Merge branch 'main' into ly-as-sdk/LYN-2948
# Conflicts: # CMakeLists.txt # Code/Tools/ProjectManager/Source/GemCatalog/GemInfo.h # Gems/AtomLyIntegration/AtomViewportDisplayInfo/gem.json # cmake/LYWrappers.cmake # cmake/SettingsRegistry.cmake # scripts/o3de/tests/unit_test_current_project.py
This commit is contained in:
@@ -244,7 +244,7 @@ public class LumberyardActivity extends NativeActivity
|
||||
boolean useMainObb = GetBooleanResource("use_main_obb");
|
||||
boolean usePatchObb = GetBooleanResource("use_patch_obb");
|
||||
|
||||
if (IsBootstrapInAPK() && (useMainObb || usePatchObb))
|
||||
if (AreAssetsInAPK() && (useMainObb || usePatchObb))
|
||||
{
|
||||
Log.d(TAG, "Using OBB expansion files for game assets");
|
||||
|
||||
@@ -421,12 +421,12 @@ public class LumberyardActivity extends NativeActivity
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////
|
||||
private boolean IsBootstrapInAPK()
|
||||
private boolean AreAssetsInAPK()
|
||||
{
|
||||
try
|
||||
{
|
||||
InputStream bootstrap = getAssets().open("bootstrap.cfg", AssetManager.ACCESS_UNKNOWN);
|
||||
bootstrap.close();
|
||||
InputStream engine = getAssets().open("engine.json", AssetManager.ACCESS_UNKNOWN);
|
||||
engine.close();
|
||||
return true;
|
||||
}
|
||||
catch (IOException exception)
|
||||
|
||||
@@ -148,7 +148,7 @@ namespace AZ
|
||||
}
|
||||
}
|
||||
|
||||
AZ_Assert(false, "Failed to locate the bootstrap.cfg path");
|
||||
AZ_Assert(false, "Failed to locate the engine.json path");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
|
||||
@@ -73,8 +73,8 @@ namespace AZ
|
||||
//! \return The pointer position of the relative asset path
|
||||
AZ::IO::FixedMaxPath StripApkPrefix(const char* filePath);
|
||||
|
||||
//! Searches application storage and the APK for bootstrap.cfg. Will return nullptr
|
||||
//! if bootstrap.cfg is not found.
|
||||
//! Searches application storage and the APK for engine.json. Will return nullptr
|
||||
//! if engine.json is not found.
|
||||
const char* FindAssetsDirectory();
|
||||
|
||||
//! Calls into Java to show the splash screen on the main UI (Java) thread
|
||||
|
||||
@@ -462,8 +462,6 @@ namespace AZ
|
||||
// for the application root.
|
||||
CalculateAppRoot();
|
||||
|
||||
// Merge the bootstrap.cfg file into the Settings Registry as soon as the OSAllocator has been created.
|
||||
SettingsRegistryMergeUtils::MergeSettingsToRegistry_Bootstrap(*m_settingsRegistry);
|
||||
SettingsRegistryMergeUtils::MergeSettingsToRegistry_O3deUserRegistry(*m_settingsRegistry, AZ_TRAIT_OS_PLATFORM_CODENAME, {});
|
||||
SettingsRegistryMergeUtils::MergeSettingsToRegistry_CommandLine(*m_settingsRegistry, m_commandLine, executeRegDumpCommands);
|
||||
SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*m_settingsRegistry);
|
||||
|
||||
@@ -126,17 +126,16 @@ namespace AZ
|
||||
m_offsets.fill(1); // Halton sequences start at index 1.
|
||||
m_increments.fill(1); // By default increment by 1 between each number.
|
||||
}
|
||||
|
||||
//! Returns a Halton sequence in an array of N length
|
||||
template<uint32_t N>
|
||||
AZStd::array<AZStd::array<float, Dimensions>, N> GetHaltonSequence()
|
||||
|
||||
//! Fills a provided container from begin to end with a Halton sequence.
|
||||
//! Entries are expected to be, or implicitly converted to, AZStd::array<float, Dimensions>.
|
||||
template<typename Iterator>
|
||||
void FillHaltonSequence(Iterator begin, Iterator end)
|
||||
{
|
||||
AZStd::array<AZStd::array<float, Dimensions>, N> result;
|
||||
|
||||
AZStd::array<uint32_t, Dimensions> indices = m_offsets;
|
||||
|
||||
// Generator that returns the Halton number for all bases for a single entry.
|
||||
auto f = [&] ()
|
||||
auto f = [&]()
|
||||
{
|
||||
AZStd::array<float, Dimensions> item;
|
||||
for (auto d = 0; d < Dimensions; ++d)
|
||||
@@ -147,12 +146,20 @@ namespace AZ
|
||||
return item;
|
||||
};
|
||||
|
||||
AZStd::generate(result.begin(), result.end(), f);
|
||||
AZStd::generate(begin, end, f);
|
||||
}
|
||||
|
||||
//! Returns a Halton sequence in an array of N length.
|
||||
template<uint32_t N>
|
||||
AZStd::array<AZStd::array<float, Dimensions>, N> GetHaltonSequence()
|
||||
{
|
||||
AZStd::array<AZStd::array<float, Dimensions>, N> result;
|
||||
FillHaltonSequence(result.begin(), result.end());
|
||||
return result;
|
||||
}
|
||||
|
||||
//! Sets the offsets per dimension to start generating a sequence from.
|
||||
//! By default, there is no offset (offset of 0 corresponds to starting at index 1)
|
||||
//! By default, there is no offset (offset of 0 corresponds to starting at index 1).
|
||||
void SetOffsets(AZStd::array<uint32_t, Dimensions> offsets)
|
||||
{
|
||||
m_offsets = offsets;
|
||||
|
||||
@@ -19,7 +19,7 @@ namespace AZ
|
||||
{
|
||||
inline namespace PlatformDefaults
|
||||
{
|
||||
static const char* PlatformNames[PlatformId::NumPlatformIds] = { PlatformPC, PlatformES3, PlatformIOS, PlatformOSX, PlatformProvo, PlatformSalem, PlatformJasper, PlatformServer, PlatformAll, PlatformAllClient };
|
||||
static const char* PlatformNames[PlatformId::NumPlatformIds] = { PlatformPC, PlatformAndroid, PlatformIOS, PlatformMac, PlatformProvo, PlatformSalem, PlatformJasper, PlatformServer, PlatformAll, PlatformAllClient };
|
||||
|
||||
const char* PlatformIdToPalFolder(AZ::PlatformId platform)
|
||||
{
|
||||
@@ -31,11 +31,11 @@ namespace AZ
|
||||
{
|
||||
case AZ::PC:
|
||||
return "PC";
|
||||
case AZ::ES3:
|
||||
case AZ::ANDROID_ID:
|
||||
return "Android";
|
||||
case AZ::IOS:
|
||||
return "iOS";
|
||||
case AZ::OSX:
|
||||
case AZ::MAC:
|
||||
return "Mac";
|
||||
case AZ::PROVO:
|
||||
return "Provo";
|
||||
@@ -66,11 +66,11 @@ namespace AZ
|
||||
}
|
||||
else if (osPlatform == PlatformCodeNameMac)
|
||||
{
|
||||
return PlatformOSX;
|
||||
return PlatformMac;
|
||||
}
|
||||
else if (osPlatform == PlatformCodeNameAndroid)
|
||||
{
|
||||
return PlatformES3;
|
||||
return PlatformAndroid;
|
||||
}
|
||||
else if (osPlatform == PlatformCodeNameiOS)
|
||||
{
|
||||
@@ -207,13 +207,13 @@ namespace AZ
|
||||
platformCodes.emplace_back(PlatformCodeNameWindows);
|
||||
platformCodes.emplace_back(PlatformCodeNameLinux);
|
||||
break;
|
||||
case PlatformId::ES3:
|
||||
case PlatformId::ANDROID_ID:
|
||||
platformCodes.emplace_back(PlatformCodeNameAndroid);
|
||||
break;
|
||||
case PlatformId::IOS:
|
||||
platformCodes.emplace_back(PlatformCodeNameiOS);
|
||||
break;
|
||||
case PlatformId::OSX:
|
||||
case PlatformId::MAC:
|
||||
platformCodes.emplace_back(PlatformCodeNameMac);
|
||||
break;
|
||||
case PlatformId::PROVO:
|
||||
|
||||
@@ -27,9 +27,9 @@ namespace AZ
|
||||
inline namespace PlatformDefaults
|
||||
{
|
||||
constexpr char PlatformPC[] = "pc";
|
||||
constexpr char PlatformES3[] = "es3";
|
||||
constexpr char PlatformAndroid[] = "android";
|
||||
constexpr char PlatformIOS[] = "ios";
|
||||
constexpr char PlatformOSX[] = "osx_gl";
|
||||
constexpr char PlatformMac[] = "mac";
|
||||
constexpr char PlatformProvo[] = "provo";
|
||||
constexpr char PlatformSalem[] = "salem";
|
||||
constexpr char PlatformJasper[] = "jasper";
|
||||
@@ -54,9 +54,9 @@ namespace AZ
|
||||
AZ_ENUM_WITH_UNDERLYING_TYPE(PlatformId, int,
|
||||
(Invalid, -1),
|
||||
PC,
|
||||
ES3,
|
||||
ANDROID_ID,
|
||||
IOS,
|
||||
OSX,
|
||||
MAC,
|
||||
PROVO,
|
||||
SALEM,
|
||||
JASPER,
|
||||
@@ -73,9 +73,9 @@ namespace AZ
|
||||
{
|
||||
Platform_NONE = 0x00,
|
||||
Platform_PC = 1 << PlatformId::PC,
|
||||
Platform_ES3 = 1 << PlatformId::ES3,
|
||||
Platform_ANDROID = 1 << PlatformId::ANDROID_ID,
|
||||
Platform_IOS = 1 << PlatformId::IOS,
|
||||
Platform_OSX = 1 << PlatformId::OSX,
|
||||
Platform_MAC = 1 << PlatformId::MAC,
|
||||
Platform_PROVO = 1 << PlatformId::PROVO,
|
||||
Platform_SALEM = 1 << PlatformId::SALEM,
|
||||
Platform_JASPER = 1 << PlatformId::JASPER,
|
||||
@@ -87,7 +87,7 @@ namespace AZ
|
||||
// A special platform that will always correspond to all non-server platforms, even if new ones are added
|
||||
Platform_ALL_CLIENT = 1ULL << 31,
|
||||
|
||||
AllNamedPlatforms = Platform_PC | Platform_ES3 | Platform_IOS | Platform_OSX | Platform_PROVO | Platform_SALEM | Platform_JASPER | Platform_SERVER,
|
||||
AllNamedPlatforms = Platform_PC | Platform_ANDROID | Platform_IOS | Platform_MAC | Platform_PROVO | Platform_SALEM | Platform_JASPER | Platform_SERVER,
|
||||
};
|
||||
|
||||
AZ_DEFINE_ENUM_BITWISE_OPERATORS(PlatformFlags);
|
||||
|
||||
@@ -28,8 +28,8 @@ namespace AZ
|
||||
return "Android64";
|
||||
case PlatformID::PLATFORM_APPLE_IOS:
|
||||
return "iOS";
|
||||
case PlatformID::PLATFORM_APPLE_OSX:
|
||||
return "OSX";
|
||||
case PlatformID::PLATFORM_APPLE_MAC:
|
||||
return "Mac";
|
||||
#if defined(AZ_EXPAND_FOR_RESTRICTED_PLATFORM) || defined(AZ_TOOLS_EXPAND_FOR_RESTRICTED_PLATFORMS)
|
||||
#define AZ_RESTRICTED_PLATFORM_EXPANSION(CodeName, CODENAME, codename, PrivateName, PRIVATENAME, privatename, PublicName, PUBLICNAME, publicname, PublicAuxName1, PublicAuxName2, PublicAuxName3)\
|
||||
case PlatformID::PLATFORM_##PUBLICNAME:\
|
||||
|
||||
@@ -23,7 +23,7 @@ namespace AZ
|
||||
PLATFORM_WINDOWS_64,
|
||||
PLATFORM_LINUX_64,
|
||||
PLATFORM_APPLE_IOS,
|
||||
PLATFORM_APPLE_OSX,
|
||||
PLATFORM_APPLE_MAC,
|
||||
PLATFORM_ANDROID_64, // ARMv8 / 64-bit
|
||||
#if defined(AZ_EXPAND_FOR_RESTRICTED_PLATFORM) || defined(AZ_TOOLS_EXPAND_FOR_RESTRICTED_PLATFORMS)
|
||||
#define AZ_RESTRICTED_PLATFORM_EXPANSION(CodeName, CODENAME, codename, PrivateName, PRIVATENAME, privatename, PublicName, PUBLICNAME, publicname, PublicAuxName1, PublicAuxName2, PublicAuxName3)\
|
||||
|
||||
@@ -937,7 +937,7 @@ void ScriptSystemComponent::Reflect(ReflectContext* reflection)
|
||||
->Enum<static_cast<int>(PlatformID::PLATFORM_LINUX_64)>("Linux")
|
||||
->Enum<static_cast<int>(PlatformID::PLATFORM_ANDROID_64)>("Android64")
|
||||
->Enum<static_cast<int>(PlatformID::PLATFORM_APPLE_IOS)>("iOS")
|
||||
->Enum<static_cast<int>(PlatformID::PLATFORM_APPLE_OSX)>("OSX")
|
||||
->Enum<static_cast<int>(PlatformID::PLATFORM_APPLE_MAC)>("Mac")
|
||||
#if defined(AZ_EXPAND_FOR_RESTRICTED_PLATFORM) || defined(AZ_TOOLS_EXPAND_FOR_RESTRICTED_PLATFORMS)
|
||||
#define AZ_RESTRICTED_PLATFORM_EXPANSION(CodeName, CODENAME, codename, PrivateName, PRIVATENAME, privatename, PublicName, PUBLICNAME, publicname, PublicAuxName1, PublicAuxName2, PublicAuxName3)\
|
||||
->Enum<static_cast<int>(PlatformID::PLATFORM_##PUBLICNAME)>(#CodeName)
|
||||
|
||||
@@ -523,13 +523,6 @@ namespace AZ::SettingsRegistryMergeUtils
|
||||
return configFileParsed;
|
||||
}
|
||||
|
||||
void MergeSettingsToRegistry_Bootstrap(SettingsRegistryInterface& registry)
|
||||
{
|
||||
ConfigParserSettings parserSettings;
|
||||
parserSettings.m_registryRootPointerPath = BootstrapSettingsRootKey;
|
||||
MergeSettingsToRegistry_ConfigFile(registry, "bootstrap.cfg", parserSettings);
|
||||
}
|
||||
|
||||
void MergeSettingsToRegistry_AddRuntimeFilePaths(SettingsRegistryInterface& registry)
|
||||
{
|
||||
using FixedValueString = AZ::SettingsRegistryInterface::FixedValueString;
|
||||
|
||||
@@ -172,9 +172,6 @@ namespace AZ::SettingsRegistryMergeUtils
|
||||
bool MergeSettingsToRegistry_ConfigFile(SettingsRegistryInterface& registry, AZStd::string_view filePath,
|
||||
const ConfigParserSettings& configParserSettings);
|
||||
|
||||
//! Loads bootstrap.cfg into the Settings Registry. This file does not support specializations.
|
||||
void MergeSettingsToRegistry_Bootstrap(SettingsRegistryInterface& registry);
|
||||
|
||||
//! Extracts file path information from the environment and bootstrap to calculate the various file paths and adds those
|
||||
//! to the Settings Registry under the FilePathsRootKey.
