Address additional PR feedback

Signed-off-by: Jeremy Ong <jcong@amazon.com>
This commit is contained in:
Jeremy Ong
2021-08-18 19:16:05 -06:00
parent f1349a3f60
commit cf44a4ad67
5 changed files with 15 additions and 15 deletions
-1
View File
@@ -3,7 +3,6 @@
.vscode/
__pycache__
AssetProcessorTemp/**
CMakeUserPresets.json
[Bb]uild/**
[Oo]ut/**
[Cc]ache/
@@ -58,13 +58,15 @@ namespace AZ
static uint32_t GetSystemID(const char* system);
template<typename... T>
static void BeginRegion([[maybe_unused]] const char* system, [[maybe_unused]] char const* eventName, [[maybe_unused]] T const&... args)
static void BeginRegion([[maybe_unused]] const char* system, [[maybe_unused]] const char* eventName, [[maybe_unused]] T const&... args)
{
// TODO: Verification that the supplied system name corresponds to a known budget
#if defined(USE_PIX)
PIXBeginEvent(PIX_COLOR_INDEX(GetSystemID(system) & 0xff), eventName, args...);
#endif
// TODO: injecting instrumentation for other profilers
// NOTE: external profiler registration won't occur inline in a header necessarily in this manner, but the exact mechanism
// will be introduced in a future PR
}
static void EndRegion()
-1
View File
@@ -173,7 +173,6 @@
#if defined(ENABLE_PROFILING_CODE)
#define USE_DISK_PROFILER
#define ENABLE_LOADING_PROFILER
#endif
// The maximum number of joints in an animation
@@ -514,7 +514,7 @@ namespace ExpressionEvaluation
ExpressionResult ExpressionEvaluationSystemComponent::Evaluate(const ExpressionTree& expressionTree) const
{
AZ_PROFILE_SCOPE("ExpressionEvaluation", __FUNCTION__);
AZ_PROFILE_FUNCTION(ExpressionEvaluation);
ExpressionResultStack resultStack;
@@ -99,7 +99,7 @@ namespace ScriptCanvasEditor::Nodes
AZStd::pair<ScriptCanvas::Node*, NodeIdPair> CreateAndGetNode(const AZ::Uuid& classId, const ScriptCanvas::ScriptCanvasId& scriptCanvasId, const StyleConfiguration& styleConfiguration, AZStd::function<void(ScriptCanvas::Node*)> onCreateCallback)
{
AZ_PROFILE_SCOPE("ScriptCanvas", __FUNCTION__);
AZ_PROFILE_FUNCTION(ScriptCanvas);
NodeIdPair nodeIdPair;
ScriptCanvas::Node* node{};
@@ -134,7 +134,7 @@ namespace ScriptCanvasEditor::Nodes
NodeIdPair CreateObjectMethodNode(AZStd::string_view className, AZStd::string_view methodName, const ScriptCanvas::ScriptCanvasId& scriptCanvasId, ScriptCanvas::PropertyStatus propertyStatus)
{
AZ_PROFILE_SCOPE("ScriptCanvas", __FUNCTION__);
AZ_PROFILE_FUNCTION(ScriptCanvas);
NodeIdPair nodeIds;
ScriptCanvas::Node* node = nullptr;
@@ -161,7 +161,7 @@ namespace ScriptCanvasEditor::Nodes
NodeIdPair CreateObjectMethodOverloadNode(AZStd::string_view className, AZStd::string_view methodName, const ScriptCanvas::ScriptCanvasId& scriptCanvasGraphId)
{
AZ_PROFILE_SCOPE("ScriptCanvas", __FUNCTION__);
AZ_PROFILE_FUNCTION(ScriptCanvas);
NodeIdPair nodeIds;
ScriptCanvas::Node* node = nullptr;
@@ -188,7 +188,7 @@ namespace ScriptCanvasEditor::Nodes
NodeIdPair CreateGlobalMethodNode(AZStd::string_view methodName, const ScriptCanvas::ScriptCanvasId& scriptCanvasId)
