Initial fix for geometry being intersected when not visible (#6473)

* initial fix for geometry being intersected when not visible

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add tests for shape intersection with helpers enabled/disabled

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update moved cmake file after merge

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* updates following PR feedback

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
This commit is contained in:
Tom Hulton-Harrop
2022-01-25 16:56:58 +00:00
committed by GitHub
parent ad8b142230
commit ea55c6d5e5
8 changed files with 213 additions and 61 deletions
@@ -7,8 +7,11 @@
*/
#include "EditorBaseShapeComponent.h"
#include <AzCore/Interface/Interface.h>
#include <AzCore/Serialization/EditContext.h>
#include <AzToolsFramework/Viewport/ViewportMessages.h>
#include <AzToolsFramework/Viewport/ViewportSettings.h>
#include <LmbrCentral/Shape/ShapeComponentBus.h>
namespace LmbrCentral
@@ -35,22 +38,28 @@ namespace LmbrCentral
->Field("Visible", &EditorBaseShapeComponent::m_visibleInEditor)
->Field("GameView", &EditorBaseShapeComponent::m_visibleInGameView)
->Field("DisplayFilled", &EditorBaseShapeComponent::m_displayFilled)
->Field("ShapeColor", &EditorBaseShapeComponent::m_shapeColor)
;
->Field("ShapeColor", &EditorBaseShapeComponent::m_shapeColor);
if (auto editContext = context.GetEditContext())
{
editContext->Class<EditorBaseShapeComponent>("EditorBaseShapeComponent", "Editor base shape component")
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)
->DataElement(AZ::Edit::UIHandlers::CheckBox, &EditorBaseShapeComponent::m_visibleInEditor, "Visible", "Always display this shape in the editor viewport")
->DataElement(AZ::Edit::UIHandlers::CheckBox, &EditorBaseShapeComponent::m_visibleInGameView, "Game View", "Display the shape while in Game View")
->DataElement(AZ::Edit::UIHandlers::CheckBox, &EditorBaseShapeComponent::m_displayFilled, "Filled", "Display the shape as either filled or wireframe") // hidden before selection is resolved
->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorBaseShapeComponent::OnDisplayFilledChanged)
->DataElement(AZ::Edit::UIHandlers::Default, &EditorBaseShapeComponent::m_shapeColor, "Shape Color", "The color to use when rendering the faces of the shape object")
->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorBaseShapeComponent::OnShapeColorChanged)
->Attribute(AZ::Edit::Attributes::Visibility, &EditorBaseShapeComponent::GetShapeColorIsEditable)
;
->DataElement(
AZ::Edit::UIHandlers::CheckBox, &EditorBaseShapeComponent::m_visibleInEditor, "Visible",
"Always display this shape in the editor viewport")
->DataElement(
AZ::Edit::UIHandlers::CheckBox, &EditorBaseShapeComponent::m_visibleInGameView, "Game View",
"Display the shape while in Game View")
->DataElement(
AZ::Edit::UIHandlers::CheckBox, &EditorBaseShapeComponent::m_displayFilled, "Filled",
"Display the shape as either filled or wireframe") // hidden before selection is resolved
->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorBaseShapeComponent::OnDisplayFilledChanged)
->DataElement(
AZ::Edit::UIHandlers::Default, &EditorBaseShapeComponent::m_shapeColor, "Shape Color",
"The color to use when rendering the faces of the shape object")
->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorBaseShapeComponent::OnShapeColorChanged)
->Attribute(AZ::Edit::Attributes::Visibility, &EditorBaseShapeComponent::GetShapeColorIsEditable);
}
}
@@ -84,7 +93,8 @@ namespace LmbrCentral
