Commit Graph

2914 Commits (development)

Author SHA1 Message Date
Nicholas Van Sickle 15e0bb1693 Add tests, fix missing bool in Accept and operator[] insert
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
5 years ago
Nicholas Van Sickle a2d474cc4f Add some intial tests
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
5 years ago
Esteban Papp 947adc0248 Removal of OverrideShim, AP seems to be crashing
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Nicholas Van Sickle e7c92b5658 Move ValueWriter out, add DeepCompareIsEqual
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
5 years ago
Scott Romero e9379c1746
[development] updated editor event handling with respect to imgui (#6114)
Fixes #4366

- Added support for sending text events from the Qt event mapper
- Fixed several issues found while running the Profiler gem in debug
- Added ability to track AZ-consumed events in the Qt event mapper
- Minor clean up to input handling in ImGuiManager
- Select ImGui mouse events can now be properly consumed during AZ-input processing in the editor viewport
- Added tests for the Qt event mapper

Signed-off-by: AMZN-ScottR 24445312+AMZN-ScottR@users.noreply.github.com
5 years ago
amzn-mike c63b4eb905
Removing unused variable and fix typo (#6265)
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
5 years ago
Chris Galvan e1d36bc445
Merge pull request #6302 from aws-lumberyard-dev/cgalvan/HideViewportManiuplatorsOnReadOnlyEntitiesEdgeCase
Fixed logic for when to cull entities from having their viewport manipulators regenerated.
5 years ago
srikappa-amzn ac03b6f50b
Improve error messaging when duplicating entities before they are created (#4922) (#6279)
* Improved error messaging when user tries to duplicate before entities are created

Signed-off-by: srikappa-amzn <82230713+srikappa-amzn@users.noreply.github.com>
5 years ago
Chris Galvan e636ea39e3 Fixed comment casing to match rest of file.
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
Steve Pham 8fd603cd50
Fix failed archive tests on linux and remove trait
- Change the test Archive Folder name, Extract Folder Name, and File List file to be all lowercase to prevent the 'ResolvePath' function in LocalFileIO when executed to cause issues on case sensitive file systems (#6277)
- Fix memory corruption in profile builds on Linux when using AZ::IO::PathView by using AZ::IO::FixedMaxPath instead

Signed-off-by: Steve Pham <82231385+spham-amzn@users.noreply.github.com>
5 years ago
Chris Galvan 0bccecaa15 Fixed logic for when to cull entities from having their viewport manipulators regenerated.
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
Gene Walters 4b3d1452fd
Merge pull request #6066 from aws-lumberyard-dev/LYN-8514_AutomatedReviewServerLogChecks
Updating Multiplayer PyTests To Check Server Logs
5 years ago
Tom Hulton-Harrop c2341a7e3c
Fix for change with axis gizmo labels not appearing (#6256)
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
5 years ago
Tom Hulton-Harrop f62ba7d1a4
Add ComponentApplicationLifecycle::RegisterEvent calls to avoid test console spam (#6245)
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
5 years ago
Nicholas Van Sickle fada7ace23 Add visitor support to Value
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
5 years ago
Esteban Papp b96be71c61 More stability changes, improvement on type usage within the benchmark, cleanup of unstable stats
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
galibzon 76e09a36d9
Make math classes & EntityId visible in Lua Documentation. (#6261)
Small change in behavior context attribute for a few
classes so they become visible when extracting Lua symbols
from the ScriptContextDebug() API.

From:
Attribute(AZ::Script::Attributes::ExcludeFrom,
    AZ::Script::Attributes::ExcludeFlags::All)

To:
Attribute(AZ::Script::Attributes::ExcludeFrom,
    AZ::Script::Attributes::ExcludeFlags::ListOnly)

It seems the previous code was simply trying to hide those symbols from
the Script Canvas node palette. But it was also, seemingly unintentional,
hiding those symbol from Lua Documentation.

Signed-off-by: galibzon <66021303+galibzon@users.noreply.github.com>
5 years ago
Steve Pham 9b480f252e
Fix and enable failed gradient signal tests on Linux
* Fix failure reason for PerlinGradientComponent_GoldenTest: non-standard behavior of std::shuffle producing different results across platforms
* Fix failure reason for GradientImageAssetConversionU8SingleScale: Undefined behavior when float casts to a uint8 has overflow

Signed-off-by: Steve Pham <82231385+spham-amzn@users.noreply.github.com>
5 years ago
Nicholas Van Sickle f36255b22a Initial value implementation
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
5 years ago
Chris Galvan fc71f3f81d
Merge pull request #6257 from aws-lumberyard-dev/cgalvan/MoreReadOnlyPrefabChanges
Additional read-only prefab workflow changes.
5 years ago
Esteban Papp 0d66278ef7 Makes the recorded benchmark more stable
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Chris Galvan 1aed839271 Fixed typo.
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
Esteban Papp bb33f906d2 Merge branch 'development' into memory/benchmarks
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Chris Galvan 9dc32a0381 Additional read-only prefab workflow changes.
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
Steve Pham 558532f094
Process launcher updates (#6183)
* Enable process and ap connection tests on linux
* Updated 'OpenProjectManager' to use new the ProcessLauncher argument type
* Add logic to double-escape escaped double quotes in arguments on windows platforms
* Updated argument for LaunchProjectManager to reflect new ProcessLauncher argument type
* Fixed unit test arguments for 'arg=value' condition
* Fix compile errors for BuilderManager and RHI.Edit\Utils.cpp
* PAL'ify the GetCommandLineParametersAsString() to handle windows specific behavior

Signed-off-by: Steve Pham <82231385+spham-amzn@users.noreply.github.com>

Co-authored-by: byrcolin <byrcolin@amazon.com>
5 years ago
John Jones-Steele 9e7d5fe52b
Test the Terrain World configuration changes when parameters are chan… (#6063)
* Test the Terrain World configuration changes when parameters are changed in the component

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Changes from PR

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Before merge

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Before merge 2

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Changes from PR

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Change from PR

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Change before merge

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Change before merge 2

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Change before merge 3

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Change after merge to fix conflicts

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Fix merge conflict

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Fix merge conflict

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* CHanges from PR

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>
5 years ago
Tom Hulton-Harrop b54215552c
Prevent the camera from easily being set to an invalid orientation (#6203)
* add temporary debug logging

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* improvement for box select sometimes getting stuck on

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add temporary debug logging

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* improvement for box select sometimes getting stuck on

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* remove temporary logging

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* fixes for camera pitch issues

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* missed file with camera pitch fixes

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* remove debug logs

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add some tests for new pitch constraint updates

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
5 years ago
Tobias Alexander Franke 363007363a In the entity outliner search box, the matching results are not expanded and displayed
Signed-off-by: T.J. McGrath-Daly <tj.mcgrath.daly@huawei.com>
5 years ago
Esteban Papp 3dd8a60034 Merge branch 'development' into memory/benchmarks
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Esteban Papp f96a466212 WIP trying to use SystemAllocator instead of raw reads
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Chris Galvan a8ef23e4ae
Merge pull request #6232 from aws-lumberyard-dev/cgalvan/ReadOnlyPrefabWorkflowChanges
Some read-only prefab workflow updates.
5 years ago
Danilo Aimini 3a7d9f9b3a
LYN-8633 | Read-Only Entities - Entity Outliner behavior changes (#6230)
* Add invalid entityId check to IsReadOnly

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Ensure read-only entities editing is limited (no renaming, limited drag/drop, no asset drop on them)

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Removing redundant class definition in wrong namespace.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
5 years ago
Gene Walters f97707a28a Removing hand-written /n from all AZLOG_ now that we properly add \n automatically
Signed-off-by: Gene Walters <genewalt@amazon.com>
5 years ago
Esteban Papp da5ec1f478 Merge branch 'development' into memory/benchmarks
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
lsemp3d 72bfd8bdf8 Script Canvas node translation system and naming consistency
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
5 years ago
Chris Galvan 6532c50c27 Some read-only prefab workflow updates.
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
Gene Walters b123379380 Properly adding newlines when using LogInternalV; removing the need of hand-placed newlines to AZ_LOG
Signed-off-by: Gene Walters <genewalt@amazon.com>
5 years ago
Esteban Papp 5cca52e73c Merge branch 'development' into redcode/driller_removal
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Framework/AzCore/AzCore/azcore_files.cmake
#	Gems/Atom/Feature/Common/Assets/Materials/Presets/MacBeth/15_red_sRGB.tif
5 years ago
Esteban Papp cd5306febf Merging from development
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Nicholas Van Sickle 3d8664ee92
Merge pull request #5511 from aws-lumberyard-dev/nvsickle/GenericDomJson
Generic DOM: Add DomBackend abstraction and JSON support
5 years ago
amzn-mike 7c96bc4f1f
Fix loaded procprefabs not going through the asset hint fixup process… (#6077)
* Fix loaded procprefabs not going through the asset hint fixup process for all versions of LoadInstanceFromPrefabDom.

Fixes procprefab asset references not working when pressing Ctrl+G in the editor

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add unit test

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add missing include

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
5 years ago
carlitosan 4b97f7bac2
Merge pull request #5296 from aws-lumberyard-dev/sc-editor-asset-redux
Sc editor asset redux
5 years ago
Esteban Papp 4b07665496 Removes Heap allocator from being possible to use as a SystemAllocator since it doesnt allow dynamic allocating (only works with pre-allocated blocks)
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Esteban Papp cf9aab9911 Adds recording functionality (disabled) and a benchmark that can run recordings
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Nicholas Van Sickle 6cf805256b Make backend write API string-based
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
5 years ago
Danilo Aimini 6e0ac97f13
Merge pull request #6178 from aws-lumberyard-dev/daimini/gitflow_211206_o3de
Merged `stabilization/2111RTE` to `development`
5 years ago
Danilo Aimini efe63f3e95 Merge commit 'c5615f812ccc9d235747a1c5ba396ac2e9a23690' into daimini/gitflow_211206_o3de
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

# Conflicts:
#	Code/Framework/AzToolsFramework/Tests/Prefab/PrefabTestFixture.cpp
#	Code/Framework/AzToolsFramework/Tests/Prefab/PrefabTestFixture.h
#	Code/Framework/AzToolsFramework/Tests/UI/EntityOutlinerTests.cpp
5 years ago
Chris Galvan d04f4d238c Merge branch 'development' of https://github.com/o3de/o3de into cgalvan/ReadOnlyViewportChanges 5 years ago
carlitosan 15e26b7515 merge development
Signed-off-by: carlitosan <82187351+carlitosan@users.noreply.github.com>
5 years ago
Chris Galvan 10e95cd863 Updated logic to use AZStd::erase_if
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
Danilo Aimini 476e66d902
LYN-8631 + LYN-8632 | Display appropriate read-only icons and procedural prefabs ui in the Outliner (#6160)
* First step of procedural prefab styling and read-only registration.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* WIP - Introduce read-only handler for procedural prefabs (not hooked up)

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Introduce read-only entity interface, handler and unit tests.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Introduce temp read-only icon, use new icon hierarchy in Outliner.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Switch from a push paradigm to a pull paradigm - handlers get to implement logic to determine if an entity should be read-only. This allows multiple systems to weigh into whether an entity is read-only.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Fixed to missing call in test

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Post-rebase fixes to class name changes

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Display a lock icon on top of the entity icon in the Entity Outliner. This icon is added programmatically, which prevents having to alter all Outliner icons and future-proofs this functionality.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Minor style changes to procedural prefabs in the Outliner (use white icon)

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Ensure cache is refreshed when the handler is created, and also whenever the focus changes.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Remove Procedural Prefab setreg that was added in the wrong place

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Remove redundant function

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Fix spacing issue caused by rebase

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Change tooltip so that it accurately says "inspect" instead of "edit" for procedural prefabs.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Address minor styling issues mentioned in PR.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
5 years ago
Gene Walters 9ae3da7acd Merge branch 'upstream/development' into LYN-8514_AutomatedReviewServerLogChecks 5 years ago
Nicholas Van Sickle ea9d7c9d82 Add optional size parameter to ReadFromBufferInPlace
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
5 years ago
Chris Galvan e24323660b Fixed typo.
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
Nicholas Van Sickle 1c42cd98cc Address a bit more review feedback
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
5 years ago
Chris Galvan 1f279ca713 Updated viewport to hide the transform maniuplators for entities marked as read only.
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
Chris Galvan d583256b17
Merge pull request #6144 from aws-lumberyard-dev/cgalvan/ReadOnlyEntityInspectorChanges
Updated Entity Inspector to changed behavior when an Entity has been marked as read-only.
5 years ago
Guthrie Adams aa5563803f
Merge pull request #6110 from aws-lumberyard-dev/Atom/guthadam/update_trace_logger_to_clear_log
Changing trace logger to clear log file when opened
5 years ago
Steve Pham be252d797d
Remove disabled failed asset load tests trait from linux (#6100)
* Remove trait AZ_TRAIT_DISABLE_FAILED_ASSET_LOAD_TESTS for Linux

Signed-off-by: Steve Pham <82231385+spham-amzn@users.noreply.github.com>
5 years ago
Chris Galvan a7989df051 Fixed status combo box style in Entity Inspector.
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
Tom Hulton-Harrop 969dbf407a
Add tests for planar manipulator draw when dealing with scaling (#6164)
* add support to add a custom debug display request interface for manipulator test framework

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* wip changes to support tests for manipulator view drawing

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add test for planar manipulator draw when dealing with scaling

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* additional comments for added context

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* small updates/fixes after PR feedback

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* fix for missing NullDebugDisplayRequests

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
5 years ago
Mikhail Naumov c5615f812c
Fixing pivot offset when performing undo on Transform component (#6150)
* Fixing undo offest on transform component

Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Fixining possible issue with firing an unnecessary OnTransformChanged event when entity is manually disabled/enabled

Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Adding better comments

Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Unit tests

Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Cherrupicking changes

Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>
5 years ago
Danilo Aimini 87fb6be964
Fixes to Procedural Prefab instantiation - ensure the container of the procprefab has the correct editor components, and remove limitation to instantiating at the root. (#6147)
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
5 years ago
Esteban Papp b1eeebb6b6 Removes some leftover log
More Linux fixes

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Chris Galvan b470f917ca Listen to read-only entity state changes so we can refresh if the read-only state changes on one of our selected entities.
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
Esteban Papp 0dbf1b0b43 Enables memory tracking (leak detection) in more unit tests
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Chris Galvan 273fb87eeb Renamed variable to be more descriptive.
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
Nicholas Van Sickle 8165f54c05 Use temporary lifetimes for test
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
5 years ago
Guthrie Adams af75b3a52a Made clearing the log file optional and renamed the function
Signed-off-by: Guthrie Adams <guthadam@amazon.com>
5 years ago
Esteban Papp 03adf700fe Merge branch 'development' into redcode/driller_removal
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Guthrie Adams d56cfa40dd Changing trace logger to clear log file when opened
Also switched the log message sink from a vector to a list so the entire container does not have to be rebuilt every time and entry is added.