|
||||
void MergeSettingsToRegistry_AddRuntimeFilePaths(SettingsRegistryInterface& registry);
|
||||
|
||||
@@ -24,7 +24,7 @@ namespace UnitTest
|
||||
EXPECT_FLOAT_EQ(5981.0f / 15625.0f, GetHaltonNumber(4321, 5));
|
||||
}
|
||||
|
||||
TEST(MATH_Random, HaltonSequence)
|
||||
TEST(MATH_Random, HaltonSequenceStandard)
|
||||
{
|
||||
HaltonSequence<3> sequence({ 2, 3, 5 });
|
||||
auto regularSequence = sequence.GetHaltonSequence<5>();
|
||||
@@ -48,7 +48,11 @@ namespace UnitTest
|
||||
EXPECT_FLOAT_EQ(5.0f / 8.0f, regularSequence[4][0]);
|
||||
EXPECT_FLOAT_EQ(7.0f / 9.0f, regularSequence[4][1]);
|
||||
EXPECT_FLOAT_EQ(1.0f / 25.0f, regularSequence[4][2]);
|
||||
|
||||
}
|
||||
|
||||
TEST(MATH_Random, HaltonSequenceOffsets)
|
||||
{
|
||||
HaltonSequence<3> sequence({ 2, 3, 5 });
|
||||
sequence.SetOffsets({ 1, 2, 3 });
|
||||
auto offsetSequence = sequence.GetHaltonSequence<2>();
|
||||
|
||||
@@ -59,10 +63,15 @@ namespace UnitTest
|
||||
EXPECT_FLOAT_EQ(3.0f / 4.0f, offsetSequence[1][0]);
|
||||
EXPECT_FLOAT_EQ(4.0f / 9.0f, offsetSequence[1][1]);
|
||||
EXPECT_FLOAT_EQ(1.0f / 25.0f, offsetSequence[1][2]);
|
||||
|
||||
}
|
||||
|
||||
TEST(MATH_Random, HaltonSequenceIncrements)
|
||||
{
|
||||
HaltonSequence<3> sequence({ 2, 3, 5 });
|
||||
sequence.SetOffsets({ 1, 2, 3 });
|
||||
sequence.SetIncrements({ 1, 2, 3 });
|
||||
auto incrementedSequence = sequence.GetHaltonSequence<2>();
|
||||
|
||||
|
||||
EXPECT_FLOAT_EQ(1.0f / 4.0f, incrementedSequence[0][0]);
|
||||
EXPECT_FLOAT_EQ(1.0f / 9.0f, incrementedSequence[0][1]);
|
||||
EXPECT_FLOAT_EQ(4.0f / 5.0f, incrementedSequence[0][2]);
|
||||
@@ -71,4 +80,35 @@ namespace UnitTest
|
||||
EXPECT_FLOAT_EQ(7.0f / 9.0f, incrementedSequence[1][1]);
|
||||
EXPECT_FLOAT_EQ(11.0f / 25.0f, incrementedSequence[1][2]);
|
||||
}
|
||||
|
||||
TEST(MATH_Random, FillHaltonSequence)
|
||||
{
|
||||
HaltonSequence<3> sequence({ 2, 3, 5 });
|
||||
auto regularSequence = sequence.GetHaltonSequence<5>();
|
||||
|
||||
struct Point
|
||||
{
|
||||
Point() = default;
|
||||
Point(AZStd::array<float, 3> arr)
|
||||
:x(arr[0])
|
||||
,y(arr[1])
|
||||
,z(arr[2])
|
||||
{}
|
||||
|
||||
float x = 0.0f;
|
||||
float y = 0.0f;
|
||||
float z = 0.0f;
|
||||
};
|
||||
|
||||
AZStd::array<Point, 5> ownedContainer;
|
||||
sequence.FillHaltonSequence(ownedContainer.begin(), ownedContainer.end());
|
||||
|
||||
for (size_t i = 0; i < regularSequence.size(); ++i)
|
||||
{
|
||||
EXPECT_FLOAT_EQ(regularSequence[i][0], ownedContainer[i].x);
|
||||
EXPECT_FLOAT_EQ(regularSequence[i][1], ownedContainer[i].y);
|
||||
EXPECT_FLOAT_EQ(regularSequence[i][2], ownedContainer[i].z);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -112,7 +112,7 @@ namespace JsonSerializationTests
|
||||
AZ::Transform testTransform = AZ::Transform::CreateIdentity();
|
||||
AZ::Transform expectedTransform =
|
||||
AZ::Transform::CreateFromQuaternion(AZ::Quaternion(0.25f, 0.5f, 0.75f, 1.0f));
|
||||
expectedTransform.SetScale(AZ::Vector3(5.5f));
|
||||
expectedTransform.SetUniformScale(5.5f);
|
||||
|
||||
rapidjson::Document json;
|
||||
json.Parse(R"({ "Rotation": [ 0.25, 0.5, 0.75, 1.0 ], "Scale": 5.5 })");
|
||||
@@ -128,7 +128,7 @@ namespace JsonSerializationTests
|
||||
{
|
||||
AZ::Transform testTransform = AZ::Transform::CreateIdentity();
|
||||
AZ::Transform expectedTransform = AZ::Transform::CreateTranslation(AZ::Vector3(2.25f, 3.5f, 4.75f));
|
||||
expectedTransform.SetScale(AZ::Vector3(5.5f));
|
||||
expectedTransform.SetUniformScale(5.5f);
|
||||
|
||||
rapidjson::Document json;
|
||||
json.Parse(R"({ "Translation": [ 2.25, 3.5, 4.75 ], "Scale": 5.5 })");
|
||||
|
||||
@@ -372,15 +372,15 @@ mac_remote_filesystem=0
|
||||
-- We need to know this before we establish VFS because different platform assets
|
||||
-- are stored in different root folders in the cache. These correspond to the names
|
||||
-- In the asset processor config file. This value also controls what config file is read
|
||||
-- when you read system_xxxx_xxxx.cfg (for example, system_windows_pc.cfg or system_android_es3.cfg)
|
||||
-- when you read system_xxxx_xxxx.cfg (for example, system_windows_pc.cfg or system_android_android.cfg)
|
||||
-- by default, pc assets (in the 'pc' folder) are used, with RC being fed 'pc' as the platform
|
||||
-- by default on console we use the default assets=pc for better iteration times
|
||||
-- we should turn on console specific assets only when in release and/or testing assets and/or loading performance
|
||||
-- that way most people will not need to have 3 different caches taking up disk space
|
||||
assets = pc
|
||||
android_assets = es3
|
||||
android_assets = android
|
||||
ios_assets = ios
|
||||
mac_assets = osx_gl
|
||||
mac_assets = mac
|
||||
|
||||
-- Add the IP address of your console to the white list that will connect to the asset processor here
|
||||
-- You can list addresses or CIDR's. CIDR's are helpful if you are using DHCP. A CIDR looks like an ip address with
|
||||
@@ -438,9 +438,9 @@ mac_wait_for_connect=0
|
||||
ConfigFileParams::SettingsKeyValuePair{"/ios_remote_filesystem", AZ::s64{0}},
|
||||
ConfigFileParams::SettingsKeyValuePair{"/mac_remote_filesystem", AZ::s64{0}},
|
||||
ConfigFileParams::SettingsKeyValuePair{"/assets", AZStd::string_view{"pc"}},
|
||||
ConfigFileParams::SettingsKeyValuePair{"/android_assets", AZStd::string_view{"es3"}},
|
||||
ConfigFileParams::SettingsKeyValuePair{"/android_assets", AZStd::string_view{"android"}},
|
||||
ConfigFileParams::SettingsKeyValuePair{"/ios_assets", AZStd::string_view{"ios"}},
|
||||
ConfigFileParams::SettingsKeyValuePair{"/mac_assets", AZStd::string_view{"osx_gl"}},
|
||||
ConfigFileParams::SettingsKeyValuePair{"/mac_assets", AZStd::string_view{"mac"}},
|
||||
ConfigFileParams::SettingsKeyValuePair{"/connect_to_remote", AZ::s64{0}},
|
||||
ConfigFileParams::SettingsKeyValuePair{"/windows_connect_to_remote", AZ::s64{1}},
|
||||
ConfigFileParams::SettingsKeyValuePair{"/android_connect_to_remote", AZ::s64{0}},
|
||||
@@ -478,20 +478,20 @@ test_asset_processor_tag = test_value
|
||||
[Platform pc]
|
||||
tags=tools,renderer,dx12,vulkan
|
||||
|
||||
[Platform es3]
|
||||
[Platform android]
|
||||
tags=android,mobile,renderer,vulkan ; With Comments at the end
|
||||
|
||||
[Platform ios]
|
||||
tags=mobile,renderer,metal
|
||||
|
||||
[Platform osx_gl]
|
||||
[Platform mac]
|
||||
tags=tools,renderer,metal)"
|
||||
, AZStd::fixed_vector<ConfigFileParams::SettingsKeyValuePair, 20>{
|
||||
ConfigFileParams::SettingsKeyValuePair{"/test_asset_processor_tag", AZStd::string_view{"test_value"}},
|
||||
ConfigFileParams::SettingsKeyValuePair{"/Platform pc/tags", AZStd::string_view{"tools,renderer,dx12,vulkan"}},
|
||||
ConfigFileParams::SettingsKeyValuePair{"/Platform es3/tags", AZStd::string_view{"android,mobile,renderer,vulkan"}},
|
||||
ConfigFileParams::SettingsKeyValuePair{"/Platform android/tags", AZStd::string_view{"android,mobile,renderer,vulkan"}},
|
||||
ConfigFileParams::SettingsKeyValuePair{"/Platform ios/tags", AZStd::string_view{"mobile,renderer,metal"}},
|
||||
ConfigFileParams::SettingsKeyValuePair{"/Platform osx_gl/tags", AZStd::string_view{"tools,renderer,metal"}},
|
||||
ConfigFileParams::SettingsKeyValuePair{"/Platform mac/tags", AZStd::string_view{"tools,renderer,metal"}},
|
||||
}}
|
||||
)
|
||||
);
|
||||
|
||||
@@ -679,8 +679,6 @@ namespace AzFramework
|
||||
{
|
||||
auto fileIoBase = m_archiveFileIO.get();
|
||||
// Set up the default file aliases based on the settings registry
|
||||
fileIoBase->SetAlias("@assets@", "");
|
||||
fileIoBase->SetAlias("@root@", GetEngineRoot());
|
||||
fileIoBase->SetAlias("@engroot@", GetEngineRoot());
|
||||
fileIoBase->SetAlias("@projectroot@", GetEngineRoot());
|
||||
fileIoBase->SetAlias("@exefolder@", GetExecutableFolder());
|
||||
@@ -694,8 +692,8 @@ namespace AzFramework
|
||||
pathAliases.clear();
|
||||
if (m_settingsRegistry->Get(pathAliases.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_CacheRootFolder))
|
||||
{
|
||||
fileIoBase->SetAlias("@projectplatformcache@", pathAliases.c_str());
|
||||
fileIoBase->SetAlias("@assets@", pathAliases.c_str());
|
||||
fileIoBase->SetAlias("@projectplatformcache@", pathAliases.c_str());
|
||||
fileIoBase->SetAlias("@root@", pathAliases.c_str()); // Deprecated Use @projectplatformcache@
|
||||
}
|
||||
pathAliases.clear();
|
||||
|
||||
@@ -308,6 +308,56 @@ namespace AzFramework
|
||||
}
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------
|
||||
GenerateRelativeSourcePathRequest::GenerateRelativeSourcePathRequest(const AZ::OSString& sourcePath)
|
||||
{
|
||||
AZ_Assert(!sourcePath.empty(), "GenerateRelativeSourcePathRequest: asset path is empty");
|
||||
m_sourcePath = sourcePath;
|
||||
}
|
||||
|
||||
unsigned int GenerateRelativeSourcePathRequest::GetMessageType() const
|
||||
{
|
||||
return MessageType;
|
||||
}
|
||||
|
||||
void GenerateRelativeSourcePathRequest::Reflect(AZ::ReflectContext* context)
|
||||
{
|
||||
auto serialize = azrtti_cast<AZ::SerializeContext*>(context);
|
||||
if (serialize)
|
||||
{
|
||||
serialize->Class<GenerateRelativeSourcePathRequest, BaseAssetProcessorMessage>()
|
||||
->Version(1)
|
||||
->Field("SourcePath", &GenerateRelativeSourcePathRequest::m_sourcePath);
|
||||
}
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------
|
||||
GenerateRelativeSourcePathResponse::GenerateRelativeSourcePathResponse(
|
||||
bool resolved, const AZ::OSString& relativeSourcePath, const AZ::OSString& rootFolder)
|
||||
{
|
||||
m_relativeSourcePath = relativeSourcePath;
|
||||
m_resolved = resolved;
|
||||
m_rootFolder = rootFolder;
|
||||
}
|
||||
|
||||
unsigned int GenerateRelativeSourcePathResponse::GetMessageType() const
|
||||
{
|
||||
return GenerateRelativeSourcePathRequest::MessageType;
|
||||
}
|
||||
|
||||
void GenerateRelativeSourcePathResponse::Reflect(AZ::ReflectContext* context)
|
||||
{
|
||||
auto serialize = azrtti_cast<AZ::SerializeContext*>(context);
|
||||
if (serialize)
|
||||
{
|
||||
serialize->Class<GenerateRelativeSourcePathResponse, BaseAssetProcessorMessage>()
|
||||
->Version(1)
|
||||
->Field("RelativeSourcePath", &GenerateRelativeSourcePathResponse::m_relativeSourcePath)
|
||||
->Field("RootFolder", &GenerateRelativeSourcePathResponse::m_rootFolder)
|
||||
->Field("Resolved", &GenerateRelativeSourcePathResponse::m_resolved);
|
||||
}
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------
|
||||
GetFullSourcePathFromRelativeProductPathRequest::GetFullSourcePathFromRelativeProductPathRequest(const AZ::OSString& relativeProductPath)
|
||||
{
|
||||
|
||||
@@ -288,6 +288,45 @@ namespace AzFramework
|
||||
bool m_resolved;
|
||||
};
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
class GenerateRelativeSourcePathRequest : public BaseAssetProcessorMessage
|
||||
{
|
||||
public:
|
||||
AZ_CLASS_ALLOCATOR(GenerateRelativeSourcePathRequest, AZ::OSAllocator, 0);
|
||||
AZ_RTTI(GenerateRelativeSourcePathRequest, "{B3865033-F5A3-4749-8147-7B1AB04D5F6D}",
|
||||
BaseAssetProcessorMessage);
|
||||
static void Reflect(AZ::ReflectContext* context);
|
||||
|
||||
// For people that are debugging the network messages and just see MessageType as a value,
|
||||
// the CRC value below is 739777771 (0x2C181CEB)
|
||||
static constexpr unsigned int MessageType =
|
||||
AZ_CRC_CE("AssetSystem::GenerateRelativeSourcePathRequest");
|
||||
|
||||
GenerateRelativeSourcePathRequest() = default;
|
||||
GenerateRelativeSourcePathRequest(const AZ::OSString& sourcePath);
|
||||
unsigned int GetMessageType() const override;
|
||||
|
||||
AZ::OSString m_sourcePath;
|
||||
};
|
||||
|
||||
class GenerateRelativeSourcePathResponse : public BaseAssetProcessorMessage
|
||||
{
|
||||
public:
|
||||
AZ_CLASS_ALLOCATOR(GenerateRelativeSourcePathResponse, AZ::OSAllocator, 0);
|
||||
AZ_RTTI(GenerateRelativeSourcePathResponse, "{938D33DB-C8F6-4FA4-BC81-2F139A9BE1D7}",
|
||||
BaseAssetProcessorMessage);
|
||||
static void Reflect(AZ::ReflectContext* context);
|
||||
|
||||
GenerateRelativeSourcePathResponse() = default;
|
||||
GenerateRelativeSourcePathResponse(
|
||||
bool resolved, const AZ::OSString& relativeSourcePath, const AZ::OSString& rootFolder);
|
||||
unsigned int GetMessageType() const override;
|
||||
|
||||
AZ::OSString m_relativeSourcePath;
|
||||
AZ::OSString m_rootFolder; ///< This is the folder it was found in (the watched/scanned folder, such as gems /assets/ folder)
|
||||
bool m_resolved;
|
||||
};
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
class GetFullSourcePathFromRelativeProductPathRequest
|
||||
: public BaseAssetProcessorMessage
|
||||
|
||||
@@ -202,6 +202,7 @@ namespace AzFramework
|
||||
// Requests
|
||||
GetUnresolvedDependencyCountsRequest::Reflect(context);
|
||||
GetRelativeProductPathFromFullSourceOrProductPathRequest::Reflect(context);
|
||||
GenerateRelativeSourcePathRequest::Reflect(context);
|
||||
GetFullSourcePathFromRelativeProductPathRequest::Reflect(context);
|
||||
SourceAssetInfoRequest::Reflect(context);
|
||||
AssetInfoRequest::Reflect(context);
|
||||
@@ -234,6 +235,7 @@ namespace AzFramework
|
||||
// Responses
|
||||
GetUnresolvedDependencyCountsResponse::Reflect(context);
|
||||
GetRelativeProductPathFromFullSourceOrProductPathResponse::Reflect(context);
|
||||
GenerateRelativeSourcePathResponse::Reflect(context);
|
||||
GetFullSourcePathFromRelativeProductPathResponse::Reflect(context);
|
||||
SourceAssetInfoResponse::Reflect(context);
|
||||
AssetInfoResponse::Reflect(context);
|
||||
|
||||
@@ -46,7 +46,6 @@ namespace AzFramework::ProjectManager
|
||||
// Store the Command line to the Setting Registry
|
||||
AZ::SettingsRegistryImpl settingsRegistry;
|
||||
AZ::SettingsRegistryMergeUtils::StoreCommandLineToRegistry(settingsRegistry, commandLine);
|
||||
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_Bootstrap(settingsRegistry);
|
||||
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_O3deUserRegistry(settingsRegistry, AZ_TRAIT_OS_PLATFORM_CODENAME, {});
|
||||
// Retrieve Command Line from Settings Registry, it may have been updated by the call to FindEngineRoot()
|
||||
// in MergeSettingstoRegistry_ConfigFile
|
||||
|
||||
@@ -19,10 +19,13 @@
|
||||
#include <AzCore/std/smart_ptr/unique_ptr.h>
|
||||
#include <AzFramework/Spawnable/SpawnableMetaData.h>
|
||||
|
||||
namespace AzFramework
|
||||
namespace AZ
|
||||
{
|
||||
class ReflectContext;
|
||||
}
|
||||
|
||||
namespace AzFramework
|
||||
{
|
||||
class Spawnable final
|
||||
: public AZ::Data::AssetData
|
||||
{
|
||||
|
||||
@@ -14,6 +14,10 @@
|
||||
|
||||
namespace AzFramework
|
||||
{
|
||||
//
|
||||
// SpawnableEntityContainerView
|
||||
//
|
||||
|
||||
SpawnableEntityContainerView::SpawnableEntityContainerView(AZ::Entity** begin, size_t length)
|
||||
: m_begin(begin)
|
||||
, m_end(begin + length)
|
||||
@@ -52,6 +56,9 @@ namespace AzFramework
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// SpawnableConstEntityContainerView
|
||||
//
|
||||
|
||||
SpawnableConstEntityContainerView::SpawnableConstEntityContainerView(AZ::Entity** begin, size_t length)
|
||||
: m_begin(begin)
|
||||
@@ -91,6 +98,136 @@ namespace AzFramework
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// SpawnableIndexEntityPair
|
||||
//
|
||||
|
||||
SpawnableIndexEntityPair::SpawnableIndexEntityPair(AZ::Entity** entityIterator, size_t* indexIterator)
|
||||
: m_entity(entityIterator)
|
||||
, m_index(indexIterator)
|
||||
{
|
||||
}
|
||||
|
||||
AZ::Entity* SpawnableIndexEntityPair::GetEntity()
|
||||
{
|
||||
return *m_entity;
|
||||
}
|
||||
|
||||
const AZ::Entity* SpawnableIndexEntityPair::GetEntity() const
|
||||
{
|
||||
return *m_entity;
|
||||
}
|
||||
|
||||
size_t SpawnableIndexEntityPair::GetIndex() const
|
||||
{
|
||||
return *m_index;
|
||||
}
|
||||
|
||||
//
|
||||
// SpawnableIndexEntityIterator
|
||||
//
|
||||
|
||||
SpawnableIndexEntityIterator::SpawnableIndexEntityIterator(AZ::Entity** entityIterator, size_t* indexIterator)
|
||||
: m_value(entityIterator, indexIterator)
|
||||
{
|
||||
}
|
||||
|
||||
SpawnableIndexEntityIterator& SpawnableIndexEntityIterator::operator++()
|
||||
{
|
||||
++m_value.m_entity;
|
||||
++m_value.m_index;
|
||||
return *this;
|
||||
}
|
||||
|
||||
SpawnableIndexEntityIterator SpawnableIndexEntityIterator::operator++(int)
|
||||
{
|
||||
SpawnableIndexEntityIterator result = *this;
|
||||
++m_value.m_entity;
|
||||
++m_value.m_index;
|
||||
return result;
|
||||
}
|
||||
|
||||
SpawnableIndexEntityIterator& SpawnableIndexEntityIterator::operator--()
|
||||
{
|
||||
--m_value.m_entity;
|
||||
--m_value.m_index;
|
||||
return *this;
|
||||
}
|
||||
|
||||
SpawnableIndexEntityIterator SpawnableIndexEntityIterator::operator--(int)
|
||||
{
|
||||
SpawnableIndexEntityIterator result = *this;
|
||||
--m_value.m_entity;
|
||||
--m_value.m_index;
|
||||
return result;
|
||||
}
|
||||
|
||||
bool SpawnableIndexEntityIterator::operator==(const SpawnableIndexEntityIterator& rhs)
|
||||
{
|
||||
return m_value.m_entity == rhs.m_value.m_entity && m_value.m_index == rhs.m_value.m_index;
|
||||
}
|
||||
|
||||
bool SpawnableIndexEntityIterator::operator!=(const SpawnableIndexEntityIterator& rhs)
|
||||
{
|
||||
return m_value.m_entity != rhs.m_value.m_entity || m_value.m_index != rhs.m_value.m_index;
|
||||
}
|
||||
|
||||
SpawnableIndexEntityPair& SpawnableIndexEntityIterator::operator*()
|
||||
{
|
||||
return m_value;
|
||||
}
|
||||
|
||||
const SpawnableIndexEntityPair& SpawnableIndexEntityIterator::operator*() const
|
||||
{
|
||||
return m_value;
|
||||
}
|
||||
|
||||
SpawnableIndexEntityPair* SpawnableIndexEntityIterator::operator->()
|
||||
{
|
||||
return &m_value;
|
||||
}
|
||||
|
||||
const SpawnableIndexEntityPair* SpawnableIndexEntityIterator::operator->() const
|
||||
{
|
||||
return &m_value;
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// SpawnableConstIndexEntityContainerView
|
||||
//
|
||||
|
||||
SpawnableConstIndexEntityContainerView::SpawnableConstIndexEntityContainerView(
|
||||
AZ::Entity** beginEntity, size_t* beginIndices, size_t length)
|
||||
: m_begin(beginEntity, beginIndices)
|
||||
, m_end(beginEntity + length, beginIndices + length)
|
||||
{
|
||||
}
|
||||
|
||||
const SpawnableIndexEntityIterator& SpawnableConstIndexEntityContainerView::begin()
|
||||
{
|
||||
return m_begin;
|
||||
}
|
||||
|
||||
const SpawnableIndexEntityIterator& SpawnableConstIndexEntityContainerView::end()
|
||||
{
|
||||
return m_end;
|
||||
}
|
||||
|
||||
const SpawnableIndexEntityIterator& SpawnableConstIndexEntityContainerView::cbegin()
|
||||
{
|
||||
return m_begin;
|
||||
}
|
||||
|
||||
const SpawnableIndexEntityIterator& SpawnableConstIndexEntityContainerView::cend()
|
||||
{
|
||||
return m_end;
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// EntitySpawnTicket
|
||||
//
|
||||
|
||||
EntitySpawnTicket::EntitySpawnTicket(EntitySpawnTicket&& rhs)
|
||||
: m_payload(rhs.m_payload)
|
||||
|
||||
@@ -58,6 +58,72 @@ namespace AzFramework
|
||||
AZ::Entity** m_end;
|
||||
};
|
||||
|
||||
class SpawnableIndexEntityPair
|
||||
{
|
||||
public:
|
||||
friend class SpawnableIndexEntityIterator;
|
||||
|
||||
AZ::Entity* GetEntity();
|
||||
const AZ::Entity* GetEntity() const;
|
||||
size_t GetIndex() const;
|
||||
|
||||
private:
|
||||
SpawnableIndexEntityPair() = default;
|
||||
SpawnableIndexEntityPair(const SpawnableIndexEntityPair&) = default;
|
||||
SpawnableIndexEntityPair(SpawnableIndexEntityPair&&) = default;
|
||||
SpawnableIndexEntityPair(AZ::Entity** entityIterator, size_t* indexIterator);
|
||||
|
||||
SpawnableIndexEntityPair& operator=(const SpawnableIndexEntityPair&) = default;
|
||||
SpawnableIndexEntityPair& operator=(SpawnableIndexEntityPair&&) = default;
|
||||
|
||||
AZ::Entity** m_entity { nullptr };
|
||||
size_t* m_index { nullptr };
|
||||
};
|
||||
|
||||
class SpawnableIndexEntityIterator
|
||||
{
|
||||
public:
|
||||
// Limited to bidirectional iterator as there's no use case for extending it further, but can be extended if a use case is found.
