Merge branch 'development' into Prism/ShowRepoList
This commit is contained in:
@@ -125,17 +125,6 @@
|
||||
<Class name="AZStd::string" field="Comment" value="" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
<Class name="AZStd::pair" field="element" type="{941B5626-118F-55BC-925E-6E416A7520E4}">
|
||||
<Class name="AZStd::string" field="value1" value="@devroot@/*.waf_files" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="FileTagData" field="value2" version="2" type="{5F66E43B-548B-4AA8-8CD8-F6924F6031E6}">
|
||||
<Class name="unsigned char" field="FilePatternType" value="1" type="{72B9409A-7D1A-4831-9CFE-FCB3FADD3426}"/>
|
||||
<Class name="AZStd::set" field="FileTags" type="{166F208E-DE97-53FE-B349-BDD9FE9B8693}">
|
||||
<Class name="AZStd::string" field="element" value="ignore" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="AZStd::string" field="element" value="productdependency" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
<Class name="AZStd::string" field="Comment" value="" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
<Class name="AZStd::pair" field="element" type="{941B5626-118F-55BC-925E-6E416A7520E4}">
|
||||
<Class name="AZStd::string" field="value1" value="*/editor/leveltemplates.xml" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="FileTagData" field="value2" version="2" type="{5F66E43B-548B-4AA8-8CD8-F6924F6031E6}">
|
||||
@@ -207,27 +196,6 @@
|
||||
<Class name="AZStd::string" field="Comment" value="" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
<Class name="AZStd::pair" field="element" type="{941B5626-118F-55BC-925E-6E416A7520E4}">
|
||||
<Class name="AZStd::string" field="value1" value="@devroot@/*wscript" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="FileTagData" field="value2" version="2" type="{5F66E43B-548B-4AA8-8CD8-F6924F6031E6}">
|
||||
<Class name="unsigned char" field="FilePatternType" value="1" type="{72B9409A-7D1A-4831-9CFE-FCB3FADD3426}"/>
|
||||
<Class name="AZStd::set" field="FileTags" type="{166F208E-DE97-53FE-B349-BDD9FE9B8693}">
|
||||
<Class name="AZStd::string" field="element" value="ignore" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="AZStd::string" field="element" value="productdependency" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
<Class name="AZStd::string" field="Comment" value="" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
<Class name="AZStd::pair" field="element" type="{941B5626-118F-55BC-925E-6E416A7520E4}">
|
||||
<Class name="AZStd::string" field="value1" value=".*/assetprocessorplatformconfig.ini" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="FileTagData" field="value2" version="2" type="{5F66E43B-548B-4AA8-8CD8-F6924F6031E6}">
|
||||
<Class name="unsigned char" field="FilePatternType" value="2" type="{72B9409A-7D1A-4831-9CFE-FCB3FADD3426}"/>
|
||||
<Class name="AZStd::set" field="FileTags" type="{166F208E-DE97-53FE-B349-BDD9FE9B8693}">
|
||||
<Class name="AZStd::string" field="element" value="editoronly" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
<Class name="AZStd::string" field="Comment" value="" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
<Class name="AZStd::pair" field="element" type="{941B5626-118F-55BC-925E-6E416A7520E4}">
|
||||
<Class name="AZStd::string" field="value1" value=".*/gems?/?.*/gem.json" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="FileTagData" field="value2" version="2" type="{5F66E43B-548B-4AA8-8CD8-F6924F6031E6}">
|
||||
|
||||
@@ -3,9 +3,15 @@
|
||||
"Version": 1,
|
||||
"ClassName": "GlobalBuildOptions",
|
||||
"ClassData": {
|
||||
"ShaderCompilerArguments" : {
|
||||
"DefaultMatrixOrder" : "Row",
|
||||
"AzslcAdditionalFreeArguments" : "--strip-unused-srgs"
|
||||
"ShaderCompilerArguments": {
|
||||
"DefaultMatrixOrder": "Row",
|
||||
"AzslcAdditionalFreeArguments": "--strip-unused-srgs"
|
||||
},
|
||||
"PreprocessorOptions": {
|
||||
"predefinedMacros": [ "AZSL=17" ],
|
||||
"projectIncludePaths": [
|
||||
"Gems/AtomTressFX/Assets/Shaders"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,162 @@
|
||||
#
|
||||
# Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
#
|
||||
# SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
#
|
||||
#
|
||||
import os, traceback, binascii, sys, json, pathlib
|
||||
import azlmbr.math
|
||||
import azlmbr.bus
|
||||
|
||||
#
|
||||
# SceneAPI Processor
|
||||
#
|
||||
|
||||
|
||||
def log_exception_traceback():
|
||||
exc_type, exc_value, exc_tb = sys.exc_info()
|
||||
data = traceback.format_exception(exc_type, exc_value, exc_tb)
|
||||
print(str(data))
|
||||
|
||||
def get_mesh_node_names(sceneGraph):
|
||||
import azlmbr.scene as sceneApi
|
||||
import azlmbr.scene.graph
|
||||
from scene_api import scene_data as sceneData
|
||||
|
||||
meshDataList = []
|
||||
node = sceneGraph.get_root()
|
||||
children = []
|
||||
paths = []
|
||||
|
||||
while node.IsValid():
|
||||
# store children to process after siblings
|
||||
if sceneGraph.has_node_child(node):
|
||||
children.append(sceneGraph.get_node_child(node))
|
||||
|
||||
nodeName = sceneData.SceneGraphName(sceneGraph.get_node_name(node))
|
||||
paths.append(nodeName.get_path())
|
||||
|
||||
# store any node that has mesh data content
|
||||
nodeContent = sceneGraph.get_node_content(node)
|
||||
if nodeContent.CastWithTypeName('MeshData'):
|
||||
if sceneGraph.is_node_end_point(node) is False:
|
||||
if (len(nodeName.get_path())):
|
||||
meshDataList.append(sceneData.SceneGraphName(sceneGraph.get_node_name(node)))
|
||||
|
||||
# advance to next node
|
||||
if sceneGraph.has_node_sibling(node):
|
||||
node = sceneGraph.get_node_sibling(node)
|
||||
elif children:
|
||||
node = children.pop()
|
||||
else:
|
||||
node = azlmbr.scene.graph.NodeIndex()
|
||||
|
||||
return meshDataList, paths
|
||||
|
||||
def update_manifest(scene):
|
||||
import json
|
||||
import uuid, os
|
||||
import azlmbr.scene as sceneApi
|
||||
import azlmbr.scene.graph
|
||||
from scene_api import scene_data as sceneData
|
||||
|
||||
graph = sceneData.SceneGraph(scene.graph)
|
||||
# Get a list of all the mesh nodes, as well as all the nodes
|
||||
mesh_name_list, all_node_paths = get_mesh_node_names(graph)
|
||||
scene_manifest = sceneData.SceneManifest()
|
||||
|
||||
clean_filename = scene.sourceFilename.replace('.', '_')
|
||||
|
||||
# Compute the filename of the scene file
|
||||
source_basepath = scene.watchFolder
|
||||
source_relative_path = os.path.dirname(os.path.relpath(clean_filename, source_basepath))