Signed-off-by: Guthrie Adams <guthadam@amazon.com>
5 years ago
Nicholas Van Sickle 037a93406a Fix a couple format string issues
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
5 years ago
Nicholas Van Sickle f2f7dad972 Remove FormatVisitorErrorMessage
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
5 years ago
Esteban Papp bfae86dcf9 Adds missing header needed for mac/ios
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Chris Galvan 954642c1ce Updated Entity Inspector to changed behavior when an Entity has been marked as read-only.
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
Esteban Papp 799cc68de2 no message
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Nicholas Van Sickle 016e261f36 Add DomUtils
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
5 years ago
Esteban Papp 620690f2d6 Fixes Windows release build
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Danilo Aimini d0511cf444
Fix warnings on Mac builds. (#6112)
* Fix warnings on Mac builds.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Save one map query

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
5 years ago
Gene Walters e2d1cdc9a5 Update Logger to use fixed_string
Signed-off-by: Gene Walters <genewalt@amazon.com>
5 years ago
lumberyard-employee-dm c3fdbfb926
Updated the ComponentApplication Settings Registry initialization to no (#6108)
longer read form the users `~/.o3de/Registry` directory in non
debug/profile configurations.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
5 years ago
Esteban Papp c580a0308a Fixes test in AzFramework
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Michael Pollind 75c015b67e
chore: add #prama once to XcbInputDeviceKeyboard (#6091)
Signed-off-by: Michael Pollind <mpollind@gmail.com>
5 years ago
sphrose 1962083c72
Merge pull request #4955 from aws-lumberyard-dev/terrain/sphrose_test_terrain_gradient_list_LYN-7376
Python tests for TerrainHeightGradientList LYN-7376
5 years ago
Tom Hulton-Harrop 8344539ab6
Manipulator Bounds updates (#5959)
* first pass updates to improve manipulators

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add setting to enable/disable manipulator axis flipping

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update manipulator cvar to use ed_ naming convention

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* wip updates to add AzToolsFramework values to the SettingsRegistry

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* expose a number of manipulator settings for configuration

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add setting for manipulator base scale to change size of all manipulators together

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* minor updates before posting PR

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add manipulator section for settings registry paths

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* fix for failing unit test after manipulator changes

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* fix total scale

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* fix for polygon prism component shape tests

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
5 years ago
sphrose d24f01a413 compile fix
Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com>
5 years ago
sphrose 1ed0b4f8ff Replace } lost in merge
Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com>
5 years ago
sphrose 4e5b62ee25 conflict fix
Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com>
5 years ago
Esteban Papp 2dd2e53a29 Linux build fixes
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Esteban Papp bb685ee40b Merge branch 'development' into redcode/driller_removal
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Esteban Papp 5f41e404a5 PR comment
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Esteban Papp 7817ed76bf Removes FileIOEventBus
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Nicholas Van Sickle 59a2216584 Fix a build issue
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
5 years ago
Nicholas Van Sickle 4dbce4275b Refactor the interface after some chatting with @amazon-employee-dm
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
5 years ago
Esteban Papp af19b53dde Removes FileIOBus
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Esteban Papp 498673ada0 Removes Driller from AzCore
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Esteban Papp 0b9497cd45 Changes call from AZ_TRACE to AZ_PROFILE. AZ_TRACE uses a driller bus that is going to be removed
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Esteban Papp c5460c2064 Removes driller from AzToolsFramework
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Esteban Papp 791e140727 Removes Driller from GridMate
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Gene Walters d4e7a9cf16 Removing adding the null-terminator by hand. _vsnprintf_s already does this. Even if the buffer is too small, the /0 is still at the end
Signed-off-by: Gene Walters <genewalt@amazon.com>
5 years ago
Esteban Papp 5dfd40d056 Removes leftover from profiler tool
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Gene Walters efcbc7ccd7 Removing code which was supposed to add a newline, but never did. The comment said it was required because of an assumption with Trace, but clearly Trace doesn't make that assumption
Signed-off-by: Gene Walters <genewalt@amazon.com>
5 years ago
carlitosan 6bd0308339 Merge remote-tracking branch 'origin/development' into sc-editor-asset-redux
Signed-off-by: carlitosan <82187351+carlitosan@users.noreply.github.com>
5 years ago
Esteban Papp 59ef6f983f Removes Driller from ScriptCanvas
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Esteban Papp de06bb75e5 Fixes some unit tests due to the removal of the MemoryDriller
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Esteban Papp 19ddeeded9 Removes ThreadDrillerEvents, replaces handlers with TreadEventBus
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Esteban Papp 72f338a689 Fixes for HeapSchema to get a default block if none is passed
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Steve Pham bd1a4a3062
Removed trait AZ_TRAIT_DISABLE_FAILED_INPUT_TESTS
* Removed trait AZ_TRAIT_DISABLE_FAILED_INPUT_TESTS (#6078)
* Added check for gamepad support
* Skip tests that rely on gamepad support on platforms that dont support it
* Use GTEST_SKIP(() if available, otherwise just use SUCCEED()

Signed-off-by: Steve Pham <82231385+spham-amzn@users.noreply.github.com>
5 years ago
Esteban Papp 8bde44d5fb Removes TraceMessageDrillerBus
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Esteban Papp 1b01ec18b0 Replaces handlers of TraceMessageDrillerBus with handlers of TraceMessageBus
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Steve Pham d89dcff7df
Fix failing zero color conversion test on Linux
* Removed AZ_TRAIT_DISABLE_FAILED_ZERO_COLOR_CONVERSION_TEST (#6074)
* Protect against 'NaN' (divide by zero) for saturation calculations by setting value to zero instead

Signed-off-by: Steve Pham <82231385+spham-amzn@users.noreply.github.com>
5 years ago
srikappa-amzn 625fca71ab
Prefab/unit tests for deletion (#6034)
* Added tests for deleting entity under level and other prefabs

Signed-off-by: srikappa-amzn <82230713+srikappa-amzn@users.noreply.github.com>

* Added class comments and improved variable names

Signed-off-by: srikappa-amzn <82230713+srikappa-amzn@users.noreply.github.com>

* Called the reflect function of PrefabFocusHandler from PrefabSystemComponent

Signed-off-by: srikappa-amzn <82230713+srikappa-amzn@users.noreply.github.com>

* Added couple of unit tests around entity and prefab deletion

Signed-off-by: srikappa-amzn <82230713+srikappa-amzn@users.noreply.github.com>

* Used engine root path from settings registry as fake path for prefab creation

Signed-off-by: srikappa-amzn <82230713+srikappa-amzn@users.noreply.github.com>

* Added 2 unit tests around deleting prefabs

Signed-off-by: srikappa-amzn <82230713+srikappa-amzn@users.noreply.github.com>
5 years ago
Michael Pollind bd1c8ec961
chore: remove duplicate instance of FancyDockingDropZoneConstants (#5827)
* chore: remove duplicate instance of FancyDockingDropZoneConstants

Signed-off-by: Michael Pollind <mpollind@gmail.com>

* chore: move to namespace

Signed-off-by: Michael Pollind <mpollind@gmail.com>
5 years ago
Esteban Papp 668d1bba1e Minor cleanup of a unused variable in GridMate related to Driller
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Esteban Papp 59714fb31d Removes MemoryDrillerBus
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Esteban Papp c3f035c4e3 Removes AssetMemoryAnalyzer that relies on the MemoryDrillerBus
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Esteban Papp 95ed1015a5 Removes the MemoryDriller
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Esteban Papp 075eeee0bd Removes PlatformMemoryInstrumentation.h and PLATFORM_MEMORY_INSTRUMENTATION_ENABLED
This was part of another instrumentation framework that was never fully integrated

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Esteban Papp 3f6246ccbe Removes recording of memory records through the MemoryDriller
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Esteban Papp 47de333e94 Removes m_enableDrilling
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Nicholas Van Sickle 1aaa267585 Fix one last bit of minor feedback
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
5 years ago
Nicholas Van Sickle 2dddb97b7c One last round of stray review feedback I missed
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
5 years ago
Nicholas Van Sickle d519d4cb03 Improve performance for both in-place and copy parsing (faster than `AZ::JsonSerializationUtils::ReadJsonString` now!)
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
5 years ago
Danilo Aimini e16781e6b6
LYN-8629 | Read-Only Entities - Setup (#6059)
* Introduce read-only entity interface, handler and unit tests.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Switch from a push paradigm to a pull paradigm - handlers get to implement logic to determine if an entity should be read-only. This allows multiple systems to weigh into whether an entity is read-only.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Fixed to missing call in test

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Renaming ReadOnlyEntityQueryNotificationBus to ReadOnlyEntityQueryRequestBus for consistency with engine patterns.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
5 years ago
Nicholas Van Sickle e0508ddefc Make JsonBackend templated
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
5 years ago
lumberyard-employee-dm e8750f8096
Rename sr_regset-file CVar to sr_regset_file (#6067)
The Legacy Cry XConsole code validates that CVars only contain
underscore and alphanumeric characters via an Assert in `debug`
configurations.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
5 years ago
Gene Walters d2ee1b92f3 Merge branch 'upstream/development' into LYN-8514_AutomatedReviewServerLogChecks 5 years ago
Gene Walters 7c445d9c7d
Merge pull request #5820 from aws-lumberyard-dev/LYN-8025_PipeEditorServerLogsToEditor
Pipe Editor-Server Logs Back to the Editor
5 years ago
amzn-mike 828431f185
Update AssetManager unit tests to not interact with the disk (#5815)
* Changed AssetManager tests to use memory streams for asset reading/writing

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Fix compilation on non-unity builds

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Fixed handling of path lookups when test folder path is non-empty

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add more detailed error message for "asset is not loaded"

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Make numThreads a constexpr

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add FindFile function

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Remove unused lambda capture

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Remove trailing whitespace

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add size to assert

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
5 years ago
sphrose 786a72cf63 LYN-7376 test_TerrainHeightGradientList_AddRemoveGradients
Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com>
5 years ago
Nicholas Van Sickle f87021d856 Expose JSON parse flag options
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
5 years ago
Esteban Papp b5a697cb1c Merge branch 'development' into memory/benchmarks
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Esteban Papp fbd2d60fc1 Fixes for mac
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Esteban Papp 0f5cb54a38 Fixes Linux build
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Nicholas Van Sickle a9c05372d5 API tweaks
- Use ref types
- Support using rapidjson::Value in lieu of rapidjson::Document
- Use the existing JSON comparison util function in tests

Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
5 years ago
Esteban Papp f062b563c8 Improving runtime and making the whole duration manageable
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Esteban Papp 215cb9b52f Adds mulit-threaded tests
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Esteban Papp fb6e6e339f
Add CRC validator (#5857)
* Adds crc validation checks

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Fixes invalid CRCs

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Changes test to smoke suite

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* excludes some test data from the validator

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* uses pathlib instead of os.path

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* fixes wrong path to test scripts

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Escape not needed

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Gene Walters 4b079b7608 Merge branch 'upstream/development' into LYN-8514_AutomatedReviewServerLogChecks 5 years ago
Gene Walters 0772664ba0 Merge branch 'LYN-8025_PipeEditorServerLogsToEditor' into LYN-8514_AutomatedReviewServerLogChecks 5 years ago
Gene Walters 530bcb9428 //! for code comments autogen
Signed-off-by: Gene Walters <genewalt@amazon.com>
5 years ago
Esteban Papp febaebc386 PR comment (NULL->nullptr)
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Nicholas Van Sickle 5dbe9e387b Address some review feedback, remove DomBackendRegistry
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
5 years ago
lumberyard-employee-dm 879012b1ae
Added the --regset-file option for setreg file loading (#5768)
The SettingsRegistryMergeUtils.cpp now supports specifying a path to a JSON Merge Patch formated settings registry file via the --regset-file option.
The option supports specify an anchor key to merge the settings underneath that is separated from the filepath via "::"
Ex. `--regset-file="Registry/custom.setreg::/Custom/Anchor"`

An AZ::Console command of "sr_regset-file" has also been added to allow merging of a setting registry file as well.

closes #5767

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
5 years ago
Mike Balfour dc3c126662
GetSurfacePoint - expose to BehaviorContext (#6017)
* Fix GetSurfacePoint exposure to BehaviorContext.
The previous way of exposing it made it unusable from ScriptCanvas, since the public API uses an "out" parameter.  This introduces a private variation of the API that returns the value instead, so that it functions correctly in Script Canvas.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Added descriptive comment.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Addressed PR feedback.
Fixed comment spacing and renamed private methods to remove the need for the typecast.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
5 years ago
Steve Pham 3a1e6744fb
Save Data linux support (#6014)
Implementation of SaveData for Linux

Signed-off-by: Steve Pham <82231385+spham-amzn@users.noreply.github.com>
5 years ago
Scott Romero 12efc84632
[development] minor Profiler gem fixes (#5473)
Fixed incorrect frame boundary guess when loading a profile capture
Added some missing default initializers
Removed implicit dependency on Atom timing marker constants
Fixed issue with small visualizer viewport bounds when loading a saved capture

Signed-off-by: AMZN-ScottR 24445312+AMZN-ScottR@users.noreply.github.com
5 years ago
srikappa-amzn 4dd9e94bc3
Add tests for deleting an entity from the level and from another prefab (#5839)
* Added tests for deleting entity under level and other prefabs

Signed-off-by: srikappa-amzn <82230713+srikappa-amzn@users.noreply.github.com>

* Added class comments and improved variable names

Signed-off-by: srikappa-amzn <82230713+srikappa-amzn@users.noreply.github.com>

* Called the reflect function of PrefabFocusHandler from PrefabSystemComponent

Signed-off-by: srikappa-amzn <82230713+srikappa-amzn@users.noreply.github.com>

* Added function comments and made an if statement to be one line

Signed-off-by: srikappa-amzn <82230713+srikappa-amzn@users.noreply.github.com>
5 years ago
rgba16f 768a196b63
Add a way to set the vsync_interval CVar from code (#5813)
* Add a way to set the render vsync from code

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>

* Update change with PR feedback. Missing whitespace plus a comment on why the assignment is outside the value changed check

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>
5 years ago
Tom Hulton-Harrop 6908a3e945
Update intersect behavior for positioning entities in the viewport (#5906)
* update intersect behavior for positioning entities in the viewport and restore SurfaceManipulator

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* tests for surface manipulator from EditorTransformComponentSelection

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update comments in tests and remove #pragma optimize('', off)@

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add new file for FindClosestPickIntersection tests

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add remaining tests for surface manipulator and snap fixes

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* some small updates and polish before PR

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* small updates following PR feedback

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
5 years ago
AMZN-Igarri 75d6cb2527
Connected filterChanged signal to Update the table Model (#5901)
Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>
5 years ago
amzn-sean 4424b4d51e
Fix Integer Spin Controller not sending PropertyEditorGUIMessages::Bus::Handler::OnEditingFinished (#5942)
* IntWidgetHandler::CreateUI now registers and sends editingFinished event
* add tests for int spin control valueChanged and editingFinished signals

Signed-off-by: amzn-sean <75276488+amzn-sean@users.noreply.github.com>
5 years ago
Mike Balfour c0fb80fd99
Workaround for Editor freeze. (#6004)
GHI bug https://github.com/o3de/o3de/issues/5866 describes a scenario in which the Editor freezes on 6-thread CPUs.  This occurs because the Job Manager ends up with only 2 threads.  The freeze occurs when the main thread spawns a culling job and blocks on it, a Mesh Feature Processor job spawns processing jobs and blocks on them, and a Material/ShaderVariant load queues an asset load and blocks on it.  No new jobs can get started, and the main thread can't continue to process the asset load, so it freezes.
This workaround boosts the minimum number of threads from 2 to 3 by default, which fixes this specific scenario.  The longer-term fix would be to fix any jobs that block on other jobs to no longer block, so that even 1 job thread would work correctly.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
5 years ago
lumberyard-employee-dm ca94e58399
Added SerializeContext Reflection of FixedMaxPath class (#4453)
* Added SerializeContext Reflection of FixedMaxPath class

Added UnitTest for validating path clas reflection

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the paths loaded during the serialization to use test path
separator

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
5 years ago
Artur K 56904d1799
Cry Legacy: the Lessening (#5961)
* Generic Cleanup

Removals:

* Unused cvars,member variables and defines
* Windows media center edition support routines
* CSystem - removed debug_GetCallStackRaw/GetRootWindowMessageHandler/
UnloadDLL/ShutdownModuleLibraries

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix CryMessageBox return values in Windows build

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove named selection group and a few smaller unused functionalities

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove ObjectManager export functionality + 2 deprecated functions

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove object legacy freeze/hide support from ObjectManager

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove ObjectManager duplicate name dection, as well as object renaming

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove ObjectManager serialization and selection callbacks

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* ObjectManager - remove MoveObjects/HitTestObject/EndEditParams and related members/functions

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove a bunch of unused clone related functionality + misc

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* ObjectManager - misc removals

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* ObjectManager - more removals

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove unused object selection/retrieval in ObjectManager and LoadObjects in ObjectLoader

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* CBaseObject - remove unused material layers mask support

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* More CBaseObject cleanups.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* CBaseObject - remove SubObj functions and IMouseCreateCallback

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove unused procedural floor management, helper scale and tags.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* CBaseObject - remove more unused methods.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Removals in multiple places.

CBaseObject - unused `OBJTYPE_DUMMY` flag removed, member `IsSameClass`
CObjectArchive removed unused methods/members
CObjectManager removed unused `Update` method

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* More removals

IDisplayViewport - HitTestLine/GetGridStep/setHitcontext/
GetConstructionPlane
Unused Cry_Matrix44 template specializations.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* O3DE.exe Project-Centric "Open Editor" fix (#5852)

* The O3DE.exe Open Editor button now attempts to open the Editor in the
build directory of the project being opened.

If their is no Editor within the build directory of the Project, it uses
the Editor.exe in the current O3DE.exe executable directory if it exists

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Engine .gitignore now ignores the build directory if placed in the
AutomatedTesting project

Previously it was just ignoring a `[Bb]uild` directory if it was
directly within the engine root.
This change matches the behavior of the project templates.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Renamed the ProjectUtils GetEditorDirectory function to
GetEditorExecutablePath

Added a platform specific implementation for retrieving the path to the
Editor executable in the GetEditorExectuablePath function.

