Initial fix for geometry being intersected when not visible (#6473)
* initial fix for geometry being intersected when not visible Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * add tests for shape intersection with helpers enabled/disabled Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * update moved cmake file after merge Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * updates following PR feedback Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
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@@ -201,6 +201,7 @@ namespace AZ
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debugDisplay.PushMatrix(worldTM);
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debugDisplay.SetColor(AZ::Colors::White);
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debugDisplay.DrawWireBox(localAabb.GetMin(), localAabb.GetMax());
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debugDisplay.PopMatrix();
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