Remove unused file

This commit is contained in:
antonmic
2021-05-12 11:11:45 -07:00
parent 92b7099d78
commit b52388f5eb
@@ -1,32 +0,0 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
struct ForwardPassOutput
{
float4 m_diffuseColor : SV_Target0; //!< RGB = Diffuse Lighting, A = Blend Alpha (for blended surfaces) OR A = special encoding of surfaceScatteringFactor, m_subsurfaceScatteringQuality, o_enableSubsurfaceScattering
float4 m_specularColor : SV_Target1; //!< RGB = Specular Lighting, A = Unused
float4 m_albedo : SV_Target2; //!< RGB = Surface albedo pre-multiplied by other factors that will be multiplied later by diffuse GI, A = specularOcclusion
float4 m_specularF0 : SV_Target3; //!< RGB = Specular F0, A = roughness
float4 m_normal : SV_Target4; //!< RGB10 = EncodeNormalSignedOctahedron(worldNormal), A2 = multiScatterCompensationEnabled
};
struct ForwardPassOutputWithDepth
{
// See above for descriptions of special encodings
float4 m_diffuseColor : SV_Target0;
float4 m_specularColor : SV_Target1;
float4 m_albedo : SV_Target2;
float4 m_specularF0 : SV_Target3;
float4 m_normal : SV_Target4;
float m_depth : SV_Depth;
};