|
||||
source_filename_only = os.path.basename(clean_filename)
|
||||
|
||||
created_entities = []
|
||||
|
||||
# Loop every mesh node in the scene
|
||||
for activeMeshIndex in range(len(mesh_name_list)):
|
||||
mesh_name = mesh_name_list[activeMeshIndex]
|
||||
mesh_path = mesh_name.get_path()
|
||||
# Create a unique mesh group name using the filename + node name
|
||||
mesh_group_name = '{}_{}'.format(source_filename_only, mesh_name.get_name())
|
||||
# Remove forbidden filename characters from the name since this will become a file on disk later
|
||||
mesh_group_name = "".join(char for char in mesh_group_name if char not in "|<>:\"/?*\\")
|
||||
# Add the MeshGroup to the manifest and give it a unique ID
|
||||
mesh_group = scene_manifest.add_mesh_group(mesh_group_name)
|
||||
mesh_group['id'] = '{' + str(uuid.uuid5(uuid.NAMESPACE_DNS, source_filename_only + mesh_path)) + '}'
|
||||
# Set our current node as the only node that is included in this MeshGroup
|
||||
scene_manifest.mesh_group_select_node(mesh_group, mesh_path)
|
||||
|
||||
# Explicitly remove all other nodes to prevent implicit inclusions
|
||||
for node in all_node_paths:
|
||||
if node != mesh_path:
|
||||
scene_manifest.mesh_group_unselect_node(mesh_group, node)
|
||||
|
||||
# Create an editor entity
|
||||
entity_id = azlmbr.entity.EntityUtilityBus(azlmbr.bus.Broadcast, "CreateEditorReadyEntity", mesh_group_name)
|
||||
# Add an EditorMeshComponent to the entity
|
||||
editor_mesh_component = azlmbr.entity.EntityUtilityBus(azlmbr.bus.Broadcast, "GetOrAddComponentByTypeName", entity_id, "AZ::Render::EditorMeshComponent")
|
||||
# Set the ModelAsset assetHint to the relative path of the input asset + the name of the MeshGroup we just created + the azmodel extension
|
||||
# The MeshGroup we created will be output as a product in the asset's path named mesh_group_name.azmodel
|
||||
# The assetHint will be converted to an AssetId later during prefab loading
|
||||
json_update = json.dumps({
|
||||
"Controller": { "Configuration": { "ModelAsset": {
|
||||
"assetHint": os.path.join(source_relative_path, mesh_group_name) + ".azmodel" }}}
|
||||
});
|
||||
# Apply the JSON above to the component we created
|
||||
result = azlmbr.entity.EntityUtilityBus(azlmbr.bus.Broadcast, "UpdateComponentForEntity", entity_id, editor_mesh_component, json_update)
|
||||
|
||||
if not result:
|
||||
raise RuntimeError("UpdateComponentForEntity failed")
|
||||
|
||||
# Keep track of the entity we set up, we'll add them all to the prefab we're creating later
|
||||
created_entities.append(entity_id)
|
||||
|
||||
# Create a prefab with all our entities
|
||||
prefab_filename = source_filename_only + ".prefab"
|
||||
created_template_id = azlmbr.prefab.PrefabSystemScriptingBus(azlmbr.bus.Broadcast, "CreatePrefab", created_entities, prefab_filename)
|
||||
|
||||
if created_template_id == azlmbr.prefab.InvalidTemplateId:
|
||||
raise RuntimeError("CreatePrefab {} failed".format(prefab_filename))
|
||||
|
||||
# Convert the prefab to a JSON string
|
||||
output = azlmbr.prefab.PrefabLoaderScriptingBus(azlmbr.bus.Broadcast, "SaveTemplateToString", created_template_id)
|
||||
|
||||
if output.IsSuccess():
|
||||
jsonString = output.GetValue()
|
||||
uuid = azlmbr.math.Uuid_CreateRandom().ToString()
|
||||
jsonResult = json.loads(jsonString)
|
||||
# Add a PrefabGroup to the manifest and store the JSON on it
|
||||
scene_manifest.add_prefab_group(source_filename_only, uuid, jsonResult)
|
||||
else:
|
||||
raise RuntimeError("SaveTemplateToString failed for template id {}, prefab {}".format(created_template_id, prefab_filename))
|
||||
|
||||
# Convert the manifest to a JSON string and return it
|
||||
new_manifest = scene_manifest.export()
|
||||
|
||||
return new_manifest
|
||||
|
||||
sceneJobHandler = None
|
||||
|
||||
def on_update_manifest(args):
|
||||
try:
|
||||
scene = args[0]
|
||||
return update_manifest(scene)
|
||||
except RuntimeError as err:
|
||||
print (f'ERROR - {err}')
|
||||
log_exception_traceback()
|
||||
|
||||
global sceneJobHandler
|
||||
sceneJobHandler = None
|
||||
|
||||
# try to create SceneAPI handler for processing
|
||||
try:
|
||||
import azlmbr.scene as sceneApi
|
||||
if (sceneJobHandler == None):
|
||||
sceneJobHandler = sceneApi.ScriptBuildingNotificationBusHandler()
|
||||
sceneJobHandler.connect()
|
||||
sceneJobHandler.add_callback('OnUpdateManifest', on_update_manifest)
|
||||
except:
|
||||
sceneJobHandler = None
|
||||
@@ -21,9 +21,9 @@ set(ENABLED_GEMS
|
||||
QtForPython
|
||||
PythonAssetBuilder
|
||||
Metastream
|
||||
|
||||
Camera
|
||||
EMotionFX
|
||||
AtomTressFX
|
||||
PhysX
|
||||
CameraFramework
|
||||
StartingPointMovement
|
||||
@@ -52,9 +52,6 @@ set(ENABLED_GEMS
|
||||
AWSCore
|
||||
AWSClientAuth
|
||||
AWSMetrics
|
||||
|
||||
|
||||
|
||||
|
||||
PrefabBuilder
|
||||
AudioSystem
|
||||
)
|
||||
|
||||
@@ -6,12 +6,7 @@
|
||||
#
|
||||
#
|
||||
|
||||
################################################################################
|
||||
# Atom Renderer: Automated Tests
|
||||
# Runs EditorPythonBindings (hydra) scripts inside the Editor to verify test results for the Atom renderer.
|
||||
################################################################################
|
||||
|
||||
if(PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_BUILD_TESTS_SUPPORTED AND AutomatedTesting IN_LIST LY_PROJECTS)
|
||||
if(PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_BUILD_TESTS_SUPPORTED)
|
||||
ly_add_pytest(
|
||||
NAME AutomatedTesting::Atom_TestSuite_Main
|
||||
TEST_SUITE main
|
||||
@@ -65,4 +60,18 @@ if(PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_BUILD_TESTS_SUPPORTED AND AutomatedT
|
||||
COMPONENT
|
||||
Atom
|
||||
)
|
||||
ly_add_pytest(
|
||||
NAME AutomatedTesting::Atom_TestSuite_Main_GPU_Optimized
|
||||
TEST_SUITE main
|
||||
TEST_REQUIRES gpu
|
||||
TEST_SERIAL
|
||||
TIMEOUT 1200
|
||||
PATH ${CMAKE_CURRENT_LIST_DIR}/TestSuite_Main_GPU_Optimized.py
|
||||
RUNTIME_DEPENDENCIES
|
||||
AssetProcessor
|
||||
AutomatedTesting.Assets
|
||||
Editor
|
||||
COMPONENT
|
||||
Atom
|
||||
)
|
||||
endif()
|
||||
|
||||
@@ -25,6 +25,7 @@ TEST_DIRECTORY = os.path.join(os.path.dirname(__file__), "tests")
|
||||
class TestAtomEditorComponentsMain(object):
|
||||
"""Holds tests for Atom components."""
|
||||
|
||||
@pytest.mark.xfail(reason="This test is being marked xfail as it failed during an unrelated development run. See LYN-7530 for more details.")
