Merge pull request #1499 from aws-lumberyard-dev/debugcascade

Small fix for debug cascades not working with bicubic pcf filtering
This commit is contained in:
mrieggeramzn
2021-06-22 18:36:50 -07:00
committed by GitHub
@@ -427,6 +427,7 @@ float DirectionalLightShadow::SamplePcfBicubic()
shadowCoord.y >= 0. && shadowCoord.y * size < size - PixelMargin &&
shadowCoord.z < 1. - DepthMargin)
{
m_debugInfo.m_cascadeIndex = indexOfCascade;
return SamplePcfBicubic(shadowCoord, indexOfCascade);
}
}