From ccd648c60000f7c54f2af891e37760919fbc840e Mon Sep 17 00:00:00 2001 From: santorac <55155825+santorac@users.noreply.github.com> Date: Thu, 26 Aug 2021 08:51:28 -0700 Subject: [PATCH] Removed unnecessary print statements Signed-off-by: santorac <55155825+santorac@users.noreply.github.com> --- .../Asset/Shader/Code/Source/Editor/ShaderAssetBuilder.cpp | 4 +--- .../Shader/Code/Source/Editor/ShaderVariantAssetBuilder.cpp | 1 - 2 files changed, 1 insertion(+), 4 deletions(-) diff --git a/Gems/Atom/Asset/Shader/Code/Source/Editor/ShaderAssetBuilder.cpp b/Gems/Atom/Asset/Shader/Code/Source/Editor/ShaderAssetBuilder.cpp index 2ebcb981fa..8ec7733d07 100644 --- a/Gems/Atom/Asset/Shader/Code/Source/Editor/ShaderAssetBuilder.cpp +++ b/Gems/Atom/Asset/Shader/Code/Source/Editor/ShaderAssetBuilder.cpp @@ -286,8 +286,6 @@ namespace AZ } } - AZ_TracePrintf(ShaderAssetBuilderName, "Build Timestamp %zu", shaderAssetBuildTimestamp); - auto supervariantList = ShaderBuilderUtility::GetSupervariantListFromShaderSourceData(shaderSourceData); RPI::ShaderAssetCreator shaderAssetCreator; @@ -666,7 +664,7 @@ namespace AZ response.m_resultCode = AssetBuilderSDK::ProcessJobResult_Success; - AZ_TracePrintf(ShaderAssetBuilderName, "Finished processing %s in %.2f seconds\n", request.m_sourceFile.c_str(), timer.GetDeltaTimeInSeconds()); + AZ_TracePrintf(ShaderAssetBuilderName, "Finished processing %s in %.3f seconds\n", request.m_sourceFile.c_str(), timer.GetDeltaTimeInSeconds()); ShaderBuilderUtility::LogProfilingData(ShaderAssetBuilderName, shaderFileName); } diff --git a/Gems/Atom/Asset/Shader/Code/Source/Editor/ShaderVariantAssetBuilder.cpp b/Gems/Atom/Asset/Shader/Code/Source/Editor/ShaderVariantAssetBuilder.cpp index 8fcc22808b..5dc1267dbb 100644 --- a/Gems/Atom/Asset/Shader/Code/Source/Editor/ShaderVariantAssetBuilder.cpp +++ b/Gems/Atom/Asset/Shader/Code/Source/Editor/ShaderVariantAssetBuilder.cpp @@ -778,7 +778,6 @@ namespace AZ } const AZStd::sys_time_t shaderVariantAssetBuildTimestamp = AZStd::GetTimeNowMicroSecond(); - AZ_TracePrintf(ShaderVariantAssetBuilderName, "Build Timestamp %zu", shaderVariantAssetBuildTimestamp); auto supervariantList = ShaderBuilderUtility::GetSupervariantListFromShaderSourceData(shaderSourceDescriptor);