It first attempts to locate the Editor via checking the project build
directory for an Editor executable before falling back to checking the
binary directory of the currently running O3DE executable.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Correct the MacOS GetEditorExecutablePath to return the Editor path

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Adding missing C++20 std::erase implementations (#5735)

There were already implementations for std::erase_if.
This adds the counterpart AZStd::erase versions

resolves #5734

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* More removals and refactors

`ShowMessage` and `CryMessageBox` return void now
Simplify code in `CSystem::WarningV`
Remove unused `CryGetTicksPerSec`
Remove unused WinBase functionality
Replace `nanosleep` call in WinBase with `std::this_thread::sleep_for`
Remove unused Win32Wrapper routines
Remove unused IFunctorBase.h and IEntityObjectListener.h
Fix VectorAndArray.cpp compilation
Use QMessageBox instead of CryMessageBox in the editor.
Remove empty ArchiveVars platform specific files

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix test code.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove an unused  function

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* CBaseObject and undo description removals.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* A bunch of removals

* Remove IRenderNode
* Remove editor's KDTree
* Remove StatObjBus, InstanceStatObjEventBus::ReleaseData is redundant (
same functionality in the only available handler is triggered by
`OnCryEditorCloseScene`)
* Remove CExportManager::AddStatObj/AddMeshes/AddMesh,
IExportManager::ExportSingleStatObj
* Remove CIconManager/IIconManager::GetObject
* Remove CBaseObject::IntersectRayMesh
* Remove IIndexedMesh and related structs.
* Unused IUndoObject::GetDescription and all derived implementations.
* Unused CUndoBaseLibrary/CUndoBaseLibraryManager
* Unused Matrix34_tpl typedefs
* Legacy Xml classes cleanup

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove unused `Vec3ToVector3D` helper

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* fix - remove unused static variable

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
5 years ago
Nicholas Van Sickle 5e4bdac2e1 Merge remote-tracking branch 'upstream/development' into nvsickle/GenericDomJson 5 years ago
Esteban Papp 160235e86f Removing commented code of different options for getting memory usage of a process
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
amzn-sean b882eddca8
fix dev break. AZStd::fixed_vector cannot be constexp error (#5995)
Signed-off-by: amzn-sean <75276488+amzn-sean@users.noreply.github.com>
5 years ago
lumberyard-employee-dm 97106f9e60
Adding missing C++20 std::erase implementations (#5735)
There were already implementations for std::erase_if.
This adds the counterpart AZStd::erase versions

resolves #5734

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
5 years ago
Tom Hulton-Harrop b0c522be51
Rename QtEventToAzInputManager.h/cpp to QtEventToAzInputMapper.h/cpp (#5905)
* rename QtEventToAzInputManager.h/cpp to QtEventToAzInputMapper.h/cpp to match type name

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update #includes to refer to QtEventToAzInputMapper.h

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
5 years ago
Artur K eca2e36687
Fix clang 13 compilation problems (#5791)
* Fix clang 13 compilation problems

Re-instated ShowPlayedSequencesDebug logic by introducing no-op lambda
which replaces missing `Draw2dLabel` functionality ( added TODO marker
there )

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* apply review suggestions

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix type in assert message

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
5 years ago
John d75b6f9d64 Add call to ViewportEditorModeNotifications::Reflect
Signed-off-by: John <jonawals@amazon.com>
5 years ago
John 7b9038e750 Fix warning as error.
Signed-off-by: John <jonawals@amazon.com>
5 years ago
John Jones-Steele 2259cb3dc0
Moved TerrainDataRquestBus to AzFrameworkTestShared (#5835)
* Moved TerrainDataRquestBus to AzFrameworkTestShared

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Changes from PR

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>
5 years ago
Michael Pollind 1649d86568
chore: update static const declerations in AzQtComponent (#5826)
* chore: update static const declerations in AzQtComponent

Signed-off-by: Michael Pollind <mpollind@gmail.com>

* chore: update static const

Signed-off-by: Michael Pollind <mpollind@gmail.com>
5 years ago
Tom Hulton-Harrop 5bd751531d
Update return type for viewport screen functions (#5803)
* update return type for viewport screen functions

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add tests for AZ::Matrix3x4::CreateFromMatrix4x4 and add TransformPoint to Matrix3x4

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update NDC -> Ndc

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* updates following review feedback

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* updates and improvements following PR feedback

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add forward declaration of Matrix3x4 type

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update where forward declarations are defined for Matrix3x4

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
5 years ago
chcurran 30bcddc694 fixed unit testing code
Signed-off-by: chcurran <82187351+carlitosan@users.noreply.github.com>
5 years ago
Gene Walters 97b27513e9 Editor is now listening to editor-server stdout so adding newlines to lines we care about. (Editor is separating out the log lines based on newline)
Signed-off-by: Gene Walters <genewalt@amazon.com>
5 years ago
Gene Walters d357d1ed1f Merge branch 'upstream/development' into LYN-8514_AutomatedReviewServerLogChecks 5 years ago
Gene Walters 4b9aae5a1a merging latest dev
Signed-off-by: Gene Walters <genewalt@amazon.com>
5 years ago
Esteban Papp 3273b7621d Fixes a recursive loop
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Esteban Papp 35c1751694 simplification of code
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Esteban Papp 1909d43dcc initial version ported from an old implementation
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Gene Walters 97f7e5afd6 merging latest dev
Signed-off-by: Gene Walters <genewalt@amazon.com>
5 years ago
Ronald Koppers 7975629a7a
Merge pull request #5872 from aws-lumberyard-dev/FixedVectorOptimization
Performance improvement for fixed_vector.
5 years ago
Junbo Liang 7086aa1a75 Merge commit 'dbc5d7a8bc5404b80fbc38b6b004aaa1f9e06df9' into junbo/gitflow_211123_o3de 5 years ago
Junbo Liang e2649512b2 Merge commit '4be1e68bad1b627668a4517b00526bba6cc7acea' into junbo/gitflow_211123_o3de 5 years ago
Junbo Liang 6a40d21b66 Merge commit '4ee2f341dc0dc709aedb446b57d5cca61b86160d' into junbo/gitflow_211123_o3de 5 years ago
Junbo Liang 3b39be7fd0 Merge commit '4ad35f424e01356a4745e5f50631dc050b328c98' into junbo/gitflow_211123_o3de 5 years ago
Gene Walters 33e44a4813 revert rawoutput function. we'll update any of the logs we care about to include newlines
Signed-off-by: Gene Walters <genewalt@amazon.com>
5 years ago
AMZN-koppersr 389f29f0e7 Performance improvement for fixed_vector
AZStd::fixed_vector had all its functions marked with constexpr, but this requires all member variables to be fully initialized. This meant that the internal array used to store elements always has to be fully initialized. This was done for trivial classes but not for non-trivial classes. As a result trivial classes always did a memset (or more optimized versions for smaller buffers) while the non-trivial version couldn't actually be stored in a constexpr variable. Since AZStd::fixed_vector is meant to be dynamic the choice was made to remove the constexpr from all non-static member functions in favor of avoiding the overhead of memset, which profiling showed was a considerable overhead depending on the reserved size. If a truly constexpr array is needed than AZStd::array is a better choice as that's designed to not by dynamic.

Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com>
5 years ago
Tom Hulton-Harrop ea0afae502
Fix for how viewport icons highlight (accent) when sticky select is disabled (#5833)
* fix for how viewport icons highlight when sticky select is disabled

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* naming - update highlight to accent

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
5 years ago
chcurran 205b2c27ee SC Editor serialization update in JSON
Signed-off-by: chcurran <82187351+carlitosan@users.noreply.github.com>
5 years ago
Steve Pham ba32937867
Cherry pick release unused warning error into Stabilization/2110 (#5845)
* Fixed unused variable warning in Release configuration in Linux. (#5830)

Signed-off-by: moraaar <moraaar@amazon.com>

* Fix unused variable errors (#5843)

Signed-off-by: Steve Pham <82231385+spham-amzn@users.noreply.github.com>

Co-authored-by: moraaar <moraaar@amazon.com>
5 years ago
moraaar ab1b6d057d
Fixed unused variable warning in Release configuration in Linux. (#5830)
Signed-off-by: moraaar <moraaar@amazon.com>
5 years ago
Gene Walters 0bd86cf0a4 small edit: removing pragma optimize offs
Signed-off-by: Gene Walters <genewalt@amazon.com>
5 years ago
Gene Walters 02590a1766 AzCoreLogSink will check if it's running in an editor-server and will allow stdouts
Signed-off-by: Gene Walters <genewalt@amazon.com>
5 years ago
Gene Walters 6005a4e08b Merging last dev
Signed-off-by: Gene Walters <genewalt@amazon.com>
5 years ago
puvvadar 6eec6c8f8e
Merge pull request #5752 from aws-lumberyard-dev/puvvadar/gitflow_211118_o3de
Merge stabilization/2110
5 years ago
Chris Galvan 1937e1ea51 Fixed asset completer model for source handle picker.
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
Esteban Papp dbc5d7a8bc
Cherry-pick of Linux deb package to stabilization (#5778)
* Cherry-pick 49e8f35858

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Merging differences from development of other changes that need to be there for deb packaging

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Picks a needed change for the installer

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Fixes warning in mac

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Takes version from environment if defined

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Do not pick up version if it is empty string since that will also break version comparison

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* creating temp directories if they dont exist

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* removing a dependency to itself (Multiplayer.Builders is an alias of Multiplayer.Editor)

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Filters which runtime dependencies are passed from private build dependencies to only those that are actual targets.
This avoids something like a "d3d12" private build dependency from being passed to the runtime dependencies

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Chris Galvan 6e14713ea6 Added property handler for SourceHandle type.
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
Chris Galvan 06e3fa4bef Made PropertyAssetCtrl more extensible.
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
Chris Galvan 27fbbded4a Added logic to AssetPickerDialog to pre-select by file paths.
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
Chris Galvan d91d5a079f Added method to AssetCompleterModel for specifying a filter directly.
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
Chris Galvan 5f29891dfa Added asset selection model option for a source asset type based on regex.
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
amzn-mike af85060856
[SPEC-7644] Cherry Pick - ParallelDeepAssetReferences is failing intermittently (#5797)
* [SPEC-7644] ParallelDeepAssetReferences is failing intermittently (#5721)

* Fixed race condition caused by trying to handle asset ready event before asset container has finished filling out all the data structures.

Added check to only handle asset ready once init is complete
Added unit test to verify fix

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Re-enable test

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add missing space to error message

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add comment on sleep

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Collapse nested namespace

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Collapse nested namespace

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
(cherry picked from commit 56900484fc)

# Conflicts:
#	Code/Framework/AzCore/AzCore/Asset/AssetContainer.cpp

* Fix indentation

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
5 years ago
Danilo Aimini 4be1e68bad
Fix oversight from recent change to PrefabFocusHandler internals. (#5794)
* Fix oversight from recent change to PrefabFocusHandler internals.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Introduce check for null instance in case this is called before the Prefab Focus Handler is initialized.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
5 years ago
Nicholas Van Sickle 4ee2f341dc
Fix several Prefab outliner ordering issues (#5747)
* Fix several Prefab outliner ordering issues

This change does a few things to address instability in entity order when prefabs are enabled:
- Changes ordering behavior on entity add to always be "insert after the last selected sibling of the new entity, or at the end if there is no selected sibling"
- Adds some logic to ensure selection stays frozen during prefab propagation to allow this behavior to be used
- Alters delta generation in `PrefabPublicHandler::CreateEntity` to use the template instead of reserializing the DOM - this avoids a whole bunch of patching issues caused by EditorEntitySortComponent doing post-hoc order fix-up and should generally be safer/faster as we're producing patches for the actual target for those patches
- Because the duplicate action is DOM-driven, and there's some thorniness around making changes that will affect the template during propagation, this adds `PrefabPublicHandler::AddNewEntityToSortOrder` to directly patch the DOM for the duplicate case

Two bits of this come from patches from the incredibly helpful @AMZN-daimini
- Alters `PrefabPublicHandler::GenerateUndoNodesForEntityChangeAndUpdateCache` behavior for determining what's an override: we now check to see if we're part of the current focused instance but *not* owned by the focus instance directly. This lets entity order for nested prefabs get saved to the owning prefab instead of as an override. I'm putting this up for discussion without a feature flag gating it, but we may wish to make this a toggle or disable it outright for stabilization (in which case entity order won't be saved to the owning prefab)
- Adds a custom serializer for EditorEntitySortComponent. This isn't strictly necessary now, but it was very useful for debugging and ended up receiving much more manual testing its migration path and save/load path more than I've tested without using the serializer.

Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>

* Add missing serializers

Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>

* Address some review feedback

Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>

* Generate patch in `PrefabPublicHandler::CreateEntity` using the instance's fully evaluated template in-memory

Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>

* Fix up comment

Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>

* Fix Linux build

Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>

* Try to make test less timing dependent (haven't been able to repro failure locally)

Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>

* Fix another build issue

Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>

* Fix unit test failures

Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>

* Fix a duplicate issue with sanitization that was causing sporadic test failure (thanks, test!)

Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>

* One more Linux fix...

Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
5 years ago
John Jones-Steele 4ad35f424e
Adds check to make sure that there are not too many samples created. (#5789)
* Adds check to make sure that there are not too many samples created.

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Changes made from PR

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Changes made from PR 2

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>
5 years ago
lumberyard-employee-dm b0dc1ea6fa
CMake Xcode Generator fix (#5771)
Removed the generator expression from the `LY_ARCHIVE_FILE_SEARCH_MODE` define as Xcode doesn't support per-config per-file definitions.

Updated the #else block in ArchiveVars to default to PakOnly mode if the `LY_ARCHIVE_FILE_SEARCH_MODE` define isn't set.

Moved the the `LY_ARCHIVE_FILE_SEARCH_MODE` Cache Variable from cmake/Deployment.cmake to feature_options.cmake within the AzFramework folder.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
5 years ago
puvvadar 40aff91f18 Merge commit 'ebb24d2285635ee8bd840a5b58b1a519b73d8c0a' into puvvadar/gitflow_211118_o3de 5 years ago
puvvadar 87b338f5f6 Merge commit 'e50735c127d9a3a8e5f38fc737222e4b542a54f8' into puvvadar/gitflow_211118_o3de 5 years ago
puvvadar 8b5a322d67 Merge commit '9cbd323a3b799c3cc7fb285a96ba7ed2cace896b' into puvvadar/gitflow_211118_o3de 5 years ago
puvvadar f65f744358 Merge commit 'ac959bcc01a52f1738e439b0291dfb8b0a73b388' into puvvadar/gitflow_211118_o3de 5 years ago
Tom Hulton-Harrop ebb24d2285
Improvement for click detection when clicking quickly between mouse moves (#5786)
* improvement for click detection when clicking quickly between mouse moves

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* remove magic number and introduce constant

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add missing update from camera test

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
5 years ago
Chris Galvan 81f8071038 Added regular expression filter for asset browser entries.
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
Tom Hulton-Harrop e50735c127
Improved look for viewport ui border close button (#5757)
* improved look for viewport ui border close button

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* remove unused variable

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* removed commented 'fixme' calls

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* updates following PR feedback

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
5 years ago
Esteban Papp 49e8f35858
Creates a deb package (#5567)
* configure/generation working

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Generates deb package forLinux

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Fixes to EngineFinder

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* changes the owner of the installed folder so it is writable by the user

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* jenkins scripts

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Fixes execution permission for scripts

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Fixes wrong parameter to build for linux

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* removal of clang parameters in build_config.json

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Simplifies and fixes build configs

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* fixes to EngineFinder

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Adds linux deb package upload and small fixes/organization cleanup

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* fixes checksum generation

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Some more small fixes for reviewing

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Test if this space is necessary for cpack

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* More fixes for installer jobs

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Adding eval to variables that need to double-expand

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Removing unused variables being passed

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Do not remove symlink

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Use cmake_path for concatenating paths

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* removing quotes so the variable expands

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* cleaned up some variables that have way too many ways to be passed

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Multiple fixes for Jenkins

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Cleanup/re-organization

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* fixes some temp variables so we can run cpack jenkins jobs locally

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Delays cmake download to install step
Cleanup on installer_windows.cmd, we already have the path to cpack (same as cmake, which is added to the path)
Some simplification in the windows installer generation, we now generate the same even if we dont upload

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Fixes mac install

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* CPack can generate hashes for us
Defiine CPACK_OUTPUT_FILE_PREFIX to prevent the exe/msi from ending in the bin dir
Remove unnecessary generation of folder from 3rdPartyPacakges which fails when including from cpack

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* multiple fixes

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* fixes typo

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* more fixes

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Fixes for linux/mac/windows (fixing discrepancies with Jenkins)

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* uploads to S3 from the upload directory and fixes the latest upload

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Adds ERROR_VARIABLE to S3 upload to find a Jenkins issue

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* printing command invocation to try to figure out the errors

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Changes the hashing algorithm to sha256 and fixes the cmd used to call to pythojn

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* wrong path being passed in mac

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* removes compiler parameters from a config job (after rebase)

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* more fixes fro deb packaging job

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* small fix for fingerprint patching for latest

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Changing extension of public key and leaving better TODO places for code signing

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Removes sdl as a dependency, leaving it commented since it is needed for wwise

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* fixes runtime copy during install, makes it more consistent with regular runtime dependencies and optimizes copy when there is already an install

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* $ENV{DESTDIR} and CMAKE_INSTALL_PREFIX cannot be used in cmake_path because the CMAKE_INSTALL_PREFIX is absolute

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Fixing some runtime_dependencies optimizations, we cannot take size of a bundle

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Fixes warning in mac for an unused variable

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Fixes a variable that was being passed to fix qt frameworks

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* More fixes for Jenkins

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Updates email to use for maintainer to match certificate

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* make directory because in some cases the dependency is copied before the actual library and the directory has to be created

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Fix for a new warning/error in linux

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* The sha file is created after the upload happens, so creating it

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* remove the size comparison for install since it stomps over the copy from the target and doesnt trigger stripping

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
antonmic 9cbd323a3b
Merge pull request #5763 from aws-lumberyard-dev/Atom/antonmic/AuxGeomFeedback
Capsule light aux geom: addressed feedback from previous PR plus some cleanup
5 years ago
Danilo Aimini ac959bcc01
Dragging an entity from outside the focused Prefab into it may crash the Editor (#5762)
* Replace Instance References with EntityId of the Prefab Container (WIP)

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Use the invalid entity id for the root instance and get the root instance every time to prevent weird Prefab EOS shenanigans.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Revert unnecessary changes, fix IsOwningPrefabBeingFocused to match previous behavior. Disable some tests that no longer apply correctly due to the testing environment not relying on the Prefab EOS.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Fix minor typo in test comment

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
5 years ago
amzn-mike 56900484fc
[SPEC-7644] ParallelDeepAssetReferences is failing intermittently (#5721)
* Fixed race condition caused by trying to handle asset ready event before asset container has finished filling out all the data structures.

