[redcode/crythread-2nd-pass] removed unused CryConditionVariable in CryEdit

Signed-off-by: AMZN-ScottR <24445312+AMZN-ScottR@users.noreply.github.com>
monroegm-disable-blank-issue-2
AMZN-ScottR 4 years ago
parent 2e2bbe80b1
commit f47b8b534b

@ -892,7 +892,6 @@ CCrySingleDocTemplate::Confidence CCrySingleDocTemplate::MatchDocType(LPCTSTR lp
namespace
{
CryMutex g_splashScreenStateLock;
CryConditionVariable g_splashScreenStateChange;
enum ESplashScreenState
{
eSplashScreenState_Init, eSplashScreenState_Started, eSplashScreenState_Destroy
@ -932,7 +931,6 @@ void CCryEditApp::ShowSplashScreen(CCryEditApp* app)
g_splashScreenState = eSplashScreenState_Started;
g_splashScreenStateLock.Unlock();
g_splashScreenStateChange.Notify();
splashScreen->show();
// Make sure the initial paint of the splash screen occurs so we dont get stuck with a blank window

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