX for assinging a Python scene builder ( #7551 )
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* {lyn8578} adding UX for assinging a Python scene builder
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com >
* improved the Reset and Assign script logic
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com >
* GUI updates to highlight the scene script
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com >
* save off the script file name instead of holding onto the rule
update the header display name separate from setting the scene
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com >
2022-02-15 15:01:43 -06:00
Nicholas Van Sickle
5543a0d32d
Fix non-unity builds again
...
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com >
2022-02-15 12:52:24 -08:00
puvvadar
a2d86a9fa4
Merge branch 'development' into math_string_converters
2022-02-15 11:32:21 -08:00
Mike Balfour
7fbcab9f13
gtest_repeat crashes ( #7645 )
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* Moved allocation to avoid crash on gtest_repeat.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Fixed GradientSignal tests to work with gtest_repeat.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
2022-02-15 13:27:54 -06:00
puvvadar
056b308854
Cleanup doxygen comments in MathStringConverters
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Signed-off-by: puvvadar <puvvadar@amazon.com >
2022-02-15 11:11:08 -08:00
Nicholas Van Sickle
f934984ffe
Address review feedback:
...
- Use `unordred_map` (speed is about the same but providing a hash is slightly nicer than operator<)
- Do better arg forwarding where applicable
- Swap EXPECT_ test ordering
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com >
2022-02-15 11:08:22 -08:00
AMZN-koppersr
9bd487e3bd
Minor fixes to the configurable stack based on provided feedback.
...
Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com >
2022-02-15 10:11:41 -08:00
Danilo Aimini
1c72d799f1
Prefabs UI | Refactor PrefabIntegrationManager into a separate class for save/load dialog management. ( #7630 )
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* Split up the save/load handling functions from PrefabIntegrationManager to improve maintainability.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Turn WarnUserOfError into a widely available utility function.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Consolidate the definitions for AzToolsFramework Entity classes (List, IdList, IdSet) to avoid multiple redefinitions across the module.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Fix usage of EntityIdList I missed in the tests.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Fix EntityList def in SliceConverter
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
2022-02-15 10:04:40 -08:00
Nicholas Van Sickle
0459aae295
Merge remote-tracking branch 'upstream/development' into nvsickle/DomPrefixTree
2022-02-15 09:49:00 -08:00
Chris Burel
28049f6321
Merge pull request #7633 from aws-lumberyard-dev/fixWindowsClangBuild
...
Fix windows clang build
2022-02-15 09:39:49 -08:00
lumberyard-employee-dm
cf9825d37e
Mac Runtime Fix: Up the hard coded size for the HpAllocator buffer to 18KiB ( #7634 )
...
* Up the hard coded size for the HpAllocator buffer to 18KiB
Added a static assert in the HphaSchema.cpp file to validate that the
HpAllocator aligned storage buffer is at least the size of the
HpAllocator class.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com >
* Removed comment blocks with username from HphaSchema.h
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com >
2022-02-14 23:50:53 -06:00
Olex Lozitskiy
dff7d74e81
Adds support for additional VS debugger arguments
2022-02-14 19:05:53 -06:00
Chris Burel
377da0ed0c
Ignore unused benchmark state variables
...
Signed-off-by: Chris Burel <burelc@amazon.com >
2022-02-14 16:25:46 -08:00
lumberyard-employee-dm
92cd457c25
MacOS build fix ( #7627 )
...
* MacOS build fix
Updated the HpAllocator::bucket to align upwards to the nearest power of
2.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com >
* Adding static assets to validate teh AlignUpToPowerOfTwo function.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com >
2022-02-14 17:18:43 -06:00
Chris Burel
d2cdb511d0
Improve the framerate of Editor widgets that update in the TickBus ( #7408 )
...
Previously, with no level loaded in the main editor, and no assets loaded
in the EMotionFX editor, the AnimGraph viewport would only update at 15fps,
even on a 64 core machine.
Digging into this with Pix, I found that EMotionFX's UI would only get
updated for every other call to the ComponentApplication tick.
The Editor's QApplication instance controls how the
`ComponentApplication::OnTick` method is called. This is done in the
`maybeProcessIdle()` method. Generally, I found callstacks like this:
```
EditorQtApplication::maybeProcessIdle()
CCryEditApp::OnIdle()
CCryEditApp::IdleProcessing()
CGameEngine::Update() # ~2.2ms
PhysX::Update() # ~1.8ms
EMotionFX::Update() # ~0.2ms
calls QWidget::update() on all the widgets that change per
frame, only puts update events on the event queue, doesn't
paint anything
AZ::ComponentApplication::TickSystem() # ~25ms
renders the frame with Atom # ~24ms
```
The `maybeProcessIdle()` method is invoked by a QTimer, with a timeout
that changes depending on the application state. If the Editor is in
game mode, it used a timeout of 0, which essentially forced the game to
run at as high an fps as possible. If the Editor application has focus,
it used a timeout of 1ms, asking for the idle processing to happen at
1000 fps. Otherwise, it used a timeout of 10ms, asking for idle
processing at 100 fps.
