Fix dummy rendering pipeline being created for the Editor
-This ensures OnBootstrapSceneReady still fires even if the bootstrap system component doesn't create a default scene -This also disables default scene creation for non-game projects by default to ease tools development Tested with the Editor, AtomSampleViewer, the Material Editor, and the AtomTest launcher
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@@ -456,15 +456,6 @@ void EditorViewportWidget::Update()
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return;
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}
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static bool sentOnWindowCreated = false;
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if (!sentOnWindowCreated && windowHandle()->isActive())
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{
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sentOnWindowCreated = true;
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AzFramework::WindowSystemNotificationBus::Broadcast(
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&AzFramework::WindowSystemNotificationBus::Handler::OnWindowCreated,
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reinterpret_cast<AzFramework::NativeWindowHandle>(winId()));
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}
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m_updatingCameraPosition = true;
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if (!ed_useNewCameraSystem)
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{
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