Store camera settings (#6013)
* load and save camera options Signed-off-by: rhhong <rhhong@amazon.com> * CR feedback Signed-off-by: rhhong <rhhong@amazon.com>
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@@ -8,8 +8,10 @@
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#include <QToolButton>
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#include <QMenu>
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#include <QSettings>
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#include <EMStudio/AnimViewportToolBar.h>
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#include <EMStudio/AnimViewportRequestBus.h>
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#include <EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/EMStudioManager.h>
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#include <AzCore/std/string/string.h>
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#include <AzQtComponents/Components/Widgets/ToolBar.h>
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@@ -109,6 +111,13 @@ namespace EMStudio
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cameraButton->setIcon(QIcon(":/EMotionFXAtom/Camera_category.svg"));
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addWidget(cameraButton);
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}
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LoadSettings();
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}
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AnimViewportToolBar::~AnimViewportToolBar()
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{
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SaveSettings();
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}
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void AnimViewportToolBar::CreateViewOptionEntry(
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@@ -144,4 +153,23 @@ namespace EMStudio
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}
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}
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}
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void AnimViewportToolBar::LoadSettings()
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{
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AZStd::string renderFlagsFilename(EMStudioManager::GetInstance()->GetAppDataFolder());
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renderFlagsFilename += "AnimViewportRenderFlags.cfg";
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QSettings settings(renderFlagsFilename.c_str(), QSettings::IniFormat, this);
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const bool isChecked = settings.value("CameraFollowUp", false).toBool();
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m_followCharacterAction->setChecked(isChecked);
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}
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void AnimViewportToolBar::SaveSettings()
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{
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AZStd::string renderFlagsFilename(EMStudioManager::GetInstance()->GetAppDataFolder());
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renderFlagsFilename += "AnimViewportRenderFlags.cfg";
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QSettings settings(renderFlagsFilename.c_str(), QSettings::IniFormat, this);
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settings.setValue("CameraFollowUp", m_followCharacterAction->isChecked());
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}
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} // namespace EMStudio
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@@ -22,9 +22,11 @@ namespace EMStudio
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{
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public:
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AnimViewportToolBar(QWidget* parent = nullptr);
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~AnimViewportToolBar() = default;
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~AnimViewportToolBar();
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void SetRenderFlags(EMotionFX::ActorRenderFlagBitset renderFlags);
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void LoadSettings();
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void SaveSettings();
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private:
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void CreateViewOptionEntry(
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