diff --git a/Gems/Atom/Feature/Common/Assets/ShaderLib/Atom/Features/Shadow/DirectionalLightShadow.azsli b/Gems/Atom/Feature/Common/Assets/ShaderLib/Atom/Features/Shadow/DirectionalLightShadow.azsli index 893df85e3e..03d00d21f9 100644 --- a/Gems/Atom/Feature/Common/Assets/ShaderLib/Atom/Features/Shadow/DirectionalLightShadow.azsli +++ b/Gems/Atom/Feature/Common/Assets/ShaderLib/Atom/Features/Shadow/DirectionalLightShadow.azsli @@ -427,6 +427,7 @@ float DirectionalLightShadow::SamplePcfBicubic() shadowCoord.y >= 0. && shadowCoord.y * size < size - PixelMargin && shadowCoord.z < 1. - DepthMargin) { + m_debugInfo.m_cascadeIndex = indexOfCascade; return SamplePcfBicubic(shadowCoord, indexOfCascade); } }