|
||||
def test_AtomEditorComponents_AddedToEntity(self, request, editor, level, workspace, project, launcher_platform):
|
||||
"""
|
||||
Please review the hydra script run by this test for more specific test info.
|
||||
|
||||
@@ -220,20 +220,18 @@ class TestPerformanceBenchmarkSuite(object):
|
||||
@pytest.mark.system
|
||||
class TestMaterialEditor(object):
|
||||
|
||||
@pytest.mark.parametrize("cfg_args", ["-rhi=dx12", "-rhi=Vulkan"])
|
||||
@pytest.mark.parametrize("cfg_args,expected_lines", [
|
||||
pytest.param("-rhi=dx12", ["Registering dx12 RHI"]),
|
||||
pytest.param("-rhi=Vulkan", ["Registering vulkan RHI"])
|
||||
])
|
||||
@pytest.mark.parametrize("exe_file_name", ["MaterialEditor"])
|
||||
def test_MaterialEditorLaunch_AllRHIOptionsSucceed(
|
||||
self, request, workspace, project, launcher_platform, generic_launcher, exe_file_name, cfg_args):
|
||||
self, request, workspace, project, launcher_platform, generic_launcher, exe_file_name, cfg_args,
|
||||
expected_lines):
|
||||
"""
|
||||
Tests each valid RHI option (Null RHI excluded) can be launched with the MaterialEditor.
|
||||
Checks for the "Finished loading viewport configurations." success message post launch.
|
||||
Checks for the specific expected_lines messaging for each RHI type.
|
||||
"""
|
||||
expected_lines = ["Finished loading viewport configurations."]
|
||||
unexpected_lines = [
|
||||
# "Trace::Assert",
|
||||
# "Trace::Error",
|
||||
"Traceback (most recent call last):",
|
||||
]
|
||||
|
||||
hydra.launch_and_validate_results(
|
||||
request,
|
||||
@@ -243,7 +241,7 @@ class TestMaterialEditor(object):
|
||||
run_python="--runpython",
|
||||
timeout=60,
|
||||
expected_lines=expected_lines,
|
||||
unexpected_lines=unexpected_lines,
|
||||
unexpected_lines=[],
|
||||
halt_on_unexpected=False,
|
||||
null_renderer=False,
|
||||
cfg_args=[cfg_args],
|
||||
|
||||
@@ -0,0 +1,43 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
import os
|
||||
|
||||
import pytest
|
||||
|
||||
import ly_test_tools.environment.file_system as file_system
|
||||
from ly_test_tools.o3de.editor_test import EditorSharedTest, EditorTestSuite
|
||||
from ly_test_tools.image.screenshot_compare_qssim import qssim as compare_screenshots
|
||||
from .atom_utils.atom_component_helper import create_screenshots_archive, golden_images_directory
|
||||
|
||||
DEFAULT_SUBFOLDER_PATH = 'user/PythonTests/Automated/Screenshots'
|
||||
|
||||
|
||||
@pytest.mark.xfail(reason="Optimized tests are experimental, we will enable xfail and monitor them temporarily.")
|
||||
@pytest.mark.parametrize("project", ["AutomatedTesting"])
|
||||
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
|
||||
class TestAutomation(EditorTestSuite):
|
||||
# Remove -autotest_mode from global_extra_cmdline_args since we need rendering for these tests.
|
||||
global_extra_cmdline_args = ["-BatchMode"] # Default is ["-BatchMode", "-autotest_mode"]
|
||||
|
||||
class AtomGPU_BasicLevelSetup_SetsUpLevel(EditorSharedTest):
|
||||
use_null_renderer = False # Default is True
|
||||
screenshot_name = "AtomBasicLevelSetup.ppm"
|
||||
test_screenshots = [] # Gets set by setup()
|
||||
screenshot_directory = "" # Gets set by setup()
|
||||
|
||||
# Clear existing test screenshots before starting test.
|
||||
def setup(self, workspace):
|
||||
screenshot_directory = os.path.join(workspace.paths.project(), DEFAULT_SUBFOLDER_PATH)
|
||||
test_screenshots = [os.path.join(screenshot_directory, self.screenshot_name)]
|
||||
file_system.delete(test_screenshots, True, True)
|
||||
|
||||
from Atom.tests import hydra_AtomGPU_BasicLevelSetup as test_module
|
||||
|
||||
golden_images = [os.path.join(golden_images_directory(), screenshot_name)]
|
||||
for test_screenshot, golden_screenshot in zip(test_screenshots, golden_images):
|
||||
compare_screenshots(test_screenshot, golden_screenshot)
|
||||
create_screenshots_archive(screenshot_directory)
|
||||
@@ -14,33 +14,50 @@ from ly_test_tools.o3de.editor_test import EditorSharedTest, EditorTestSuite
|
||||
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
|
||||
class TestAutomation(EditorTestSuite):
|
||||
|
||||
@pytest.mark.test_case_id("C32078118")
|
||||
class AtomEditorComponents_DecalAdded(EditorSharedTest):
|
||||
from Atom.tests import hydra_AtomEditorComponents_DecalAdded as test_module
|
||||
|
||||
@pytest.mark.test_case_id("C32078119")
|
||||
class AtomEditorComponents_DepthOfFieldAdded(EditorSharedTest):
|
||||
from Atom.tests import hydra_AtomEditorComponents_DepthOfFieldAdded as test_module
|
||||
|
||||
@pytest.mark.test_case_id("C32078120")
|
||||
class AtomEditorComponents_DirectionalLightAdded(EditorSharedTest):
|
||||
from Atom.tests import hydra_AtomEditorComponents_DirectionalLightAdded as test_module
|
||||
|
||||
@pytest.mark.test_case_id("C32078121")
|
||||
class AtomEditorComponents_ExposureControlAdded(EditorSharedTest):
|
||||
from Atom.tests import hydra_AtomEditorComponents_ExposureControlAdded as test_module
|
||||
|
||||
@pytest.mark.test_case_id("C32078115")
|
||||
class AtomEditorComponents_GlobalSkylightIBLAdded(EditorSharedTest):
|
||||
from Atom.tests import hydra_AtomEditorComponents_GlobalSkylightIBLAdded as test_module
|
||||
|
||||
@pytest.mark.test_case_id("C32078125")
|
||||
class AtomEditorComponents_PhysicalSkyAdded(EditorSharedTest):
|
||||
from Atom.tests import hydra_AtomEditorComponents_PhysicalSkyAdded as test_module
|
||||
|
||||
@pytest.mark.test_case_id("C32078131")
|
||||
class AtomEditorComponents_PostFXRadiusWeightModifierAdded(EditorSharedTest):
|
||||
from Atom.tests import (
|
||||
hydra_AtomEditorComponents_PostFXRadiusWeightModifierAdded as test_module)
|
||||
|
||||
@pytest.mark.test_case_id("C32078117")
|
||||
class AtomEditorComponents_LightAdded(EditorSharedTest):
|
||||
from Atom.tests import hydra_AtomEditorComponents_LightAdded as test_module
|
||||
|
||||
@pytest.mark.test_case_id("C36525660")
|
||||
class AtomEditorComponents_DisplayMapperAdded(EditorSharedTest):
|
||||
from Atom.tests import hydra_AtomEditorComponents_DisplayMapperAdded as test_module
|
||||
|
||||
@pytest.mark.test_case_id("C32078128")
|
||||
class AtomEditorComponents_ReflectionProbeAdded(EditorSharedTest):
|
||||
from Atom.tests import hydra_AtomEditorComponents_ReflectionProbeAdded as test_module
|
||||
|
||||
@pytest.mark.test_case_id("C32078124")
|
||||
class AtomEditorComponents_MeshAdded(EditorSharedTest):
|
||||
from Atom.tests import hydra_AtomEditorComponents_MeshAdded as test_module
|
||||
|
||||
class ShaderAssetBuilder_RecompilesShaderAsChainOfDependenciesChanges(EditorSharedTest):
|
||||
from Atom.tests import hydra_ShaderAssetBuilder_RecompilesShaderAsChainOfDependenciesChanges as test_module
|
||||
|
||||
@@ -3,13 +3,54 @@ Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
|
||||
File to assist with common hydra component functions used across various Atom tests.
