Updated 3rdParty package url
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@@ -59,7 +59,7 @@ If you have the Git credential manager core installed, you should not be prompte
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### Build Steps
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1. Download the 3rdParty zip file from here: **[https://d2c171ws20a1rv.cloudfront.net/3rdParty-windows-no-symbols-rev7.zip](https://d2c171ws20a1rv.cloudfront.net/3rdParty-windows-no-symbols-rev7.zip)**
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1. Download the 3rdParty zip file from here: **[https://d2c171ws20a1rv.cloudfront.net/3rdParty-windows-no-symbols-rev8.zip](https://d2c171ws20a1rv.cloudfront.net/3rdParty-windows-no-symbols-rev8.zip)**
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2. Unzip this file into a writable folder. This will also act as a cache location for the 3rdParty downloader by default (configurable with the `LY_PACKAGE_DOWNLOAD_CACHE_LOCATION` environment variable)
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3. Install the following redistributables to the following:
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- Visual Studio and VC++ redistributable can be installed to any location
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@@ -74,7 +74,7 @@ If you have the Git credential manager core installed, you should not be prompte
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5. Configure the source into a solution using this command line, replacing <your build location> to a path you've created
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```
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cmake -B <your build location> -S <source-dir> -G "Visual Studio 16 2019" -DLY_3RDPARTY_PATH=%LY_3RDPARTY_PATH% -DLY_UNITY_BUILD=ON -DLY_PROJECTS=AutomatedTesting -DLY_MONOLITHIC_GAME=1
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cmake -B <your build location> -S <source-dir> -G "Visual Studio 16 2019" -DLY_3RDPARTY_PATH=%LY_3RDPARTY_PATH% -DLY_UNITY_BUILD=ON -DLY_PROJECTS=AutomatedTesting
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```
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6. Alternatively, you can do this through the CMake GUI:
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@@ -107,4 +107,4 @@ If you have the Git credential manager core installed, you should not be prompte
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## License
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For terms please see the LICENSE*.TXT file at the root of this distribution.
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For terms please see the LICENSE*.TXT file at the root of this distribution.
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