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o3de/Code/Framework/Tests/Spawnable/SpawnableEntitiesManagerTes...

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/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <AzCore/UnitTest/TestTypes.h>
#include <AzFramework/Application/Application.h>
#include <AzFramework/Spawnable/SpawnableAssetHandler.h>
#include <AzFramework/Spawnable/SpawnableEntitiesManager.h>
#include <AzTest/AzTest.h>
namespace UnitTest
{
class TestApplication : public AzFramework::Application
{
public:
// ComponentApplication
void SetSettingsRegistrySpecializations(AZ::SettingsRegistryInterface::Specializations& specializations) override
{
Application::SetSettingsRegistrySpecializations(specializations);
specializations.Append("test");
specializations.Append("spawnable");
}
};
class SpawnableEntitiesManagerTest : public AllocatorsFixture
{
public:
void SetUp() override
{
AllocatorsFixture::SetUp();
m_application = new TestApplication();
AZ::ComponentApplication::Descriptor descriptor;
m_application->Start(descriptor);
m_spawnable = aznew AzFramework::Spawnable(
AZ::Data::AssetId::CreateString("{EB2E8A2B-F253-4A90-BBF4-55F2EED786B8}:0"), AZ::Data::AssetData::AssetStatus::Ready);
m_spawnableAsset = new AZ::Data::Asset<AzFramework::Spawnable>(m_spawnable, AZ::Data::AssetLoadBehavior::Default);
m_ticket = new AzFramework::EntitySpawnTicket(*m_spawnableAsset);
auto managerInterface = AzFramework::SpawnableEntitiesInterface::Get();
m_manager = azrtti_cast<AzFramework::SpawnableEntitiesManager*>(managerInterface);
}
void TearDown() override
{
delete m_ticket;
m_ticket = nullptr;
// One more tick on the spawnable entities manager in order to delete the ticket fully.
m_manager->ProcessQueue();
delete m_spawnableAsset;
m_spawnableAsset = nullptr;
// This will also delete m_spawnable.
delete m_application;
m_application = nullptr;
AllocatorsFixture::TearDown();
}
void FillSpawnable(size_t numElements)
{
AzFramework::Spawnable::EntityList& entities = m_spawnable->GetEntities();
entities.reserve(numElements);
for (size_t i=0; i<numElements; ++i)
{
entities.push_back(AZStd::make_unique<AZ::Entity>());
}
}
protected:
AZ::Data::Asset<AzFramework::Spawnable>* m_spawnableAsset { nullptr };
AzFramework::SpawnableEntitiesManager* m_manager { nullptr };
AzFramework::EntitySpawnTicket* m_ticket { nullptr };
AzFramework::Spawnable* m_spawnable { nullptr };
TestApplication* m_application { nullptr };
};
TEST_F(SpawnableEntitiesManagerTest, SpawnAllEntities_Call_AllEntitiesSpawned)
{
static constexpr size_t NumEntities = 4;
FillSpawnable(NumEntities);
size_t spawnedEntitiesCount = 0;
auto callback =
[&spawnedEntitiesCount](AzFramework::EntitySpawnTicket&, AzFramework::SpawnableConstEntityContainerView entities)
{
spawnedEntitiesCount += entities.size();
};
m_manager->SpawnAllEntities(*m_ticket, {}, AZStd::move(callback));
m_manager->ProcessQueue();
EXPECT_EQ(NumEntities, spawnedEntitiesCount);
}
TEST_F(SpawnableEntitiesManagerTest, ListEntities_Call_AllEntitiesAreReported)
{
static constexpr size_t NumEntities = 4;
FillSpawnable(NumEntities);
bool allValidEntityIds = true;
size_t spawnedEntitiesCount = 0;
auto callback = [&allValidEntityIds, &spawnedEntitiesCount]
(AzFramework::EntitySpawnTicket&, AzFramework::SpawnableConstEntityContainerView entities)
{
for (auto&& entity : entities)
{
allValidEntityIds = entity->GetId().IsValid() && allValidEntityIds;
}
spawnedEntitiesCount += entities.size();
};
m_manager->SpawnAllEntities(*m_ticket);
m_manager->ListEntities(*m_ticket, AZStd::move(callback));
m_manager->ProcessQueue();
EXPECT_TRUE(allValidEntityIds);
EXPECT_EQ(NumEntities, spawnedEntitiesCount);
}
TEST_F(SpawnableEntitiesManagerTest, ListIndicesAndEntities_Call_AllEntitiesAreReportedAndIncrementByOne)
{
static constexpr size_t NumEntities = 4;
FillSpawnable(NumEntities);
bool allValidEntityIds = true;
size_t spawnedEntitiesCount = 0;
auto callback = [&allValidEntityIds, &spawnedEntitiesCount]
(AzFramework::EntitySpawnTicket&, AzFramework::SpawnableConstIndexEntityContainerView entities)
{
for (auto&& indexEntityPair : entities)
{
// Since all entities are spawned a single time, the indices should be 0..NumEntities.
if (indexEntityPair.GetIndex() == spawnedEntitiesCount)
{
spawnedEntitiesCount++;
}
allValidEntityIds = indexEntityPair.GetEntity()->GetId().IsValid() && allValidEntityIds;
}
};
m_manager->SpawnAllEntities(*m_ticket);
m_manager->ListIndicesAndEntities(*m_ticket, AZStd::move(callback));
m_manager->ProcessQueue();
EXPECT_TRUE(allValidEntityIds);
EXPECT_EQ(NumEntities, spawnedEntitiesCount);
}
} // namespace UnitTest