|
||||
using iterator_category = AZStd::bidirectional_iterator_tag;
|
||||
using value_type = SpawnableIndexEntityPair;
|
||||
using difference_type = size_t;
|
||||
using pointer = SpawnableIndexEntityPair*;
|
||||
using reference = SpawnableIndexEntityPair&;
|
||||
|
||||
SpawnableIndexEntityIterator(AZ::Entity** entityIterator, size_t* indexIterator);
|
||||
|
||||
SpawnableIndexEntityIterator& operator++();
|
||||
SpawnableIndexEntityIterator operator++(int);
|
||||
SpawnableIndexEntityIterator& operator--();
|
||||
SpawnableIndexEntityIterator operator--(int);
|
||||
|
||||
bool operator==(const SpawnableIndexEntityIterator& rhs);
|
||||
bool operator!=(const SpawnableIndexEntityIterator& rhs);
|
||||
|
||||
SpawnableIndexEntityPair& operator*();
|
||||
const SpawnableIndexEntityPair& operator*() const;
|
||||
SpawnableIndexEntityPair* operator->();
|
||||
const SpawnableIndexEntityPair* operator->() const;
|
||||
|
||||
private:
|
||||
SpawnableIndexEntityPair m_value;
|
||||
};
|
||||
|
||||
class SpawnableConstIndexEntityContainerView
|
||||
{
|
||||
public:
|
||||
SpawnableConstIndexEntityContainerView(AZ::Entity** beginEntity, size_t* beginIndices, size_t length);
|
||||
|
||||
const SpawnableIndexEntityIterator& begin();
|
||||
const SpawnableIndexEntityIterator& end();
|
||||
const SpawnableIndexEntityIterator& cbegin();
|
||||
const SpawnableIndexEntityIterator& cend();
|
||||
|
||||
private:
|
||||
SpawnableIndexEntityIterator m_begin;
|
||||
SpawnableIndexEntityIterator m_end;
|
||||
};
|
||||
|
||||
//! Requests to the SpawnableEntitiesInterface require a ticket with a valid spawnable that be used as a template. A ticket can
|
||||
//! be reused for multiple calls on the same spawnable and is safe to use by multiple threads at the same time. Entities created
|
||||
//! from the spawnable may be tracked by the ticket and so using the same ticket is needed to despawn the exact entities created
|
||||
@@ -88,6 +154,7 @@ namespace AzFramework
|
||||
using EntityDespawnCallback = AZStd::function<void(EntitySpawnTicket&)>;
|
||||
using ReloadSpawnableCallback = AZStd::function<void(EntitySpawnTicket&, SpawnableConstEntityContainerView)>;
|
||||
using ListEntitiesCallback = AZStd::function<void(EntitySpawnTicket&, SpawnableConstEntityContainerView)>;
|
||||
using ListIndicesEntitiesCallback = AZStd::function<void(EntitySpawnTicket&, SpawnableConstIndexEntityContainerView)>;
|
||||
using ClaimEntitiesCallback = AZStd::function<void(EntitySpawnTicket&, SpawnableEntityContainerView)>;
|
||||
using BarrierCallback = AZStd::function<void(EntitySpawnTicket&)>;
|
||||
|
||||
@@ -140,6 +207,15 @@ namespace AzFramework
|
||||
//! @param ticket Only the entities associated with this ticket will be listed.
|
||||
//! @param listCallback Required callback that will be called to list the entities on.
|
||||
virtual void ListEntities(EntitySpawnTicket& ticket, ListEntitiesCallback listCallback) = 0;
|
||||
//! List all entities that are spawned using this ticket with their spawnable index.
|
||||
//! Spawnables contain a flat list of entities, which are used as templates to spawn entities from. For every spawned entity
|
||||
//! the index of the entity in the spawnable that was used as a template is stored. This version of ListEntities will return
|
||||
//! both the entities and this index. The index can be used with SpawnEntities to create the same entities again. Note that
|
||||
//! the same index may appear multiple times as there are no restriction on how many instance of a specific entity can be
|
||||
//! created.
|
||||
//! @param ticket Only the entities associated with this ticket will be listed.
|
||||
//! @param listCallback Required callback that will be called to list the entities and indices on.
|
||||
virtual void ListIndicesAndEntities(EntitySpawnTicket& ticket, ListIndicesEntitiesCallback listCallback) = 0;
|
||||
//! Claim all entities that are spawned using this ticket. Ownership of the entities is transferred from the ticket to the
|
||||
//! caller through the callback. After this call the ticket will have no entities associated with it. The caller of
|
||||
//! this function will need to manage the entities after this call.
|
||||
|
||||
@@ -25,6 +25,8 @@ namespace AzFramework
|
||||
void SpawnableEntitiesManager::SpawnAllEntities(EntitySpawnTicket& ticket, EntityPreInsertionCallback preInsertionCallback,
|
||||
EntitySpawnCallback completionCallback)
|
||||
{
|
||||
AZ_Assert(ticket.IsValid(), "Ticket provided to SpawnAllEntities hasn't been initialized.");
|
||||
|
||||
SpawnAllEntitiesCommand queueEntry;
|
||||
queueEntry.m_ticket = &ticket;
|
||||
queueEntry.m_completionCallback = AZStd::move(completionCallback);
|
||||
@@ -40,6 +42,8 @@ namespace AzFramework
|
||||
EntitySpawnTicket& ticket, AZStd::vector<size_t> entityIndices,
|
||||
EntityPreInsertionCallback preInsertionCallback, EntitySpawnCallback completionCallback)
|
||||
{
|
||||
AZ_Assert(ticket.IsValid(), "Ticket provided to SpawnEntities hasn't been initialized.");
|
||||
|
||||
SpawnEntitiesCommand queueEntry;
|
||||
queueEntry.m_ticket = &ticket;
|
||||
queueEntry.m_entityIndices = AZStd::move(entityIndices);
|
||||
@@ -54,6 +58,8 @@ namespace AzFramework
|
||||
|
||||
void SpawnableEntitiesManager::DespawnAllEntities(EntitySpawnTicket& ticket, EntityDespawnCallback completionCallback)
|
||||
{
|
||||
AZ_Assert(ticket.IsValid(), "Ticket provided to DespawnAllEntities hasn't been initialized.");
|
||||
|
||||
DespawnAllEntitiesCommand queueEntry;
|
||||
queueEntry.m_ticket = &ticket;
|
||||
queueEntry.m_completionCallback = AZStd::move(completionCallback);
|
||||
@@ -67,6 +73,8 @@ namespace AzFramework
|
||||
void SpawnableEntitiesManager::ReloadSpawnable(EntitySpawnTicket& ticket, AZ::Data::Asset<Spawnable> spawnable,
|
||||
ReloadSpawnableCallback completionCallback)
|
||||
{
|
||||
AZ_Assert(ticket.IsValid(), "Ticket provided to ReloadSpawnable hasn't been initialized.");
|
||||
|
||||
ReloadSpawnableCommand queueEntry;
|
||||
queueEntry.m_ticket = &ticket;
|
||||
queueEntry.m_spawnable = AZStd::move(spawnable);
|
||||
@@ -81,6 +89,7 @@ namespace AzFramework
|
||||
void SpawnableEntitiesManager::ListEntities(EntitySpawnTicket& ticket, ListEntitiesCallback listCallback)
|
||||
{
|
||||
AZ_Assert(listCallback, "ListEntities called on spawnable entities without a valid callback to use.");
|
||||
AZ_Assert(ticket.IsValid(), "Ticket provided to ListEntities hasn't been initialized.");
|
||||
|
||||
ListEntitiesCommand queueEntry;
|
||||
queueEntry.m_ticket = &ticket;
|
||||
@@ -92,9 +101,25 @@ namespace AzFramework
|
||||
}
|
||||
}
|
||||
|
||||
void SpawnableEntitiesManager::ListIndicesAndEntities(EntitySpawnTicket& ticket, ListIndicesEntitiesCallback listCallback)
|
||||
{
|
||||
AZ_Assert(listCallback, "ListEntities called on spawnable entities without a valid callback to use.");
|
||||
AZ_Assert(ticket.IsValid(), "Ticket provided to ListEntities hasn't been initialized.");
|
||||
|
||||
ListIndicesEntitiesCommand queueEntry;
|
||||
queueEntry.m_ticket = &ticket;
|
||||
queueEntry.m_listCallback = AZStd::move(listCallback);
|
||||
{
|
||||
AZStd::scoped_lock queueLock(m_pendingRequestQueueMutex);
|
||||
queueEntry.m_ticketId = GetTicketPayload<Ticket>(ticket).m_nextTicketId++;
|
||||
m_pendingRequestQueue.push(AZStd::move(queueEntry));
|
||||
}
|
||||
}
|
||||
|
||||
void SpawnableEntitiesManager::ClaimEntities(EntitySpawnTicket& ticket, ClaimEntitiesCallback listCallback)
|
||||
{
|
||||
AZ_Assert(listCallback, "ClaimEntities called on spawnable entities without a valid callback to use.");
|
||||
AZ_Assert(ticket.IsValid(), "Ticket provided to ClaimEntities hasn't been initialized.");
|
||||
|
||||
ClaimEntitiesCommand queueEntry;
|
||||
queueEntry.m_ticket = &ticket;
|
||||
@@ -109,6 +134,7 @@ namespace AzFramework
|
||||
void SpawnableEntitiesManager::Barrier(EntitySpawnTicket& ticket, BarrierCallback completionCallback)
|
||||
{
|
||||
AZ_Assert(completionCallback, "Barrier on spawnable entities called without a valid callback to use.");
|
||||
AZ_Assert(ticket.IsValid(), "Ticket provided to Barrier hasn't been initialized.");
|
||||
|
||||
BarrierCommand queueEntry;
|
||||
queueEntry.m_ticket = &ticket;
|
||||
@@ -499,6 +525,27 @@ namespace AzFramework
|
||||
}
|
||||
}
|
||||
|
||||
bool SpawnableEntitiesManager::ProcessRequest(ListIndicesEntitiesCommand& request, [[maybe_unused]] AZ::SerializeContext& serializeContext)
|
||||
{
|
||||
Ticket& ticket = GetTicketPayload<Ticket>(*request.m_ticket);
|
||||
if (request.m_ticketId == ticket.m_currentTicketId)
|
||||
{
|
||||
AZ_Assert(
|
||||
ticket.m_spawnedEntities.size() == ticket.m_spawnedEntityIndices.size(),
|
||||
"Entities and indices on spawnable ticket have gone out of sync.");
|
||||
request.m_listCallback(
|
||||
*request.m_ticket,
|
||||
SpawnableConstIndexEntityContainerView(
|
||||
ticket.m_spawnedEntities.begin(), ticket.m_spawnedEntityIndices.begin(), ticket.m_spawnedEntities.size()));
|
||||
ticket.m_currentTicketId++;
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool SpawnableEntitiesManager::ProcessRequest(ClaimEntitiesCommand& request, [[maybe_unused]] AZ::SerializeContext& serializeContext)
|
||||
{
|
||||
Ticket& ticket = GetTicketPayload<Ticket>(*request.m_ticket);
|
||||
|
||||
@@ -36,6 +36,7 @@ namespace AzFramework
|
||||
{
|
||||
public:
|
||||
AZ_RTTI(AzFramework::SpawnableEntitiesManager, "{6E14333F-128C-464C-94CA-A63B05A5E51C}");
|
||||
AZ_CLASS_ALLOCATOR(SpawnableEntitiesManager, AZ::SystemAllocator, 0);
|
||||
|
||||
enum class CommandQueueStatus : bool
|
||||
{
|
||||
@@ -58,6 +59,7 @@ namespace AzFramework
|
||||
ReloadSpawnableCallback completionCallback = {}) override;
|
||||
|
||||
void ListEntities(EntitySpawnTicket& ticket, ListEntitiesCallback listCallback) override;
|
||||
void ListIndicesAndEntities(EntitySpawnTicket& ticket, ListIndicesEntitiesCallback listCallback) override;
|
||||
void ClaimEntities(EntitySpawnTicket& ticket, ClaimEntitiesCallback listCallback) override;
|
||||
|
||||
void Barrier(EntitySpawnTicket& spawnInfo, BarrierCallback completionCallback) override;
|
||||
@@ -123,6 +125,12 @@ namespace AzFramework
|
||||
EntitySpawnTicket* m_ticket;
|
||||
uint32_t m_ticketId;
|
||||
};
|
||||
struct ListIndicesEntitiesCommand
|
||||
{
|
||||
ListIndicesEntitiesCallback m_listCallback;
|
||||
EntitySpawnTicket* m_ticket;
|
||||
uint32_t m_ticketId;
|
||||
};
|
||||
struct ClaimEntitiesCommand
|
||||
{
|
||||
ClaimEntitiesCallback m_listCallback;
|
||||
@@ -141,8 +149,9 @@ namespace AzFramework
|
||||
uint32_t m_ticketId;
|
||||
};
|
||||
|
||||
using Requests = AZStd::variant<SpawnAllEntitiesCommand, SpawnEntitiesCommand, DespawnAllEntitiesCommand, ReloadSpawnableCommand,
|
||||
ListEntitiesCommand, ClaimEntitiesCommand, BarrierCommand, DestroyTicketCommand>;
|
||||
using Requests = AZStd::variant<
|
||||
SpawnAllEntitiesCommand, SpawnEntitiesCommand, DespawnAllEntitiesCommand, ReloadSpawnableCommand, ListEntitiesCommand,
|
||||
ListIndicesEntitiesCommand, ClaimEntitiesCommand, BarrierCommand, DestroyTicketCommand>;
|
||||
|
||||
AZ::Entity* SpawnSingleEntity(const AZ::Entity& entityTemplate,
|
||||
AZ::SerializeContext& serializeContext);
|
||||
@@ -155,6 +164,7 @@ namespace AzFramework
|
||||
bool ProcessRequest(DespawnAllEntitiesCommand& request, AZ::SerializeContext& serializeContext);
|
||||
bool ProcessRequest(ReloadSpawnableCommand& request, AZ::SerializeContext& serializeContext);
|
||||
bool ProcessRequest(ListEntitiesCommand& request, AZ::SerializeContext& serializeContext);
|
||||
bool ProcessRequest(ListIndicesEntitiesCommand& request, AZ::SerializeContext& serializeContext);
|
||||
bool ProcessRequest(ClaimEntitiesCommand& request, AZ::SerializeContext& serializeContext);
|
||||
bool ProcessRequest(BarrierCommand& request, AZ::SerializeContext& serializeContext);
|
||||
bool ProcessRequest(DestroyTicketCommand& request, AZ::SerializeContext& serializeContext);
|
||||
|
||||
@@ -0,0 +1,8 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<svg width="24px" height="24px" viewBox="0 0 24 24" version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
|
||||
<title>Icon / Local</title>
|
||||
<g id="Icon-/-Local" stroke="none" stroke-width="1" fill="none" fill-rule="evenodd">
|
||||
<rect id="Rectangle" x="0" y="0" width="24" height="24"></rect>
|
||||
<polygon id="L" fill="#FFFFFF" fill-rule="nonzero" points="16.9658203 19 16.9658203 16.5 11.1748047 16.5 11.1748047 4.72265625 8.14746094 4.72265625 8.14746094 19"></polygon>
|
||||
</g>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 575 B |
@@ -0,0 +1,8 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<svg width="24px" height="24px" viewBox="0 0 24 24" version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
|
||||
<title>Icon / Parent</title>
|
||||
<g id="Icon-/-Parent" stroke="none" stroke-width="1" fill="none" fill-rule="evenodd">
|
||||
<rect id="Rectangle" x="0" y="0" width="24" height="24"></rect>
|
||||
<path d="M10.5449219,19 L10.5449219,13.921875 L11.84375,13.921875 C13.6145833,13.921875 14.9801432,13.514974 15.9404297,12.7011719 C16.9007161,11.8873698 17.3808594,10.7122396 17.3808594,9.17578125 C17.3808594,7.69791667 16.930013,6.58626302 16.0283203,5.84082031 C15.1266276,5.0953776 13.8098958,4.72265625 12.078125,4.72265625 L12.078125,4.72265625 L7.51757812,4.72265625 L7.51757812,19 L10.5449219,19 Z M11.5410156,11.4414062 L10.5449219,11.4414062 L10.5449219,7.203125 L11.921875,7.203125 C12.7486979,7.203125 13.3557943,7.37239583 13.7431641,7.7109375 C14.1305339,8.04947917 14.3242188,8.57356771 14.3242188,9.28320312 C14.3242188,9.98632812 14.093099,10.5218099 13.6308594,10.8896484 C13.1686198,11.257487 12.4720052,11.4414062 11.5410156,11.4414062 L11.5410156,11.4414062 Z" id="P" fill="#FFFFFF" fill-rule="nonzero"></path>
|
||||
</g>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 1.2 KiB |
@@ -0,0 +1,8 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<svg width="24px" height="24px" viewBox="0 0 24 24" version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
|
||||
<title>Icon / World</title>
|
||||
<g id="Icon-/-World" stroke="none" stroke-width="1" fill="none" fill-rule="evenodd">
|
||||
<rect id="Rectangle" x="0" y="0" width="24" height="24"></rect>
|
||||
<path d="M9.41210938,19 L11.3359375,11.5195312 C11.4205729,11.1875 11.5410156,10.632487 11.6972656,9.85449219 C11.8535156,9.0764974 11.9511719,8.51171875 11.9902344,8.16015625 C12.016276,8.44661458 12.1155599,9.00813802 12.2880859,9.84472656 C12.460612,10.6813151 12.5826823,11.2330729 12.6542969,11.5 L12.6542969,11.5 L14.5878906,19 L18.0351562,19 L21.6679688,4.72265625 L18.6894531,4.72265625 L16.8730469,12.515625 C16.7558594,12.984375 16.625651,13.5979818 16.4824219,14.3564453 C16.3391927,15.1149089 16.235026,15.7480469 16.1699219,16.2558594 C16.0983073,15.7285156 15.9941406,15.0970052 15.8574219,14.3613281 C15.7207031,13.625651 15.6067708,13.078776 15.515625,12.7207031 L15.515625,12.7207031 L13.4355469,4.72265625 L10.5742188,4.72265625 L8.49414062,12.7207031 C8.37044271,13.1503906 8.23860677,13.7542318 8.09863281,14.5322266 C7.95865885,15.3102214 7.86914062,15.8847656 7.83007812,16.2558594 C7.68684896,15.2011719 7.45572917,13.9544271 7.13671875,12.515625 L7.13671875,12.515625 L5.31054688,4.72265625 L2.33203125,4.72265625 L5.97460938,19 L9.41210938,19 Z" id="W" fill="#FFFFFF" fill-rule="nonzero"></path>
|
||||
</g>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 1.5 KiB |
@@ -354,6 +354,7 @@
|
||||
<file>img/UI20/toolbar/Grid.svg</file>
|
||||
<file>img/UI20/toolbar/Lighting.svg</file>
|
||||
<file>img/UI20/toolbar/Load.svg</file>
|
||||
<file>img/UI20/toolbar/Local.svg</file>
|
||||
<file>img/UI20/toolbar/Locked.svg</file>
|
||||
<file>img/UI20/toolbar/LUA.svg</file>
|
||||
<file>img/UI20/toolbar/Material.svg</file>
|
||||
@@ -362,6 +363,7 @@
|
||||
<file>img/UI20/toolbar/Object_follow_terrain.svg</file>
|
||||
<file>img/UI20/toolbar/Object_height.svg</file>
|
||||
<file>img/UI20/toolbar/Object_list.svg</file>
|
||||
<file>img/UI20/toolbar/Parent.svg</file>
|
||||
<file>img/UI20/toolbar/particle.svg</file>
|
||||
<file>img/UI20/toolbar/Play.svg</file>
|
||||
<file>img/UI20/toolbar/Redo.svg</file>
|
||||
@@ -380,6 +382,7 @@
|
||||
<file>img/UI20/toolbar/undo.svg</file>
|
||||
<file>img/UI20/toolbar/Unlocked.svg</file>
|
||||
<file>img/UI20/toolbar/Vertex_snapping.svg</file>
|
||||
<file>img/UI20/toolbar/World.svg</file>
|
||||
<file>img/UI20/toolbar/X_axis.svg</file>
|
||||
<file>img/UI20/toolbar/Y_axis.svg</file>
|
||||
<file>img/UI20/toolbar/Z_axis.svg</file>
|
||||
|
||||
@@ -60,10 +60,20 @@ namespace AzToolsFramework
|
||||
//! and is generally checked into source control.