Added check to only handle asset ready once init is complete
Added unit test to verify fix

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Re-enable test

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add missing space to error message

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add comment on sleep

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Collapse nested namespace

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Collapse nested namespace

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
5 years ago
antonmic cf4ef5e73b Addressed feedback from previous PR plus some cleanup
Signed-off-by: antonmic <56370189+antonmic@users.noreply.github.com>
5 years ago
puvvadar b7fca29fe1 Fix tabs
Signed-off-by: puvvadar <puvvadar@amazon.com>
5 years ago
puvvadar d38b390409 Merge commit 'bf4f52e146b09a3171c98926e29d0101be868dc8' into puvvadar/gitflow_211118_o3de 5 years ago
puvvadar 724ff3b011 Merge commit 'd222aeef48ad10224958e682294e704c10ee06df' into puvvadar/gitflow_211118_o3de 5 years ago
puvvadar bdded3e051 Merge commit 'a1cf76ec653da9229f24ba82863724a65d24859a' into puvvadar/gitflow_211118_o3de 5 years ago
puvvadar 33cb674355 Merge commit 'e34ea3bcaa0306699804072c6bce6eb01f65fc52' into puvvadar/gitflow_211118_o3de 5 years ago
puvvadar 4c8bb5694b Merge commit '593f03efb4996ae8bb8e1f53a55e2ba00e022449' into puvvadar/gitflow_211118_o3de 5 years ago
puvvadar 07e99650d0 Merge commit 'a6164ca2cd3f573fd7735c3825568b1e25b12c2b' into puvvadar/gitflow_211118_o3de 5 years ago
puvvadar 5f0823f3c0 Merge commit '551e6010ddf1f04b3d3d289ef73bacbe4477fa2a' into puvvadar/gitflow_211118_o3de 5 years ago
lumberyard-employee-dm 9d22c98c26
Add support for configuring default Archive File Search Mode through a Cache Var (#5668)
* Renamed ArchiveLocationPriority enum to FileSearchPriority and made it a proper enum class

Added an ArchiveVars.cpp which checks the a new define: `LY_ARCHIVE_FILE_SEARCH_MODE_DEFAULT`
That define represents the default value to use for the Archive system search mode

Moved the FileSearchLocation enum to the ArchiveVars.h header

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the AssetBundleComponent to use AZ::IO::Path for level dirs

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Added a LY_ARCHIVE_FILE_SEARCH_MODE cache variable

The Cache Variable default value is to Archive File Search Mode to PakOnly
in Release. This can be overridden using a value for all configurations
by specifying a number of 0, 1 or 2.
Alternatively a generator expression can be used to set the Archive File
Search Mode in specific configurations.
For example to set the FileSearchMode to 1 in profile and 2 in release
the following LY_ARCHIVE_FILE_SEARCH_MODE value can be used
`$<$<CONFIG:profile>:1>$<$<CONFIG:release>:2>`

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated AssetBundler(Batch) VS Debugger arguments to populate the
project-path optoin if a single project is configured.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Add support for serializing older versions of the AssetBundleManifest

This is done by attaching the "ObjectStreamWriteElementOverride"
attribute to the AssetBundleManifest reflection.
That attribute contains a function which outputs an older serialized
version of the AssetBundleManifest based on the `m_bundleVersion` member
value.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* AZStd::variant Serialization fix

The AttributeData<T> type is no longer suitable for storing the
ObjectStreamWriterOverrideCB function

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
5 years ago
amzn-sean e2772fca21
Fix large delta on next frame when turning t_simulationTickDeltaOverride off. (#5716)
This was due to incorrectly setting m_lastSimulationTickTimeUs when t_simulationTickDeltaOverride was enabled to the override.
m_lastSimulationTickTimeUs is now always set to the current time so the delta calculation will always be correct.

Signed-off-by: amzn-sean <75276488+amzn-sean@users.noreply.github.com>
5 years ago
amzn-sean e4563c0058
Update RPISystem::GetCurrentTime() to use TimeSystem (#5613)
Signed-off-by: amzn-sean <75276488+amzn-sean@users.noreply.github.com>
5 years ago
Tom Hulton-Harrop bf4f52e146
Updates and fixes to viewport placement (#5712)
* updates to use more modern viewport intersection logic

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* updates to editor viewport ray intersection for object placement

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* make ed_defaultEntityPlacementDistance visible to Viewport.cpp

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* fix link error for AZ_CVAR variable

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* updates following review feedback

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
5 years ago
Artur K dc98a56d45
Clang/Clazy pass over AzCore (#5045)
* Multiple cleanups ( tidy etc. )

Coalesce nested namespaces.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Multiple cleanups ( tidy etc. ) cntd.

Converted Uuid into POD ( defaulted the constructor )
Add `&/const &` to `for` loops that benefit from their use
Some Qt optimizations ( string ref, prevent container detaches, etc. )
Replace `::bind` in a few places.
Replaced the use of AZ_CRC with AZ_CRC_CE in a few places.
Replace a few `typedef`s with `using`s

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Linux compilation fix.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Apply review suggestions.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix vs2019 build

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Small clang re-format in StringFunc.cpp

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Apply reviewer's suggestions.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
5 years ago
santorac 734c2fb693 Merge remote-tracking branch 'upstream/stabilization/2110' into Atom/santorac/MaterialEditorHandlesMissingTextures 5 years ago
amzn-mike 4b37e742d3
Add interface to allow disabling global AZ Core test environment trace bus suppression (#5594)
* Add interface to allow disabling global AZ Core test environment trace bus suppression

Update BaseAssetManagerTest class to disable the suppression by default
Update specific asset manager tests that rely on the trace bus suppression to ReEnable it

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Remove nodiscard

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Remove unique_ptr for disable token

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Fix move operator

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Switch to having individual flags for suppression of each type of output

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add cvar to force stacktrace output.

Clean up whitespace

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
5 years ago
amzn-mike 555776fd7f
Fix AssetBus connection policy to re-lock the mutex afterward since some destructors in the calling methods are still altering the context (#5575) (#5664)
Also made the unlock conditional.

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
(cherry picked from commit 63713ca284)
5 years ago
santorac be9db80f99 Merge branch 'stabilization/2110' into Atom/santorac/MaterialEditorHandlesMissingTextures 5 years ago
jonawals a1cf76ec65
Merge pull request #5652 from aws-lumberyard-dev/viewport/EditorModeUIBackButton
Viewport/editor mode UI back button
5 years ago
Tom Hulton-Harrop e34ea3bcaa
Fixes for viewport selection issues (#5494)
* improvements to editor selection in the viewport

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* fix issue with being able to select icons that are not showing for entities inside entity containers

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update comment after review feedback

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* updates to viewport picking code to simplify the api

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add test to replicate near clip intersection issue

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* small tidy-up changes

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* updates to how we perform world to screen and screen to world calculations, added test coverage and some tidy-up

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add some more tests for ViewportInteractionImpl

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* minor tweaks before PR feedback

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* fix typo in fix

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* fix for manipulator test framework tests

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* updates to RPI::View and RenderPipeline after review feedback from VickyAtAZ

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add constexpr to ScreenPoint, ScreenVector and ScreenSize initializing constructors

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add PrintTo functions for Screen* types

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* downgrade error to warning temporarily

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* check incoming view is null

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* remove pragma optimize off

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
5 years ago
Tommy Walton 1e42261d76 Merge remote-tracking branch 'upstream/development' into amzn-tommy/gitflow_211116_o3de2
Signed-off-by: Tommy Walton <waltont@amazon.com>
5 years ago
Tom Hulton-Harrop 593f03efb4
Camera fixes follow-up (#5703)
* allow unconstrained camera when tracking transform and fix some camera interpolation issues

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* tests for interpolation fixes

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add test for camera constraints change

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* updates following review feeedback

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
5 years ago
AMZN-AlexOteiza e07cb1f2ed
Re-enabled linux tests physics (#5701)
* Re-enabled linux tests physics

* Fix for python load errors on Linux (#5627)

* Explicitly load libpython on Linux

Downstream loads of python modules that weren't linked to libpython would
fail to load because libraries were loaded using the RTLD_LOCAL flag.  This
adds a function that will explicitly load libpython on Linux using the
RTLD_GLOBAL flag.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Fix misspelled function name

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Addressing PR feedback

- Updates naming and location of things.
- Adds load code to a Gem template.
- Updates error checking.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Address further feedback

Removes the api function in favor of just having modules inherit off a
PythonLoader class, that way we get RAAI behavior and lifetime management
for free.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
Signed-off-by: aljanru <aljanru@amazon.co.uk>

Co-authored-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
5 years ago
Tom Hulton-Harrop a6164ca2cd
Fix for camera roll behavior when in 'Be this camera' mode (#5658)
* fix for camera roll behavior when in 'Be this camera' mode

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* updates for camera tests

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* fix for failing unit test - require default function

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
5 years ago
John 8ee6f1a7f4 Fix back icon scaling.
Signed-off-by: John <jonawals@amazon.com>
5 years ago
Mike Balfour 551e6010dd
Add support for getting the level entity when prefabs are enabled. (#5680)
* Add support for getting the level entity when prefabs are enabled.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Made a little prettier.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Addressed PR feedback plus fixed the crash when the level component failed to add.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
5 years ago
amzn-phist 6651ae3d78
Fix for python load errors on Linux (#5627)
* Explicitly load libpython on Linux

Downstream loads of python modules that weren't linked to libpython would
fail to load because libraries were loaded using the RTLD_LOCAL flag.  This
adds a function that will explicitly load libpython on Linux using the
RTLD_GLOBAL flag.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Fix misspelled function name

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Addressing PR feedback

- Updates naming and location of things.
- Adds load code to a Gem template.
- Updates error checking.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Address further feedback

Removes the api function in favor of just having modules inherit off a
PythonLoader class, that way we get RAAI behavior and lifetime management
for free.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
5 years ago
Tommy Walton c2cf9471ba Merge commit 'c3dacb1e5228c05ae146b711c007ee38e4b7ef1c' into amzn-tommy/gitflow_211116_o3de2 5 years ago
Tommy Walton 214b47a0d5 Merge commit 'b20a9b5f39b025475d74f166a2634f74b835fdca' into amzn-tommy/gitflow_211116_o3de2 5 years ago
Tommy Walton c4810c0ee0 Merge commit 'a5adf33427e3b2163c2f21c75148598b3364d8d4' into amzn-tommy/gitflow_211116_o3de2 5 years ago
Tommy Walton 7875600fb0 Merge commit '7031147e324602fb20fcfe2070a942bf9eb4594a' into amzn-tommy/gitflow_211116_o3de2 5 years ago
Tommy Walton 564bf0c819 Merge commit 'fc547d902c2e110b671a095b9731aff18154e68d' into amzn-tommy/gitflow_211116_o3de2 5 years ago
Tommy Walton fa7d7e2ec3 Merge commit 'b3e2c3f075db1f28277c0a35987318449b4eeeb9' into amzn-tommy/gitflow_211116_o3de2 5 years ago
Tommy Walton 14e4fd40d4 Merge commit '5ec582484978e61429ccd7a962405c3e9f1ba819' into amzn-tommy/gitflow_211116_o3de2 5 years ago
Tommy Walton e44fa2a52a Merge commit '520c2b52d48f5e1c95e4a0ea2ec864088c70d0b9' into amzn-tommy/gitflow_211116_o3de2 5 years ago
Tommy Walton 4ab3bd487f Merge commit 'e0d736dd844a82b0c232739540a168078e63e276' into amzn-tommy/gitflow_211116_o3de2 5 years ago
santorac db3d41ad9d Merge remote-tracking branch 'upstream/stabilization/2110' into Atom/santorac/MaterialEditorHandlesMissingTextures 5 years ago
John 4d6e7f7ef9 Address PR comments.
Signed-off-by: John <jonawals@amazon.com>
5 years ago
John 921612594a Add placeholder icon for back button.
Signed-off-by: John <jonawals@amazon.com>
5 years ago
AMZN-stankowi c3dacb1e52
Unlocked a mutex after modifying the associated variable (#5625)
* Unlocked a mutex after modifying the variable the mutex was meant for.
This fixes an issue where mounting bundles in the Editor was causing the Editor to freeze up, because the following line, m_levelOpenEvent.Signal, resulted in another attempt to lock that same mutex.

Signed-off-by: AMZN-stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

* Added a comment describing why the unlock is necessary.

Signed-off-by: AMZN-stankowi <4838196+AMZN-stankowi@users.noreply.github.com>
5 years ago
John 1546247922 Trivial refactor of comments.
Signed-off-by: John <jonawals@amazon.com>
5 years ago
John f369fcb3d1 Merge remote-tracking branch 'origin/stabilization/2110' into viewport/EditorModeUIBackButton 5 years ago
John 6b201bf97c Add back button to editor mode UI.
Signed-off-by: John <jonawals@amazon.com>
5 years ago
bosnichd b20a9b5f39
Some modifications required for restricted platforms: (#5624)
- Replace AZ_TRAIT_MAX_JOB_MANAGER_WORKER_THREADS with AZ_TRAIT_THREAD_NUM_JOB_MANAGER_WORKER_THREADS that allows the number of threads created by the job manager to be set directly.
- Add AZ_TRAIT_THREAD_NUM_TASK_GRAPH_WORKER_THREADS that allows the number of threads created by the task graph to be set directly.
- Add a define that forces the AsyncUploadQueue to use the primary copy queue instead of creating a secondary copy queue.

Signed-off-by: bosnichd <bosnichd@amazon.com>
5 years ago
AMZN-Igarri a5adf33427
Deactivate new Asset Picker View by default in the Editor (#5614)
Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>
5 years ago
santorac 7d849cc0d2 Changed the overall strategy for how to handle missing image references. Instead of replacing it with one of the placeholder assets, we replace it with an random UUID which will be interpreted as a missing asset (unless some discovers discovers a UUID collision). This eventually gets replaced by one of the placeholder textures at runtime. This approach gives more consistent results in how missing texture are handled between Material Editor and Material Component.
I actually tried this approach before and it didn't seem to work the way we needed, but I realized that's because PropertyAssetCtrl wasn't handling missing assets properly. I fixed a few issues there including showing the error button when the asset can't be found, and fixing a broken reference to the error icon file.

