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@@ -73,6 +73,12 @@ namespace Multiplayer
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True
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True
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};
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};
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enum class AutoActivate : uint8_t
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{
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DoNotActivate,
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Activate
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};
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// This is just a placeholder
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// This is just a placeholder
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// The level/prefab cooking will devise the actual solution for identifying a dynamically spawnable entity within a prefab
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// The level/prefab cooking will devise the actual solution for identifying a dynamically spawnable entity within a prefab
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struct PrefabEntityId
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struct PrefabEntityId
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