This change got clobbered by the file move

This commit is contained in:
karlberg
2021-04-27 19:31:30 -07:00
parent 6bb51bd9e4
commit ff3be54b68
@@ -73,6 +73,12 @@ namespace Multiplayer
True
};
enum class AutoActivate : uint8_t
{
DoNotActivate,
Activate
};
// This is just a placeholder
// The level/prefab cooking will devise the actual solution for identifying a dynamically spawnable entity within a prefab
struct PrefabEntityId