|
||||
virtual const char* GetAbsoluteDevRootFolderPath() = 0;
|
||||
|
||||
/// Convert a full source path like "c:\\dev\gamename\\blah\\test.tga" into a relative product path.
|
||||
/// Convert a full source path like "c:\\dev\\gamename\\blah\\test.tga" into a relative product path.
|
||||
/// asset paths never mention their alias and are relative to the asset cache root
|
||||
virtual bool GetRelativeProductPathFromFullSourceOrProductPath(const AZStd::string& fullPath, AZStd::string& relativeProductPath) = 0;
|
||||
|
||||
/** Convert a source path like "c:\\dev\\gamename\\blah\\test.tga" into a relative source path, like "blah/test.tga".
|
||||
* If no valid relative path could be created, the input source path will be returned in relativePath.
|
||||
* @param sourcePath partial or full path to a source file. (The file doesn't need to exist)
|
||||
* @param relativePath the output relative path for the source file, if a valid one could be created
|
||||
* @param rootFilePath the root path that relativePath is relative to
|
||||
* @return true if a valid relative path was created, false if it wasn't
|
||||
*/
|
||||
virtual bool GenerateRelativeSourcePath(
|
||||
const AZStd::string& sourcePath, AZStd::string& relativePath, AZStd::string& rootFilePath) = 0;
|
||||
|
||||
/// Convert a relative asset path like "blah/test.tga" to a full source path path.
|
||||
/// Once the asset processor has finished building, this function is capable of handling even when the extension changes
|
||||
/// or when the source is in a different folder or in a different location (such as inside gems)
|
||||
@@ -110,14 +120,14 @@ namespace AzToolsFramework
|
||||
|
||||
/**
|
||||
* Query to see if a specific asset platform is enabled
|
||||
* @param platform the asset platform to check e.g. es3, ios, etc.
|
||||
* @param platform the asset platform to check e.g. android, ios, etc.
|
||||
* @return true if enabled, false otherwise
|
||||
*/
|
||||
virtual bool IsAssetPlatformEnabled(const char* platform) = 0;
|
||||
|
||||
/**
|
||||
* Get the total number of pending assets left to process for a specific asset platform
|
||||
* @param platform the asset platform to check e.g. es3, ios, etc.
|
||||
* @param platform the asset platform to check e.g. android, ios, etc.
|
||||
* @return -1 if the process fails, a positive number otherwise
|
||||
*/
|
||||
virtual int GetPendingAssetsForPlatform(const char* platform) = 0;
|
||||
@@ -302,7 +312,7 @@ namespace AzToolsFramework
|
||||
inline const char* GetHostAssetPlatform()
|
||||
{
|
||||
#if defined(AZ_PLATFORM_MAC)
|
||||
return "osx_gl";
|
||||
return "mac";
|
||||
#elif defined(AZ_PLATFORM_WINDOWS)
|
||||
return "pc";
|
||||
#elif defined(AZ_PLATFORM_LINUX)
|
||||
|
||||
+80
@@ -0,0 +1,80 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include <AzCore/RTTI/RTTI.h>
|
||||
#include <AzCore/Interface/Interface.h>
|
||||
#include <AzCore/Math/Color.h>
|
||||
|
||||
#include <AzFramework/Viewport/ViewportId.h>
|
||||
|
||||
namespace AzToolsFramework
|
||||
{
|
||||
//! An interface for loading simple icon assets and rendering them to screen on a per-viewport basis.
|
||||
class EditorViewportIconDisplayInterface
|
||||
{
|
||||
public:
|
||||
AZ_RTTI(EditorViewportIconDisplayInterface, "{D5190B58-2561-4F3F-B793-F1E7D454CDF2}");
|
||||
|
||||
using IconId = AZ::s32;
|
||||
static constexpr IconId InvalidIconId = -1;
|
||||
|
||||
enum class CoordinateSpace : AZ::u8
|
||||
{
|
||||
ScreenSpace,
|
||||
WorldSpace
|
||||
};
|
||||
|
||||
//! These draw parameters control rendering for a single icon to a single viewport.
|
||||
struct DrawParameters
|
||||
{
|
||||
//! The ViewportId to render to.
|
||||
AzFramework::ViewportId m_viewport = AzFramework::InvalidViewportId;
|
||||
//! The icon ID, retrieved from GetOrLoadIconForPath, to render to screen.
|
||||
IconId m_icon = InvalidIconId;
|
||||
//! The color, including opacity, to render the icon with. White will render the icon as opaque in its original color.
|
||||
AZ::Color m_color = AZ::Colors::White;
|
||||
//! The position to render the icon to, in world or screen space depending on m_positionSpace.
|
||||
AZ::Vector3 m_position;
|
||||
//! The coordinate system to use for m_position.
|
||||
//! ScreenSpace will accept m_position in the form of [X, Y, Depth], where X & Y are screen coordinates in
|
||||
//! pixels and Depth is a z-ordering depth value from 0.0f to 1.0f.
|
||||
//! WorldSpace will accept a 3D vector in world space coordinates that will be translated back into screen
|
||||
//! space when the icon is rendered.
|
||||
CoordinateSpace m_positionSpace = CoordinateSpace::ScreenSpace;
|
||||
//! The size to render the icon as, in pixels.
|
||||
AZ::Vector2 m_size;
|
||||
};
|
||||
|
||||
//! The current load status of an icon retrieved by GetOrLoadIconForPath.
|
||||
enum class IconLoadStatus : AZ::u8
|
||||
{
|
||||
Unloaded,
|
||||
Loading,
|
||||
Loaded,
|
||||
Error
|
||||
};
|
||||
|
||||
//! Draws an icon to a viewport given a set of draw parameters.
|
||||
//! Requires an IconId retrieved from GetOrLoadIconForPath.
|
||||
virtual void DrawIcon(const DrawParameters& drawParameters) = 0;
|
||||
//! Retrieves a reusable IconId for an icon at a given path.
|
||||
//! This will load the icon, if it has not already been loaded.
|
||||
//! @param path should be a relative asset path to an icon image asset.
|
||||
//! png and svg icons are currently supported.
|
||||
virtual IconId GetOrLoadIconForPath(AZStd::string_view path) = 0;
|
||||
//! Gets the current load status of an icon retrieved via GetOrLoadIconForPath.
|
||||
virtual IconLoadStatus GetIconLoadStatus(IconId icon) = 0;
|
||||
};
|
||||
|
||||
using EditorViewportIconDisplay = AZ::Interface<EditorViewportIconDisplayInterface>;
|
||||
} //namespace AzToolsFramework
|
||||
@@ -239,6 +239,11 @@ namespace AzToolsFramework
|
||||
*/
|
||||
virtual int RemoveDirtyEntity(AZ::EntityId target) = 0;
|
||||
|
||||
/*!
|
||||
* Clears the dirty entity set.
|
||||
*/
|
||||
virtual void ClearDirtyEntities() = 0;
|
||||
|
||||
/*!
|
||||
* \return true if an undo/redo operation is in progress.
|
||||
*/
|
||||
|
||||
@@ -1354,6 +1354,11 @@ namespace AzToolsFramework
|
||||
return static_cast<int>(m_dirtyEntities.erase(entityId));
|
||||
}
|
||||
|
||||
void ToolsApplication::ClearDirtyEntities()
|
||||
{
|
||||
m_dirtyEntities.clear();
|
||||
}
|
||||
|
||||
void ToolsApplication::UndoPressed()
|
||||
{
|
||||
if (m_undoStack)
|
||||
|
||||
@@ -85,6 +85,7 @@ namespace AzToolsFramework
|
||||
|
||||
void AddDirtyEntity(AZ::EntityId entityId) override;
|
||||
int RemoveDirtyEntity(AZ::EntityId entityId) override;
|
||||
void ClearDirtyEntities() override;
|
||||
bool IsDuringUndoRedo() override { return m_isDuringUndoRedo; }
|
||||
void UndoPressed() override;
|
||||
void RedoPressed() override;
|
||||
|
||||
@@ -265,6 +265,30 @@ namespace AzToolsFramework
|
||||
return response.m_resolved;
|
||||
}
|
||||
|
||||
bool AssetSystemComponent::GenerateRelativeSourcePath(
|
||||
const AZStd::string& sourcePath, AZStd::string& relativePath, AZStd::string& rootFilePath)
|
||||
{
|
||||
AzFramework::SocketConnection* engineConnection = AzFramework::SocketConnection::GetInstance();
|
||||
if (!engineConnection || !engineConnection->IsConnected())
|
||||
{
|
||||
relativePath = sourcePath;
|
||||
return false;
|
||||
}
|
||||
|
||||
AzFramework::AssetSystem::GenerateRelativeSourcePathRequest request(sourcePath);
|
||||
AzFramework::AssetSystem::GenerateRelativeSourcePathResponse response;
|
||||
if (!SendRequest(request, response))
|
||||
{
|
||||
AZ_Error("Editor", false, "Failed to send GenerateRelativeSourcePath request for %s", sourcePath.c_str());
|
||||
relativePath = sourcePath;
|
||||
return false;
|
||||
}
|
||||
|
||||
relativePath = response.m_relativeSourcePath;
|
||||
rootFilePath = response.m_rootFolder;
|
||||
return response.m_resolved;
|
||||
}
|
||||
|
||||
bool AssetSystemComponent::GetFullSourcePathFromRelativeProductPath(const AZStd::string& relPath, AZStd::string& fullPath)
|
||||
{
|
||||
auto foundIt = m_assetSourceRelativePathToFullPathCache.find(relPath);
|
||||
|
||||
@@ -63,6 +63,8 @@ namespace AzToolsFramework
|
||||
const char* GetAbsoluteDevGameFolderPath() override;
|
||||
const char* GetAbsoluteDevRootFolderPath() override;
|
||||
bool GetRelativeProductPathFromFullSourceOrProductPath(const AZStd::string& fullPath, AZStd::string& outputPath) override;
|
||||
bool GenerateRelativeSourcePath(
|
||||
const AZStd::string& sourcePath, AZStd::string& outputPath, AZStd::string& watchFolder) override;
|
||||
bool GetFullSourcePathFromRelativeProductPath(const AZStd::string& relPath, AZStd::string& fullPath) override;
|
||||
bool GetAssetInfoById(const AZ::Data::AssetId& assetId, const AZ::Data::AssetType& assetType, const AZStd::string& platformName, AZ::Data::AssetInfo& assetInfo, AZStd::string& rootFilePath) override;
|
||||
bool GetSourceInfoBySourcePath(const char* sourcePath, AZ::Data::AssetInfo& assetInfo, AZStd::string& watchFolder) override;
|
||||
|
||||
+2
@@ -56,5 +56,7 @@ namespace AzToolsFramework
|
||||
|
||||
virtual void StartPlayInEditor() = 0;
|
||||
virtual void StopPlayInEditor() = 0;
|
||||
|
||||
virtual void CreateNewLevelPrefab(AZStd::string_view filename) = 0;
|
||||
};
|
||||
}
|
||||
|
||||
+73
-46
@@ -225,50 +225,19 @@ namespace AzToolsFramework
|
||||
|
||||
m_rootInstance->SetTemplateSourcePath(relativePath);
|
||||
|
||||
bool newLevelFromTemplate = false;
|
||||
|
||||
if (templateId == AzToolsFramework::Prefab::InvalidTemplateId)
|
||||
{
|
||||
AZStd::string watchFolder;
|
||||
AZ::Data::AssetInfo assetInfo;
|
||||
bool sourceInfoFound = false;
|
||||
AzToolsFramework::AssetSystemRequestBus::BroadcastResult(
|
||||
sourceInfoFound, &AzToolsFramework::AssetSystemRequestBus::Events::GetSourceInfoBySourcePath, DefaultLevelTemplateName,
|
||||
assetInfo, watchFolder);
|
||||
m_rootInstance->m_containerEntity->AddComponent(aznew Prefab::EditorPrefabComponent());
|
||||
HandleEntitiesAdded({ m_rootInstance->m_containerEntity.get() });
|
||||
|
||||
if (sourceInfoFound)
|
||||
AzToolsFramework::Prefab::PrefabDom dom;
|
||||
bool success = AzToolsFramework::Prefab::PrefabDomUtils::StoreInstanceInPrefabDom(*m_rootInstance, dom);
|
||||
if (!success)
|
||||
{
|
||||
AZStd::string fullPath;
|
||||
AZ::StringFunc::Path::Join(watchFolder.c_str(), assetInfo.m_relativePath.c_str(), fullPath);
|
||||
|
||||
// Get the default prefab and copy the Dom over to the new template being saved
|
||||
Prefab::TemplateId defaultId = m_loaderInterface->LoadTemplateFromFile(fullPath.c_str());
|
||||
Prefab::PrefabDom& dom = m_prefabSystemComponent->FindTemplateDom(defaultId);
|
||||
|
||||
Prefab::PrefabDom levelDefaultDom;
|
||||
levelDefaultDom.CopyFrom(dom, levelDefaultDom.GetAllocator());
|
||||
|
||||
Prefab::PrefabDomPath sourcePath("/Source");
|
||||
sourcePath.Set(levelDefaultDom, relativePath.c_str());
|
||||
|
||||
templateId = m_prefabSystemComponent->AddTemplate(relativePath, std::move(levelDefaultDom));
|
||||
newLevelFromTemplate = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Create an empty level since we couldn't find the default template
|
||||
m_rootInstance->m_containerEntity->AddComponent(aznew Prefab::EditorPrefabComponent());
|
||||
HandleEntitiesAdded({ m_rootInstance->m_containerEntity.get() });
|
||||
|
||||
AzToolsFramework::Prefab::PrefabDom dom;
|
||||
bool success = AzToolsFramework::Prefab::PrefabDomUtils::StoreInstanceInPrefabDom(*m_rootInstance, dom);
|
||||
if (!success)
|
||||
{
|
||||
AZ_Error("Prefab", false, "Failed to convert current root instance into a DOM when saving file '%.*s'", AZ_STRING_ARG(filename));
|
||||
return false;
|
||||
}
|
||||
templateId = m_prefabSystemComponent->AddTemplate(relativePath, std::move(dom));
|
||||
AZ_Error("Prefab", false, "Failed to convert current root instance into a DOM when saving file '%.*s'", AZ_STRING_ARG(filename));
|
||||
return false;
|
||||
}
|
||||
templateId = m_prefabSystemComponent->AddTemplate(relativePath, AZStd::move(dom));
|
||||
|
||||
if (templateId == AzToolsFramework::Prefab::InvalidTemplateId)
|
||||
{
|
||||
@@ -286,13 +255,6 @@ namespace AzToolsFramework
|
||||
m_prefabSystemComponent->RemoveTemplate(prevTemplateId);
|
||||
}
|
||||
|
||||
// If we have a new level from a template, we need to make sure to propagate the changes here otherwise
|
||||
// the entities from the new template won't show up
|
||||
if (newLevelFromTemplate)
|
||||
{
|
||||
m_prefabSystemComponent->PropagateTemplateChanges(templateId);
|
||||
}
|
||||
|
||||
AZStd::string out;
|
||||
if (m_loaderInterface->SaveTemplateToString(m_rootInstance->GetTemplateId(), out))
|
||||
{
|
||||
@@ -303,6 +265,71 @@ namespace AzToolsFramework
|
||||
return false;
|
||||
}
|
||||
|
||||
void PrefabEditorEntityOwnershipService::CreateNewLevelPrefab(AZStd::string_view filename)
|
||||
{
|
||||
AZ::IO::Path relativePath = m_loaderInterface->GetRelativePathToProject(filename);
|
||||
AzToolsFramework::Prefab::TemplateId templateId = m_prefabSystemComponent->GetTemplateIdFromFilePath(relativePath);
|
||||
|
||||
m_rootInstance->SetTemplateSourcePath(relativePath);
|
||||
|
||||
AZStd::string watchFolder;
|
||||
AZ::Data::AssetInfo assetInfo;
|
||||
bool sourceInfoFound = false;
|
||||
AzToolsFramework::AssetSystemRequestBus::BroadcastResult(
|
||||
sourceInfoFound, &AzToolsFramework::AssetSystemRequestBus::Events::GetSourceInfoBySourcePath, DefaultLevelTemplateName,
|
||||
assetInfo, watchFolder);
|
||||
|
||||
if (sourceInfoFound)
|
||||
{
|
||||
AZStd::string fullPath;
|
||||
AZ::StringFunc::Path::Join(watchFolder.c_str(), assetInfo.m_relativePath.c_str(), fullPath);
|
||||
|
||||
// Get the default prefab and copy the Dom over to the new template being saved
|
||||
Prefab::TemplateId defaultId = m_loaderInterface->LoadTemplateFromFile(fullPath.c_str());
|
||||
Prefab::PrefabDom& dom = m_prefabSystemComponent->FindTemplateDom(defaultId);
|
||||
|
||||
Prefab::PrefabDom levelDefaultDom;
|
||||
levelDefaultDom.CopyFrom(dom, levelDefaultDom.GetAllocator());
|
||||
|
||||
Prefab::PrefabDomPath sourcePath("/Source");
|
||||
sourcePath.Set(levelDefaultDom, assetInfo.m_relativePath.c_str());
|
||||
|
||||
templateId = m_prefabSystemComponent->AddTemplate(relativePath, AZStd::move(levelDefaultDom));
|
||||
}
|
||||
else
|
||||
{
|
||||
m_rootInstance->m_containerEntity->AddComponent(aznew Prefab::EditorPrefabComponent());
|
||||
HandleEntitiesAdded({ m_rootInstance->m_containerEntity.get() });
|
||||
|
||||
AzToolsFramework::Prefab::PrefabDom dom;
|
||||
bool success = AzToolsFramework::Prefab::PrefabDomUtils::StoreInstanceInPrefabDom(*m_rootInstance, dom);
|
||||
if (!success)
|
||||
{
|
||||
AZ_Error(
|
||||
"Prefab", false, "Failed to convert current root instance into a DOM when saving file '%.*s'", AZ_STRING_ARG(filename));
|
||||
return;
|
||||
}
|
||||
templateId = m_prefabSystemComponent->AddTemplate(relativePath, std::move(dom));
|
||||
}
|
||||
|
||||
if (templateId == AzToolsFramework::Prefab::InvalidTemplateId)
|
||||
{
|
||||
AZ_Error("Prefab", false, "Couldn't create new template id '%i' when creating new level '%.*s'", templateId, AZ_STRING_ARG(filename));
|
||||
return;
|
||||
}
|
||||
|
||||
Prefab::TemplateId prevTemplateId = m_rootInstance->GetTemplateId();
|
||||
m_rootInstance->SetTemplateId(templateId);
|
||||
|
||||
if (prevTemplateId != Prefab::InvalidTemplateId && templateId != prevTemplateId)
|
||||
{
|
||||
// Make sure we only have one level template loaded at a time
|
||||
m_prefabSystemComponent->RemoveTemplate(prevTemplateId);
|
||||
}
|
||||
|
||||
m_prefabSystemComponent->PropagateTemplateChanges(templateId);
|
||||
}
|
||||
|
||||
Prefab::InstanceOptionalReference PrefabEditorEntityOwnershipService::CreatePrefab(
|
||||
const AZStd::vector<AZ::Entity*>& entities, AZStd::vector<AZStd::unique_ptr<Prefab::Instance>>&& nestedPrefabInstances,
|
||||
AZ::IO::PathView filePath, Prefab::InstanceOptionalReference instanceToParentUnder)
|
||||
|
||||
+2
@@ -170,6 +170,8 @@ namespace AzToolsFramework
|
||||
void StartPlayInEditor() override;
|
||||
void StopPlayInEditor() override;
|
||||
|
||||
void CreateNewLevelPrefab(AZStd::string_view filename) override;
|
||||
|
||||
protected:
|
||||
|
||||
AZ::SliceComponent::SliceInstanceAddress GetOwningSlice() override;
|
||||
|
||||
@@ -23,7 +23,7 @@ namespace AzToolsFramework
|
||||
inline AZ::Transform TransformNormalizedScale(const AZ::Transform& transform)
|
||||
{
|
||||
AZ::Transform transformNormalizedScale = transform;
|
||||
transformNormalizedScale.SetScale(AZ::Vector3::CreateOne());
|
||||
transformNormalizedScale.SetUniformScale(1.0f);
|
||||
return transformNormalizedScale;
|
||||
}
|
||||
|
||||
|
||||
+8
-12
@@ -276,18 +276,14 @@ namespace AzToolsFramework
|
||||
PrefabDomValueReference linkPatchesReference =
|
||||
PrefabDomUtils::FindPrefabDomValue(linkDom, PrefabDomUtils::PatchesName);
|
||||
|
||||
// This logic only covers addition of patches. If patches already exists, the given list of patches must be appended to them.
