From 5d0c3c6a2fc136a00ad59301d66a062f7c49a20b Mon Sep 17 00:00:00 2001 From: dmcdiarmid-ly <63674186+dmcdiarmid-ly@users.noreply.github.com> Date: Thu, 9 Dec 2021 19:05:58 -0700 Subject: [PATCH] Re-added AspectFlags to the depth texture in DiffuseProbeGridRender.pass. This was removed in another commit but causes Vulkan to fail to render. Signed-off-by: dmcdiarmid-ly <63674186+dmcdiarmid-ly@users.noreply.github.com> --- .../Common/Assets/Passes/DiffuseProbeGridRender.pass | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/Gems/Atom/Feature/Common/Assets/Passes/DiffuseProbeGridRender.pass b/Gems/Atom/Feature/Common/Assets/Passes/DiffuseProbeGridRender.pass index bb9f932350..69c5f48c9c 100644 --- a/Gems/Atom/Feature/Common/Assets/Passes/DiffuseProbeGridRender.pass +++ b/Gems/Atom/Feature/Common/Assets/Passes/DiffuseProbeGridRender.pass @@ -10,7 +10,12 @@ { "Name": "DepthStencilTextureInput", "SlotType": "Input", - "ScopeAttachmentUsage": "Shader" + "ScopeAttachmentUsage": "Shader", + "ImageViewDesc": { + "AspectFlags": [ + "Depth" + ] + } }, { "Name": "NormalInput",