Signed-off-by: santorac <55155825+santorac@users.noreply.github.com>
5 years ago
Chris Galvan 7031147e32
Added event to signal when the Editor is fully initialized so test scripts can listen for that instead of needed arbitrary wait commands. (#5623)
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
amzn-mike 8b7e538dd3
Cherry Pick: [LYN-7463] Fix insert streaming request failure (#5604) (#5622)
* Fix race condition where asset would finish loading and another request would start before the streamer request could be cleared

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Re-enable disabled test which was failing for the same reason.

Fix test timeout which was way too long.
Reduce test iterations to keep test time safely under 5 seconds.

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Instead of using a mutex, re-order the statements to remove the streamer request first

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
(cherry picked from commit 0cea59d669)
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
5 years ago
Gene Walters e1ace4a8f6 WiP. fwrites are being stopped by AZCoreLogSink; need a long term solution to work around this...
Signed-off-by: Gene Walters <genewalt@amazon.com>
5 years ago
Gene Walters 4d161f42df WiP. fwrites are being stopped by AZCoreLogSink; need a long term solution to work around this...
Signed-off-by: Gene Walters <genewalt@amazon.com>
5 years ago
amzn-mike 63713ca284
Fix AssetBus connection policy to re-lock the mutex afterward since some destructors in the calling methods are still altering the context (#5575)
Also made the unlock conditional.

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
5 years ago
amzn-sj fc547d902c
Add message to indicate Json serialization of bitset is not supported (#5590)
Signed-off-by: amzn-sj <srikkant@amazon.com>
5 years ago
amzn-mike 0cea59d669
[LYN-7463] Fix insert streaming request failure (#5604)
* Fix race condition where asset would finish loading and another request would start before the streamer request could be cleared

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Re-enable disabled test which was failing for the same reason.

Fix test timeout which was way too long.
Reduce test iterations to keep test time safely under 5 seconds.

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Instead of using a mutex, re-order the statements to remove the streamer request first

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
5 years ago
Mikhail Naumov b3e2c3f075
SetComponentProperty is now supported by undo operation (#5599)
* Adding undo support to SetComponentProperty to make it function with prefab system

Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* Renaming a variable

Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* PR feedback

Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>
5 years ago
SergeyAMZN f9824fc4ee
Merge pull request #5586 from aws-lumberyard-dev/IMGUI_EntityOutlinerFix
Fixed IMGUI Entity Outliner to show net entities
5 years ago
amzn-sean 38a03817bb
Removal and Replacement of the CryTimer (gEnv->pTimer) (#5409)
Replaced and removed the CryTimer (gEnv->pTimer). The new TimeSystem is a merger of the current time functionality found in the engine.

* Rename TimeSystemComponent.h/.cpp to TimeSystem.h/.cpp
* Adding New TimeSystem
* remove old timer cvars
* small improvements to the time system.
 - updated parts to use the time conversion functions.
 - in AdvanceTickDeltaTimes applying t_simulationTickScale is now uses doubles instead of floats.
* Replace gEnv->pTimer / ITimer usages with TimeSystem
* Updating usages of AZ::TimeMs{ 0 } and AZ::TimeUs{ 0 } to AZ::Time::ZeroTimeMs and AZ::Time::ZeroTimeUs
* red code the CryTimer
* using TimeUs instead of TimeMs is some cases + updating usages of old cvars to new

Signed-off-by: amzn-sean <75276488+amzn-sean@users.noreply.github.com>
5 years ago
Danilo Aimini 5ec5824849
Hide the "up one level" button temporarily. (#5595)
Signed-off-by: Danilo Aimini <daimini@amazon.com>
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
5 years ago
rgba16f 57adfd795e
Add a name to JobManager (#5576)
* Add a name to JobManager, all worker threads use that name to label their threads

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>

* update with PR feedback, changed to use AZStd::fixed_string::format

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>

* Fix copy paste errors using local variable names

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>
5 years ago
Sergey Pereslavtsev 435f839666 Fixed IMGUI Entity Outliner to show net entities
Signed-off-by: Sergey Pereslavtsev <pereslav@amazon.com>
5 years ago
Guthrie Adams 92c0e598d5 Starting to remove MTL asset references
Signed-off-by: Guthrie Adams <guthadam@amazon.com>
5 years ago
chcurran facfdf4e7a Merge branch 'development' of https://github.com/o3de/o3de into sc-editor-asset-redux
Signed-off-by: chcurran <82187351+carlitosan@users.noreply.github.com>
5 years ago
Nicholas Van Sickle 2c2c1d8137
Merge pull request #5562 from aws-lumberyard-dev/nvsickle/StabToDevNov21
Merge `stabilization/2110` as of `fac3d0b1bf` into `development`
5 years ago
galibzon e0d736dd84
Fixed the other call to CreateVariable (#5561)
in favor of CreateVariableEx

Signed-off-by: galibzon <66021303+galibzon@users.noreply.github.com>
5 years ago
bosnichd 19acf94606
Remove the legacy ViewSystem and some other tangentially related legacy code. (#5558)
Signed-off-by: bosnichd <bosnichd@amazon.com>
5 years ago
Nicholas Van Sickle 8d5dd4e35f Merge remote-tracking branch 'upstream/stabilization/2110' into nvsickle/StabToDevNov21
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
5 years ago
Tom Hulton-Harrop 2812ec2024
Fix brute force mesh intersection function (#5447)
* fix brute force mesh intersection function

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add test for brute force ray intersection fix

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* refactor tests to remove as much duplication and provide API for future tests if required

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* small updates after review feedback

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update following review feedback

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* fix for pointer offset

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
5 years ago
AMZN-AlexOteiza edefb57cfd
Fixed crash when typing asset name and clicking browse (#5495) 5 years ago
jonawals de4e2d6308
Merge pull request #5544 from aws-lumberyard-dev/viewport/LYN-7989
Remove SurfaceManipulator.
5 years ago
John 039d2fc0c4 Remove SurfaceManipulator.
Signed-off-by: John <jonawals@amazon.com>
5 years ago
galibzon f24c3d3457
ASV Trace::Assert Environment.h(438) You are using an invalid variable, (#5521)
the owner has removed it!

This fixes the issue by forcing NameDictionary to not transfer
ownership. This means ComponentApplication()::Destroy will fully destroy
the NameDictionary before the OS::Allocator is destroyed.

In Windows the bug was not happening when running AssetProcessorBatch
because for Windows, _exit() is called before the application shutsdown
forcing all module to properly decrease the reference count of
EnvironmentVaqriableHolderBase::m_useCount for NameDictionary.

In MacOS, there's no _exit() so when the NameDictionary destructor was being called
before existing the application the reference count wouldn't be 0, and
would eventually try to destry the NameDictionary BUT the OS::Allocator
was already destroyed.

Signed-off-by: galibzon <66021303+galibzon@users.noreply.github.com>
5 years ago
jonawals f564903f37
Merge pull request #5497 from aws-lumberyard-dev/viewport/select_rect_fix
Fix attempted rendering of invalid Entity selection boxes.
5 years ago
Gene Walters fe5aeb9a5f Merging latest dev
Signed-off-by: Gene Walters <genewalt@amazon.com>
5 years ago
Danilo Aimini 27f0aa7f13
LYN-7468 | Viewport manipulators for the container of the focused prefab should be hidden (#5432)
* Extend the level entity behavior to open prefab containers in focus mode. Disable manipulators for these entities too.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Minor adjustments

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Fix enum casing in Entity Inspector.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Split views between for Level and FocusedContainer entities.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Slightly different fix to support components on focused containers.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Minor fixesto RefreshSelectedEntityIds.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
5 years ago
Nicholas Van Sickle 609469d5e4 Fix a couple build issues
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
5 years ago
Nicholas Van Sickle e9a57380bb Generic DOM: Add DomBackend abstraction and JSON support
This change adds a `DomBackend` interface and a `DomBackendRegistry` for backend discovery (currently not hooked up to anything) alongside a JSON backend implementation.

The JSON backend comes with a small suite of unit and performance tests. The unit tests validate generic DOM conversion to and from serialized JSON and rapidjson::Document objects (the support for which lives in `JsonSerializationUtils.h`).

The performance tests show a throughput decrease compared to directly using the rapidjson serializer when mirroring our current pattern of copying strings from the serialized JSON representation, but with the coming in-memory store we have the opportunity to keep the buffer in memory and deserialize in-situ using rapidjson's API, which is consistently at least 100MiB/s faster on my machine (Ryzen Threadripper 3970X). The first parameter is the nested object complexity (N*N, objects with N keys comprised of arrays with N values) and the second parameter is the base size of the strings within each entry of this object.
```
----------------------------------------------------------------------------------------------------------------------
Benchmark                                                            Time             CPU   Iterations UserCounters...
----------------------------------------------------------------------------------------------------------------------
DomJsonBenchmark/DomDeserializeToDocumentInPlace/10/5            0.050 ms        0.050 ms        10000 bytes_per_second=355.816M/s
DomJsonBenchmark/DomDeserializeToDocumentInPlace/10/50           0.057 ms        0.057 ms        11200 bytes_per_second=386.064M/s
DomJsonBenchmark/DomDeserializeToDocumentInPlace/100/5            4.77 ms         4.88 ms          112 bytes_per_second=364.046M/s
DomJsonBenchmark/DomDeserializeToDocumentInPlace/100/500          11.6 ms         11.7 ms           64 bytes_per_second=554.518M/s
DomJsonBenchmark/DomDeserializeToDocumentWithCopies/10/5         0.084 ms        0.084 ms         7467 bytes_per_second=212.55M/s
DomJsonBenchmark/DomDeserializeToDocumentWithCopies/10/50        0.099 ms        0.100 ms         6400 bytes_per_second=220.608M/s
DomJsonBenchmark/DomDeserializeToDocumentWithCopies/100/5         8.22 ms         8.16 ms           90 bytes_per_second=217.847M/s
DomJsonBenchmark/DomDeserializeToDocumentWithCopies/100/500       23.2 ms         22.9 ms           30 bytes_per_second=283.56M/s
DomJsonBenchmark/JsonUtilsDeserializeToDocument/10/5             0.070 ms        0.070 ms        11200 bytes_per_second=255.049M/s
DomJsonBenchmark/JsonUtilsDeserializeToDocument/10/50            0.086 ms        0.087 ms         8960 bytes_per_second=253.258M/s
DomJsonBenchmark/JsonUtilsDeserializeToDocument/100/5             6.86 ms         6.84 ms          112 bytes_per_second=260.033M/s
DomJsonBenchmark/JsonUtilsDeserializeToDocument/100/500           22.8 ms         22.9 ms           32 bytes_per_second=283.158M/s
```

For `AZ::DOM::Document`, the current plan is to offer helper methods that can load from a file path or string using a given backend that can take advantage of in-place parsing by internally storing the serialized buffer.

Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
5 years ago
bosnichd 528a747876
Don't allocate memory when processing WM_INPUT messages. (#5491)
This change was made years ago in CrySystem (see CSystem::HandleMessage in System.cpp), but looks like it never made it into the NativeWindow_Windows version.

Signed-off-by: bosnichd <bosnichd@amazon.com>
5 years ago
John 3ced915f8e Fix attempted rendering of invalid Entity selection boxes.
Signed-off-by: John <jonawals@amazon.com>
5 years ago
Esteban Papp 21f9a789c1
Merged the Editor.Camera.Tests with the Editor.Tests (#5463)
* Merged the Edtiror.Camera.Tests witht eh Editor.Tests

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Adds dependency to Camera.Editor gem which is used by the test

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Inheirts from TraceBusHook instead of adding the default env to the test

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* makes order consistent between Setup/Teardown

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* adds missing header for non-unity builds

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Removes dependency to Camera gem

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
bosnichd eb775a48dc
Make InputDeviceId's constructor constexpr. (#5433)
* Make InputDeviceId's constructor constexpr.

See also https://github.com/o3de/o3de/pull/4220

Signed-off-by: bosnichd <bosnichd@amazon.com>

* Updates based on review feedback.

Signed-off-by: bosnichd <bosnichd@amazon.com>
5 years ago
jonawals adf3357176
Merge pull request #5486 from aws-lumberyard-dev/viewport/ghi_5239
Fix for Issue #5239: Component Edit Mode does not disable Entity Inspector interaction
5 years ago
AMZN-Igarri 027b0f86ae
Activate AssetBrowserTableView feature (#5367)
Signed-off-by: igarri <igarri@amazon.com>
5 years ago
John 0e3df14ea2 Add missing bus connection/disconnection.
Signed-off-by: John <jonawals@amazon.com>
5 years ago
moraaar 15586ee53e
Adding missing pragma once at XcbInputDeviceMouse.h (#5448)
Signed-off-by: moraaar <moraaar@amazon.com>
5 years ago
lsemp3d 934c0f2ec7 Made SerializeContext and BehaviorContext consistent with their class name
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
5 years ago
lsemp3d d3b8b761fd Improved messaging on assert about argument types lacking reflection for scripting
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
5 years ago
Mikhail Naumov e1d53395fe
Propagation Optimization (#5355)
* Merge changes

Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* removing leftover immediate flag

Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>
5 years ago
Ronald Koppers e6a1f8ed0a
Merge pull request #5108 from aws-lumberyard-dev/Prefabs/SpawnableEntityAlias
Ability to setup aliases for entities spawned from spawnables.
5 years ago
Gene Walters 5d5087e0d3 Moving CommunicatorTracePrinter to a place that AP and Multiplayer gem can use it. MultiplayerEditorSystemComponent now watching the server process and pumping the trace printer. Wip; for some reason not all the server logs are reaching the editor
Signed-off-by: Gene Walters <genewalt@amazon.com>
5 years ago
Chris Galvan 5bf0375598
Merge pull request #4776 from pollend/bugfix/resolve-dragging-problem-for-DockTabWidget
bugfix[Linux]: resolve dragging window with more than one tabbed  (#4658)
5 years ago
lumberyard-employee-dm 5fc4551ac0
[LYN-8041] Enable relocation of the Project Game Release Layout (#5380)
* Enable relocation of the Project Game Release Layout

Relocating the Project Game Release Layout to another directory on the file system failed due to the querying of the engine root failing due to the ComponentApplication::m_engineRoot not using the project path stored in the SettingsRegisry if the engine root cannot be detected

Removed the ApplicationRequestBus GetEngineRoot function.
The ComponentApplicationRequestBus has a function of the same name that returns the same path.

Removed the deprecated GetAppRoot function.
The path it returns has no defined value. It was not the engine root or the project root.
Removed unused CFileUtil and CFileUtil_impl functions that were invoking the ApplicationREquestBus GetEngineRoot function.
On the way to update the functions it was discovered that they aren't called

Added a CalculateBranchToken overload that can populate a fixed_string to avoid heap allocations

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Protect against an empty list of artifacts to remove when generating the
engine.pak

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
5 years ago
AMZN-koppersr cc2513f224 Linux build fix Spawnable Entity Aliases.
Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com>
5 years ago
Nicholas Van Sickle ec74d363f3
Merge pull request #5297 from aws-lumberyard-dev/nvsickle/FixEntityOrdering
Fix Entity Outliner sort order with Prefabs enabled
5 years ago
AMZN-koppersr 83db368706 Merge branch 'development' into Prefabs/SpawnableEntityAlias 5 years ago
John Jones-Steele c35f74e9ce
Physics/test axis aligned box shape configuration works #7378a (#5366)
* Safety commit before merging

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Moved from Physics to Terrain

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Changes from PR + AR fix

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Fixed another AR bug

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Fixed another AR compilation bug

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* More PR changes

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Added virtual destructor

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Added TestSuite_main_Optimized.py

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Changes from PR

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Further fixes for PR

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Fix to editor_test.py

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Testing prefab level

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Testing slice level

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Testing prefab level

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Disabled orefab loading for the time being.

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>
5 years ago
lumberyard-employee-dm 1998c53882
Non MSVC Release build fix (#5428)
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
5 years ago
Tom Hulton-Harrop 5047ba7f7b merge stabilization/2110 to development - 2021/11/09
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
5 years ago
nvsickle a5e11efda1 Add a safety check to Prefab/PrefabPublicHandler (potential AR fix)
Signed-off-by: nvsickle <nvsickle@amazon.com>
5 years ago
Chris Burel 33d5109fe8
Merge `stabilization/2110` as of `20edb35cdc` into `development` (#5319) 5 years ago
AMZN-koppersr b3295ffeb3 Fixed several issues with compilation of Spawnable Entities Aliases.
Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com>
5 years ago
AMZN-koppersr 976c6abb90 Build fix.
Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com>
5 years ago
Alex Peterson 79f8edce14
Allow using gem repos page without losing changes #5317
Signed-off-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com>
5 years ago
AMZN-koppersr c9f9a83c57 Further PR feedback on the Spawnble Entity Aliases.
Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com>
5 years ago
AMZN-koppersr 8ccccdcaf1 Merge branch 'development' into Prefabs/SpawnableEntityAlias 5 years ago
nvsickle 47c02f555a Merge remote-tracking branch 'upstream/stabilization/2110' into nvsickle/FixEntityOrdering 5 years ago
AMZN-Igarri a1d9a2cc58
Asset Browser Tests (#4948)
* Added AssetBrowser Tests

Signed-off-by: igarri <igarri@amazon.com>

* Added Entries to test AssetBrowser

Signed-off-by: igarri <igarri@amazon.com>

* Added Print info.

