Initial fix for geometry being intersected when not visible (#6473)

* initial fix for geometry being intersected when not visible

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add tests for shape intersection with helpers enabled/disabled

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update moved cmake file after merge

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* updates following PR feedback

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
This commit is contained in:
Tom Hulton-Harrop
2022-01-25 16:56:58 +00:00
committed by GitHub
parent ad8b142230
commit ea55c6d5e5
8 changed files with 213 additions and 61 deletions
@@ -201,6 +201,7 @@ namespace AZ
debugDisplay.PushMatrix(worldTM);
debugDisplay.SetColor(AZ::Colors::White);
debugDisplay.DrawWireBox(localAabb.GetMin(), localAabb.GetMax());
debugDisplay.PopMatrix();