|
||||
if (!linkPatchesReference.has_value())
|
||||
{
|
||||
/*
|
||||
If the original allocator the patches were created with gets destroyed, then the patches would become garbage in the
|
||||
linkDom. Since we cannot guarantee the lifecycle of the patch allocators, we are doing a copy of the patches here to
|
||||
associate them with the linkDom's allocator.
|
||||
*/
|
||||
PrefabDom patchesCopy;
|
||||
patchesCopy.CopyFrom(patches, linkDom.GetAllocator());
|
||||
linkDom.AddMember(rapidjson::StringRef(PrefabDomUtils::PatchesName), patchesCopy, linkDom.GetAllocator());
|
||||
}
|
||||
/*
|
||||
If the original allocator the patches were created with gets destroyed, then the patches would become garbage in the
|
||||
linkDom. Since we cannot guarantee the lifecycle of the patch allocators, we are doing a copy of the patches here to
|
||||
associate them with the linkDom's allocator.
|
||||
*/
|
||||
PrefabDom patchesCopy;
|
||||
patchesCopy.CopyFrom(patches, linkDom.GetAllocator());
|
||||
linkDom.AddMember(rapidjson::StringRef(PrefabDomUtils::PatchesName), patchesCopy, linkDom.GetAllocator());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -234,5 +234,10 @@ namespace AzToolsFramework
|
||||
}
|
||||
}
|
||||
|
||||
PrefabDomValueReference Link::GetLinkPatches()
|
||||
{
|
||||
return PrefabDomUtils::FindPrefabDomValue(m_linkDom, PrefabDomUtils::PatchesName);
|
||||
}
|
||||
|
||||
} // namespace Prefab
|
||||
} // namespace AzToolsFramework
|
||||
|
||||
@@ -79,6 +79,8 @@ namespace AzToolsFramework
|
||||
*/
|
||||
void AddLinkIdToInstanceDom(PrefabDomValue& instanceDomValue);
|
||||
|
||||
PrefabDomValueReference GetLinkPatches();
|
||||
|
||||
private:
|
||||
|
||||
/**
|
||||
|
||||
@@ -41,7 +41,7 @@ namespace AzToolsFramework
|
||||
|
||||
[[maybe_unused]] bool result =
|
||||
settingsRegistry->Get(m_projectPathWithOsSeparator.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_ProjectPath);
|
||||
AZ_Assert(result, "Couldn't retrieve project root path");
|
||||
AZ_Warning("Prefab", result, "Couldn't retrieve project root path");
|
||||
m_projectPathWithSlashSeparator = AZ::IO::Path(m_projectPathWithOsSeparator.Native(), '/').MakePreferred();
|
||||
|
||||
AZ::Interface<PrefabLoaderInterface>::Register(this);
|
||||
|
||||
@@ -10,8 +10,6 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#include <AzToolsFramework/Prefab/PrefabPublicHandler.h>
|
||||
|
||||
#include <AzCore/Component/TransformBus.h>
|
||||
#include <AzCore/JSON/stringbuffer.h>
|
||||
#include <AzCore/JSON/writer.h>
|
||||
@@ -28,6 +26,7 @@
|
||||
#include <AzToolsFramework/Prefab/Instance/InstanceToTemplateInterface.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabDomUtils.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabLoaderInterface.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabPublicHandler.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabSystemComponentInterface.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabUndo.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabUndoHelpers.h>
|
||||
@@ -98,9 +97,13 @@ namespace AzToolsFramework
|
||||
AZStd::string("Could not create a new prefab out of the entities provided - invalid selection."));
|
||||
}
|
||||
|
||||
AZStd::unordered_map<AZ::EntityId, AZStd::string> oldEntityAliases;
|
||||
|
||||
// Detach the retrieved entities
|
||||
for (AZ::Entity* entity : entities)
|
||||
{
|
||||
AZ::EntityId entityId = entity->GetId();
|
||||
oldEntityAliases.emplace(entityId, commonRootEntityOwningInstance->get().GetEntityAlias(entityId)->get());
|
||||
commonRootEntityOwningInstance->get().DetachEntity(entity->GetId()).release();
|
||||
}
|
||||
|
||||
@@ -110,15 +113,18 @@ namespace AzToolsFramework
|
||||
{
|
||||
AZStd::unique_ptr<Instance> outInstance = commonRootEntityOwningInstance->get().DetachNestedInstance(nestedInstance->GetInstanceAlias());
|
||||
|
||||
auto linkRef = m_prefabSystemComponentInterface->FindLink(nestedInstance->GetLinkId());
|
||||
LinkId detachingInstanceLinkId = nestedInstance->GetLinkId();
|
||||
auto linkRef = m_prefabSystemComponentInterface->FindLink(detachingInstanceLinkId);
|
||||
AZ_Assert(linkRef.has_value(), "Unable to find link with id '%llu' during prefab creation.", detachingInstanceLinkId);
|
||||
|
||||
if (linkRef.has_value())
|
||||
{
|
||||
PrefabDom oldLinkPatches;
|
||||
oldLinkPatches.CopyFrom(linkRef->get().GetLinkDom(), oldLinkPatches.GetAllocator());
|
||||
PrefabDomValueReference linkPatches = linkRef->get().GetLinkPatches();
|
||||
AZ_Assert(
|
||||
linkPatches.has_value(), "Unable to get patches on link with id '%llu' during prefab creation.",
|
||||
detachingInstanceLinkId);
|
||||
|
||||
nestedInstanceLinkPatchesMap.emplace(nestedInstance, AZStd::move(oldLinkPatches));
|
||||
}
|
||||
PrefabDom linkPatchesCopy;
|
||||
linkPatchesCopy.CopyFrom(linkPatches->get(), linkPatchesCopy.GetAllocator());
|
||||
nestedInstanceLinkPatchesMap.emplace(nestedInstance, AZStd::move(linkPatchesCopy));
|
||||
|
||||
RemoveLink(outInstance, commonRootEntityOwningInstance->get().GetTemplateId(), undoBatch.GetUndoBatch());
|
||||
|
||||
@@ -182,6 +188,24 @@ namespace AzToolsFramework
|
||||
if (nestedInstanceLinkPatchesMap.contains(nestedInstance.get()))
|
||||
{
|
||||
previousPatch = AZStd::move(nestedInstanceLinkPatchesMap[nestedInstance.get()]);
|
||||
rapidjson::StringBuffer buffer;
|
||||
rapidjson::Writer<rapidjson::StringBuffer> writer(buffer);
|
||||
previousPatch.Accept(writer);
|
||||
QString previousPatchString(buffer.GetString());
|
||||
|
||||
for (AZ::Entity* entity : entities)
|
||||
{
|
||||
AZ::EntityId entityId = entity->GetId();
|
||||
AZStd::string oldEntityAlias = oldEntityAliases[entityId];
|
||||
EntityAliasOptionalReference newEntityAlias = instanceToCreate->get().GetEntityAlias(entityId);
|
||||
AZ_Assert(
|
||||
newEntityAlias.has_value(),
|
||||
"Could not fetch entity alias for entity with id '%llu' during prefab creation.",
|
||||
static_cast<AZ::u64>(entityId));
|
||||
ReplaceOldAliases(previousPatchString, oldEntityAlias, newEntityAlias->get());
|
||||
}
|
||||
|
||||
previousPatch.Parse(previousPatchString.toUtf8().constData());
|
||||
}
|
||||
|
||||
// These link creations shouldn't be undone because that would put the template in a non-usable state if a user
|
||||
@@ -203,36 +227,23 @@ namespace AzToolsFramework
|
||||
m_instanceToTemplateInterface->GeneratePatch(reparentPatch, containerEntityDomBefore, containerEntityDomAfter);
|
||||
m_instanceToTemplateInterface->AppendEntityAliasToPatchPaths(reparentPatch, nestedInstanceContainerEntityId);
|
||||
|
||||
// Update the cache - this prevents these changes from being stored in the regular undo/redo nodes as a separate step
|
||||
m_prefabUndoCache.Store(nestedInstanceContainerEntityId, AZStd::move(containerEntityDomAfter));
|
||||
|
||||
// Save these changes as patches to the link
|
||||
PrefabUndoLinkUpdate* linkUpdate = aznew PrefabUndoLinkUpdate(AZStd::to_string(static_cast<AZ::u64>(nestedInstanceContainerEntityId)));
|
||||
linkUpdate->SetParent(undoBatch.GetUndoBatch());
|
||||
linkUpdate->Capture(reparentPatch, nestedInstance->GetLinkId());
|
||||
|
||||
linkUpdate->Redo();
|
||||
// We won't parent this undo node to the undo batch so that the newly created template and link will remain
|
||||
// unaffected by undo actions. This is needed so that any future instantiations of the template will work.
|
||||
PrefabUndoLinkUpdate linkUpdate = PrefabUndoLinkUpdate(AZStd::to_string(static_cast<AZ::u64>(nestedInstanceContainerEntityId)));
|
||||
linkUpdate.Capture(reparentPatch, nestedInstance->GetLinkId());
|
||||
linkUpdate.Redo();
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
// Create a link between the templates of the newly created instance and the instance it's being parented under.
|
||||
CreateLink(
|
||||
instanceToCreate->get(), commonRootEntityOwningInstance->get().GetTemplateId(), undoBatch.GetUndoBatch(),
|
||||
AZStd::move(patch));
|
||||
|
||||
for (AZ::Entity* topLevelEntity : topLevelEntities)
|
||||
{
|
||||
AZ::EntityId topLevelEntityId = topLevelEntity->GetId();
|
||||
if (topLevelEntityId.IsValid())
|
||||
{
|
||||
m_prefabUndoCache.UpdateCache(topLevelEntity->GetId());
|
||||
|
||||
// Parenting entities would mark entities as dirty. But we want to unmark the top level entities as dirty because
|
||||
// if we don't, the template created would be updated and cause issues with undo operation followed by instantiation.
|
||||
ToolsApplicationRequests::Bus::Broadcast(
|
||||
&ToolsApplicationRequests::Bus::Events::RemoveDirtyEntity, topLevelEntity->GetId());
|
||||
}
|
||||
}
|
||||
// This clears any entities marked as dirty due to reparenting of entities during the process of creating a prefab.
|
||||
// We are doing this so that the changes in those enities are not queued up twice for propagation.
|
||||
AzToolsFramework::ToolsApplicationRequestBus::Broadcast(
|
||||
&AzToolsFramework::ToolsApplicationRequestBus::Events::ClearDirtyEntities);
|
||||
|
||||
// Select Container Entity
|
||||
{
|
||||
@@ -824,15 +835,7 @@ namespace AzToolsFramework
|
||||
// This will cover both cases where an alias could be used in a normal entity vs. an instance
|
||||
for (auto aliasMapIter : oldAliasToNewAliasMap)
|
||||
{
|
||||
QString oldAliasQuotes = QString("\"%1\"").arg(aliasMapIter.first.c_str());
|
||||
QString newAliasQuotes = QString("\"%1\"").arg(aliasMapIter.second.c_str());
|
||||
|
||||
newEntityDomString.replace(oldAliasQuotes, newAliasQuotes);
|
||||
|
||||
QString oldAliasPathRef = QString("/%1").arg(aliasMapIter.first.c_str());
|
||||
QString newAliasPathRef = QString("/%1").arg(aliasMapIter.second.c_str());
|
||||
|
||||
newEntityDomString.replace(oldAliasPathRef, newAliasPathRef);
|
||||
ReplaceOldAliases(newEntityDomString, aliasMapIter.first, aliasMapIter.second);
|
||||
}
|
||||
|
||||
// Create the new Entity DOM from parsing the JSON string
|
||||
@@ -1233,5 +1236,18 @@ namespace AzToolsFramework
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void PrefabPublicHandler::ReplaceOldAliases(QString& stringToReplace, AZStd::string_view oldAlias, AZStd::string_view newAlias)
|
||||
{
|
||||
QString oldAliasQuotes = QString("\"%1\"").arg(oldAlias.data());
|
||||
QString newAliasQuotes = QString("\"%1\"").arg(newAlias.data());
|
||||
|
||||
stringToReplace.replace(oldAliasQuotes, newAliasQuotes);
|
||||
|
||||
QString oldAliasPathRef = QString("/%1").arg(oldAlias.data());
|
||||
QString newAliasPathRef = QString("/%1").arg(newAlias.data());
|
||||
|
||||
stringToReplace.replace(oldAliasPathRef, newAliasPathRef);
|
||||
}
|
||||
} // namespace Prefab
|
||||
} // namespace AzToolsFramework
|
||||
|
||||
@@ -14,12 +14,15 @@
|
||||
|
||||
#include <AzCore/Math/Vector3.h>
|
||||
#include <AzCore/Memory/SystemAllocator.h>
|
||||
#include <AzCore/std/string/string_view.h>
|
||||
|
||||
#include <AzToolsFramework/Prefab/Instance/Instance.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabPublicInterface.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabSystemComponentInterface.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabUndoCache.h>
|
||||
|
||||
class QString;
|
||||
|
||||
namespace AzToolsFramework
|
||||
{
|
||||
using EntityList = AZStd::vector<AZ::Entity*>;
|
||||
@@ -27,7 +30,6 @@ namespace AzToolsFramework
|
||||
namespace Prefab
|
||||
{
|
||||
class Instance;
|
||||
|
||||
class InstanceEntityMapperInterface;
|
||||
class InstanceToTemplateInterface;
|
||||
class PrefabLoaderInterface;
|
||||
@@ -130,6 +132,8 @@ namespace AzToolsFramework
|
||||
bool IsCyclicalDependencyFound(
|
||||
InstanceOptionalConstReference instance, const AZStd::unordered_set<AZ::IO::Path>& templateSourcePaths);
|
||||
|
||||
void ReplaceOldAliases(QString& stringToReplace, AZStd::string_view oldAlias, AZStd::string_view newAlias);
|
||||
|
||||
static Instance* GetParentInstance(Instance* instance);
|
||||
static Instance* GetAncestorOfInstanceThatIsChildOfRoot(const Instance* ancestor, Instance* descendant);
|
||||
static void GenerateContainerEntityTransform(const EntityList& topLevelEntities, AZ::Vector3& translation, AZ::Quaternion& rotation);
|
||||
|
||||
+2
-2
@@ -17,6 +17,7 @@
|
||||
#include <AzCore/Asset/AssetManagerBus.h>
|
||||
|
||||
#include <AzToolsFramework/API/EditorAssetSystemAPI.h>
|
||||
#include <AzToolsFramework/API/EditorViewportIconDisplayInterface.h>
|
||||
#include <AzToolsFramework/API/ToolsApplicationAPI.h>
|
||||
#include <AzToolsFramework/ToolsComponents/EditorVisibilityBus.h>
|
||||
#include <AzToolsFramework/ToolsComponents/GenericComponentWrapper.h>
|
||||
@@ -313,8 +314,7 @@ namespace AzToolsFramework
|
||||
// if we do not yet have a valid texture id, request it using the entity icon path
|
||||
if (m_entityIconTextureId == 0)
|
||||
{
|
||||
EditorRequestBus::BroadcastResult(
|
||||
m_entityIconTextureId, &EditorRequests::GetIconTextureIdFromEntityIconPath, m_entityIconPath);
|
||||
m_entityIconTextureId = EditorViewportIconDisplay::Get()->GetOrLoadIconForPath(m_entityIconPath);
|
||||
}
|
||||
|
||||
return m_entityIconTextureId;
|
||||
|
||||
+9
-4
@@ -21,6 +21,7 @@
|
||||
#include <AzToolsFramework/Viewport/ViewportTypes.h>
|
||||
#include <AzToolsFramework/ViewportSelection/EditorVisibleEntityDataCache.h>
|
||||
#include <AzToolsFramework/ViewportSelection/EditorSelectionUtil.h>
|
||||
#include <AzToolsFramework/API/EditorViewportIconDisplayInterface.h>
|
||||
|
||||
AZ_CVAR(
|
||||
bool, ed_visibility_showAggregateEntitySelectionBounds, false, nullptr, AZ::ConsoleFunctorFlags::Null,
|
||||
@@ -232,10 +233,14 @@ namespace AzToolsFramework
|
||||
return AZ::Color(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
}();
|
||||
|
||||
debugDisplay.SetColor(iconHighlight);
|
||||
// debugDisplay.DrawTextureLabel(
|
||||
// iconTextureId, entityPosition, iconSize, iconSize,
|
||||
// /*DisplayContext::ETextureIconFlags::TEXICON_ON_TOP=*/ 0x0008);
|
||||
EditorViewportIconDisplay::Get()->DrawIcon({
|
||||
viewportInfo.m_viewportId,
|
||||
iconTextureId,
|
||||
iconHighlight,
|
||||
entityPosition,
|
||||
EditorViewportIconDisplayInterface::CoordinateSpace::WorldSpace,
|
||||
AZ::Vector2{iconSize, iconSize}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+100
-13
@@ -435,7 +435,7 @@ namespace AzToolsFramework
|
||||
}
|
||||
}
|
||||
|
||||
static void DestroyTransformModeSelectionCluster(const ViewportUi::ClusterId clusterId)
|
||||
static void DestroyCluster(const ViewportUi::ClusterId clusterId)
|
||||
{
|
||||
ViewportUi::ViewportUiRequestBus::Event(
|
||||
ViewportUi::DefaultViewportId,
|
||||
@@ -483,6 +483,26 @@ namespace AzToolsFramework
|
||||
return worldFromLocal.TransformPoint(CalculateCenterOffset(entityId, pivot));
|
||||
}
|
||||
|
||||
void EditorTransformComponentSelection::UpdateSpaceCluster(const ReferenceFrame referenceFrame)
|
||||
{
|
||||
auto buttonIdFromFrameFn = [this](const ReferenceFrame referenceFrame) {
|
||||
switch (referenceFrame)
|
||||
{
|
||||
case ReferenceFrame::Local:
|
||||
return m_spaceCluster.m_localButtonId;
|
||||
case ReferenceFrame::Parent:
|
||||
return m_spaceCluster.m_parentButtonId;
|
||||
case ReferenceFrame::World:
|
||||
return m_spaceCluster.m_worldButtonId;
|
||||
}
|
||||
return m_spaceCluster.m_parentButtonId;
|
||||
};
|
||||
|
||||
ViewportUi::ViewportUiRequestBus::Event(
|
||||
ViewportUi::DefaultViewportId, &ViewportUi::ViewportUiRequestBus::Events::SetClusterActiveButton, m_spaceCluster.m_spaceClusterId,
|
||||
buttonIdFromFrameFn(referenceFrame));
|
||||
}
|
||||
|
||||
namespace ETCS
|
||||
{
|
||||
PivotOrientationResult CalculatePivotOrientation(
|
||||
@@ -789,13 +809,13 @@ namespace AzToolsFramework
|
||||
EntityIdManipulators& entityIdManipulators,
|
||||
OptionalFrame& pivotOverrideFrame,
|
||||
ViewportInteraction::KeyboardModifiers& prevModifiers,
|
||||
bool& transformChangedInternally)
|
||||
bool& transformChangedInternally, SpaceCluster spaceCluster)
|
||||
{
|
||||
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzToolsFramework);
|
||||
|
||||
entityIdManipulators.m_manipulators->SetLocalPosition(action.LocalPosition());
|
||||
|
||||
const ReferenceFrame referenceFrame = ReferenceFrameFromModifiers(action.m_modifiers);
|
||||
const ReferenceFrame referenceFrame = spaceCluster.m_spaceLock ? spaceCluster.m_currentSpace : ReferenceFrameFromModifiers(action.m_modifiers);
|
||||
|
||||
if (action.m_modifiers.Ctrl())
|
||||
{
|
||||
@@ -1027,6 +1047,7 @@ namespace AzToolsFramework
|
||||
EditorManipulatorCommandUndoRedoRequestBus::Handler::BusConnect(entityContextId);
|
||||
|
||||
CreateTransformModeSelectionCluster();
|
||||
CreateSpaceSelectionCluster();
|
||||
RegisterActions();
|
||||
SetupBoxSelect();
|
||||