Signed-off-by: igarri <igarri@amazon.com>

* Added more folders

Signed-off-by: igarri <igarri@amazon.com>

* Added Asset Browser Tests for the Search View

Signed-off-by: igarri <igarri@amazon.com>

* Fixed Entry creation

Signed-off-by: igarri <igarri@amazon.com>

* Removed optimize

Signed-off-by: igarri <igarri@amazon.com>

* Cleanup AssetBrowserModel

Signed-off-by: igarri <igarri@amazon.com>

* RowCount made public

Signed-off-by: igarri <igarri@amazon.com>

* Delegated entry creation to RootAssetBrowserEntry and added Code review feedback

Signed-off-by: igarri <igarri@amazon.com>

* removed unused helper class and fixed demo tests

Signed-off-by: igarri <igarri@amazon.com>

* Fixed bus connections

Signed-off-by: igarri <igarri@amazon.com>

* Refactored test environment and added basic tests

Signed-off-by: igarri <igarri@amazon.com>

* Applied some code review feedback and added basic tests

Signed-off-by: igarri <igarri@amazon.com>

* fixed naming

Signed-off-by: igarri <igarri@amazon.com>

* Refactored Tests

Signed-off-by: igarri <igarri@amazon.com>

* removed pointer reset, now handled by the AssetBrowserComponent

Signed-off-by: igarri <igarri@amazon.com>

* Fixed conversion unsigned-signed

Signed-off-by: igarri <igarri@amazon.com>

* Cleaned includes

Signed-off-by: igarri <igarri@amazon.com>

* fixed test setup

Signed-off-by: igarri <igarri@amazon.com>

* Fixed unused variables

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>

* Added printer function

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>

* cleaned up code

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>

* Added Test to check the correctness of the setup

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>

* Fixed basic tests

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>

* Fixed Tests

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>
5 years ago
Tom Hulton-Harrop 783186fa7e
Update default camera orbit behavior (#5301)
* add new default orbit point behavior

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add default orbit distance to settings registry

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add new default orbit point behavior

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add default orbit distance to settings registry

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* expose default orbit distance to editor settings menu and update how we display default camera position

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add improve orbit changes for focus

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
5 years ago
kberg-amzn c0e63988d8 merging latest dev, again, and hopefully dev is not still completely broken
Signed-off-by: kberg-amzn <karlberg@amazon.com>
5 years ago
kberg-amzn 479ff188a0 merging latest development
Signed-off-by: kberg-amzn <karlberg@amazon.com>
5 years ago
Jeremy Ong 6b6eb2c936 Remove markers that occupy <2us for 99% of events
Signed-off-by: Jeremy Ong <jcong@amazon.com>
5 years ago
Michael Pollind eddb867ddf bugfix: change event to WindowBlocked for FancyDocking
Signed-off-by: Michael Pollind <mpollind@gmail.com>
5 years ago
Michael Pollind b42f1b022e replace with ungrab mouse event instead of deactivate window
Signed-off-by: Michael Pollind <mpollind@gmail.com>
5 years ago
Michael Pollind b3c7bf47f2 Update Code/Framework/AzQtComponents/AzQtComponents/Components/FancyDocking.cpp
Signed-off-by: Michael Pollind mpollind@gmail.com

Co-authored-by: Steve Pham <82231385+spham-amzn@users.noreply.github.com>
Signed-off-by: Michael Pollind <mpollind@gmail.com>
5 years ago
Michael Pollind 9eb7972e74 bugfix: main window is deactived for tabbed window preventing the use from dragging tabbed windows
issue: https://github.com/o3de/o3de/issues/4658

Signed-off-by: Michael Pollind <mpollind@gmail.com>
5 years ago
AMZN-koppersr 567702931f Updates for the spawnable entity aliases based on provided feedback.
Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com>
5 years ago
Alex Peterson c69142b73b Merge branch upstream/stabilization/2110
* Conflict GemModel.h

Signed-off-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com>
5 years ago
kberg-amzn ed06ef7ed2 Removing ITimeoutHandler to simplify timeout queue interface, removes some unneeded code
Signed-off-by: kberg-amzn <karlberg@amazon.com>
5 years ago
Alex Peterson d582715321
Merge pull request #5318 from aws-lumberyard-dev/StablizationMacPMLaunchEditor
[MacOS] Launching Editor from ProjectManager and other misc. fixes
Signed-off-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com>
5 years ago
chcurran 0175e9d3cb Merge branch 'development' of https://github.com/o3de/o3de into sc-editor-asset-redux 5 years ago
Chris Burel f97fa6dbe0 Merge branch stabilization/2110 into development
Signed-off-by: Chris Burel <burelc@amazon.com>
5 years ago
Chris Burel 0ee217acac Merge branch stabilization/2110 into development
Signed-off-by: Chris Burel <burelc@amazon.com>
5 years ago
Chris Burel 4ba2c06386 Merge branch stabilization/2110 into development
Signed-off-by: Chris Burel <burelc@amazon.com>
5 years ago
Chris Burel ac7cda86c5 Merge branch stabilization/2110 into development
Signed-off-by: Chris Burel <burelc@amazon.com>
5 years ago
Chris Burel f5dea72dfe Merge branch stabilization/2110 into development
Signed-off-by: Chris Burel <burelc@amazon.com>
5 years ago
Chris Burel 46d1b19816
Merge pull request #5275 from aws-lumberyard-dev/burelc/LYN-6480
[Linux] Unify Editor and Game raw mouse event handling

Signed-off-by: Chris Burel burelc@amazon.com
5 years ago
Vishal Das 6f294457da
fix issue #5172 (#5198)
Signed-off-by: Vishal Das <dvishal485@gmail.com>
5 years ago
nvsickle 9a4cc6bde9 Merge remote-tracking branch 'upstream/stabilization/2110' into nvsickle/FixEntityOrdering 5 years ago
nvsickle 52604d79f6 Address some review feedback
Signed-off-by: nvsickle <nvsickle@amazon.com>
5 years ago
AMZN-Phil b6be57d2cf
Merge pull request #5264 from aws-lumberyard-dev/MacPMLaunchEditor
[MacOS] Launching Editor from ProjectManager and other misc. fixes
5 years ago
Chris Burel 6eeae875e9 Merge branch stabilization/2110 into development
Signed-off-by: Chris Burel <burelc@amazon.com>
5 years ago
Chris Burel 6c7bc7a296 Merge branch stabilization/2110 into development
Signed-off-by: Chris Burel <burelc@amazon.com>
5 years ago
Chris Burel 04652abb8f Merge branch stabilization/2110 into development
Signed-off-by: Chris Burel <burelc@amazon.com>
5 years ago
Chris Burel 06ec40452e Merge branch stabilization/2110 into development
Signed-off-by: Chris Burel <burelc@amazon.com>
5 years ago
amzn-sj 9958e5f012 [MacOS] Launching Editor from ProjectManager and other misc. fixes
Signed-off-by: amzn-sj <srikkant@amazon.com>
5 years ago
AMZN-koppersr 0decc57dfc Merge branch 'development' into Prefabs/SpawnableEntityAlias 5 years ago
bosnichd 600bb5b34e
Fix alt-tabbing out of full screen on Windows. (#5288)
Signed-off-by: bosnichd <bosnichd@amazon.com>
5 years ago
Danilo Aimini 6bce0a9a8d
LYN-7054 + LYN-7704 | Exit Focus Mode when starting Game Mode, correct painting of Prefab capsules in Outliner. (#5280)
* Add RefreshAllContainerEntities function to ContainerEntityInterface. It refreshes all registered containers so that listeners can refresh their state.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Move Prefab border painting to foreground, and invert foreground painting order. This ensures the Prefab capsules are drawn according to UX.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
5 years ago
lumberyard-employee-dm 627012840d
Update how Project Filepaths are calculated when not supplied via command line (#5194)
* Fixed the return value of the ConvertToAbsolutePath function

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Added the generated cmake_dependencies.*.setreg files to engine.pak (#5073)

* Copied the generated cmake_dependencies.*.setreg file to the Cache
directory

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Removed the platform name from the bootstrap.game.*.setreg

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Update how the project related file paths are determined when not
supplied.

The project-path determination now goes back to only detecting a "project.json" file.
It no longer attempts to detect a "Cache" directory

The project-cache-path determination now in addition to checking the
project_cache_path key searches for a "Cache" directory.

The project-path defaults to executable folder if it cannot be detected.

The copying of generated executable folder Registry directory contents
to the product cache is now removed after the archive step.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the invocation of the AssetProcessor in Jenkins to supply an
absolute path to the project.

The project-path is no longer treated as relative to the engine root,
but instead relative to the current working directory at application
startup.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Added constant for the storing the name of Cache directory

Fixed typos and grammatical errors in the SettingsRegistryMergeUtils.cpp

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated UnitTest prepend the EngineRoot path to "AutomatedTesting" when
setting the project path.

This is needed now that the project-path isn't treated relative to the
EngineRoot if it is not absolute.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Fix AssetSeedManagerTest and PlatformAddressedAssetCatalogManagerTest

Instead of trying to used the AutomatedTesting directory as the project root, the temp directory created during the test is used as the project root.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Moved the setting of the project cache root folder and project
asset platform root folder into the `if (!projectCachePath.empty())`
block

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Removing the scan up logic for the "Cache" directory.

This is no longer needed to locate the project cache path in a Project Game Release Layout.

Because the project path defaults to the executable directory if, it is not found, the Cache directory will be set to the "Cache" directory within the executable directory.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
5 years ago
AMZN-stankowi 6b5f5bc666
Bundled release build bug fixes cherry picked from development (#5270)
* Fixed some files missed when groundplane_521 was renamed to 512 (#4958)

* Fixed references to 521x521 to reference the correct 512x512 FBX file

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

* Fixed asset hints

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

* Moved the Asset Catalog loading from LmbrCentral to the AzFramework::Application (#4568)

* Moved the loading of the AssetCatalog from LmbrCentralSystemComponent to AzFramework Application

Modified the AssetCatalog::InitializeCatalog function to no longer rely on the TickBus to send out the `AssetCatalogEventBus::OnCatalogLoaded` event.
It now queues a function on the AssetCatalogRequestBus to send the OnCatalogLoaded event as soon as the dispatching for the AssetCatalogRequestBus has completed on the current thread.
This is done by updating the AssetCatalogRequestBus to use EBus ThreadDispatchPolicy to add a callback to invoke any queued function has soon a thread has finished dispatching and has released its DispatchMutex

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the AssetCatalogRequestBus to add a custom DispatchLockGuard

The AssetCatalogRequestBus uses the custom lock guard to dispatch queued
events after it has unlocked it's context mutex for the current thread.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Removed GetContext call from the
AssetCatalogRequests::PostThreadDispatchInvoker

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the definition of FileTagQueryManager::GetDefaultFileTagFilePath
function to return a path

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the AZ_CONSOLEFREEFUNC macro to actually use the _NAME

The _NAME parameter was not being used before, resulting in the Console
stringified name of the function being used.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Removed CrySystem dependencies from the BundlingSystemComponent

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Moved the loading of the AssetCatalog from LmbrCentralSystemComponent to AzFramework Application

Modified the AssetCatalog::InitializeCatalog function to no longer rely on the TickBus to send out the `AssetCatalogEventBus::OnCatalogLoaded` event.
It now queues a function on the AssetCatalogRequestBus to send the OnCatalogLoaded event as soon as the dispatching for the AssetCatalogRequestBus has completed on the current thread.
This is done by updating the AssetCatalogRequestBus to use EBus ThreadDispatchPolicy to add a callback to invoke any queued function has soon a thread has finished dispatching and has released its DispatchMutex

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the AssetCatalogRequestBus to add a custom DispatchLockGuard

The AssetCatalogRequestBus uses the custom lock guard to dispatch queued
events after it has unlocked it's context mutex for the current thread.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Removed GetContext call from the
AssetCatalogRequests::PostThreadDispatchInvoker

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the definition of FileTagQueryManager::GetDefaultFileTagFilePath
function to return a path

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the AZ_CONSOLEFREEFUNC macro to actually use the _NAME

The _NAME parameter was not being used before, resulting in the Console
stringified name of the function being used.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Removed CrySystem dependencies from the BundlingSystemComponent

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Addded missing template parameter to AssetCatalogRequests

The fixes the compile error.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Adding AssetBus::MultiHandler::BusDisconnect call

The BlastSystemComponent was connecting to the Bus, but not
disconnecting from it, causing an assert to fire to it being a
multi-thread bus

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Added support for DataDrive lifecycle events to the ComponentApplication

The events are using the SettingsRegistry NotifyEvent to track when
certain keys are modified to signal handlers.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Corrected invalid JSON creation in ModuleManager::DeactivateEntities

Resolved clang warning about used type alias

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Fix for dangling reference in lambda registered to the SettingsRegistry
Notifier event

This was causing the EditorPythonBinding tests to crash due to the
following circumstances.

First Python has created an instance of a SettingsRegistryProxy
Second the SettingsRegistry sends an event during the time when the
SettingsRegistryProxy exists.

This issue was exposed due to the ComponentApplication Lifecycle events
using the SettingsRegistry to dispatch during various times of the
application workflow.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Added the generated cmake_dependencies.*.setreg files to engine.pak (#5073)

* Copied the generated cmake_dependencies.*.setreg file to the Cache
directory

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Removed the platform name from the bootstrap.game.*.setreg

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Fixes for release builds with DCO fix (#5164)

* This set of changes is work toward allowing release builds to work with asset bundler generated bundles and legacy, non-prefab levels. This requires some other in-flight changes before this work is complete.

    Updated engine seed list + fixed automated test
    ComponentApplicationLifecycle has the ability to automatically register events if asked to register a handler and the event doesn't exist. This is only intended for cases where you need to register a handler early in startup before the settings registry file is loaded.
    Added two new lifecycle events: One after the system entity has been activated, and one after the system interface has been created.
    If you load an archive before the system entity has been activated, archive.cpp caches information about those archives until that time, so it can finish registration. This is because the serialization system and BundlingSystemComponent both need to be available to do this registration, but the bundles have to be loaded before those are initialized so that the settings registry file can be loaded.
    Fixed an error were mounted pak files were searching for levels.pak and not level.pak, and not finding them. I'm pretty sure this logic doesn't do anything functional either way, but I've been testing legacy levels with this change and they work now.
    Moved wildcard pak loading to where engine.pak is loaded. This is because the settings registry file that defines the IO stack to spin up must be available early in application startup, and this file must be within a mounted pak file. If you're using asset bundler generated bundles, they need to be loaded at this time so that file can be loaded.
    Atom's BootstrapSystemComponent.cpp no longer initializes on AssetCatalogLoaded, and instead initializes on the ApplicationLifecycle event SystemInterfaceCreated. This is because the base assetcatalog.xml file is really just a development time concept, this file should not be used in packaged release builds, because those builds will make use of delta catalogs in each bundle loaded. The asset catalog contains the list of all assets that were in the cache at development time, and this contains content that developers don't want to ship, and they may want to specifically hide from their customers, so data miners don't find secrets about upcoming game content.

Recovering from a branch that had incorrect DCO

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

* Fixed an incorrect ebus disconnect and removed an include that's no longer needed

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

* Fixed a copy and paste typo from trying to recover the previous pull request

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

* Updated product IDs for the settings registry builder to no longer collide with the JSON builder. Now they are based on a hash of the configuration.
Updated the engine default seed list to include the new asset ID info for the renamed bootstrap file

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

* Updated the path to the application lifecycle events, because runtime settings aren't included in the merged bootstrap file.
Addressed some feedback on printing out a string view on an error

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

* Removed a test that uses old assets that aren't relevant. We may not need this test anymore, but if we do we've backlogged a task to create a new test to cover this behavior without using old assets.

