Refer readers to Wwise Gem docs for requirements and setup

Signed-off-by: William Hayward <wilhayw@amazon.com>
This commit is contained in:
William Hayward
2021-08-19 14:26:36 -04:00
parent 351ceee3b5
commit f0d80ea550
+4 -9
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@@ -32,6 +32,8 @@ git clone https://github.com/o3de/o3de.git
### Build requirements and redistributables
For the latest details and system requirements, refer to [System Requirements](https://o3de.org/docs/welcome-guide/requirements/) in the documentation.
#### Windows
* Visual Studio 2019 16.9.2 minimum (All versions supported, including Community): [https://visualstudio.microsoft.com/downloads/](https://visualstudio.microsoft.com/downloads/)
@@ -43,15 +45,8 @@ git clone https://github.com/o3de/o3de.git
#### Optional
* Wwise version 2021.1.1.7601 minimum: [https://www.audiokinetic.com/download/](https://www.audiokinetic.com/download/)
* Note: This requires registration and installation of a client application to download
* Note: It is generally okay to use a more recent version of Wwise, but some SDK updates will require code changes
* Make sure to select the `SDK(C++)` component during installation of Wwise
* CMake can find the Wwise install location in two ways:
* The `LY_WWISE_INSTALL_PATH` CMake cache variable -- this is checked first
* The `WWISEROOT` environment variable which is set when installing Wwise SDK
For more details and the latest requirements, refer to [System Requirements](https://o3de.org/docs/welcome-guide/requirements/) in the documentation.
* Wwise audio SDK
* For the latest version requirements and setup instructions, refer to the [Wwise Audio Engine Gem](https://o3de.org/docs/user-guide/gems/reference/audio/wwise/audio-engine-wwise/) reference in the documentation.
### Quick start engine setup