|
||||
"""
|
||||
import datetime
|
||||
import os
|
||||
import zipfile
|
||||
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
|
||||
helper = EditorTestHelper(log_prefix="Atom_EditorTestHelper")
|
||||
def create_screenshots_archive(screenshot_path):
|
||||
"""
|
||||
Creates a new zip file archive at archive_path containing all files listed within archive_path.
|
||||
:param screenshot_path: location containing the files to archive, the zip archive file will also be saved here.
|
||||
:return: None, but creates a new zip file archive inside path containing all of the files inside archive_path.
|
||||
"""
|
||||
files_to_archive = []
|
||||
|
||||
# Search for .png and .ppm files to add to the zip archive file.
|
||||
for (folder_name, sub_folders, file_names) in os.walk(screenshot_path):
|
||||
for file_name in file_names:
|
||||
if file_name.endswith(".png") or file_name.endswith(".ppm"):
|
||||
file_path = os.path.join(folder_name, file_name)
|
||||
files_to_archive.append(file_path)
|
||||
|
||||
# Setup variables for naming the zip archive file.
|
||||
timestamp = datetime.datetime.now().timestamp()
|
||||
formatted_timestamp = datetime.datetime.utcfromtimestamp(timestamp).strftime("%Y-%m-%d_%H-%M-%S")
|
||||
screenshots_file = os.path.join(screenshot_path, f'screenshots_{formatted_timestamp}.zip')
|
||||
|
||||
# Write all of the valid .png and .ppm files to the archive file.
|
||||
with zipfile.ZipFile(screenshots_file, 'w', compression=zipfile.ZIP_DEFLATED, allowZip64=True) as zip_archive:
|
||||
for file_path in files_to_archive:
|
||||
file_name = os.path.basename(file_path)
|
||||
zip_archive.write(file_path, file_name)
|
||||
|
||||
|
||||
def golden_images_directory():
|
||||
"""
|
||||
Uses this file location to return the valid location for golden image files.
|
||||
:return: The path to the golden_images directory, but raises an IOError if the golden_images directory is missing.
|
||||
"""
|
||||
current_file_directory = os.path.join(os.path.dirname(__file__))
|
||||
golden_images_dir = os.path.join(current_file_directory, '..', 'golden_images')
|
||||
|
||||
if not os.path.exists(golden_images_dir):
|
||||
raise IOError(
|
||||
f'golden_images" directory was not found at path "{golden_images_dir}"'
|
||||
f'Please add a "golden_images" directory inside: "{current_file_directory}"'
|
||||
)
|
||||
|
||||
return golden_images_dir
|
||||
|
||||
|
||||
def create_basic_atom_level(level_name):
|
||||
@@ -31,6 +72,9 @@ def create_basic_atom_level(level_name):
|
||||
import azlmbr.object
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
|
||||
helper = EditorTestHelper(log_prefix="Atom_EditorTestHelper")
|
||||
|
||||
# Create a new level.
|
||||
new_level_name = level_name
|
||||
|
||||
@@ -211,7 +211,7 @@ class Timeout:
|
||||
return time.time() > self.die_after
|
||||
|
||||
|
||||
screenshotsFolder = os.path.join(azlmbr.paths.devroot, "AtomTest", "Cache" "pc", "Screenshots")
|
||||
screenshotsFolder = os.path.join(azlmbr.paths.products, "Screenshots")
|
||||
|
||||
|
||||
class ScreenshotHelper:
|
||||
|
||||
+1
-1
@@ -17,7 +17,7 @@ import azlmbr.legacy.general as general
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.render as render
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, "AutomatedTesting", "Gem", "PythonTests"))
|
||||
sys.path.append(os.path.join(azlmbr.paths.projectroot, "Gem", "PythonTests"))
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import TestHelper
|
||||
|
||||
+1
-1
@@ -14,7 +14,7 @@ import azlmbr.math as math
|
||||
import azlmbr.paths
|
||||
import azlmbr.legacy.general as general
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devassets, "Gem", "PythonTests"))
|
||||
sys.path.append(os.path.join(azlmbr.paths.projectroot, "Gem", "PythonTests"))
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from Atom.atom_utils.atom_constants import LIGHT_TYPES
|
||||
|
||||
@@ -0,0 +1,171 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
class Tests:
|
||||
creation_undo = (
|
||||
"UNDO Entity creation success",
|
||||
"UNDO Entity creation failed")
|
||||
creation_redo = (
|
||||
"REDO Entity creation success",
|
||||
"REDO Entity creation failed")
|
||||
mesh_entity_creation = (
|
||||
"Mesh Entity successfully created",
|
||||
"Mesh Entity failed to be created")
|
||||
mesh_component_added = (
|
||||
"Entity has a Mesh component",
|
||||
"Entity failed to find Mesh component")
|
||||
mesh_asset_specified = (
|
||||
"Mesh asset set",
|
||||
"Mesh asset not set")
|
||||
enter_game_mode = (
|
||||
"Entered game mode",
|
||||
"Failed to enter game mode")
|
||||
exit_game_mode = (
|
||||
"Exited game mode",
|
||||
"Couldn't exit game mode")
|
||||
is_visible = (
|
||||
"Entity is visible",
|
||||
"Entity was not visible")
|
||||
is_hidden = (
|
||||
"Entity is hidden",
|
||||
"Entity was not hidden")
|
||||
entity_deleted = (
|
||||
"Entity deleted",
|
||||
"Entity was not deleted")
|
||||
deletion_undo = (
|
||||
"UNDO deletion success",
|
||||
"UNDO deletion failed")
|
||||
deletion_redo = (
|
||||
"REDO deletion success",
|
||||
"REDO deletion failed")
|
||||
|
||||
|
||||
def AtomEditorComponents_Mesh_AddedToEntity():
|
||||
"""
|
||||
Summary:
|
||||
Tests the Mesh component can be added to an entity and has the expected functionality.
|
||||
|
||||
Test setup:
|
||||
- Wait for Editor idle loop.
|
||||
- Open the "Base" level.
|
||||
|
||||
Expected Behavior:
|
||||
The component can be added, used in game mode, hidden/shown, deleted, and has accurate required components.
|
||||
Creation and deletion undo/redo should also work.
|
||||
|
||||
Test Steps:
|
||||
1) Create a Mesh entity with no components.
|
||||
2) Add a Mesh component to Mesh entity.
|
||||
3) UNDO the entity creation and component addition.
|
||||
4) REDO the entity creation and component addition.
|
||||
5) Specify the Mesh component asset
|
||||
6) Enter/Exit game mode.
|
||||
7) Test IsHidden.
|
||||
8) Test IsVisible.
|
||||
9) Delete Mesh entity.
|
||||
10) UNDO deletion.
|
||||
11) REDO deletion.
