Fix naming for DisableOptimizations vs DxcDisableOptimizations (#5016)

Signed-off-by: garrieta <garrieta@amazon.com>
monroegm-disable-blank-issue-2
galibzon 4 years ago committed by GitHub
parent 707730ebbc
commit 42a14079f2
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GPG Key ID: 4AEE18F83AFDEB23

@ -23,8 +23,8 @@
"DrawList" : "forward",
"CompilerHints" : {
"DxcDisableOptimizations" : false,
"DxcGenerateDebugInfo" : false
"DisableOptimizations" : false,
"GenerateDebugInfo" : false
},
"ProgramSettings":

@ -57,12 +57,19 @@ namespace AZ
AZStd::string m_azslcAdditionalFreeArguments;
// note: if you add new sort of arguments here, don't forget to update HasDifferentAzslcArguments()
//! DXC
bool m_dxcDisableWarnings = false;
bool m_dxcWarningAsError = false;
bool m_dxcDisableOptimizations = false;
bool m_dxcGenerateDebugInfo = false;
uint8_t m_dxcOptimizationLevel = LevelUnset;
//! Remark: To the user, the following parameters are exposed without the
//! "Dxc" prefix because these are common options for the "main" compiler
//! for the given RHI. At the moment the only "main" compiler is Dxc, but in
//! the future AZSLc may transpile from AZSL to some other proprietary language
//! and in that case the "main" compiler won't be DXC
bool m_disableWarnings = false;
bool m_warningAsError = false;
bool m_disableOptimizations = false;
bool m_generateDebugInfo = false;
uint8_t m_optimizationLevel = LevelUnset;
//! "DxcAdditionalFreeArguments" keeps the "Dxc" prefix because these arguments
//! are specific to DXC, and it will be relevant only if DXC is the "main" compiler
//! for a given RHI, otherwise this parameter won't matter.
AZStd::string m_dxcAdditionalFreeArguments;
//! both

@ -33,17 +33,17 @@ namespace AZ
RegisterEnumerators<MatrixOrder>(serializeContext);
serializeContext->Class<ShaderCompilerArguments>()
->Version(2)
->Version(3)
->Field("AzslcWarningLevel", &ShaderCompilerArguments::m_azslcWarningLevel)
->Field("AzslcWarningAsError", &ShaderCompilerArguments::m_azslcWarningAsError)
->Field("AzslcAdditionalFreeArguments", &ShaderCompilerArguments::m_azslcAdditionalFreeArguments)
->Field("DxcDisableWarnings", &ShaderCompilerArguments::m_dxcDisableWarnings)
->Field("DxcWarningAsError", &ShaderCompilerArguments::m_dxcWarningAsError)
->Field("DxcDisableOptimizations", &ShaderCompilerArguments::m_dxcDisableOptimizations)
->Field("DxcGenerateDebugInfo", &ShaderCompilerArguments::m_dxcGenerateDebugInfo)
->Field("DxcOptimizationLevel", &ShaderCompilerArguments::m_dxcOptimizationLevel)
->Field("DxcAdditionalFreeArguments", &ShaderCompilerArguments::m_dxcAdditionalFreeArguments)
->Field("DisableWarnings", &ShaderCompilerArguments::m_disableWarnings)
->Field("WarningAsError", &ShaderCompilerArguments::m_warningAsError)
->Field("DisableOptimizations", &ShaderCompilerArguments::m_disableOptimizations)
->Field("GenerateDebugInfo", &ShaderCompilerArguments::m_generateDebugInfo)
->Field("OptimizationLevel", &ShaderCompilerArguments::m_optimizationLevel)
->Field("DefaultMatrixOrder", &ShaderCompilerArguments::m_defaultMatrixOrder)
->Field("DxcAdditionalFreeArguments", &ShaderCompilerArguments::m_dxcAdditionalFreeArguments)
;
}
}
@ -62,13 +62,13 @@ namespace AZ
}
m_azslcWarningAsError = m_azslcWarningAsError || right.m_azslcWarningAsError;
m_azslcAdditionalFreeArguments = CommandLineArgumentUtils::MergeCommandLineArguments(m_azslcAdditionalFreeArguments, right.m_azslcAdditionalFreeArguments);
m_dxcDisableWarnings = m_dxcDisableWarnings || right.m_dxcDisableWarnings;
m_dxcWarningAsError = m_dxcWarningAsError || right.m_dxcWarningAsError;
m_dxcDisableOptimizations = m_dxcDisableOptimizations || right.m_dxcDisableOptimizations;
m_dxcGenerateDebugInfo = m_dxcGenerateDebugInfo || right.m_dxcGenerateDebugInfo;
if (right.m_dxcOptimizationLevel != LevelUnset)
m_disableWarnings = m_disableWarnings || right.m_disableWarnings;
m_warningAsError = m_warningAsError || right.m_warningAsError;
m_disableOptimizations = m_disableOptimizations || right.m_disableOptimizations;
m_generateDebugInfo = m_generateDebugInfo || right.m_generateDebugInfo;
if (right.m_optimizationLevel != LevelUnset)
{
m_dxcOptimizationLevel = right.m_dxcOptimizationLevel;
m_optimizationLevel = right.m_optimizationLevel;
}
m_dxcAdditionalFreeArguments = CommandLineArgumentUtils::MergeCommandLineArguments(m_dxcAdditionalFreeArguments, right.m_dxcAdditionalFreeArguments);
if (right.m_defaultMatrixOrder != MatrixOrder::Default)
@ -131,21 +131,21 @@ namespace AZ
AZStd::string ShaderCompilerArguments::MakeAdditionalDxcCommandLineString() const
{
AZStd::string arguments;
if (m_dxcDisableWarnings)
if (m_disableWarnings)
{
arguments += " -no-warnings";
}
else if (m_dxcWarningAsError)
else if (m_warningAsError)
{
arguments += " -WX";
}
if (m_dxcDisableOptimizations)
if (m_disableOptimizations)
{
arguments += " -Od";
}
else if (m_dxcOptimizationLevel <= 3)
else if (m_optimizationLevel <= 3)
{
arguments = " -O" + AZStd::to_string(m_dxcOptimizationLevel);
arguments = " -O" + AZStd::to_string(m_optimizationLevel);
}
if (m_defaultMatrixOrder == MatrixOrder::Column)
{