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

* Renamed SystemInterfaceCreated event to LegacySystemInterfaceCreated
Removed SystemEntityActivated event. Now that I have the rest of the fixes in this pull request, this new event wasn't needed, the already existing SystemComponentsActivated event does what I need.
Changed list to vector

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
5 years ago
Tom Hulton-Harrop 4c41a4dfc9
Ensure ImGui menu is displayed when the Viewport UI viewport border is showing (#5240)
* add optimize off code temporarily

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* ensure the imgui menu displays when the viewport border is active

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
5 years ago
nvsickle c9fb41d0e5 Fix Entity Outliner sort order with Prefabs enabled
The EditorEntitySortComponent was relying on serialization callbacks not exposed to the JSON serializer to marshal data between its serialized state and its runtime state, which led to the outliner sort order becoming disrupted every time a prefab propagation occurs (and the component is subsequently serialized and deserialized). This change:
- Forces `PrepareSave` and `PostLoad` for `EditorEntitySortComponent` to be called at update (direct descendant added or removed) and activation time respectively while prefabs are enabled. While this could be optimized, and this logic stands to be refactored once slices are fully removed, I was unable to gather any samples in which `PrepareSave` are called in a sampling profiler in a scene with 1000 top-level entities, so I don't anticipate this introducing a meaningful performance regression in the short term.
- Disables updates in `EditorEntitySortComponent` during prefab propagation, as any detected changes do not signal authored intent at this time
- Made `GetEntityChildOrder` in `EditorEntityHelpers` work with prefabs enabled, which restores the existing "Sort: A -> Z" and "Sort: Z -> A" behaviors (which have some preexisting issues this does not fix)
- Adds a Python regression test to the Editor suite to validate this behavior - the test is currently in TestSuite_Main and not TestSuite_Main_Optimized because it requires an Editor launch with prefabs enabled, this can be fixed once AutomatedTesting is further migrated away from slices

@AMZN-daimini has a larger change that improves the JSON serialization format (https://github.com/o3de/o3de/pull/1292) which we should absolutely bring in in the future to improve the legibility of the Prefab format, but this change fixes the functionality (including saving & reloading a level and keeping a consistent order) without altering the Prefab format - this lower impact radius fix is my preference for our stabilization period.

Signed-off-by: nvsickle <nvsickle@amazon.com>
5 years ago
kberg-amzn 7e65104155 Addressing PR feedback
Signed-off-by: kberg-amzn <karlberg@amazon.com>
5 years ago
Chris Burel 0502ddbe2b [Linux] Return the active window when there's no cursor constraint window
The cursor constraint window is only set by the Editor. In the game
launcher, this function was returning a null window, which makes
`GetSystemCursorPositionNormalized()` unable to determine the cursor
position. This in turn causes mouse input in ImGui to not work.

Fixes #4722, LYN-7491

Signed-off-by: Chris Burel <burelc@amazon.com>
5 years ago
Chris Burel 43c83f13c6 [Linux] Add unit tests for xcb mouse input
Signed-off-by: Chris Burel <burelc@amazon.com>
5 years ago
Chris Burel 7e67064ef8 [Linux] Style fixes: prefer `nullptr` to `NULL`, etc
Signed-off-by: Chris Burel <burelc@amazon.com>
5 years ago
Chris Burel ae1b6d6729 [Linux] Unify Editor and Game raw mouse event handling
Signed-off-by: Chris Burel <burelc@amazon.com>
5 years ago
kberg-amzn 70a1eb65d8 Improving comments around heartbeat sends + bumping number of heartbeats for increased keep-alive robustness under high packet loss
Signed-off-by: kberg-amzn <karlberg@amazon.com>
5 years ago
kberg-amzn fda7a6353e Backing out some temporary debugging code
Signed-off-by: kberg-amzn <karlberg@amazon.com>
5 years ago
kberg-amzn 5b734b9d41 A number of fixes to timeout and disconnect handling
Signed-off-by: kberg-amzn <karlberg@amazon.com>
5 years ago
Michael Pollind 4277414268
bugfix: cycle mouse to the other side of the screen when using scrollbox (#5048)
* bugfix: cycle mouse to the other side of the screen when using scrollbox

Signed-off-by: Michael Pollind <mpollind@gmail.com>

* chore: added comments to SpinBox

Signed-off-by: Michael Pollind <mpollind@gmail.com>
5 years ago
Michael Pollind d8c2088d1d bugifx: resolve crash with project manager (#5151)
- system allocator not configured in environment for AZQtComponents
- WA_DeleteOnClose will destroy the toast dialog causing a crashing when ToastNotificationsView tries to access the pointer

issue: https://github.com/o3de/o3de/issues/5129
Signed-off-by: Michael Pollind <mpollind@gmail.com>
5 years ago
amzn-sj 9a15b7cadc 1. Fix "Open Editor" button not launching Editor on Mac.
2. Update LaunchAssetProcessor() paths on Mac.
3. LaunchAssetProcessor() uses ProcessWatcher wrappers.
4. SDK Launcher registers the engine when launching.

Signed-off-by: amzn-sj <srikkant@amazon.com>
5 years ago
Danilo Aimini 618777f8d4
LYN-7536 | Focus Mode - Introduce shortcuts to open/close prefab editing (#5230)
* Enable closing prefab by double-clicking it when it's in focus.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Enable double clicking on level prefab to close focus mode and return to editing the level.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Introduce API function to go up one level in the Prefab Focus Mode hierarchy.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Enable keyboard shortcuts to more easily navigate the prefab hierarchy.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Tie the "Open/Edit Prefab" action to the = key on top of +. This allows users with compact US keyboards to use either key, preventing them from having to press Shift and =.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Replace the behavior of the "Up one level" button in the breadcrumbs with the new function that serves the same purpose. Also show the - shortcut in the tooltip.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Fix FocusOnParentOfFocusedPrefab to require the entity context id (to conform with the other functions in the API that don't pass entityIds). Expand its usage to other functions that did the same operation manually.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Include fix for non-unity builds

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
5 years ago
bosnichd ab76c62188
Allow input devices to be constructed with a custom implementation. (#5217)
* Allow input devices to be constructed with a custom implementation.

This augments the existing functionality that allows for an input device implementation to be swapped out at runtime,

Signed-off-by: bosnichd <bosnichd@amazon.com>

* Updates based on review feedback, and fix for clang builds.

Signed-off-by: bosnichd <bosnichd@amazon.com>

* Update based on review feedback, and change the InputDeviceImplementationRequest bus to use the same ImplementationFactory type alias.

Signed-off-by: bosnichd <bosnichd@amazon.com>
5 years ago
Danilo Aimini 4e2c28105c
LYN-7547 | Focus Mode - It is possible to create a child entity of a closed container (#5193) (#5220)
* Disable drag&drop of entities on closed containers.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Do not show the Create Entity context menu when right clicking a closed prefab container.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Disable entity creation on closed containers, both via the Create Entity flow and drag/drop of assets.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Minor changes to modernize old code.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
5 years ago
Danilo Aimini 9dc85000a3
LYN-7547 | Focus Mode - It is possible to create a child entity of a closed container (#5193)
* Disable drag&drop of entities on closed containers.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Do not show the Create Entity context menu when right clicking a closed prefab container.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Disable entity creation on closed containers, both via the Create Entity flow and drag/drop of assets.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Minor changes to modernize old code.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
5 years ago
rgba16f [Amazon] 5c072a5d51
Part 2 of enabling Atom to use TaskGraph
Enable Atom CullingScene to use TaskGraph
Enable Atom PNG save to use TaskGraph for red/blue color channel swap on save out.

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>
5 years ago
Mike Balfour 6d7be70133
Merge pull request #5202 from aws-lumberyard-dev/mbalfour/gitflow_211102_o3de
Merging stabilization/2110 to development
5 years ago
Jeremy Ong 47b7ad1ec4
Merge pull request #5018 from aws-lumberyard-dev/burelc/linuxApTetherLifetime
[Linux] Terminate AssetProcessor when spawned by the parent project process
5 years ago
lumberyard-employee-dm a9f7ab4aaf
Fixed the return value of the ConvertToAbsolutePath function (#5195)
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
5 years ago
bosnichd 403e2ff1e3
Fix bug in LocalFileIO::ConvertToAliasBuffer when a resolved alias ends in a path separator. (#5136)
* Fix bug in LocalFileIO::ConvertToAliasBuffer when a resolved alias ends in a path separator, in which case we do not want to consume it when replacing it with the alias.

eg. If the @products@ alias resolves to "C:\" and we call ConvertToAliasBuffer with "C:\some_folder\some_file.txt", the current behaviour results in "@products@some_folder\some_file.txt", but it needs to be "@products@\some_folder\some_file.txt"

Signed-off-by: bosnichd <bosnichd@amazon.com>

* Update based on review feedback.

Signed-off-by: bosnichd <bosnichd@amazon.com>
5 years ago
srikappa-amzn 63e68f02e7
Add benchmarks for SpawnAllEntities call in SpawnableEntitiesManager (#5141)
* Add benchmarks for SpawnAllEntities call in SpawnableEntitiesManager

Signed-off-by: srikappa-amzn <srikappa@amazon.com>

* Minor changes to SpawnAllEntities benchmarks setup

Signed-off-by: srikappa-amzn <srikappa@amazon.com>

* Used aznumeric_cast and improved a function name

Signed-off-by: srikappa-amzn <srikappa@amazon.com>

* Fixed an invalid converstion from uint64_t to unsigned int

Signed-off-by: srikappa-amzn <srikappa@amazon.com>
5 years ago
amzn-mike 6da75821c5
Move Exception PrintCallstack call before any ebus calls to help track down issue with crash during an exception (#5188)
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
5 years ago
AMZN-stankowi 6d592d78cd
Fixes for release builds with DCO fix (#5164)
* This set of changes is work toward allowing release builds to work with asset bundler generated bundles and legacy, non-prefab levels. This requires some other in-flight changes before this work is complete.

    Updated engine seed list + fixed automated test
    ComponentApplicationLifecycle has the ability to automatically register events if asked to register a handler and the event doesn't exist. This is only intended for cases where you need to register a handler early in startup before the settings registry file is loaded.
    Added two new lifecycle events: One after the system entity has been activated, and one after the system interface has been created.
    If you load an archive before the system entity has been activated, archive.cpp caches information about those archives until that time, so it can finish registration. This is because the serialization system and BundlingSystemComponent both need to be available to do this registration, but the bundles have to be loaded before those are initialized so that the settings registry file can be loaded.
    Fixed an error were mounted pak files were searching for levels.pak and not level.pak, and not finding them. I'm pretty sure this logic doesn't do anything functional either way, but I've been testing legacy levels with this change and they work now.
    Moved wildcard pak loading to where engine.pak is loaded. This is because the settings registry file that defines the IO stack to spin up must be available early in application startup, and this file must be within a mounted pak file. If you're using asset bundler generated bundles, they need to be loaded at this time so that file can be loaded.
    Atom's BootstrapSystemComponent.cpp no longer initializes on AssetCatalogLoaded, and instead initializes on the ApplicationLifecycle event SystemInterfaceCreated. This is because the base assetcatalog.xml file is really just a development time concept, this file should not be used in packaged release builds, because those builds will make use of delta catalogs in each bundle loaded. The asset catalog contains the list of all assets that were in the cache at development time, and this contains content that developers don't want to ship, and they may want to specifically hide from their customers, so data miners don't find secrets about upcoming game content.

Recovering from a branch that had incorrect DCO

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

* Fixed an incorrect ebus disconnect and removed an include that's no longer needed

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

* Fixed a copy and paste typo from trying to recover the previous pull request

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

* Updated product IDs for the settings registry builder to no longer collide with the JSON builder. Now they are based on a hash of the configuration.
Updated the engine default seed list to include the new asset ID info for the renamed bootstrap file

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

* Updated the path to the application lifecycle events, because runtime settings aren't included in the merged bootstrap file.
Addressed some feedback on printing out a string view on an error

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

* Removed a test that uses old assets that aren't relevant. We may not need this test anymore, but if we do we've backlogged a task to create a new test to cover this behavior without using old assets.

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

* Renamed SystemInterfaceCreated event to LegacySystemInterfaceCreated
Removed SystemEntityActivated event. Now that I have the rest of the fixes in this pull request, this new event wasn't needed, the already existing SystemComponentsActivated event does what I need.
Changed list to vector

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>
5 years ago
Scott Romero 797b8248e5
[development] Consolidated programmatic profiler capture API (#4969)
Merged overlapping profiler EBuses/Interfaces into AzCore
Fixed ambiguous LogLevel type in some unity file scenarios
Added cvar/console access for profiler capture
Added utilities for reflecting AZ::Interfaces through the BehaviorContext
Included profiler system sample python script

Signed-off-by: AMZN-ScottR 24445312+AMZN-ScottR@users.noreply.github.com
5 years ago
Michael Pollind 32bebe1c8c
bugifx: resolve crash with project manager (#5151)
- system allocator not configured in environment for AZQtComponents
- WA_DeleteOnClose will destroy the toast dialog causing a crashing when ToastNotificationsView tries to access the pointer

issue: https://github.com/o3de/o3de/issues/5129
Signed-off-by: Michael Pollind <mpollind@gmail.com>
5 years ago
Mike Balfour d106c9aba5
Merge pull request #5174 from aws-lumberyard-dev/Prefab/RevertImmediatePropagation
Prefab/revert immediate propagation
5 years ago
Mike Balfour a769a324fa Merge commit 'de6af361ab15a9fc504518368e5a8fca2db5a065' into mbalfour/gitflow_211102_o3de 5 years ago
Mike Balfour 008e825bd2 Merge commit 'bf6fd2a6d6b09a87c2478d389efc306d1215ecb5' into mbalfour/gitflow_211102_o3de 5 years ago
Mike Balfour bad4c1a276 Merge commit '8f56dc10c33ae73acaa99c8690e8bc91a1cec2bc' into mbalfour/gitflow_211102_o3de 5 years ago
Mike Balfour 122a28c4b4 Merge commit '1228738bb2da5ccf7e3d7a1219a90afab5189d6b' into mbalfour/gitflow_211102_o3de 5 years ago
Mike Balfour 9589bc050d Merge commit 'd3ff91f15346328e82e4e4fb293256ff3b026b1c' into mbalfour/gitflow_211102_o3de 5 years ago
Mike Balfour 402d4d664f Merge commit 'cf767fd4bd038e39512a0f193dfd7cb536a9700f' into mbalfour/gitflow_211102_o3de 5 years ago
Mike Balfour 5867ab6bde Merge commit 'b2a8e4056950398e13f2fe32f486d29733669a2b' into mbalfour/gitflow_211102_o3de 5 years ago
hultonha de6af361ab
Do not clear input channels everytime focus changes (#5044)
* remove HandleFocusChange from FocusIn/Out events in QtEventToAzInputManager

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* ensure we clear input channels when application state changes

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* wip changes for focus switching tests

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* updates to test to verify focus change not affecting input

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* add test to ensure input is not cleared when focus changes

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* ensure key press goes to correct widget

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* add test to verify input is cleared when application state changes

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* clear input for all types of application state change

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* update input key for focus test

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* use the Settings Registry to tell the InputSystemComponent to disable various devices

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* update how we simulate the application state change event

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* revert Settings Registry changes

Signed-off-by: hultonha <hultonha@amazon.co.uk>
5 years ago
hultonha bf6fd2a6d6
Add missing reflection calls for various types (#5163)
Signed-off-by: hultonha <hultonha@amazon.co.uk>
5 years ago
Chris Burel 08c51aaf27 [Linux] Terminate AssetProcessor when spawned by the parent project process
This adds support for the `ap_tether_lifetime` cvar in Linux. It extends
the solution implemented in #2799 to add the same support on Linux.

Signed-off-by: Chris Burel <burelc@amazon.com>
5 years ago
Vincent Liu 96159c1e3a
Add missing exclamation mark for documentation (#5144)
* Add missing exclamation mark for documentation

Signed-off-by: onecent1101 <liug@amazon.com>

* Add more

Signed-off-by: onecent1101 <liug@amazon.com>
5 years ago
AMZN-koppersr 045a826c68 Updates to the Spawnable entity aliases based on provided feedback on PR.
Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com>
5 years ago
Chris Burel 8f56dc10c3
Perform sse float comparisons with the floating-point intrinsics (#5115)
Signed-off-by: Chris Burel <burelc@amazon.com>
5 years ago
Danilo Aimini d948d78b2e
Merge pull request #5170 from aws-lumberyard-dev/daimini/cherrypick/outlinerEntityOrderingFix
Cherry-pick: resolve entity ordering for EntityOutliner
5 years ago
srikappa-amzn f7a48fda11 Added a missing function comment for UpdatePrefabInstances function
Signed-off-by: srikappa-amzn <srikappa@amazon.com>
5 years ago
srikappa-amzn 729a79dc82 Revert "Fixing undo/redo not updating transform pivot point (#4375)"
This reverts commit 7018f16088.