|
||||
12) Look for errors.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
import os
|
||||
|
||||
import azlmbr.legacy.general as general
|
||||
|
||||
from editor_python_test_tools.asset_utils import Asset
|
||||
from editor_python_test_tools.editor_entity_utils import EditorEntity
|
||||
from editor_python_test_tools.utils import Report, Tracer, TestHelper as helper
|
||||
|
||||
with Tracer() as error_tracer:
|
||||
# Test setup begins.
|
||||
# Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
|
||||
helper.init_idle()
|
||||
helper.open_level("", "Base")
|
||||
|
||||
# Test steps begin.
|
||||
# 1. Create a Mesh entity with no components.
|
||||
mesh_name = "Mesh"
|
||||
mesh_entity = EditorEntity.create_editor_entity(mesh_name)
|
||||
Report.critical_result(Tests.mesh_entity_creation, mesh_entity.exists())
|
||||
|
||||
# 2. Add a Mesh component to Mesh entity.
|
||||
mesh_component = mesh_entity.add_component(mesh_name)
|
||||
Report.critical_result(
|
||||
Tests.mesh_component_added,
|
||||
mesh_entity.has_component(mesh_name))
|
||||
|
||||
# 3. UNDO the entity creation and component addition.
|
||||
# -> UNDO component addition.
|
||||
general.undo()
|
||||
# -> UNDO naming entity.
|
||||
general.undo()
|
||||
# -> UNDO selecting entity.
|
||||
general.undo()
|
||||
# -> UNDO entity creation.
|
||||
general.undo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.creation_undo, not mesh_entity.exists())
|
||||
|
||||
# 4. REDO the entity creation and component addition.
|
||||
# -> REDO entity creation.
|
||||
general.redo()
|
||||
# -> REDO selecting entity.
|
||||
general.redo()
|
||||
# -> REDO naming entity.
|
||||
general.redo()
|
||||
# -> REDO component addition.
|
||||
general.redo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.creation_redo, mesh_entity.exists())
|
||||
|
||||
# 5. Set Mesh component asset property
|
||||
mesh_property_asset = 'Controller|Configuration|Mesh Asset'
|
||||
model_path = os.path.join('Objects', 'shaderball', 'shaderball_default_1m.azmodel')
|
||||
model = Asset.find_asset_by_path(model_path)
|
||||
mesh_component.set_component_property_value(mesh_property_asset, model.id)
|
||||
Report.result(Tests.mesh_asset_specified,
|
||||
mesh_component.get_component_property_value(mesh_property_asset) == model.id)
|
||||
|
||||
# 6. Enter/Exit game mode.
|
||||
helper.enter_game_mode(Tests.enter_game_mode)
|
||||
general.idle_wait_frames(1)
|
||||
helper.exit_game_mode(Tests.exit_game_mode)
|
||||
|
||||
# 7. Test IsHidden.
|
||||
mesh_entity.set_visibility_state(False)
|
||||
Report.result(Tests.is_hidden, mesh_entity.is_hidden() is True)
|
||||
|
||||
# 8. Test IsVisible.
|
||||
mesh_entity.set_visibility_state(True)
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.is_visible, mesh_entity.is_visible() is True)
|
||||
|
||||
# 9. Delete Mesh entity.
|
||||
mesh_entity.delete()
|
||||
Report.result(Tests.entity_deleted, not mesh_entity.exists())
|
||||
|
||||
# 10. UNDO deletion.
|
||||
general.undo()
|
||||
Report.result(Tests.deletion_undo, mesh_entity.exists())
|
||||
|
||||
# 11. REDO deletion.
|
||||
general.redo()
|
||||
Report.result(Tests.deletion_redo, not mesh_entity.exists())
|
||||
|
||||
# 12. Look for errors or asserts.
|
||||
helper.wait_for_condition(lambda: error_tracer.has_errors or error_tracer.has_asserts, 1.0)
|
||||
for error_info in error_tracer.errors:
|
||||
Report.info(f"Error: {error_info.filename} {error_info.function} | {error_info.message}")
|
||||
for assert_info in error_tracer.asserts:
|
||||
Report.info(f"Assert: {assert_info.filename} {assert_info.function} | {assert_info.message}")
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(AtomEditorComponents_Mesh_AddedToEntity)
|
||||
+194
@@ -0,0 +1,194 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
class Tests:
|
||||
creation_undo = (
|
||||
"UNDO Entity creation success",
|
||||
"UNDO Entity creation failed")
|
||||
creation_redo = (
|
||||
"REDO Entity creation success",
|
||||
"REDO Entity creation failed")
|
||||
reflection_probe_creation = (
|
||||
"Reflection Probe Entity successfully created",
|
||||
"Reflection Probe Entity failed to be created")
|
||||
reflection_probe_component = (
|
||||
"Entity has a Reflection Probe component",
|
||||
"Entity failed to find Reflection Probe component")
|
||||
reflection_probe_disabled = (
|
||||
"Reflection Probe component disabled",
|
||||
"Reflection Probe component was not disabled.")
|
||||
reflection_map_generated = (
|
||||
"Reflection Probe cubemap generated",
|
||||
"Reflection Probe cubemap not generated")
|
||||
box_shape_component = (
|
||||
"Entity has a Box Shape component",
|
||||
"Entity did not have a Box Shape component")
|
||||
reflection_probe_enabled = (
|
||||
"Reflection Probe component enabled",
|
||||
"Reflection Probe component was not enabled.")
|
||||
enter_game_mode = (
|
||||
"Entered game mode",
|
||||
"Failed to enter game mode")
|
||||
exit_game_mode = (
|
||||
"Exited game mode",
|
||||
"Couldn't exit game mode")
|
||||
is_visible = (
|
||||
"Entity is visible",
|
||||
"Entity was not visible")
|
||||
is_hidden = (
|
||||
"Entity is hidden",
|
||||
"Entity was not hidden")
|
||||
entity_deleted = (
|
||||
"Entity deleted",
|
||||
"Entity was not deleted")
|
||||
deletion_undo = (
|
||||
"UNDO deletion success",
|
||||
"UNDO deletion failed")
|
||||
deletion_redo = (
|
||||
"REDO deletion success",
|
||||
"REDO deletion failed")
|
||||
|
||||
|
||||
def AtomEditorComponents_ReflectionProbe_AddedToEntity():
|
||||
"""
|
||||
Summary:
|
||||
Tests the Reflection Probe component can be added to an entity and has the expected functionality.
|
||||
|
||||
Test setup:
|
||||
- Wait for Editor idle loop.
|
||||
- Open the "Base" level.
|
||||
|
||||
Expected Behavior:
|
||||
The component can be added, used in game mode, hidden/shown, deleted, and has accurate required components.
|
||||
Creation and deletion undo/redo should also work.
|
||||
|
||||
Test Steps:
|
||||
1) Create a Reflection Probe entity with no components.
|
||||
2) Add a Reflection Probe component to Reflection Probe entity.
|
||||
3) UNDO the entity creation and component addition.
|
||||
4) REDO the entity creation and component addition.
|
||||
5) Verify Reflection Probe component not enabled.
|
||||
6) Add Shape component since it is required by the Reflection Probe component.
|
||||
7) Verify Reflection Probe component is enabled.
|
||||
8) Enter/Exit game mode.
|
||||
9) Test IsHidden.
|
||||
10) Test IsVisible.
|
||||
11) Verify cubemap generation
|
||||
12) Delete Reflection Probe entity.
|
||||
13) UNDO deletion.
|
||||
14) REDO deletion.
