Fixed Script Event registration going to the incorrect Behavior Context
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
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@@ -1337,6 +1337,7 @@ namespace AZ
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// EBusInterface settings
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static const EBusAddressPolicy AddressPolicy = EBusAddressPolicy::ById;
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typedef BehaviorContext* BusIdType;
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using MutexType = AZStd::recursive_mutex;
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//////////////////////////////////////////////////////////////////////////
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/// Called when a new global method is reflected in behavior context or removed from it
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@@ -39,7 +39,7 @@ namespace AZ
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// [GFX TODO][ATOM-13648] Add local system allocator to material system
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// ScriptContext creates a new allocator if null (default) is passed in.
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// Temporarily using system allocator for preventing hitting the max allocator number.
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m_scriptContext = AZStd::make_unique<AZ::ScriptContext>(ScriptContextIds::DefaultScriptContextId, &AZ::AllocatorInstance<AZ::SystemAllocator>::Get());
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m_scriptContext = AZStd::make_unique<AZ::ScriptContext>(AZ_CRC_CE("MaterialFunctor"), &AZ::AllocatorInstance<AZ::SystemAllocator>::Get());
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m_sriptBehaviorContext = AZStd::make_unique<AZ::BehaviorContext>();
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ReflectScriptContext(m_sriptBehaviorContext.get());
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@@ -115,7 +115,7 @@ namespace ScriptEvents
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m_maxVersion = definition.GetVersion();
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}
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AZ::BehaviorContextBus::Broadcast(&AZ::BehaviorContextBus::Events::OnAddEBus, m_busName.c_str(), bus);
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AZ::BehaviorContextBus::Event(behaviorContext, &AZ::BehaviorContextBus::Events::OnAddEBus, m_busName.c_str(), bus);
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m_scriptEventBindings[m_assetId] = AZStd::make_unique<ScriptEventBinding>(behaviorContext, m_busName.c_str(), definition.GetAddressType());
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ScriptEventNotificationBus::Event(m_assetId, &ScriptEventNotifications::OnRegistered, definition);
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