RefreshSelectedEntityIdsAndRegenerateManipulators();
|
||||
@@ -1037,7 +1058,9 @@ namespace AzToolsFramework
|
||||
m_selectedEntityIds.clear();
|
||||
DestroyManipulators(m_entityIdManipulators);
|
||||
|
||||
DestroyTransformModeSelectionCluster(m_transformModeClusterId);
|
||||
DestroyCluster(m_transformModeClusterId);
|
||||
DestroyCluster(m_spaceCluster.m_spaceClusterId);
|
||||
|
||||
UnregisterActions();
|
||||
|
||||
m_pivotOverrideFrame.Reset();
|
||||
@@ -1274,8 +1297,8 @@ namespace AzToolsFramework
|
||||
[this, prevModifiers, manipulatorEntityIds](const LinearManipulator::Action& action) mutable -> void
|
||||
{
|
||||
UpdateTranslationManipulator(
|
||||
action, manipulatorEntityIds->m_entityIds, m_entityIdManipulators,
|
||||
m_pivotOverrideFrame, prevModifiers, m_transformChangedInternally);
|
||||
action, manipulatorEntityIds->m_entityIds, m_entityIdManipulators, m_pivotOverrideFrame, prevModifiers,
|
||||
m_transformChangedInternally, m_spaceCluster);
|
||||
});
|
||||
|
||||
translationManipulators->InstallLinearManipulatorMouseUpCallback(
|
||||
@@ -1305,8 +1328,8 @@ namespace AzToolsFramework
|
||||
[this, prevModifiers, manipulatorEntityIds](const PlanarManipulator::Action& action) mutable -> void
|
||||
{
|
||||
UpdateTranslationManipulator(
|
||||
action, manipulatorEntityIds->m_entityIds, m_entityIdManipulators,
|
||||
m_pivotOverrideFrame, prevModifiers, m_transformChangedInternally);
|
||||
action, manipulatorEntityIds->m_entityIds, m_entityIdManipulators, m_pivotOverrideFrame, prevModifiers,
|
||||
m_transformChangedInternally, m_spaceCluster);
|
||||
});
|
||||
|
||||
translationManipulators->InstallPlanarManipulatorMouseUpCallback(
|
||||
@@ -1335,8 +1358,8 @@ namespace AzToolsFramework
|
||||
[this, prevModifiers, manipulatorEntityIds](const SurfaceManipulator::Action& action) mutable -> void
|
||||
{
|
||||
UpdateTranslationManipulator(
|
||||
action, manipulatorEntityIds->m_entityIds, m_entityIdManipulators,
|
||||
m_pivotOverrideFrame, prevModifiers, m_transformChangedInternally);
|
||||
action, manipulatorEntityIds->m_entityIds, m_entityIdManipulators, m_pivotOverrideFrame, prevModifiers,
|
||||
m_transformChangedInternally, m_spaceCluster);
|
||||
});
|
||||
|
||||
translationManipulators->InstallSurfaceManipulatorMouseUpCallback(
|
||||
@@ -1414,7 +1437,7 @@ namespace AzToolsFramework
|
||||
[this, prevModifiers, sharedRotationState]
|
||||
(const AngularManipulator::Action& action) mutable -> void
|
||||
{
|
||||
const ReferenceFrame referenceFrame = ReferenceFrameFromModifiers(action.m_modifiers);
|
||||
const ReferenceFrame referenceFrame = m_spaceCluster.m_spaceLock ? m_spaceCluster.m_currentSpace : ReferenceFrameFromModifiers(action.m_modifiers);
|
||||
|
||||
const AZ::Quaternion manipulatorOrientation = action.m_start.m_rotation * action.m_current.m_delta;
|
||||
// store the pivot override frame when positioning the manipulator manually (ctrl)
|
||||
@@ -2566,6 +2589,67 @@ namespace AzToolsFramework
|
||||
m_transformModeSelectionHandler);
|
||||
}
|
||||
|
||||
void EditorTransformComponentSelection::CreateSpaceSelectionCluster()
|
||||
{
|
||||
// create the cluster for switching spaces/reference frames
|
||||
ViewportUi::ViewportUiRequestBus::EventResult(
|
||||
m_spaceCluster.m_spaceClusterId, ViewportUi::DefaultViewportId, &ViewportUi::ViewportUiRequestBus::Events::CreateCluster,
|
||||
ViewportUi::Alignment::TopRight);
|
||||
|
||||
// create and register the buttons (strings correspond to icons even if the values appear different)
|
||||
m_spaceCluster.m_worldButtonId = RegisterClusterButton(m_spaceCluster.m_spaceClusterId, "World");
|
||||
m_spaceCluster.m_parentButtonId = RegisterClusterButton(m_spaceCluster.m_spaceClusterId, "Parent");
|
||||
m_spaceCluster.m_localButtonId = RegisterClusterButton(m_spaceCluster.m_spaceClusterId, "Local");
|
||||
|
||||
auto onButtonClicked = [this](ViewportUi::ButtonId buttonId) {
|
||||
if (buttonId == m_spaceCluster.m_localButtonId)
|
||||
{
|
||||
// Unlock
|
||||
if (m_spaceCluster.m_spaceLock && m_spaceCluster.m_currentSpace == ReferenceFrame::Local)
|
||||
{
|
||||
m_spaceCluster.m_spaceLock = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_spaceCluster.m_spaceLock = true;
|
||||
m_spaceCluster.m_currentSpace = ReferenceFrame::Local;
|
||||
}
|
||||
}
|
||||
else if (buttonId == m_spaceCluster.m_parentButtonId)
|
||||
{
|
||||
// Unlock
|
||||
if (m_spaceCluster.m_spaceLock && m_spaceCluster.m_currentSpace == ReferenceFrame::Parent)
|
||||
{
|
||||
m_spaceCluster.m_spaceLock = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_spaceCluster.m_spaceLock = true;
|
||||
m_spaceCluster.m_currentSpace = ReferenceFrame::Parent;
|
||||
}
|
||||
}
|
||||
else if (buttonId == m_spaceCluster.m_worldButtonId)
|
||||
{
|
||||
// Unlock
|
||||
if (m_spaceCluster.m_spaceLock && m_spaceCluster.m_currentSpace == ReferenceFrame::World)
|
||||
{
|
||||
m_spaceCluster.m_spaceLock = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_spaceCluster.m_spaceLock = true;
|
||||
m_spaceCluster.m_currentSpace = ReferenceFrame::World;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
m_spaceCluster.m_spaceSelectionHandler = AZ::Event<ViewportUi::ButtonId>::Handler(onButtonClicked);
|
||||
|
||||
ViewportUi::ViewportUiRequestBus::Event(
|
||||
ViewportUi::DefaultViewportId, &ViewportUi::ViewportUiRequestBus::Events::RegisterClusterEventHandler,
|
||||
m_spaceCluster.m_spaceClusterId, m_spaceCluster.m_spaceSelectionHandler);
|
||||
}
|
||||
|
||||
EditorTransformComponentSelectionRequests::Mode EditorTransformComponentSelection::GetTransformMode()
|
||||
{
|
||||
return m_mode;
|
||||
@@ -2963,7 +3047,7 @@ namespace AzToolsFramework
|
||||
if (transformIt != transformsBefore.end())
|
||||
{
|
||||
AZ::Transform transformBefore = transformIt->second;
|
||||
transformBefore.ExtractScale();
|
||||
transformBefore.ExtractUniformScale();
|
||||
AZ::Transform newWorldFromLocal = transformBefore * scaleTransform;
|
||||
|
||||
SetEntityWorldTransform(entityId, newWorldFromLocal);
|
||||
@@ -3277,7 +3361,10 @@ namespace AzToolsFramework
|
||||
ViewportInteraction::BuildMouseButtons(
|
||||
QGuiApplication::mouseButtons()), m_boxSelect.Active());
|
||||
|
||||
const ReferenceFrame referenceFrame = ReferenceFrameFromModifiers(modifiers);
|
||||
const ReferenceFrame referenceFrame =
|
||||
m_spaceCluster.m_spaceLock ? m_spaceCluster.m_currentSpace : ReferenceFrameFromModifiers(modifiers);
|
||||
|
||||
UpdateSpaceCluster(referenceFrame);
|
||||
|
||||
bool refresh = false;
|
||||
if (referenceFrame != m_referenceFrame)
|
||||
|
||||
+15
@@ -106,6 +106,17 @@ namespace AzToolsFramework
|
||||
World, //!< World space (space aligned to world axes - identity).
|
||||
};
|
||||
|
||||
struct SpaceCluster
|
||||
{
|
||||
ViewportUi::ClusterId m_spaceClusterId;
|
||||
ViewportUi::ButtonId m_localButtonId;
|
||||
ViewportUi::ButtonId m_parentButtonId;
|
||||
ViewportUi::ButtonId m_worldButtonId;
|
||||
AZ::Event<ViewportUi::ButtonId>::Handler m_spaceSelectionHandler;
|
||||
ReferenceFrame m_currentSpace = ReferenceFrame::Parent;
|
||||
bool m_spaceLock = false;
|
||||
};
|
||||
|
||||
//! Entity selection/interaction handling.
|
||||
//! Provide a suite of functionality for manipulating entities, primarily through their TransformComponent.
|
||||
class EditorTransformComponentSelection
|
||||
@@ -160,6 +171,7 @@ namespace AzToolsFramework
|
||||
void RegenerateManipulators();
|
||||
|
||||
void CreateTransformModeSelectionCluster();
|
||||
void CreateSpaceSelectionCluster();
|
||||
|
||||
void ClearManipulatorTranslationOverride();
|
||||
void ClearManipulatorOrientationOverride();
|
||||
@@ -285,6 +297,9 @@ namespace AzToolsFramework
|
||||
AZ::Event<ViewportUi::ButtonId>::Handler m_transformModeSelectionHandler; //!< Event handler for the Viewport UI cluster.
|
||||
AzFramework::ClickDetector m_clickDetector; //!< Detect different types of mouse click.
|
||||
AzFramework::CursorState m_cursorState; //!< Track the mouse position and delta movement each frame.
|
||||
|
||||
SpaceCluster m_spaceCluster;
|
||||
void UpdateSpaceCluster(ReferenceFrame referenceFrame);
|
||||
};
|
||||
|
||||
//! The ETCS (EntityTransformComponentSelection) namespace contains functions and data used exclusively by
|
||||
|
||||
@@ -46,6 +46,7 @@ set(FILES
|
||||
API/EditorWindowRequestBus.h
|
||||
API/EntityCompositionRequestBus.h
|
||||
API/EntityCompositionNotificationBus.h
|
||||
API/EditorViewportIconDisplayInterface.h
|
||||
API/ViewPaneOptions.h
|
||||
Application/Ticker.h
|
||||
Application/Ticker.cpp
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
#include <AzToolsFramework/Asset/AssetSeedManager.h>
|
||||
#include <AzFramework/Asset/AssetRegistry.h>
|
||||
#include <AzCore/IO/FileIO.h>
|
||||
#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
|
||||
#include <AzFramework/IO/LocalFileIO.h>
|
||||
#include <AzFramework/Asset/AssetCatalog.h>
|
||||
#include <AzFramework/StringFunc/StringFunc.h>
|
||||
@@ -62,6 +63,12 @@ namespace UnitTest
|
||||
m_assetSeedManager = new AzToolsFramework::AssetSeedManager();
|
||||
m_assetRegistry = new AzFramework::AssetRegistry();
|
||||
|
||||
AZ::SettingsRegistryInterface* registry = AZ::SettingsRegistry::Get();
|
||||
auto projectPathKey =
|
||||
AZ::SettingsRegistryInterface::FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path";
|
||||
registry->Set(projectPathKey, "AutomatedTesting");
|
||||
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*registry);
|
||||
|
||||
m_application->Start(AzFramework::Application::Descriptor());
|
||||
|
||||
for (int idx = 0; idx < s_totalAssets; idx++)
|
||||
@@ -75,7 +82,7 @@ namespace UnitTest
|
||||
}
|
||||
|
||||
m_testPlatforms[0] = AzFramework::PlatformId::PC;
|
||||
m_testPlatforms[1] = AzFramework::PlatformId::ES3;
|
||||
m_testPlatforms[1] = AzFramework::PlatformId::ANDROID_ID;
|
||||
|
||||
int platformCount = 0;
|
||||
for(auto thisPlatform : m_testPlatforms)
|
||||
@@ -163,20 +170,20 @@ namespace UnitTest
|
||||
AzFramework::AssetCatalog assetCatalog(useRequestBus);
|
||||
|
||||
AZStd::string pcCatalogFile = AzToolsFramework::PlatformAddressedAssetCatalog::GetCatalogRegistryPathForPlatform(AzFramework::PlatformId::PC);
|
||||
AZStd::string es3CatalogFile = AzToolsFramework::PlatformAddressedAssetCatalog::GetCatalogRegistryPathForPlatform(AzFramework::PlatformId::ES3);
|
||||
AZStd::string androidCatalogFile = AzToolsFramework::PlatformAddressedAssetCatalog::GetCatalogRegistryPathForPlatform(AzFramework::PlatformId::ANDROID_ID);
|
||||
|
||||
if (!assetCatalog.SaveCatalog(pcCatalogFile.c_str(), m_assetRegistry))
|
||||
{
|
||||
GTEST_FATAL_FAILURE_(AZStd::string::format("Unable to save the asset catalog (PC) file.\n").c_str());
|
||||
}
|
||||
|
||||
if (!assetCatalog.SaveCatalog(es3CatalogFile.c_str(), m_assetRegistry))
|
||||
if (!assetCatalog.SaveCatalog(androidCatalogFile.c_str(), m_assetRegistry))
|
||||
{
|
||||
GTEST_FATAL_FAILURE_(AZStd::string::format("Unable to save the asset catalog (ES3) file.\n").c_str());
|
||||
GTEST_FATAL_FAILURE_(AZStd::string::format("Unable to save the asset catalog (ANDROID) file.\n").c_str());
|
||||
}
|
||||
|
||||
m_pcCatalog = new AzToolsFramework::PlatformAddressedAssetCatalog(AzFramework::PlatformId::PC);
|
||||
m_es3Catalog = new AzToolsFramework::PlatformAddressedAssetCatalog(AzFramework::PlatformId::ES3);
|
||||
m_androidCatalog = new AzToolsFramework::PlatformAddressedAssetCatalog(AzFramework::PlatformId::ANDROID_ID);
|
||||
|
||||
const AZStd::string engroot = AZ::Test::GetEngineRootPath();
|
||||
AZ::IO::FileIOBase::GetInstance()->SetAlias("@engroot@", engroot.c_str());
|
||||
@@ -220,21 +227,21 @@ namespace UnitTest
|
||||
}
|
||||
|
||||
auto pcCatalogFile = AzToolsFramework::PlatformAddressedAssetCatalog::GetCatalogRegistryPathForPlatform(AzFramework::PlatformId::PC);
|
||||
auto es3CatalogFile = AzToolsFramework::PlatformAddressedAssetCatalog::GetCatalogRegistryPathForPlatform(AzFramework::PlatformId::ES3);
|
||||
auto androidCatalogFile = AzToolsFramework::PlatformAddressedAssetCatalog::GetCatalogRegistryPathForPlatform(AzFramework::PlatformId::ANDROID_ID);
|
||||
if (fileIO->Exists(pcCatalogFile.c_str()))
|
||||
{
|
||||
fileIO->Remove(pcCatalogFile.c_str());
|
||||
}
|
||||
|
||||
if (fileIO->Exists(es3CatalogFile.c_str()))
|
||||
if (fileIO->Exists(androidCatalogFile.c_str()))
|
||||
{
|
||||
fileIO->Remove(es3CatalogFile.c_str());
|
||||
fileIO->Remove(androidCatalogFile.c_str());
|
||||
}
|
||||
|
||||
delete m_assetSeedManager;
|
||||
delete m_assetRegistry;
|
||||
delete m_pcCatalog;
|
||||
delete m_es3Catalog;
|
||||
delete m_androidCatalog;
|
||||
m_application->Stop();
|
||||
delete m_application;
|
||||
}
|
||||
@@ -335,10 +342,10 @@ namespace UnitTest
|
||||
m_assetSeedManager->AddSeedAsset(assets[2], AzFramework::PlatformFlags::Platform_PC);
|
||||
|
||||
// Step we are testing
|
||||
m_assetSeedManager->AddPlatformToAllSeeds(AzFramework::PlatformId::ES3);
|
||||
m_assetSeedManager->AddPlatformToAllSeeds(AzFramework::PlatformId::ANDROID_ID);
|
||||
|
||||
// Verification
|
||||
AzFramework::PlatformFlags expectedPlatformFlags = AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_ES3;
|
||||
AzFramework::PlatformFlags expectedPlatformFlags = AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_ANDROID;
|
||||
for (const auto& seedInfo : m_assetSeedManager->GetAssetSeedList())
|
||||
{
|
||||
EXPECT_EQ(seedInfo.m_platformFlags, expectedPlatformFlags);
|
||||
@@ -351,14 +358,14 @@ namespace UnitTest
|
||||
m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC);
|
||||
m_assetSeedManager->AddSeedAsset(assets[1], AzFramework::PlatformFlags::Platform_PC);
|
||||
|
||||
m_es3Catalog->UnregisterAsset(assets[2]);
|
||||
m_androidCatalog->UnregisterAsset(assets[2]);
|
||||
m_assetSeedManager->AddSeedAsset(assets[2], AzFramework::PlatformFlags::Platform_PC);
|
||||
|
||||
// Step we are testing
|
||||
m_assetSeedManager->AddPlatformToAllSeeds(AzFramework::PlatformId::ES3);
|
||||
m_assetSeedManager->AddPlatformToAllSeeds(AzFramework::PlatformId::ANDROID_ID);
|
||||
|
||||
// Verification
|
||||
AzFramework::PlatformFlags expectedPlatformFlags = AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_ES3;
|
||||
AzFramework::PlatformFlags expectedPlatformFlags = AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_ANDROID;
|
||||
for (const auto& seedInfo : m_assetSeedManager->GetAssetSeedList())
|
||||
{
|
||||
if (seedInfo.m_assetId == assets[2])
|
||||
@@ -376,14 +383,14 @@ namespace UnitTest
|
||||
{
|
||||
// Setup
|
||||
m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC);
|
||||
m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_ES3);
|
||||
m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_ANDROID);
|
||||
m_assetSeedManager->AddSeedAsset(assets[1], AzFramework::PlatformFlags::Platform_PC);
|
||||
m_assetSeedManager->AddSeedAsset(assets[1], AzFramework::PlatformFlags::Platform_ES3);
|
||||
m_assetSeedManager->AddSeedAsset(assets[1], AzFramework::PlatformFlags::Platform_ANDROID);
|
||||
m_assetSeedManager->AddSeedAsset(assets[2], AzFramework::PlatformFlags::Platform_PC);
|
||||
m_assetSeedManager->AddSeedAsset(assets[2], AzFramework::PlatformFlags::Platform_ES3);
|
||||
m_assetSeedManager->AddSeedAsset(assets[2], AzFramework::PlatformFlags::Platform_ANDROID);
|
||||
|
||||
// Step we are testing
|
||||
m_assetSeedManager->RemovePlatformFromAllSeeds(AzFramework::PlatformId::ES3);
|
||||
m_assetSeedManager->RemovePlatformFromAllSeeds(AzFramework::PlatformId::ANDROID_ID);
|
||||
|
||||
// Verification
|
||||
for (const auto& seedInfo : m_assetSeedManager->GetAssetSeedList())
|
||||
@@ -507,8 +514,8 @@ namespace UnitTest
|
||||
|
||||
void DependencyValidation_MultipleAssetSeeds_MultiplePlatformFlags_ListValid()
|
||||
{
|
||||
m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_ES3);
|
||||
m_assetSeedManager->AddSeedAsset(assets[5], AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_ES3);
|
||||
m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_ANDROID);
|
||||
m_assetSeedManager->AddSeedAsset(assets[5], AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_ANDROID);
|
||||
|
||||
AzToolsFramework::AssetFileInfoList assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC);
|
||||
|
||||
@@ -524,7 +531,7 @@ namespace UnitTest
|
||||
|
||||
assetList.m_fileInfoList.clear();
|
||||
|
||||
m_assetSeedManager->AddSeedAsset(assets[8], AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_ES3);
|
||||
m_assetSeedManager->AddSeedAsset(assets[8], AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_ANDROID);
|
||||
|
||||
assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC);
|
||||
|
||||
@@ -540,7 +547,7 @@ namespace UnitTest
|
||||