|
||||
15) Look for errors.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.math as math
|
||||
import azlmbr.render as render
|
||||
|
||||
from editor_python_test_tools.editor_entity_utils import EditorEntity
|
||||
from editor_python_test_tools.utils import Report, Tracer, TestHelper as helper
|
||||
|
||||
with Tracer() as error_tracer:
|
||||
# Test setup begins.
|
||||
# Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
|
||||
helper.init_idle()
|
||||
helper.open_level("", "Base")
|
||||
|
||||
# Test steps begin.
|
||||
# 1. Create a Reflection Probe entity with no components.
|
||||
reflection_probe_name = "Reflection Probe"
|
||||
reflection_probe_entity = EditorEntity.create_editor_entity_at(
|
||||
math.Vector3(512.0, 512.0, 34.0), reflection_probe_name)
|
||||
Report.critical_result(Tests.reflection_probe_creation, reflection_probe_entity.exists())
|
||||
|
||||
# 2. Add a Reflection Probe component to Reflection Probe entity.
|
||||
reflection_probe_component = reflection_probe_entity.add_component(reflection_probe_name)
|
||||
Report.critical_result(
|
||||
Tests.reflection_probe_component,
|
||||
reflection_probe_entity.has_component(reflection_probe_name))
|
||||
|
||||
# 3. UNDO the entity creation and component addition.
|
||||
# -> UNDO component addition.
|
||||
general.undo()
|
||||
# -> UNDO naming entity.
|
||||
general.undo()
|
||||
# -> UNDO selecting entity.
|
||||
general.undo()
|
||||
# -> UNDO entity creation.
|
||||
general.undo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.creation_undo, not reflection_probe_entity.exists())
|
||||
|
||||
# 4. REDO the entity creation and component addition.
|
||||
# -> REDO entity creation.
|
||||
general.redo()
|
||||
# -> REDO selecting entity.
|
||||
general.redo()
|
||||
# -> REDO naming entity.
|
||||
general.redo()
|
||||
# -> REDO component addition.
|
||||
general.redo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.creation_redo, reflection_probe_entity.exists())
|
||||
|
||||
# 5. Verify Reflection Probe component not enabled.
|
||||
Report.result(Tests.reflection_probe_disabled, not reflection_probe_component.is_enabled())
|
||||
|
||||
# 6. Add Box Shape component since it is required by the Reflection Probe component.
|
||||
box_shape = "Box Shape"
|
||||
reflection_probe_entity.add_component(box_shape)
|
||||
Report.result(Tests.box_shape_component, reflection_probe_entity.has_component(box_shape))
|
||||
|
||||
# 7. Verify Reflection Probe component is enabled.
|
||||
Report.result(Tests.reflection_probe_enabled, reflection_probe_component.is_enabled())
|
||||
|
||||
# 8. Enter/Exit game mode.
|
||||
helper.enter_game_mode(Tests.enter_game_mode)
|
||||
general.idle_wait_frames(1)
|
||||
helper.exit_game_mode(Tests.exit_game_mode)
|
||||
|
||||
# 9. Test IsHidden.
|
||||
reflection_probe_entity.set_visibility_state(False)
|
||||
Report.result(Tests.is_hidden, reflection_probe_entity.is_hidden() is True)
|
||||
|
||||
# 10. Test IsVisible.
|
||||
reflection_probe_entity.set_visibility_state(True)
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.is_visible, reflection_probe_entity.is_visible() is True)
|
||||
|
||||
# 11. Verify cubemap generation
|
||||
render.EditorReflectionProbeBus(azlmbr.bus.Event, "BakeReflectionProbe", reflection_probe_entity.id)
|
||||
Report.result(
|
||||
Tests.reflection_map_generated,
|
||||
helper.wait_for_condition(
|
||||
lambda: reflection_probe_component.get_component_property_value("Cubemap|Baked Cubemap Path") != "",
|
||||
20.0))
|
||||
|
||||
# 12. Delete Reflection Probe entity.
|
||||
reflection_probe_entity.delete()
|
||||
Report.result(Tests.entity_deleted, not reflection_probe_entity.exists())
|
||||
|
||||
# 13. UNDO deletion.
|
||||
general.undo()
|
||||
Report.result(Tests.deletion_undo, reflection_probe_entity.exists())
|
||||
|
||||
# 14. REDO deletion.
|
||||
general.redo()
|
||||
Report.result(Tests.deletion_redo, not reflection_probe_entity.exists())
|
||||
|
||||
# 15. Look for errors or asserts.
|
||||
helper.wait_for_condition(lambda: error_tracer.has_errors or error_tracer.has_asserts, 1.0)
|
||||
for error_info in error_tracer.errors:
|
||||
Report.info(f"Error: {error_info.filename} {error_info.function} | {error_info.message}")
|
||||
for assert_info in error_tracer.asserts:
|
||||
Report.info(f"Assert: {assert_info.filename} {assert_info.function} | {assert_info.message}")
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(AtomEditorComponents_ReflectionProbe_AddedToEntity)
|
||||
@@ -0,0 +1,292 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
|
||||
# fmt: off
|
||||
class Tests :
|
||||
camera_component_added = ("Camera component was added", "Camera component wasn't added")
|
||||
camera_fov_set = ("Camera component FOV property set", "Camera component FOV property wasn't set")
|
||||
directional_light_component_added = ("Directional Light component added", "Directional Light component wasn't added")
|
||||
enter_game_mode = ("Entered game mode", "Failed to enter game mode")
|
||||
exit_game_mode = ("Exited game mode", "Couldn't exit game mode")
|
||||
global_skylight_component_added = ("Global Skylight (IBL) component added", "Global Skylight (IBL) component wasn't added")
|
||||
global_skylight_diffuse_image_set = ("Global Skylight Diffuse Image property set", "Global Skylight Diffuse Image property wasn't set")
|
||||
global_skylight_specular_image_set = ("Global Skylight Specular Image property set", "Global Skylight Specular Image property wasn't set")
|
||||
ground_plane_material_asset_set = ("Ground Plane Material Asset was set", "Ground Plane Material Asset wasn't set")
|
||||
ground_plane_material_component_added = ("Ground Plane Material component added", "Ground Plane Material component wasn't added")
|
||||
ground_plane_mesh_asset_set = ("Ground Plane Mesh Asset property was set", "Ground Plane Mesh Asset property wasn't set")
|
||||
hdri_skybox_component_added = ("HDRi Skybox component added", "HDRi Skybox component wasn't added")
|
||||
hdri_skybox_cubemap_texture_set = ("HDRi Skybox Cubemap Texture property set", "HDRi Skybox Cubemap Texture property wasn't set")
|
||||
mesh_component_added = ("Mesh component added", "Mesh component wasn't added")
|
||||
no_assert_occurred = ("No asserts detected", "Asserts were detected")
|
||||
no_error_occurred = ("No errors detected", "Errors were detected")
|
||||
secondary_grid_spacing = ("Secondary Grid Spacing set", "Secondary Grid Spacing not set")
|
||||
sphere_material_component_added = ("Sphere Material component added", "Sphere Material component wasn't added")
|
||||
sphere_material_set = ("Sphere Material Asset was set", "Sphere Material Asset wasn't set")
|
||||
sphere_mesh_asset_set = ("Sphere Mesh Asset was set", "Sphere Mesh Asset wasn't set")
|
||||
viewport_set = ("Viewport set to correct size", "Viewport not set to correct size")
|
||||
# fmt: on
|
||||
|
||||
|
||||
def AtomGPU_BasicLevelSetup_SetsUpLevel():
|
||||
"""
|
||||
Summary:
|
||||
Sets up a level to match the AtomBasicLevelSetup.ppm golden image then takes a screenshot to verify the setup.
|
||||
|
||||
Test setup:
|
||||
- Wait for Editor idle loop.
|
||||
- Open the "Base" level.
|
||||
|
||||
Expected Behavior:
|
||||
The scene can be setup for a basic level.
