Small camera updates (#1460, LYN-2315)
* add interpolation for goto position/orientation * resize default camera look-at point
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@@ -14,9 +14,15 @@
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#include <Atom/RPI.Public/ViewportContext.h>
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#include <Atom/RPI.Public/ViewportContextBus.h>
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#include <AtomToolsFramework/Viewport/ModularViewportCameraControllerRequestBus.h>
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namespace SandboxEditor
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{
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static AZ::Quaternion CameraRotation(const float pitch, const float yaw)
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{
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return AZ::Quaternion::CreateRotationZ(yaw) * AZ::Quaternion::CreateRotationX(pitch);
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}
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void SetDefaultViewportCameraPosition(const AZ::Vector3& position)
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{
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auto viewportContextManager = AZ::Interface<AZ::RPI::ViewportContextRequestsInterface>::Get();
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@@ -33,10 +39,20 @@ namespace SandboxEditor
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auto viewportContextManager = AZ::Interface<AZ::RPI::ViewportContextRequestsInterface>::Get();
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if (auto viewportContext = viewportContextManager->GetDefaultViewportContext())
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{
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const auto rotation = AZ::Quaternion::CreateRotationZ(yaw) * AZ::Quaternion::CreateRotationX(pitch);
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const auto& currentCameraTransform = viewportContext->GetCameraTransform();
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viewportContext->SetCameraTransform(
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AZ::Transform::CreateFromQuaternionAndTranslation(rotation, currentCameraTransform.GetTranslation()));
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AZ::Transform::CreateFromQuaternionAndTranslation(CameraRotation(pitch, yaw), currentCameraTransform.GetTranslation()));
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}
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}
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void InterpolateDefaultViewportCameraToTransform(const AZ::Vector3& position, const float pitch, const float yaw)
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{
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auto viewportContextManager = AZ::Interface<AZ::RPI::ViewportContextRequestsInterface>::Get();
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if (auto viewportContext = viewportContextManager->GetDefaultViewportContext())
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{
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AtomToolsFramework::ModularViewportCameraControllerRequestBus::Event(
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viewportContext->GetId(), &AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::InterpolateToTransform,
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AZ::Transform::CreateFromQuaternionAndTranslation(CameraRotation(pitch, yaw), position), 0.0f);
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}
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}
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