EXPECT_TRUE(Search(assetList, assets[8]));
|
||||
|
||||
assetList.m_fileInfoList.clear();
|
||||
m_assetSeedManager->RemoveSeedAsset(assets[5], AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_ES3);
|
||||
m_assetSeedManager->RemoveSeedAsset(assets[5], AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_ANDROID);
|
||||
|
||||
assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC);
|
||||
|
||||
@@ -555,7 +562,7 @@ namespace UnitTest
|
||||
EXPECT_TRUE(Search(assetList, assets[8]));
|
||||
|
||||
// Removing the android flag from the asset should still produce the same result
|
||||
m_assetSeedManager->RemoveSeedAsset(assets[8], AzFramework::PlatformFlags::Platform_ES3);
|
||||
m_assetSeedManager->RemoveSeedAsset(assets[8], AzFramework::PlatformFlags::Platform_ANDROID);
|
||||
|
||||
assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC);
|
||||
|
||||
@@ -569,7 +576,7 @@ namespace UnitTest
|
||||
EXPECT_TRUE(Search(assetList, assets[7]));
|
||||
EXPECT_TRUE(Search(assetList, assets[8]));
|
||||
|
||||
assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::ES3);
|
||||
assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::ANDROID_ID);
|
||||
|
||||
EXPECT_EQ(assetList.m_fileInfoList.size(), 5);
|
||||
EXPECT_TRUE(Search(assetList, assets[0]));
|
||||
@@ -579,8 +586,8 @@ namespace UnitTest
|
||||
EXPECT_TRUE(Search(assetList, assets[4]));
|
||||
|
||||
// Adding the android flag again to the asset
|
||||
m_assetSeedManager->AddSeedAsset(assets[8], AzFramework::PlatformFlags::Platform_ES3);
|
||||
assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::ES3);
|
||||
m_assetSeedManager->AddSeedAsset(assets[8], AzFramework::PlatformFlags::Platform_ANDROID);
|
||||
assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::ANDROID_ID);
|
||||
|
||||
EXPECT_EQ(assetList.m_fileInfoList.size(), 8);
|
||||
EXPECT_TRUE(Search(assetList, assets[0]));
|
||||
@@ -766,7 +773,7 @@ namespace UnitTest
|
||||
AzFramework::AssetRegistry* m_assetRegistry;
|
||||
ToolsTestApplication* m_application;
|
||||
AzToolsFramework::PlatformAddressedAssetCatalog* m_pcCatalog;
|
||||
AzToolsFramework::PlatformAddressedAssetCatalog* m_es3Catalog;
|
||||
AzToolsFramework::PlatformAddressedAssetCatalog* m_androidCatalog;
|
||||
AZ::IO::FileIOStream m_fileStreams[s_totalTestPlatforms][s_totalAssets];
|
||||
AzFramework::PlatformId m_testPlatforms[s_totalTestPlatforms];
|
||||
AZStd::string m_assetsPath[s_totalAssets];
|
||||
@@ -929,7 +936,7 @@ namespace UnitTest
|
||||
TEST_F(AssetSeedManagerTest, AddSeedAssetForValidPlatforms_AllPlatformsValid_SeedAddedForEveryInputPlatform)
|
||||
{
|
||||
using namespace AzFramework;
|
||||
PlatformFlags validPlatforms = PlatformFlags::Platform_PC | PlatformFlags::Platform_ES3;
|
||||
PlatformFlags validPlatforms = PlatformFlags::Platform_PC | PlatformFlags::Platform_ANDROID;
|
||||
AZStd::pair<AZ::Data::AssetId, PlatformFlags> result = m_assetSeedManager->AddSeedAssetForValidPlatforms(TestDynamicSliceAssetPath, validPlatforms);
|
||||
|
||||
// Verify the function outputs
|
||||
@@ -946,8 +953,8 @@ namespace UnitTest
|
||||
TEST_F(AssetSeedManagerTest, AddSeedAssetForValidPlatforms_SomePlatformsValid_SeedAddedForEveryValidPlatform)
|
||||
{
|
||||
using namespace AzFramework;
|
||||
PlatformFlags validPlatforms = PlatformFlags::Platform_PC | PlatformFlags::Platform_ES3;
|
||||
PlatformFlags inputPlatforms = validPlatforms | PlatformFlags::Platform_OSX;
|
||||
PlatformFlags validPlatforms = PlatformFlags::Platform_PC | PlatformFlags::Platform_ANDROID;
|
||||
PlatformFlags inputPlatforms = validPlatforms | PlatformFlags::Platform_MAC;
|
||||
AZStd::pair<AZ::Data::AssetId, PlatformFlags> result = m_assetSeedManager->AddSeedAssetForValidPlatforms(TestDynamicSliceAssetPath, inputPlatforms);
|
||||
|
||||
// Verify the function outputs
|
||||
@@ -964,7 +971,7 @@ namespace UnitTest
|
||||
TEST_F(AssetSeedManagerTest, AddSeedAssetForValidPlatforms_NoPlatformsValid_NoSeedAdded)
|
||||
{
|
||||
using namespace AzFramework;
|
||||
PlatformFlags inputPlatforms = PlatformFlags::Platform_OSX;
|
||||
PlatformFlags inputPlatforms = PlatformFlags::Platform_MAC;
|
||||
AZStd::pair<AZ::Data::AssetId, PlatformFlags> result = m_assetSeedManager->AddSeedAssetForValidPlatforms(TestDynamicSliceAssetPath, inputPlatforms);
|
||||
|
||||
// Verify the function outputs
|
||||
@@ -978,30 +985,30 @@ namespace UnitTest
|
||||
|
||||
TEST_F(AssetSeedManagerTest, Valid_Seed_Remove_ForAllPlatform_OK)
|
||||
{
|
||||
m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_OSX);
|
||||
m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_MAC);
|
||||
|
||||
m_assetSeedManager->RemoveSeedAsset(assets[0].ToString<AZStd::string>(), AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_OSX);
|
||||
m_assetSeedManager->RemoveSeedAsset(assets[0].ToString<AZStd::string>(), AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_MAC);
|
||||
const AzFramework::AssetSeedList& seedList = m_assetSeedManager->GetAssetSeedList();
|
||||
|
||||
EXPECT_EQ(seedList.size(), 0);
|
||||
|
||||
m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_OSX);
|
||||
m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_MAC);
|
||||
|
||||
m_assetSeedManager->RemoveSeedAsset("asset0.txt", AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_OSX);
|
||||
m_assetSeedManager->RemoveSeedAsset("asset0.txt", AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_MAC);
|
||||
const AzFramework::AssetSeedList& secondSeedList = m_assetSeedManager->GetAssetSeedList();
|
||||
EXPECT_EQ(secondSeedList.size(), 0);
|
||||
}
|
||||
|
||||
TEST_F(AssetSeedManagerTest, Valid_Seed_Remove_ForSpecificPlatform_OK)
|
||||
{
|
||||
m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_OSX);
|
||||
m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_MAC);
|
||||
|
||||
m_assetSeedManager->RemoveSeedAsset(assets[0].ToString<AZStd::string>(), AzFramework::PlatformFlags::Platform_OSX);
|
||||
m_assetSeedManager->RemoveSeedAsset(assets[0].ToString<AZStd::string>(), AzFramework::PlatformFlags::Platform_MAC);
|
||||
const AzFramework::AssetSeedList& seedList = m_assetSeedManager->GetAssetSeedList();
|
||||
|
||||
EXPECT_EQ(seedList.size(), 1);
|
||||
|
||||
m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_OSX);
|
||||
m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_MAC);
|
||||
|
||||
m_assetSeedManager->RemoveSeedAsset("asset0.txt", AzFramework::PlatformFlags::Platform_PC);
|
||||
const AzFramework::AssetSeedList& secondSeedList = m_assetSeedManager->GetAssetSeedList();
|
||||
@@ -1010,14 +1017,14 @@ namespace UnitTest
|
||||
|
||||
TEST_F(AssetSeedManagerTest, Invalid_NotRemove_SeedForAllPlatform_Ok)
|
||||
{
|
||||
m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_OSX);
|
||||
m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_MAC);
|
||||
|
||||
m_assetSeedManager->RemoveSeedAsset(assets[1].ToString<AZStd::string>(), AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_OSX);
|
||||
m_assetSeedManager->RemoveSeedAsset(assets[1].ToString<AZStd::string>(), AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_MAC);
|
||||
const AzFramework::AssetSeedList& seedList = m_assetSeedManager->GetAssetSeedList();
|
||||
|
||||
EXPECT_EQ(seedList.size(), 1);
|
||||
|
||||
m_assetSeedManager->RemoveSeedAsset("asset1.txt", AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_OSX);
|
||||
m_assetSeedManager->RemoveSeedAsset("asset1.txt", AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_MAC);
|
||||
const AzFramework::AssetSeedList& secondSeedList = m_assetSeedManager->GetAssetSeedList();
|
||||
EXPECT_EQ(secondSeedList.size(), 1);
|
||||
}
|
||||
|
||||
@@ -25,6 +25,8 @@ namespace UnitTests
|
||||
MOCK_METHOD0(GetAbsoluteDevGameFolderPath, const char* ());
|
||||
MOCK_METHOD0(GetAbsoluteDevRootFolderPath, const char* ());
|
||||
MOCK_METHOD2(GetRelativeProductPathFromFullSourceOrProductPath, bool(const AZStd::string& fullPath, AZStd::string& relativeProductPath));
|
||||
MOCK_METHOD3(GenerateRelativeSourcePath,
|
||||
bool(const AZStd::string& sourcePath, AZStd::string& relativePath, AZStd::string& watchFolder));
|
||||
MOCK_METHOD2(GetFullSourcePathFromRelativeProductPath, bool(const AZStd::string& relPath, AZStd::string& fullSourcePath));
|
||||
MOCK_METHOD5(GetAssetInfoById, bool(const AZ::Data::AssetId& assetId, const AZ::Data::AssetType& assetType, const AZStd::string& platformName, AZ::Data::AssetInfo& assetInfo, AZStd::string& rootFilePath));
|
||||
MOCK_METHOD3(GetSourceInfoBySourcePath, bool(const char* sourcePath, AZ::Data::AssetInfo& assetInfo, AZStd::string& watchFolder));
|
||||
|
||||
@@ -10,6 +10,8 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#include <AzCore/Settings/SettingsRegistryImpl.h>
|
||||
#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
|
||||
#include <AzCore/UnitTest/TestTypes.h>
|
||||
#include <AzToolsFramework/AssetCatalog/PlatformAddressedAssetCatalogManager.h>
|
||||
#include <AzFramework/Asset/AssetRegistry.h>
|
||||
@@ -49,6 +51,14 @@ namespace UnitTest
|
||||
using namespace AZ::Data;
|
||||
m_application = new ToolsTestApplication("AddressedAssetCatalogManager"); // Shorter name because Setting Registry
|
||||
// specialization are 32 characters max.
|
||||
|
||||
AZ::SettingsRegistryInterface* registry = AZ::SettingsRegistry::Get();
|
||||
|
||||
auto projectPathKey =
|
||||
AZ::SettingsRegistryInterface::FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path";
|
||||
registry->Set(projectPathKey, "AutomatedTesting");
|
||||
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*registry);
|
||||
|
||||
m_application->Start(AzFramework::Application::Descriptor());
|
||||
// Without this, the user settings component would attempt to save on finalize/shutdown. Since the file is
|
||||
// shared across the whole engine, if multiple tests are run in parallel, the saving could cause a crash
|
||||
@@ -174,13 +184,13 @@ namespace UnitTest
|
||||
TEST_F(PlatformAddressedAssetCatalogManagerTest, PlatformAddressedAssetCatalogManager_CatalogExistsChecks_Success)
|
||||
{
|
||||
|
||||
EXPECT_EQ(AzToolsFramework::PlatformAddressedAssetCatalog::CatalogExists(AzFramework::PlatformId::ES3), true);
|
||||
AZStd::string es3CatalogPath = AzToolsFramework::PlatformAddressedAssetCatalog::GetCatalogRegistryPathForPlatform(AzFramework::PlatformId::ES3);
|
||||
if (AZ::IO::FileIOBase::GetInstance()->Exists(es3CatalogPath.c_str()))
|
||||
EXPECT_EQ(AzToolsFramework::PlatformAddressedAssetCatalog::CatalogExists(AzFramework::PlatformId::ANDROID_ID), true);
|
||||
AZStd::string androidCatalogPath = AzToolsFramework::PlatformAddressedAssetCatalog::GetCatalogRegistryPathForPlatform(AzFramework::PlatformId::ANDROID_ID);
|
||||
if (AZ::IO::FileIOBase::GetInstance()->Exists(androidCatalogPath.c_str()))
|
||||
{
|
||||
AZ::IO::FileIOBase::GetInstance()->Remove(es3CatalogPath.c_str());
|
||||
AZ::IO::FileIOBase::GetInstance()->Remove(androidCatalogPath.c_str());
|
||||
}
|
||||
EXPECT_EQ(AzToolsFramework::PlatformAddressedAssetCatalog::CatalogExists(AzFramework::PlatformId::ES3), false);
|
||||
EXPECT_EQ(AzToolsFramework::PlatformAddressedAssetCatalog::CatalogExists(AzFramework::PlatformId::ANDROID_ID), false);
|
||||
}
|
||||
|
||||
class PlatformAddressedAssetCatalogMessageTest : public AzToolsFramework::PlatformAddressedAssetCatalog
|
||||
@@ -241,7 +251,7 @@ namespace UnitTest
|
||||
AzFramework::AssetSystem::NetworkAssetUpdateInterface* notificationInterface = AZ::Interface<AzFramework::AssetSystem::NetworkAssetUpdateInterface>::Get();
|
||||
EXPECT_NE(notificationInterface, nullptr);
|
||||
|
||||
auto* mockCatalog = new ::testing::NiceMock<PlatformAddressedAssetCatalogMessageTest>(AzFramework::PlatformId::ES3);
|
||||
auto* mockCatalog = new ::testing::NiceMock<PlatformAddressedAssetCatalogMessageTest>(AzFramework::PlatformId::ANDROID_ID);
|
||||
AZStd::unique_ptr< ::testing::NiceMock<PlatformAddressedAssetCatalogMessageTest>> catalogHolder;
|
||||
catalogHolder.reset(mockCatalog);
|
||||
|
||||
@@ -249,7 +259,7 @@ namespace UnitTest
|
||||
EXPECT_CALL(*mockCatalog, AssetChanged(testing::_)).Times(0);
|
||||
notificationInterface->AssetChanged(testMessage);
|
||||
|
||||
testMessage.m_platform = "es3";
|
||||
testMessage.m_platform = "android";
|
||||
EXPECT_CALL(*mockCatalog, AssetChanged(testing::_)).Times(1);
|
||||
notificationInterface->AssetChanged(testMessage);
|
||||
|
||||
@@ -260,7 +270,7 @@ namespace UnitTest
|
||||
EXPECT_CALL(*mockCatalog, AssetRemoved(testing::_)).Times(0);
|
||||
notificationInterface->AssetRemoved(testMessage);
|
||||
|
||||
testMessage.m_platform = "es3";
|
||||
testMessage.m_platform = "android";
|
||||
EXPECT_CALL(*mockCatalog, AssetRemoved(testing::_)).Times(1);
|
||||
notificationInterface->AssetRemoved(testMessage);
|
||||
}
|
||||
|
||||
+3
@@ -149,6 +149,9 @@ namespace UnitTest
|
||||
const char* GetAbsoluteDevGameFolderPath() override { return ""; }
|
||||
const char* GetAbsoluteDevRootFolderPath() override { return ""; }
|
||||
bool GetRelativeProductPathFromFullSourceOrProductPath([[maybe_unused]] const AZStd::string& fullPath, [[maybe_unused]] AZStd::string& relativeProductPath) override { return false; }
|
||||
bool GenerateRelativeSourcePath(
|
||||
[[maybe_unused]] const AZStd::string& sourcePath, [[maybe_unused]] AZStd::string& relativePath,
|
||||
[[maybe_unused]] AZStd::string& watchFolder) override { return false; }
|
||||
bool GetFullSourcePathFromRelativeProductPath([[maybe_unused]] const AZStd::string& relPath, [[maybe_unused]] AZStd::string& fullSourcePath) override { return false; }
|
||||
bool GetAssetInfoById([[maybe_unused]] const AZ::Data::AssetId& assetId, [[maybe_unused]] const AZ::Data::AssetType& assetType, [[maybe_unused]] const AZStd::string& platformName, [[maybe_unused]] AZ::Data::AssetInfo& assetInfo, [[maybe_unused]] AZStd::string& rootFilePath) override { return false; }
|
||||
bool GetSourceInfoBySourcePath(const char* sourcePath, AZ::Data::AssetInfo& assetInfo, AZStd::string& watchFolder) override;
|
||||
|
||||
@@ -488,18 +488,17 @@ void TransformCompressor::Marshal(WriteBuffer& wb, const AZ::Transform& value) c
|
||||
{
|
||||
AZ::u8 flags = 0;
|
||||
auto flagsMarker = wb.InsertMarker(flags);
|
||||
AZ::Matrix3x3 m33 = AZ::Matrix3x3::CreateFromTransform(value);
|
||||
AZ::Vector3 scale = m33.ExtractScale();
|
||||
AZ::Quaternion rot = AZ::Quaternion::CreateFromMatrix3x3(m33.GetOrthogonalized());
|
||||
float scale = value.GetUniformScale();
|
||||
AZ::Quaternion rot = value.GetRotation();
|
||||
if (!rot.IsIdentity())
|
||||
{
|
||||
flags |= HAS_ROT;
|
||||
wb.Write(rot, QuatCompMarshaler());
|
||||
}
|
||||
if (!scale.IsClose(AZ::Vector3::CreateOne()))
|
||||
if (!AZ::IsClose(scale, 1.0f, AZ::Constants::Tolerance))
|
||||
{
|
||||
flags |= HAS_SCALE;
|
||||
wb.Write(scale, Vec3CompMarshaler());
|
||||
wb.Write(scale, HalfMarshaler());
|
||||
}
|
||||
AZ::Vector3 pos = value.GetTranslation();
|
||||
if (!pos.IsZero())
|
||||
@@ -527,9 +526,9 @@ void TransformCompressor::Unmarshal(AZ::Transform& value, ReadBuffer& rb) const
|
||||
}
|
||||
if (flags & HAS_SCALE)
|
||||
{
|
||||
AZ::Vector3 scale;
|
||||
rb.Read(scale, Vec3CompMarshaler());
|
||||
xform.MultiplyByScale(scale);
|
||||
float scale;
|
||||
rb.Read(scale, HalfMarshaler());
|
||||
xform.MultiplyByUniformScale(scale);
|
||||
}
|
||||
if (flags & HAS_POS)
|
||||
{
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
*/
|
||||
|
||||
#include <AzTest/AzTest.h>
|
||||
#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
|
||||
#include <AzCore/UnitTest/TestTypes.h>
|
||||
#include <AzCore/UnitTest/UnitTest.h>
|
||||
#include <AzCore/UserSettings/UserSettingsComponent.h>
|
||||
@@ -40,6 +41,13 @@ namespace UnitTest
|
||||
|
||||
void SetUp() override
|
||||
{
|
||||
AZ::SettingsRegistryInterface* registry = AZ::SettingsRegistry::Get();
|
||||
|
||||
auto projectPathKey =
|
||||
AZ::SettingsRegistryInterface::FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path";
|
||||
registry->Set(projectPathKey, "AutomatedTesting");
|
||||
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*registry);
|
||||
|
||||
m_application->Start({});
|
||||
// Without this, the user settings component would attempt to save on finalize/shutdown. Since the file is
|
||||
// shared across the whole engine, if multiple tests are run in parallel, the saving could cause a crash
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
#include <AzCore/UnitTest/UnitTest.h>
|
||||
|
||||
#include <AzCore/IO/SystemFile.h> // for max path decl
|
||||
#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
|
||||
#include <AzCore/std/parallel/thread.h>
|
||||
#include <AzCore/std/parallel/semaphore.h>
|
||||
#include <AzCore/std/functional.h> // for function<> in the find files callback.