|
||||
The test screenshot matches the appearance of the AtomBasicLevelSetup.ppm golden image.
|
||||
|
||||
Test Steps:
|
||||
1. Close error windows and display helpers then update the viewport size.
|
||||
2. Create Default Level Entity.
|
||||
3. Create Grid Entity as a child entity of the Default Level Entity.
|
||||
4. Add Grid component to Grid Entity and set Secondary Grid Spacing.
|
||||
5. Create Global Skylight (IBL) Entity as a child entity of the Default Level Entity.
|
||||
6. Add HDRi Skybox component to the Global Skylight (IBL) Entity.
|
||||
7. Add Global Skylight (IBL) component to the Global Skylight (IBL) Entity.
|
||||
8. Set the Cubemap Texture property of the HDRi Skybox component.
|
||||
9. Set the Diffuse Image property of the Global Skylight (IBL) component.
|
||||
10. Set the Specular Image property of the Global Skylight (IBL) component.
|
||||
11. Create a Ground Plane Entity with a Material component that is a child entity of the Default Level Entity.
|
||||
12. Set the Material Asset property of the Material component for the Ground Plane Entity.
|
||||
13. Add the Mesh component to the Ground Plane Entity and set the Mesh component Mesh Asset property.
|
||||
14. Create a Directional Light Entity as a child entity of the Default Level Entity.
|
||||
15. Add Directional Light component to Directional Light Entity and set entity rotation.
|
||||
16. Create a Sphere Entity as a child entity of the Default Level Entity then add a Material component.
|
||||
17. Set the Material Asset property of the Material component for the Sphere Entity.
|
||||
18. Add Mesh component to Sphere Entity and set the Mesh Asset property for the Mesh component.
|
||||
19. Create a Camera Entity as a child entity of the Default Level Entity then add a Camera component.
|
||||
20. Set the Camera Entity rotation value and set the Camera component Field of View value.
|
||||
21. Enter game mode.
|
||||
22. Take screenshot.
|
||||
23. Exit game mode.
|
||||
24. Look for errors.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
import os
|
||||
from math import isclose
|
||||
|
||||
import azlmbr.asset as asset
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.math as math
|
||||
import azlmbr.paths
|
||||
|
||||
from editor_python_test_tools.editor_entity_utils import EditorEntity
|
||||
from editor_python_test_tools.utils import Report, Tracer, TestHelper as helper
|
||||
|
||||
from Atom.atom_utils.screenshot_utils import ScreenshotHelper
|
||||
|
||||
MATERIAL_COMPONENT_NAME = "Material"
|
||||
MESH_COMPONENT_NAME = "Mesh"
|
||||
SCREENSHOT_NAME = "AtomBasicLevelSetup"
|
||||
SCREEN_WIDTH = 1280
|
||||
SCREEN_HEIGHT = 720
|
||||
DEGREE_RADIAN_FACTOR = 0.0174533
|
||||
|
||||
def initial_viewport_setup(screen_width, screen_height):
|
||||
general.set_viewport_size(screen_width, screen_height)
|
||||
general.update_viewport()
|
||||
result = isclose(
|
||||
a=general.get_viewport_size().x, b=SCREEN_WIDTH, rel_tol=0.1) and isclose(
|
||||
a=general.get_viewport_size().y, b=SCREEN_HEIGHT, rel_tol=0.1)
|
||||
|
||||
return result
|
||||
|
||||
with Tracer() as error_tracer:
|
||||
# Test setup begins.
|
||||
# Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
|
||||
helper.init_idle()
|
||||
helper.open_level("", "Base")
|
||||
|
||||
# Test steps begin.
|
||||
# 1. Close error windows and display helpers then update the viewport size.
|
||||
helper.close_error_windows()
|
||||
helper.close_display_helpers()
|
||||
general.update_viewport()
|
||||
Report.critical_result(Tests.viewport_set, initial_viewport_setup(SCREEN_WIDTH, SCREEN_HEIGHT))
|
||||
|
||||
# 2. Create Default Level Entity.
|
||||
default_level_entity_name = "Default Level"
|
||||
default_level_entity = EditorEntity.create_editor_entity_at(
|
||||
math.Vector3(0.0, 0.0, 0.0), default_level_entity_name)
|
||||
|
||||
# 3. Create Grid Entity as a child entity of the Default Level Entity.
|
||||
grid_name = "Grid"
|
||||
grid_entity = EditorEntity.create_editor_entity(grid_name, default_level_entity.id)
|
||||
|
||||
# 4. Add Grid component to Grid Entity and set Secondary Grid Spacing.
|
||||
grid_component = grid_entity.add_component(grid_name)
|
||||
secondary_grid_spacing_property = "Controller|Configuration|Secondary Grid Spacing"
|
||||
secondary_grid_spacing_value = 1.0
|
||||
grid_component.set_component_property_value(secondary_grid_spacing_property, secondary_grid_spacing_value)
|
||||
secondary_grid_spacing_set = grid_component.get_component_property_value(
|
||||
secondary_grid_spacing_property) == secondary_grid_spacing_value
|
||||
Report.result(Tests.secondary_grid_spacing, secondary_grid_spacing_set)
|
||||
|
||||
# 5. Create Global Skylight (IBL) Entity as a child entity of the Default Level Entity.
|
||||
global_skylight_name = "Global Skylight (IBL)"
|
||||
global_skylight_entity = EditorEntity.create_editor_entity(global_skylight_name, default_level_entity.id)
|
||||
|
||||
# 6. Add HDRi Skybox component to the Global Skylight (IBL) Entity.
|
||||
hdri_skybox_name = "HDRi Skybox"
|
||||
hdri_skybox_component = global_skylight_entity.add_component(hdri_skybox_name)
|
||||
Report.result(Tests.hdri_skybox_component_added, global_skylight_entity.has_component(hdri_skybox_name))
|
||||
|
||||
# 7. Add Global Skylight (IBL) component to the Global Skylight (IBL) Entity.
|
||||
global_skylight_component = global_skylight_entity.add_component(global_skylight_name)
|
||||
Report.result(Tests.global_skylight_component_added, global_skylight_entity.has_component(global_skylight_name))
|
||||
|
||||
# 8. Set the Cubemap Texture property of the HDRi Skybox component.
|
||||
global_skylight_image_asset_path = os.path.join(
|
||||
"LightingPresets", "greenwich_park_02_4k_iblskyboxcm_iblspecular.exr.streamingimage")
|
||||
global_skylight_image_asset = asset.AssetCatalogRequestBus(
|
||||
bus.Broadcast, "GetAssetIdByPath", global_skylight_image_asset_path, math.Uuid(), False)
|
||||
hdri_skybox_cubemap_texture_property = "Controller|Configuration|Cubemap Texture"
|
||||
hdri_skybox_component.set_component_property_value(
|
||||
hdri_skybox_cubemap_texture_property, global_skylight_image_asset)
|
||||
Report.result(
|
||||
Tests.hdri_skybox_cubemap_texture_set,
|
||||
hdri_skybox_component.get_component_property_value(
|
||||
hdri_skybox_cubemap_texture_property) == global_skylight_image_asset)
|
||||
|
||||
# 9. Set the Diffuse Image property of the Global Skylight (IBL) component.
|
||||
# Re-use the same image that was used in the previous test step.
|
||||
global_skylight_diffuse_image_property = "Controller|Configuration|Diffuse Image"
|
||||
global_skylight_component.set_component_property_value(
|
||||
global_skylight_diffuse_image_property, global_skylight_image_asset)
|
||||
Report.result(
|
||||
Tests.global_skylight_diffuse_image_set,
|
||||
global_skylight_component.get_component_property_value(
|
||||
global_skylight_diffuse_image_property) == global_skylight_image_asset)
