Removed unnecessary print statements

Signed-off-by: santorac <55155825+santorac@users.noreply.github.com>
This commit is contained in:
santorac
2021-08-26 08:51:28 -07:00
parent 822a8f31f1
commit ccd648c600
2 changed files with 1 additions and 4 deletions
@@ -286,8 +286,6 @@ namespace AZ
}
}
AZ_TracePrintf(ShaderAssetBuilderName, "Build Timestamp %zu", shaderAssetBuildTimestamp);
auto supervariantList = ShaderBuilderUtility::GetSupervariantListFromShaderSourceData(shaderSourceData);
RPI::ShaderAssetCreator shaderAssetCreator;
@@ -666,7 +664,7 @@ namespace AZ
response.m_resultCode = AssetBuilderSDK::ProcessJobResult_Success;
AZ_TracePrintf(ShaderAssetBuilderName, "Finished processing %s in %.2f seconds\n", request.m_sourceFile.c_str(), timer.GetDeltaTimeInSeconds());
AZ_TracePrintf(ShaderAssetBuilderName, "Finished processing %s in %.3f seconds\n", request.m_sourceFile.c_str(), timer.GetDeltaTimeInSeconds());
ShaderBuilderUtility::LogProfilingData(ShaderAssetBuilderName, shaderFileName);
}
@@ -778,7 +778,6 @@ namespace AZ
}
const AZStd::sys_time_t shaderVariantAssetBuildTimestamp = AZStd::GetTimeNowMicroSecond();
AZ_TracePrintf(ShaderVariantAssetBuilderName, "Build Timestamp %zu", shaderVariantAssetBuildTimestamp);
auto supervariantList = ShaderBuilderUtility::GetSupervariantListFromShaderSourceData(shaderSourceDescriptor);