Signed-off-by: srikappa-amzn <srikappa@amazon.com>
5 years ago
srikappa-amzn 1025eb3929 Revert "Delay propagation for all template updates in detach prefab workflow (#4707)"
This reverts commit 87533d80c1.

Signed-off-by: srikappa-amzn <srikappa@amazon.com>
5 years ago
Michael Pollind 9886603f99 Bug Fix: resolve entity ordering for EntityOutliner (#4798) (#4938)
* bugifx: resolve dragging behaviour for EntityOutliner (#4798)

Signed-off-by: Michael Pollind <mpollind@gmail.com>

* chore: cleanup and rework logic

Signed-off-by: Michael Pollind <mpollind@gmail.com>
5 years ago
Guthrie Adams 7ba7928559 Removing redundant registration of script assets
Signed-off-by: Guthrie Adams <guthadam@amazon.com>
5 years ago
AMZN-Igarri d3ff91f153
Fixed memory leak of the in the AssetBrowserComponent (#5132)
Signed-off-by: igarri <igarri@amazon.com>
5 years ago
hultonha cf767fd4bd
Fix for 'focus' text appearing incorrectly (#5133)
Signed-off-by: hultonha <hultonha@amazon.co.uk>
5 years ago
AMZN-ScottR 2d7c6af97c Merge branch 'development' into profiler_capture_api
Signed-off-by: AMZN-ScottR <24445312+AMZN-ScottR@users.noreply.github.com>
5 years ago
AMZN-ScottR 4721f44b92 [profiler_capture_api] more changes based on PR feedback
Signed-off-by: AMZN-ScottR <24445312+AMZN-ScottR@users.noreply.github.com>
5 years ago
chcurran 6c130c7a86 Merge branch 'development' of https://github.com/o3de/o3de into sc-editor-asset-redux 5 years ago
AMZN-ScottR b2e6711196 [profiler_capture_api] fixed clang compile error
Signed-off-by: AMZN-ScottR <24445312+AMZN-ScottR@users.noreply.github.com>
5 years ago
AMZN-AlexOteiza e871dff70e
Added two complex prefab tests (#5089)
* Added two complex prefab tests

* Fix compile error

* Added extra methods, fixed test failure

* Addressed PR commments

* More PR comments

* Fix space

* Fix ar error
5 years ago
Adi Bar-Lev 66612cac28
Merge pull request #5116 from aws-lumberyard-dev/barlev/gitflow_211028_O3DE
Barlev/gitflow 211028 O3DE
5 years ago
Michael Pollind f40191dd8c
bugfix: resolve broken focus for viewport (#5059)
Signed-off-by: Michael Pollind <mpollind@gmail.com>
5 years ago
Adi Bar-Lev 8dca689444 Merge commit 'caf247fcab0fc65773c6a95f1bbcfe10b184c5e0' into barlev/gitflow_211028_O3DE 5 years ago
Adi Bar-Lev 8119fe4d86 Merge commit '8d7eb4767afff80992bebe4619afc10aef04a93b' into barlev/gitflow_211028_O3DE 5 years ago
Chris Galvan b2a8e40569
Merge pull request #5100 from aws-lumberyard-dev/cgalvan/GemplateImprovements
Improvements to C++/Python tool gemplates
5 years ago
AMZN-ScottR 90509c7fa2 [profiler_capture_api] removed now unnecessary ProfilerRequests EBus alias after AZ::Interface conversion
Signed-off-by: AMZN-ScottR <24445312+AMZN-ScottR@users.noreply.github.com>
5 years ago
AMZN-koppersr 6587e149b7 Added unit tests for spawnable entity aliases.
This also fixes several issues discovered through the unit tests and renames a few functions to be clearer.

Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com>
5 years ago
Chris Galvan e56396a817 Improvements to C++/Python tool gemplates
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
AMZN-ScottR eb713fb3a8 Merge branch 'development' into profiler_capture_api
Signed-off-by: AMZN-ScottR <24445312+AMZN-ScottR@users.noreply.github.com>
5 years ago
Guthrie Adams e5729fbefe Fix clearing material component default material not clearing materials or updating preview
• Changed thumbnail property control to track asset key even if image is overridden so that it will be restored if the image is cleared.
• Changed property asset control to disable the thumbnail image by default whenever the attribute is applied. It will only enable the thumbnail image if the pixmap is valid.
• Changed the material component controller to always use an empty material assignment map on deactivation so that no persistent materials are reapplied.
• Changed the material component controller to immediately send a notification that materials have updated if no materials were queued for load but the configuration contained pre created or persistent material instances. This mainly affects the material editor because it manages its own material instances.

Signed-off-by: Guthrie Adams <guthadam@amazon.com>
5 years ago
AMZN-ScottR fc94ede439 [profiler_capture_api] fixed runtime issues with BehaviorInterfaceProxy reflection
Signed-off-by: AMZN-ScottR <24445312+AMZN-ScottR@users.noreply.github.com>
5 years ago
lumberyard-employee-dm b9147c60a0
Added the generated cmake_dependencies.*.setreg files to engine.pak (#5073)
* Copied the generated cmake_dependencies.*.setreg file to the Cache
directory

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Removed the platform name from the bootstrap.game.*.setreg

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
5 years ago
chcurran 1b9f6c385d Merge branch 'development' of https://github.com/o3de/o3de into sc-editor-asset-redux 5 years ago
AMZN-koppersr 66df146554 Fixed existing spawnable unit tests to work with entity alias changes.
Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com>
5 years ago
AMZN-koppersr 15ea380d39 Post integration fixes and additional changes for entity aliases in spawnables.
Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com>
5 years ago
AMZN-koppersr b3cd339904 Added support for setting up entity aliases during the prefab to spawnable conversion.
Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com>
5 years ago
AMZN-koppersr a05d5f5d6d Extended the Spawnable Entities Interface to allow entity aliases to be updated.
Entity aliases can now be updated as a reaction to the spawnable being loaded or at any other time afterwards through the Spawnable Entities Interface. Currently these changes are applied to the spawnable that owns the entity aliases, but once the Spawnable Entities Interface makes use of AzFramework::Scene a copy of the entity aliases should be stored in the scene and be updated instead of the spawnable.

This change also adds support for a load barrier, which acts the same as a regular barrier but also accounts for the spawnable being loaded and won't trigger the callback until has completed.
The return values in from the processing functions in the Spawnable Entities Manager now have a clearer return value to indicate whether a request has completed or is being re-queued.

Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com>
5 years ago
AMZN-koppersr a0d7048fd4 Added support for entity aliases to Spawnable.
Entity aliases can be used to have a request to spawn an entity:
- spawn the original entity as normal
- be disabled
- redirected to another entity in another spawnable
- also spawn an entity from another spawnable
- add the components from an entity in another spawnable

An entity alias can indicate whether or not to load the spawnable dependency. If the spawnable dependency is loaded it will be loaded asynchronously because starting blocking loads in an asset handler can lead to deadlocks once there are no more jobs available to deserialize assets.

Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com>
5 years ago
AMZN-koppersr 48f2487d3c Updates in preparation for adding entity aliases to spawnables.
The following has been changed:
- AssetDataStream can now return the stored streaming deadline and priority.
- RootSpawnable now has an event that's called just before root spawnable spawns entities. This is an immediate event unlike the other events that are queued.

Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com>
5 years ago
greerdv 9b2afbc39b fix explicit qualification of member function addresses
Signed-off-by: greerdv <greerdv@amazon.com>
5 years ago
greerdv dd0780f6ec make sure joint frame rotations are editable for ragdoll setup
Signed-off-by: greerdv <greerdv@amazon.com>
5 years ago
AMZN-ScottR e7ed2c2a83 [profiler_capture_api] updated ProfilerRequests reflection to be as AZ::Interface
Signed-off-by: AMZN-ScottR <24445312+AMZN-ScottR@users.noreply.github.com>
5 years ago
AMZN-ScottR f90074adb6 [profiler_capture_api] added utility for reflecting AZ::Interfaces through the BehaviorContext
Signed-off-by: AMZN-ScottR <24445312+AMZN-ScottR@users.noreply.github.com>
5 years ago
Danilo Aimini 1435d8b096 Merge branch 'development' of https://github.com/o3de/o3de into daimini/gitflow_211027_o3de 5 years ago
Alex Peterson 59c898fc48
Fix notification queue and add gem action (#4985) (#5024)
Signed-off-by: AMZN-alexpete <26804013+AMZN-alexpete@users.noreply.github.com>
5 years ago
srikappa-amzn 6f8890c2ef
Improve error messaging when duplicating entities before they are created (#4922)
* Improved error messaging when user tries to duplicate before entities are created

Signed-off-by: srikappa-amzn <srikappa@amazon.com>
5 years ago
Danilo Aimini 732b8c2d1b Merge commit 'd332f7c4c70343d7e1a8ca72723ac99ebdd30ca6' into daimini/gitflow_211027_o3de
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
5 years ago
Danilo Aimini bc844dc6c9 Merge commit 'a2eca9de3d2e5abca3d5f52f58ff6afd613d8d0d' into daimini/gitflow_211027_o3de
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
5 years ago
Danilo Aimini 1a65250b96 Merge commit '22a287d046c606ccb79ff19c1c15075d8cd71dbc' into daimini/gitflow_211027_o3de
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
5 years ago
Danilo Aimini 657b1026b5 Merge commit '1bc2968330c7f700759d68b4b4a8e59d81007027' into daimini/gitflow_211027_o3de
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
5 years ago
Danilo Aimini f960d6466c Merge commit '3b4b8c354903f6c0fb9b579b13ae5d336c761382' into daimini/gitflow_211027_o3de
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
5 years ago
Nicholas Van Sickle c5c043ecc5
Add Generic DOM visitor interface (#4852)
* Add Generic DOM visitor interface

Just the visitor interface from the [Generic DOM RFC](https://github.com/o3de/sig-content/blob/main/rfcs/rfc-10-generic-dom.md) with a few hardening changes so that we can align on it early:
- Clarified Lifetimes with an enum, extended it to cover the by-ref opaque values as well
- Added an explicit error type so that serializers can provide logging friendly rejections
- Did a first pass on documentation
- Added Visitor capabilities introspection and support for raw strings
5 years ago
Michael Pollind 3e3f27e65c
bugfix: improve viewport overlay (#4939)
* bugfix: improve viewport overlay

- disable animation for window
- fix problem where vieport is offset from main window

Signed-off-by: Michael Pollind <mpollind@gmail.com>

* update geometry of m_uiOverlay

Signed-off-by: Michael Pollind <mpollind@gmail.com>
5 years ago
AMZN-ScottR a2c42ab072 [profiler_capture_api] started migration of ProfilerRequests EBus to AZ::Interface
Signed-off-by: AMZN-ScottR <24445312+AMZN-ScottR@users.noreply.github.com>
5 years ago
Alex Peterson 7a0246530a
Fix notification queue and add gem action (#4985)
Signed-off-by: AMZN-alexpete <26804013+AMZN-alexpete@users.noreply.github.com>
5 years ago
Chris Galvan 78b0683313 Added GetComponentTypeEditorIcon API and replaced old macro style ebus calls.
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
AMZN-ScottR 57a69978b9 [profiler_capture_api] replace profiler capture location cvar with setting registry entry
Signed-off-by: AMZN-ScottR <24445312+AMZN-ScottR@users.noreply.github.com>
5 years ago
jonawals a2eca9de3d
Merge pull request #4998 from aws-lumberyard-dev/LYN-5265_state_tracker_impl
Add Focus Mode integration tests.
5 years ago
AMZN-ScottR 6b1198584b Merge branch 'development' into profiler_capture_api
Signed-off-by: AMZN-ScottR <24445312+AMZN-ScottR@users.noreply.github.com>
5 years ago
Steve Pham 22a287d046
Fix to set the Taskbar name and Game Launcher window title to the name of the Project (#4986)
Signed-off-by: Steve Pham <spham@amazon.com>
5 years ago
lumberyard-employee-dm b3b646dad9
Moved the Asset Catalog loading from LmbrCentral to the AzFramework::Application (#4568)
* Moved the loading of the AssetCatalog from LmbrCentralSystemComponent to AzFramework Application

Modified the AssetCatalog::InitializeCatalog function to no longer rely on the TickBus to send out the `AssetCatalogEventBus::OnCatalogLoaded` event.
It now queues a function on the AssetCatalogRequestBus to send the OnCatalogLoaded event as soon as the dispatching for the AssetCatalogRequestBus has completed on the current thread.
This is done by updating the AssetCatalogRequestBus to use EBus ThreadDispatchPolicy to add a callback to invoke any queued function has soon a thread has finished dispatching and has released its DispatchMutex

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the AssetCatalogRequestBus to add a custom DispatchLockGuard

The AssetCatalogRequestBus uses the custom lock guard to dispatch queued
events after it has unlocked it's context mutex for the current thread.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Removed GetContext call from the
AssetCatalogRequests::PostThreadDispatchInvoker

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the definition of FileTagQueryManager::GetDefaultFileTagFilePath
function to return a path

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the AZ_CONSOLEFREEFUNC macro to actually use the _NAME

The _NAME parameter was not being used before, resulting in the Console
stringified name of the function being used.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Removed CrySystem dependencies from the BundlingSystemComponent

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Moved the loading of the AssetCatalog from LmbrCentralSystemComponent to AzFramework Application

Modified the AssetCatalog::InitializeCatalog function to no longer rely on the TickBus to send out the `AssetCatalogEventBus::OnCatalogLoaded` event.
It now queues a function on the AssetCatalogRequestBus to send the OnCatalogLoaded event as soon as the dispatching for the AssetCatalogRequestBus has completed on the current thread.
This is done by updating the AssetCatalogRequestBus to use EBus ThreadDispatchPolicy to add a callback to invoke any queued function has soon a thread has finished dispatching and has released its DispatchMutex

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the AssetCatalogRequestBus to add a custom DispatchLockGuard

The AssetCatalogRequestBus uses the custom lock guard to dispatch queued
events after it has unlocked it's context mutex for the current thread.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Removed GetContext call from the
AssetCatalogRequests::PostThreadDispatchInvoker

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the definition of FileTagQueryManager::GetDefaultFileTagFilePath
function to return a path

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the AZ_CONSOLEFREEFUNC macro to actually use the _NAME

The _NAME parameter was not being used before, resulting in the Console
stringified name of the function being used.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Removed CrySystem dependencies from the BundlingSystemComponent

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Addded missing template parameter to AssetCatalogRequests

The fixes the compile error.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Adding AssetBus::MultiHandler::BusDisconnect call

The BlastSystemComponent was connecting to the Bus, but not
disconnecting from it, causing an assert to fire to it being a
multi-thread bus

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Added support for DataDrive lifecycle events to the ComponentApplication

The events are using the SettingsRegistry NotifyEvent to track when
certain keys are modified to signal handlers.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Corrected invalid JSON creation in ModuleManager::DeactivateEntities

Resolved clang warning about used type alias

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Fix for dangling reference in lambda registered to the SettingsRegistry
Notifier event

This was causing the EditorPythonBinding tests to crash due to the
following circumstances.

First Python has created an instance of a SettingsRegistryProxy
Second the SettingsRegistry sends an event during the time when the
SettingsRegistryProxy exists.

This issue was exposed due to the ComponentApplication Lifecycle events
using the SettingsRegistry to dispatch during various times of the
application workflow.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
5 years ago
John c2105b0631 Address PR comments.
Signed-off-by: John <jonawals@amazon.com>
5 years ago
Michael Pollind 5374860444
Bug Fix: resolve entity ordering for EntityOutliner (#4798) (#4938)
* bugifx: resolve dragging behaviour for EntityOutliner (#4798)

Signed-off-by: Michael Pollind <mpollind@gmail.com>

* chore: cleanup and rework logic

Signed-off-by: Michael Pollind <mpollind@gmail.com>
5 years ago
Danilo Aimini 1bc2968330
Resolve minor hover state bugs on the Entity Outlier (branches detect hover state separately from the rest of the columns) (#4977)
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
5 years ago
AMZN-ScottR c6d3e7900c [profiler_capture_api] updated ProfilerRequests::StartCapture signature as per PR feedback
Signed-off-by: AMZN-ScottR <24445312+AMZN-ScottR@users.noreply.github.com>
5 years ago
Danilo Aimini 3b4b8c3549
Move the initialization of m_editorEntityUiInterface higher so that it's initialized when the interface is set up. (#4972)
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
5 years ago