Additional checks for presence of vs debugger command argumnets property

Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
monroegm-disable-blank-issue-2
AMZN-Olex 4 years ago
parent 78ed8baf36
commit db999dda6f

@ -124,9 +124,17 @@ foreach(project_name project_path IN ZIP_LISTS LY_PROJECTS_TARGET_NAME LY_PROJEC
# After ensuring that we correctly support DPI scaling, this should be switched to "PerMonitor"
set_property(TARGET ${project_name}.GameLauncher APPEND PROPERTY VS_DPI_AWARE "OFF")
if(LY_DEFAULT_PROJECT_PATH)
if (TARGET ${project_name})
get_target_property(project_game_launcher_additional_args ${project_name} GAMELAUNCHER_ADDITIONAL_VS_DEBUGGER_COMMAND_ARGUMENTS)
if (project_game_launcher_additional_args)
# Avoid pushing param-NOTFOUND into the argument in case this property wasn't found
set(additional_game_vs_debugger_args "${project_game_launcher_additional_args}")
endif()
endif()
get_target_property(project_game_launcher_additional_args ${project_name} GAMELAUNCHER_ADDITIONAL_VS_DEBUGGER_COMMAND_ARGUMENTS)
set_property(TARGET ${project_name}.GameLauncher APPEND PROPERTY VS_DEBUGGER_COMMAND_ARGUMENTS
"--project-path=\"${LY_DEFAULT_PROJECT_PATH}\" ${project_game_launcher_additional_args}")
"--project-path=\"${LY_DEFAULT_PROJECT_PATH}\" ${additional_game_vs_debugger_args}")
endif()
# Associate the Clients Gem Variant with each projects GameLauncher
@ -175,9 +183,16 @@ foreach(project_name project_path IN ZIP_LISTS LY_PROJECTS_TARGET_NAME LY_PROJEC
)
if(LY_DEFAULT_PROJECT_PATH)
get_target_property(project_server_launcher_additional_args ${project_name} SERVERLAUNCHER_ADDITIONAL_VS_DEBUGGER_COMMAND_ARGUMENTS)
if (TARGET ${project_name})
get_target_property(project_server_launcher_additional_args ${project_name} SERVERLAUNCHER_ADDITIONAL_VS_DEBUGGER_COMMAND_ARGUMENTS)
if (project_server_launcher_additional_args)
# Avoid pushing param-NOTFOUND into the argument in case this property wasn't found
set(additional_server_vs_debugger_args "${project_server_launcher_additional_args}")
endif()
endif()
set_property(TARGET ${project_name}.ServerLauncher APPEND PROPERTY VS_DEBUGGER_COMMAND_ARGUMENTS
"--project-path=\"${LY_DEFAULT_PROJECT_PATH}\" ${project_server_launcher_additional_args}")
"--project-path=\"${LY_DEFAULT_PROJECT_PATH}\" ${additional_server_vs_debugger_args}")
endif()
# Associate the Servers Gem Variant with each projects ServerLauncher

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