void EditorBaseShapeComponent::SetShapeColor(const AZ::Color& shapeColor)
{
m_shapeColor = shapeColor;
AzToolsFramework::ToolsApplicationEvents::Bus::Broadcast(&AzToolsFramework::ToolsApplicationEvents::InvalidatePropertyDisplay, AzToolsFramework::Refresh_Values);
AzToolsFramework::ToolsApplicationEvents::Bus::Broadcast(
&AzToolsFramework::ToolsApplicationEvents::InvalidatePropertyDisplay, AzToolsFramework::Refresh_Values);
}
void EditorBaseShapeComponent::SetShapeWireframeColor(const AZ::Color& wireColor)
@@ -97,7 +107,7 @@ namespace LmbrCentral
if (m_shapeColorIsEditable != editable)
{
m_shapeColorIsEditable = editable;
if (editable)
{
// Restore the color to the value from when it was previously editable.
@@ -110,7 +120,8 @@ namespace LmbrCentral
}
// This changes the visibility of a property so a request to refresh the entire tree must be sent.
AzToolsFramework::ToolsApplicationEvents::Bus::Broadcast(&AzToolsFramework::ToolsApplicationEvents::InvalidatePropertyDisplay, AzToolsFramework::Refresh_EntireTree);
AzToolsFramework::ToolsApplicationEvents::Bus::Broadcast(
&AzToolsFramework::ToolsApplicationEvents::InvalidatePropertyDisplay, AzToolsFramework::Refresh_EntireTree);
}
}
@@ -129,15 +140,13 @@ namespace LmbrCentral
m_shapeConfig = shapeConfig;
}
AZ::Aabb EditorBaseShapeComponent::GetEditorSelectionBoundsViewport(
const AzFramework::ViewportInfo& /*viewportInfo*/)
AZ::Aabb EditorBaseShapeComponent::GetEditorSelectionBoundsViewport([[maybe_unused]] const AzFramework::ViewportInfo& viewportInfo)
{
return GetWorldBounds();
}
bool EditorBaseShapeComponent::EditorSelectionIntersectRayViewport(
const AzFramework::ViewportInfo& /*viewportInfo*/,
const AZ::Vector3& src, const AZ::Vector3& dir, float& distance)
[[maybe_unused]] const AzFramework::ViewportInfo& viewportInfo, const AZ::Vector3& src, const AZ::Vector3& dir, float& distance)
{
// if we are not drawing this or it is wireframe, do not allow selection
if (!CanDraw() || !m_displayFilled)
@@ -145,19 +154,33 @@ namespace LmbrCentral
return false;
}
// Don't intersect with shapes when the camera is inside them
// don't intersect with shapes when the camera is inside them
bool isInside = false;
ShapeComponentRequestsBus::EventResult(isInside, GetEntityId(), &ShapeComponentRequests::IsPointInside, src);
if (isInside)
{
return false;
}
bool rayHit = false;
ShapeComponentRequestsBus::EventResult(rayHit, GetEntityId(), &ShapeComponentRequests::IntersectRay, src, dir, distance);
return rayHit;
}
bool EditorBaseShapeComponent::SupportsEditorRayIntersect()
{
return AzToolsFramework::HelpersVisible();
}
bool EditorBaseShapeComponent::SupportsEditorRayIntersectViewport(const AzFramework::ViewportInfo& viewportInfo)
{
bool helpersVisible = false;
AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::EventResult(
helpersVisible, viewportInfo.m_viewportId,
&AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::Events::HelpersVisible);
return helpersVisible;
}
void EditorBaseShapeComponent::OnAccentTypeChanged(AzToolsFramework::EntityAccentType accent)
{
if (accent == AzToolsFramework::EntityAccentType::Hover || IsSelected())
@@ -200,8 +223,7 @@ namespace LmbrCentral
AZ::Transform unused;
AZ::Aabb resultBounds = AZ::Aabb::CreateNull();
LmbrCentral::ShapeComponentRequestsBus::Event(
GetEntityId(), &LmbrCentral::ShapeComponentRequestsBus::Events::GetTransformAndLocalBounds,
unused, resultBounds);
GetEntityId(), &LmbrCentral::ShapeComponentRequestsBus::Events::GetTransformAndLocalBounds, unused, resultBounds);
return resultBounds;
}