Enable the mesh optimizer (#231)
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+2
-1
@@ -102,6 +102,7 @@ namespace AZ::SceneGenerationComponents
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MeshOptimizerComponent::MeshOptimizerComponent()
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{
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BindToCall(&MeshOptimizerComponent::OptimizeMeshes);
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}
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void MeshOptimizerComponent::Reflect(AZ::ReflectContext* context)
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@@ -109,7 +110,7 @@ namespace AZ::SceneGenerationComponents
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auto* serializeContext = azrtti_cast<AZ::SerializeContext*>(context);
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if (serializeContext)
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{
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serializeContext->Class<MeshOptimizerComponent, GenerationComponent>()->Version(1);
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serializeContext->Class<MeshOptimizerComponent, GenerationComponent>()->Version(2);
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}
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}
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