{
AZ_PROFILE_SCOPE("ScriptCanvas", __FUNCTION__);
AZ_PROFILE_FUNCTION(ScriptCanvas);
NodeIdPair nodeIds;
ScriptCanvas::Node* node = nullptr;
@@ -215,7 +215,7 @@ namespace ScriptCanvasEditor::Nodes
NodeIdPair CreateEbusWrapperNode(AZStd::string_view busName, const ScriptCanvas::ScriptCanvasId& scriptCanvasId)
{
AZ_PROFILE_SCOPE("ScriptCanvas", __FUNCTION__);
AZ_PROFILE_FUNCTION(ScriptCanvas);
NodeIdPair nodeIdPair;
ScriptCanvas::Node* node = nullptr;
@@ -241,7 +241,7 @@ namespace ScriptCanvasEditor::Nodes
{
AZ_Assert(assetId.IsValid(), "CreateScriptEventReceiverNode asset Id must be valid");
AZ_PROFILE_SCOPE("ScriptCanvas", __FUNCTION__);
AZ_PROFILE_FUNCTION(ScriptCanvas);
NodeIdPair nodeIdPair;
AZ::Data::Asset<ScriptEvents::ScriptEventsAsset> asset = AZ::Data::AssetManager::Instance().GetAsset<ScriptEvents::ScriptEventsAsset>(assetId, AZ::Data::AssetLoadBehavior::Default);
@@ -276,7 +276,7 @@ namespace ScriptCanvasEditor::Nodes
{
AZ_Assert(assetId.IsValid(), "CreateScriptEventSenderNode asset Id must be valid");
AZ_PROFILE_SCOPE("ScriptCanvas", __FUNCTION__);
AZ_PROFILE_FUNCTION(ScriptCanvas);
NodeIdPair nodeIdPair;
AZ::Data::Asset<ScriptEvents::ScriptEventsAsset> asset = AZ::Data::AssetManager::Instance().GetAsset<ScriptEvents::ScriptEventsAsset>(assetId, AZ::Data::AssetLoadBehavior::Default);
@@ -302,7 +302,7 @@ namespace ScriptCanvasEditor::Nodes
NodeIdPair CreateGetVariableNode(const ScriptCanvas::VariableId& variableId, ScriptCanvas::ScriptCanvasId scriptCanvasId)
{
AZ_PROFILE_SCOPE("ScriptCanvas", __FUNCTION__);
AZ_PROFILE_FUNCTION(ScriptCanvas);
const AZ::Uuid k_VariableNodeTypeId = azrtti_typeid<ScriptCanvas::Nodes::Core::GetVariableNode>();
NodeIdPair nodeIds;
@@ -333,7 +333,7 @@ namespace ScriptCanvasEditor::Nodes
NodeIdPair CreateSetVariableNode(const ScriptCanvas::VariableId& variableId, ScriptCanvas::ScriptCanvasId scriptCanvasId)
{
AZ_PROFILE_SCOPE("ScriptCanvas", __FUNCTION__);
AZ_PROFILE_FUNCTION(ScriptCanvas);
const AZ::Uuid k_VariableNodeTypeId = azrtti_typeid<ScriptCanvas::Nodes::Core::SetVariableNode>();
NodeIdPair nodeIds;
@@ -366,7 +366,7 @@ namespace ScriptCanvasEditor::Nodes
{
AZ_Assert(assetId.IsValid(), "CreateFunctionNode source asset Id must be valid");
AZ_PROFILE_SCOPE("ScriptCanvas", __FUNCTION__);
AZ_PROFILE_FUNCTION(ScriptCanvas);
NodeIdPair nodeIdPair;
AZ::Data::Asset<ScriptCanvas::SubgraphInterfaceAsset> asset = AZ::Data::AssetManager::Instance().GetAsset<ScriptCanvas::SubgraphInterfaceAsset>(assetId, AZ::Data::AssetLoadBehavior::PreLoad);
@@ -394,7 +394,7 @@ namespace ScriptCanvasEditor::Nodes
NodeIdPair CreateAzEventHandlerNode(const AZ::BehaviorMethod& methodWithAzEventReturn, ScriptCanvas::ScriptCanvasId scriptCanvasId,
AZ::EntityId connectingMethodNodeId)
{
AZ_PROFILE_SCOPE("ScriptCanvas", __FUNCTION__);
AZ_PROFILE_FUNCTION(ScriptCanvas);
NodeIdPair nodeIdPair;
// Make sure the method returns an AZ::Event by reference or pointer