Those fps targets are not realistic. What happened in this case is that
while the PhysX system was being updated, while the previous
`maybeProcessIdle()` call was still processing, the idle processing
timer would timeout again, and place a timer event on Qt's event queue,
before anything else had a chance to do anything. Only afterward would
EMotionFX's MainWindow::OnTick would be invoked, placing paint events on
Qt's event queue.
The fix for this is to use a single shot timer at the end of each
`maybeProcessIdle()` call. This ensures that any events that are
enqueued during the `maybeProcessIdle()` call are processed prior to the
next call to `maybeProcessIdle()`.
Signed-off-by: Chris Burel <burelc@amazon.com >
2022-02-14 14:22:07 -08:00
Chris Burel
0b317ee0f5
Merge pull request #7566 from aws-lumberyard-dev/fixClangWindowsBuild
...
Fix clang windows build
2022-02-14 14:20:39 -08:00
AMZN-Olex
f5dff748d9
Cleanup
...
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com >
2022-02-14 15:47:56 -06:00
puvvadar
7a919f1d7d
Merge branch 'math_string_converters' of https://github.com/aws-lumberyard-dev/o3de into math_string_converters
2022-02-14 12:40:09 -08:00
puvvadar
e9378efffe
Fix std namespace usages
...
Signed-off-by: puvvadar <puvvadar@amazon.com >
2022-02-14 12:39:16 -08:00
puvvadar
35406e27e1
Merge branch 'development' into math_string_converters
2022-02-14 10:42:48 -08:00
Danilo Aimini
31fb5322ed
Refactor the Outliner drag&drop and selection to fix UX and technical issues. ( #7559 )
...
* Prototype - refactor the selection system for the Outliner (WIP)
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* WIP - unify custom drag, still trying to find a way to make it so that the selection isn't affected by drag/drop of unselected entity
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Wrap up changes
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Minor refactor - move from enum to bool
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Prevent clicks on the spacing column from selecting the entity; better refresh the hover state.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Fix weird flicker introduced by latest commit
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Change color for the drag select rectangle.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Add more thorough comments, and also make some helper variables const.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Fixed incorrect variable types (Qt uses ints for on-screen dimensions)
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
2022-02-14 10:32:22 -08:00
Chris Galvan
8cf29ebc25
Added support for several UNORM_SRGB formats
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Signed-off-by: Chris Galvan <chgalvan@amazon.com >
2022-02-14 11:10:58 -06:00
amzn-mike
5dd88ba05c
[LYN-9953] Asset Processor: Fix file watcher event handlers calling APM methods directly instead … ( #7289 )
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* Fix file watcher event handlers calling APM methods directly instead of queuing them to run on the APM thread
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Add unit test
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Fix compile errors
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Fix compile errors
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Fix compile errors
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Fix compile errors
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Change ASSERT_ checks to EXPECT_ checks
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Refactored Test
Removed leftover direct call
Changed invokeMethod to use lambda form
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Fix compile error
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
2022-02-14 11:09:39 -06:00
lumberyard-employee-dm
6f52fcb9f0
Various Benchmark Fixes for AzCore ( #7611 )
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Fixed crash in Allocators Benchmark multithreaded test due to the HPHA schema not having proper multithread protection around the `mFreeTree` member in `tree_get_unused_memory` function.
The `mFreeTree intrusive set is able to modified on multiple threads.
Replaced the custom intrusive_list implementation n HPHA schema with AZStd::intrusive_list
Added a `ScopedAllocatorBenchmarkEnvironment` class to provide an RAI mechanism for initializing the SystemAllocator in Benchmark Test
Rermoved the `AzCoreBenchmarkEnvironment` in lieu of the `ScopedAllocatorBenchmarkEnvironment` class
Fixed assert when running Allocator Benchmarks in debug due to mismatch PauseTiming/ResumeTiming in Allocator Benchmark Fixtures
Added `ScopedRegisterBenchmarkEnvironment` RAII class to provide lifetime guarantees on BenchmarkEnvironments registered via the `AZ_UNIT_TEST_HOOK`
Initialized the intrusive_multiset_node members to nullptr in all build configurations instead of only debug as the cost negligible and it is useful for debugging.
fixes LYN-10210
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com >
2022-02-14 11:08:53 -06:00
AMZN-Olex
db999dda6f
Additional checks for presence of vs debugger command argumnets property
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Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com >
2022-02-14 11:01:09 -06:00
AMZN-Olex
78ed8baf36
Refactored from global to target property
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Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com >
2022-02-14 10:27:45 -06:00