|
||||
@@ -42,6 +43,14 @@ namespace UnitTest
|
||||
{
|
||||
AZ::ComponentApplication::Descriptor descriptor;
|
||||
descriptor.m_stackRecordLevels = 30;
|
||||
|
||||
AZ::SettingsRegistryInterface* registry = AZ::SettingsRegistry::Get();
|
||||
|
||||
auto projectPathKey =
|
||||
AZ::SettingsRegistryInterface::FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path";
|
||||
registry->Set(projectPathKey, "AutomatedTesting");
|
||||
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*registry);
|
||||
|
||||
m_application->Start(descriptor);
|
||||
// Without this, the user settings component would attempt to save on finalize/shutdown. Since the file is
|
||||
// shared across the whole engine, if multiple tests are run in parallel, the saving could cause a crash
|
||||
|
||||
@@ -23,6 +23,7 @@
|
||||
#include <AzCore/Math/Uuid.h>
|
||||
#include <AzCore/Memory/Memory.h>
|
||||
#include <AzCore/Memory/PoolAllocator.h>
|
||||
#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
|
||||
#include <AzCore/std/containers/vector.h>
|
||||
#include <AzCore/UnitTest/TestTypes.h>
|
||||
#include <AzCore/UserSettings/UserSettingsComponent.h>
|
||||
@@ -304,6 +305,13 @@ namespace UnitTest
|
||||
m_app.reset(aznew AzFramework::Application());
|
||||
AZ::ComponentApplication::Descriptor desc;
|
||||
desc.m_useExistingAllocator = true;
|
||||
|
||||
AZ::SettingsRegistryInterface* registry = AZ::SettingsRegistry::Get();
|
||||
auto projectPathKey =
|
||||
AZ::SettingsRegistryInterface::FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path";
|
||||
registry->Set(projectPathKey, "AutomatedTesting");
|
||||
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*registry);
|
||||
|
||||
m_app->Start(desc);
|
||||
|
||||
// Without this, the user settings component would attempt to save on finalize/shutdown. Since the file is
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
|
||||
#include <AzCore/Component/ComponentApplicationBus.h>
|
||||
#include <AzCore/Outcome/Outcome.h>
|
||||
#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
|
||||
#include <AzCore/UnitTest/TestTypes.h>
|
||||
#include <AzCore/UserSettings/UserSettingsComponent.h>
|
||||
|
||||
@@ -572,6 +573,12 @@ namespace UnitTest
|
||||
{
|
||||
AllocatorsTestFixture::SetUp();
|
||||
|
||||
AZ::SettingsRegistryInterface* registry = AZ::SettingsRegistry::Get();
|
||||
auto projectPathKey =
|
||||
AZ::SettingsRegistryInterface::FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path";
|
||||
registry->Set(projectPathKey, "AutomatedTesting");
|
||||
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*registry);
|
||||
|
||||
AzFramework::Application::Descriptor descriptor;
|
||||
descriptor.m_enableDrilling = false;
|
||||
m_app.Start(descriptor);
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
#include <AzCore/Serialization/Json/JsonSerialization.h>
|
||||
#include <AzCore/Serialization/Json/JsonSystemComponent.h>
|
||||
#include <AzCore/Serialization/Json/RegistrationContext.h>
|
||||
#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
|
||||
#include <AzCore/UnitTest/TestTypes.h>
|
||||
#include <AzCore/Utils/Utils.h>
|
||||
#include <AzFramework/FileFunc/FileFunc.h>
|
||||
@@ -278,6 +279,12 @@ namespace UnitTest
|
||||
{
|
||||
FrameworkApplicationFixture::SetUp();
|
||||
|
||||
AZ::SettingsRegistryInterface* registry = AZ::SettingsRegistry::Get();
|
||||
auto projectPathKey =
|
||||
AZ::SettingsRegistryInterface::FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path";
|
||||
registry->Set(projectPathKey, "AutomatedTesting");
|
||||
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*registry);
|
||||
|
||||
m_serializeContext = AZStd::make_unique<AZ::SerializeContext>();
|
||||
m_jsonRegistrationContext = AZStd::make_unique<AZ::JsonRegistrationContext>();
|
||||
m_jsonSystemComponent = AZStd::make_unique<AZ::JsonSystemComponent>();
|
||||
|
||||
@@ -83,6 +83,7 @@ namespace UnitTest
|
||||
void SetUp() override
|
||||
{
|
||||
AllocatorsFixture::SetUp();
|
||||
|
||||
m_data = AZStd::make_unique<StaticData>();
|
||||
using namespace AzFramework::FileTag;
|
||||
AZ::ComponentApplication::Descriptor desc;
|
||||
|
||||
@@ -54,7 +54,7 @@ namespace UnitTest
|
||||
};
|
||||
|
||||
void SetUp() override
|
||||
{
|
||||
{
|
||||
m_appDescriptor.m_allocationRecords = true;
|
||||
m_appDescriptor.m_allocationRecordsSaveNames = true;
|
||||
m_appDescriptor.m_recordingMode = AZ::Debug::AllocationRecords::Mode::RECORD_FULL;
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
#include <AzTest/AzTest.h>
|
||||
#include <AzCore/Slice/SliceComponent.h>
|
||||
#include <AzCore/Serialization/Utils.h>
|
||||
#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
|
||||
#include <AzCore/UserSettings/UserSettingsComponent.h>
|
||||
#include <AzToolsFramework/ToolsComponents/GenericComponentWrapper.h>
|
||||
#include <AzToolsFramework/Application/ToolsApplication.h>
|
||||
@@ -59,6 +60,12 @@ class WrappedEditorComponentTest
|
||||
protected:
|
||||
void SetUp() override
|
||||
{
|
||||
AZ::SettingsRegistryInterface* registry = AZ::SettingsRegistry::Get();
|
||||
auto projectPathKey =
|
||||
AZ::SettingsRegistryInterface::FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path";
|
||||
registry->Set(projectPathKey, "AutomatedTesting");
|
||||
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*registry);
|
||||
|
||||
m_app.Start(AZ::ComponentApplication::Descriptor());
|
||||
|
||||
// Without this, the user settings component would attempt to save on finalize/shutdown. Since the file is
|
||||
@@ -178,6 +185,12 @@ class FindWrappedComponentsTest
|
||||
public:
|
||||
void SetUp() override
|
||||
{
|
||||
AZ::SettingsRegistryInterface* registry = AZ::SettingsRegistry::Get();
|
||||
auto projectPathKey =
|
||||
AZ::SettingsRegistryInterface::FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path";
|
||||
registry->Set(projectPathKey, "AutomatedTesting");
|
||||
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*registry);
|
||||
|
||||
m_app.Start(AzFramework::Application::Descriptor());
|
||||
|
||||
// Without this, the user settings component would attempt to save on finalize/shutdown. Since the file is
|
||||
|
||||
@@ -30,11 +30,11 @@ TEST_F(PlatformHelperTest, SinglePlatformFlags_PlatformId_Valid)
|
||||
|
||||
TEST_F(PlatformHelperTest, MultiplePlatformFlags_PlatformId_Valid)
|
||||
{
|
||||
AzFramework::PlatformFlags platformFlags = AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_ES3;
|
||||
AzFramework::PlatformFlags platformFlags = AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_ANDROID;
|
||||
auto platforms = AzFramework::PlatformHelper::GetPlatforms(platformFlags);
|
||||
EXPECT_EQ(platforms.size(), 2);
|
||||
EXPECT_EQ(platforms[0], "pc");
|
||||
EXPECT_EQ(platforms[1], "es3");
|
||||
EXPECT_EQ(platforms[1], "android");
|
||||
}
|
||||
|
||||
TEST_F(PlatformHelperTest, SpecialAllFlag_PlatformId_Valid)
|
||||
@@ -42,7 +42,7 @@ TEST_F(PlatformHelperTest, SpecialAllFlag_PlatformId_Valid)
|
||||
AzFramework::PlatformFlags platformFlags = AzFramework::PlatformFlags::Platform_ALL;
|
||||
auto platforms = AzFramework::PlatformHelper::GetPlatformsInterpreted(platformFlags);
|
||||
EXPECT_EQ(platforms.size(), AzFramework::NumPlatforms);
|
||||
EXPECT_THAT(platforms, testing::UnorderedElementsAre("pc", "es3", "ios", "osx_gl", "provo", "salem", "jasper", "server"));
|
||||
EXPECT_THAT(platforms, testing::UnorderedElementsAre("pc", "android", "ios", "mac", "provo", "salem", "jasper", "server"));
|
||||
}
|
||||
|
||||
TEST_F(PlatformHelperTest, SpecialAllClientFlag_PlatformId_Valid)
|
||||
@@ -50,7 +50,7 @@ TEST_F(PlatformHelperTest, SpecialAllClientFlag_PlatformId_Valid)
|
||||
AzFramework::PlatformFlags platformFlags = AzFramework::PlatformFlags::Platform_ALL_CLIENT;
|
||||
auto platforms = AzFramework::PlatformHelper::GetPlatformsInterpreted(platformFlags);
|
||||
EXPECT_EQ(platforms.size(), AzFramework::NumClientPlatforms);
|
||||
EXPECT_THAT(platforms, testing::UnorderedElementsAre("pc", "es3", "ios", "osx_gl", "provo", "salem", "jasper"));
|
||||
EXPECT_THAT(platforms, testing::UnorderedElementsAre("pc", "android", "ios", "mac", "provo", "salem", "jasper"));
|
||||
}
|
||||
|
||||
TEST_F(PlatformHelperTest, InvalidPlatformFlags_PlatformId_Empty)
|
||||
|
||||
@@ -22,6 +22,7 @@
|
||||
#include <AzCore/Slice/SliceAssetHandler.h>
|
||||
#include <AzCore/Script/ScriptSystemComponent.h>
|
||||
#include <AzCore/Script/ScriptAsset.h>
|
||||
#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
|
||||
#include <AzCore/std/chrono/chrono.h>
|
||||
#include <AzCore/RTTI/TypeInfo.h>
|
||||
#include <AzCore/UnitTest/TestTypes.h>
|
||||
@@ -1059,6 +1060,12 @@ namespace UnitTest
|
||||
|
||||
void SetUp() override
|
||||
{
|
||||
AZ::SettingsRegistryInterface* registry = AZ::SettingsRegistry::Get();
|
||||
auto projectPathKey =
|
||||
AZ::SettingsRegistryInterface::FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path";
|
||||
registry->Set(projectPathKey, "AutomatedTesting");
|
||||
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*registry);
|
||||
|
||||
m_app.Start(AzFramework::Application::Descriptor());
|
||||
|
||||
// Without this, the user settings component would attempt to save on finalize/shutdown. Since the file is
|
||||
|
||||
@@ -0,0 +1,158 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
|
||||
#include <AzCore/UnitTest/TestTypes.h>
|
||||
#include <AzFramework/Application/Application.h>
|
||||
#include <AzFramework/Spawnable/SpawnableAssetHandler.h>
|
||||
#include <AzFramework/Spawnable/SpawnableEntitiesManager.h>
|
||||
#include <AzTest/AzTest.h>
|
||||
|
||||
namespace UnitTest
|
||||
{
|
||||
class TestApplication : public AzFramework::Application
|
||||
{
|
||||
public:
|
||||
// ComponentApplication
|
||||
void SetSettingsRegistrySpecializations(AZ::SettingsRegistryInterface::Specializations& specializations) override
|
||||
{
|
||||
Application::SetSettingsRegistrySpecializations(specializations);
|
||||
specializations.Append("test");
|
||||
specializations.Append("spawnable");
|
||||
}
|
||||
};
|
||||
|
||||
class SpawnableEntitiesManagerTest : public AllocatorsFixture
|
||||
{
|
||||
public:
|
||||
void SetUp() override
|
||||
{
|
||||
AllocatorsFixture::SetUp();
|
||||
|
||||
m_application = new TestApplication();
|
||||
AZ::ComponentApplication::Descriptor descriptor;
|
||||
m_application->Start(descriptor);
|
||||
|
||||
m_spawnable = aznew AzFramework::Spawnable(
|
||||
AZ::Data::AssetId::CreateString("{EB2E8A2B-F253-4A90-BBF4-55F2EED786B8}:0"), AZ::Data::AssetData::AssetStatus::Ready);
|
||||
m_spawnableAsset = new AZ::Data::Asset<AzFramework::Spawnable>(m_spawnable, AZ::Data::AssetLoadBehavior::Default);
|
||||
m_ticket = new AzFramework::EntitySpawnTicket(*m_spawnableAsset);
|
||||
|
||||
auto managerInterface = AzFramework::SpawnableEntitiesInterface::Get();
|
||||
m_manager = azrtti_cast<AzFramework::SpawnableEntitiesManager*>(managerInterface);
|
||||
}
|
||||
|
||||
void TearDown() override
|
||||
{
|
||||
delete m_ticket;
|
||||
m_ticket = nullptr;
|
||||
// One more tick on the spawnable entities manager in order to delete the ticket fully.
|
||||
m_manager->ProcessQueue();
|
||||
|
||||
delete m_spawnableAsset;
|
||||
m_spawnableAsset = nullptr;
|
||||
// This will also delete m_spawnable.
|
||||
|
||||
delete m_application;
|
||||
m_application = nullptr;
|
||||
|
||||
AllocatorsFixture::TearDown();
|
||||
}
|
||||
|
||||
void FillSpawnable(size_t numElements)
|
||||
{
|
||||
AzFramework::Spawnable::EntityList& entities = m_spawnable->GetEntities();
|
||||
entities.reserve(numElements);
|
||||
for (size_t i=0; i<numElements; ++i)
|
||||
{
|
||||
entities.push_back(AZStd::make_unique<AZ::Entity>());
|
||||
}
|
||||
}
|
||||
|
||||
protected:
|
||||
AZ::Data::Asset<AzFramework::Spawnable>* m_spawnableAsset { nullptr };
|
||||
AzFramework::SpawnableEntitiesManager* m_manager { nullptr };
|
||||
AzFramework::EntitySpawnTicket* m_ticket { nullptr };
|
||||
AzFramework::Spawnable* m_spawnable { nullptr };
|
||||
TestApplication* m_application { nullptr };
|
||||
};
|
||||
|
||||
TEST_F(SpawnableEntitiesManagerTest, SpawnAllEntities_Call_AllEntitiesSpawned)
|
||||
{
|
||||
static constexpr size_t NumEntities = 4;
|
||||
FillSpawnable(NumEntities);
|
||||
|
||||
size_t spawnedEntitiesCount = 0;
|
||||
auto callback =
|
||||
[&spawnedEntitiesCount](AzFramework::EntitySpawnTicket&, AzFramework::SpawnableConstEntityContainerView entities)
|
||||
{
|
||||
spawnedEntitiesCount += entities.size();
|
||||
};
|
||||
m_manager->SpawnAllEntities(*m_ticket, {}, AZStd::move(callback));
|
||||
m_manager->ProcessQueue();
|
||||
|
||||
EXPECT_EQ(NumEntities, spawnedEntitiesCount);
|
||||
}
|
||||
|
||||
TEST_F(SpawnableEntitiesManagerTest, ListEntities_Call_AllEntitiesAreReported)
|
||||
{
|
||||
static constexpr size_t NumEntities = 4;
|
||||
FillSpawnable(NumEntities);
|
||||
|
||||
bool allValidEntityIds = true;
|
||||
size_t spawnedEntitiesCount = 0;
|
||||
auto callback = [&allValidEntityIds, &spawnedEntitiesCount]
|
||||
(AzFramework::EntitySpawnTicket&, AzFramework::SpawnableConstEntityContainerView entities)
|
||||
{
|
||||
for (auto&& entity : entities)
|
||||
{
|
||||
allValidEntityIds = entity->GetId().IsValid() && allValidEntityIds;
|
||||
}
|
||||
spawnedEntitiesCount += entities.size();
|
||||
};
|
||||
|
||||
m_manager->SpawnAllEntities(*m_ticket);
|
||||
m_manager->ListEntities(*m_ticket, AZStd::move(callback));
|
||||
m_manager->ProcessQueue();
|
||||
|
||||
EXPECT_TRUE(allValidEntityIds);
|
||||
EXPECT_EQ(NumEntities, spawnedEntitiesCount);
|
||||
}
|
||||
|
||||
TEST_F(SpawnableEntitiesManagerTest, ListIndicesAndEntities_Call_AllEntitiesAreReportedAndIncrementByOne)
|
||||
{
|
||||
static constexpr size_t NumEntities = 4;
|
||||
FillSpawnable(NumEntities);
|
||||
|
||||
bool allValidEntityIds = true;
|
||||
size_t spawnedEntitiesCount = 0;
|
||||
auto callback = [&allValidEntityIds, &spawnedEntitiesCount]
|
||||
(AzFramework::EntitySpawnTicket&, AzFramework::SpawnableConstIndexEntityContainerView entities)
|
||||
{
|
||||
for (auto&& indexEntityPair : entities)
|
||||
{
|
||||
// Since all entities are spawned a single time, the indices should be 0..NumEntities.
|
||||
if (indexEntityPair.GetIndex() == spawnedEntitiesCount)
|
||||
{
|
||||
spawnedEntitiesCount++;
|
||||
}
|
||||
allValidEntityIds = indexEntityPair.GetEntity()->GetId().IsValid() && allValidEntityIds;
|
||||
}
|
||||
};
|
||||
|
||||
m_manager->SpawnAllEntities(*m_ticket);
|
||||
m_manager->ListIndicesAndEntities(*m_ticket, AZStd::move(callback));
|
||||
m_manager->ProcessQueue();
|
||||
|
||||
EXPECT_TRUE(allValidEntityIds);
|
||||
EXPECT_EQ(NumEntities, spawnedEntitiesCount);
|
||||
}
|
||||
} // namespace UnitTest
|
||||
@@ -11,6 +11,7 @@
|
||||
|
||||
set(FILES
|
||||
../AzCore/Tests/Main.cpp
|
||||
Spawnable/SpawnableEntitiesManagerTests.cpp
|
||||
ArchiveCompressionTests.cpp
|
||||
ArchiveTests.cpp
|
||||
BehaviorEntityTests.cpp
|
||||
|
||||
Reference in New Issue
Block a user