From 61fd73b4670b8b17c40a6364114631fed5df9787 Mon Sep 17 00:00:00 2001 From: Chris Burel Date: Thu, 22 Apr 2021 09:01:55 -0700 Subject: [PATCH] Enable the mesh optimizer (#231) --- .../Components/MeshOptimizer/MeshOptimizerComponent.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Gems/SceneProcessing/Code/Source/Generation/Components/MeshOptimizer/MeshOptimizerComponent.cpp b/Gems/SceneProcessing/Code/Source/Generation/Components/MeshOptimizer/MeshOptimizerComponent.cpp index 64ea69f4e4..464ac1e334 100644 --- a/Gems/SceneProcessing/Code/Source/Generation/Components/MeshOptimizer/MeshOptimizerComponent.cpp +++ b/Gems/SceneProcessing/Code/Source/Generation/Components/MeshOptimizer/MeshOptimizerComponent.cpp @@ -102,6 +102,7 @@ namespace AZ::SceneGenerationComponents MeshOptimizerComponent::MeshOptimizerComponent() { + BindToCall(&MeshOptimizerComponent::OptimizeMeshes); } void MeshOptimizerComponent::Reflect(AZ::ReflectContext* context) @@ -109,7 +110,7 @@ namespace AZ::SceneGenerationComponents auto* serializeContext = azrtti_cast(context); if (serializeContext) { - serializeContext->Class()->Version(1); + serializeContext->Class()->Version(2); } }