Re-added AspectFlags to the depth texture in DiffuseProbeGridRender.pass. This was removed in another commit but causes Vulkan to fail to render.

Signed-off-by: dmcdiarmid-ly <63674186+dmcdiarmid-ly@users.noreply.github.com>
This commit is contained in:
dmcdiarmid-ly
2021-12-09 19:05:58 -07:00
parent 4e7a45a6c5
commit 5d0c3c6a2f
@@ -10,7 +10,12 @@
{
"Name": "DepthStencilTextureInput",
"SlotType": "Input",
"ScopeAttachmentUsage": "Shader"
"ScopeAttachmentUsage": "Shader",
"ImageViewDesc": {
"AspectFlags": [
"Depth"
]
}
},
{
"Name": "NormalInput",