@ -114,7 +114,7 @@ namespace AZ
}
}
if (shaderCompilerArguments.m_dxcDisableOptimizations)
if (shaderCompilerArguments.m_disableOptimizations)
{
// When optimizations are disabled (-Od), all resources declared in the source file are available to all stages
// (when enabled only the resources which are referenced in a stage are bound to the stage)
@ -195,7 +195,7 @@ namespace AZ
bool ShaderPlatformInterface::BuildHasDebugInfo(const RHI::ShaderCompilerArguments& shaderCompilerArguments) const
{
return shaderCompilerArguments.m_dxcGenerateDebugInfo;
return shaderCompilerArguments.m_generateDebugInfo;
}
const char* ShaderPlatformInterface::GetAzslHeader(const AssetBuilderSDK::PlatformInfo& platform) const

@ -167,7 +167,7 @@ namespace AZ
bool ShaderPlatformInterface::BuildHasDebugInfo(const RHI::ShaderCompilerArguments& shaderCompilerArguments) const
{
return shaderCompilerArguments.m_dxcGenerateDebugInfo;
return shaderCompilerArguments.m_generateDebugInfo;
}
const char* ShaderPlatformInterface::GetAzslHeader(const AssetBuilderSDK::PlatformInfo& platform) const

@ -109,7 +109,7 @@ namespace AZ
bool ShaderPlatformInterface::BuildHasDebugInfo(const RHI::ShaderCompilerArguments& shaderCompilerArguments) const
{
return shaderCompilerArguments.m_dxcGenerateDebugInfo;
return shaderCompilerArguments.m_generateDebugInfo;
}
const char* ShaderPlatformInterface::GetAzslHeader(const AssetBuilderSDK::PlatformInfo& platform) const

@ -24,7 +24,7 @@
},
"CompilerHints" : {
"DxcDisableOptimizations" : false
"DisableOptimizations" : false
},
"ProgramSettings":

@ -24,7 +24,7 @@
},
"CompilerHints" : {
"DxcDisableOptimizations" : false
"DisableOptimizations" : false
},
"ProgramSettings":

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