|
||||
|
||||
# 10. Set the Specular Image property of the Global Skylight (IBL) component.
|
||||
# Re-use the same image that was used in the previous test step.
|
||||
global_skylight_specular_image_property = "Controller|Configuration|Specular Image"
|
||||
global_skylight_component.set_component_property_value(
|
||||
global_skylight_specular_image_property, global_skylight_image_asset)
|
||||
global_skylight_specular_image_set = global_skylight_component.get_component_property_value(
|
||||
global_skylight_specular_image_property)
|
||||
Report.result(
|
||||
Tests.global_skylight_specular_image_set, global_skylight_specular_image_set == global_skylight_image_asset)
|
||||
|
||||
# 11. Create a Ground Plane Entity with a Material component that is a child entity of the Default Level Entity.
|
||||
ground_plane_name = "Ground Plane"
|
||||
ground_plane_entity = EditorEntity.create_editor_entity(ground_plane_name, default_level_entity.id)
|
||||
ground_plane_material_component = ground_plane_entity.add_component(MATERIAL_COMPONENT_NAME)
|
||||
Report.result(
|
||||
Tests.ground_plane_material_component_added, ground_plane_entity.has_component(MATERIAL_COMPONENT_NAME))
|
||||
|
||||
# 12. Set the Material Asset property of the Material component for the Ground Plane Entity.
|
||||
ground_plane_entity.set_local_uniform_scale(32.0)
|
||||
ground_plane_material_asset_path = os.path.join("Materials", "Presets", "PBR", "metal_chrome.azmaterial")
|
||||
ground_plane_material_asset = asset.AssetCatalogRequestBus(
|
||||
bus.Broadcast, "GetAssetIdByPath", ground_plane_material_asset_path, math.Uuid(), False)
|
||||
ground_plane_material_asset_property = "Default Material|Material Asset"
|
||||
ground_plane_material_component.set_component_property_value(
|
||||
ground_plane_material_asset_property, ground_plane_material_asset)
|
||||
Report.result(
|
||||
Tests.ground_plane_material_asset_set,
|
||||
ground_plane_material_component.get_component_property_value(
|
||||
ground_plane_material_asset_property) == ground_plane_material_asset)
|
||||
|
||||
# 13. Add the Mesh component to the Ground Plane Entity and set the Mesh component Mesh Asset property.
|
||||
ground_plane_mesh_component = ground_plane_entity.add_component(MESH_COMPONENT_NAME)
|
||||
Report.result(Tests.mesh_component_added, ground_plane_entity.has_component(MESH_COMPONENT_NAME))
|
||||
ground_plane_mesh_asset_path = os.path.join("Objects", "plane.azmodel")
|
||||
ground_plane_mesh_asset = asset.AssetCatalogRequestBus(
|
||||
bus.Broadcast, "GetAssetIdByPath", ground_plane_mesh_asset_path, math.Uuid(), False)
|
||||
ground_plane_mesh_asset_property = "Controller|Configuration|Mesh Asset"
|
||||
ground_plane_mesh_component.set_component_property_value(
|
||||
ground_plane_mesh_asset_property, ground_plane_mesh_asset)
|
||||
Report.result(
|
||||
Tests.ground_plane_mesh_asset_set,
|
||||
ground_plane_mesh_component.get_component_property_value(
|
||||
ground_plane_mesh_asset_property) == ground_plane_mesh_asset)
|
||||
|
||||
# 14. Create a Directional Light Entity as a child entity of the Default Level Entity.
|
||||
directional_light_name = "Directional Light"
|
||||
directional_light_entity = EditorEntity.create_editor_entity_at(
|
||||
math.Vector3(0.0, 0.0, 10.0), directional_light_name, default_level_entity.id)
|
||||
|
||||
# 15. Add Directional Light component to Directional Light Entity and set entity rotation.
|
||||
directional_light_entity.add_component(directional_light_name)
|
||||
directional_light_entity_rotation = math.Vector3(DEGREE_RADIAN_FACTOR * -90.0, 0.0, 0.0)
|
||||
directional_light_entity.set_local_rotation(directional_light_entity_rotation)
|
||||
Report.result(
|
||||
Tests.directional_light_component_added, directional_light_entity.has_component(directional_light_name))
|
||||
|
||||
# 16. Create a Sphere Entity as a child entity of the Default Level Entity then add a Material component.
|
||||
sphere_entity = EditorEntity.create_editor_entity_at(
|
||||
math.Vector3(0.0, 0.0, 1.0), "Sphere", default_level_entity.id)
|
||||
sphere_material_component = sphere_entity.add_component(MATERIAL_COMPONENT_NAME)
|
||||
Report.result(Tests.sphere_material_component_added, sphere_entity.has_component(MATERIAL_COMPONENT_NAME))
|
||||
|
||||
# 17. Set the Material Asset property of the Material component for the Sphere Entity.
|
||||
sphere_material_asset_path = os.path.join("Materials", "Presets", "PBR", "metal_brass_polished.azmaterial")
|
||||
sphere_material_asset = asset.AssetCatalogRequestBus(
|
||||
bus.Broadcast, "GetAssetIdByPath", sphere_material_asset_path, math.Uuid(), False)
|
||||
sphere_material_asset_property = "Default Material|Material Asset"
|
||||
sphere_material_component.set_component_property_value(sphere_material_asset_property, sphere_material_asset)
|
||||
Report.result(Tests.sphere_material_set, sphere_material_component.get_component_property_value(
|
||||
sphere_material_asset_property) == sphere_material_asset)
|
||||
|
||||
# 18. Add Mesh component to Sphere Entity and set the Mesh Asset property for the Mesh component.
|
||||
sphere_mesh_component = sphere_entity.add_component(MESH_COMPONENT_NAME)
|
||||
sphere_mesh_asset_path = os.path.join("Models", "sphere.azmodel")
|
||||
sphere_mesh_asset = asset.AssetCatalogRequestBus(
|
||||
bus.Broadcast, "GetAssetIdByPath", sphere_mesh_asset_path, math.Uuid(), False)
|
||||
sphere_mesh_asset_property = "Controller|Configuration|Mesh Asset"
|
||||
sphere_mesh_component.set_component_property_value(sphere_mesh_asset_property, sphere_mesh_asset)
|
||||
Report.result(Tests.sphere_mesh_asset_set, sphere_mesh_component.get_component_property_value(
|
||||
sphere_mesh_asset_property) == sphere_mesh_asset)
|
||||
|
||||
# 19. Create a Camera Entity as a child entity of the Default Level Entity then add a Camera component.
|
||||
camera_name = "Camera"
|
||||
camera_entity = EditorEntity.create_editor_entity_at(
|
||||
math.Vector3(5.5, -12.0, 9.0), camera_name, default_level_entity.id)
|
||||
camera_component = camera_entity.add_component(camera_name)
|
||||
Report.result(Tests.camera_component_added, camera_entity.has_component(camera_name))
|
||||
|
||||
# 20. Set the Camera Entity rotation value and set the Camera component Field of View value.
|
||||
camera_entity_rotation = math.Vector3(
|
||||
DEGREE_RADIAN_FACTOR * -27.0, DEGREE_RADIAN_FACTOR * -12.0, DEGREE_RADIAN_FACTOR * 25.0)
|
||||
camera_entity.set_local_rotation(camera_entity_rotation)
|
||||
camera_fov_property = "Controller|Configuration|Field of view"
|
||||
camera_fov_value = 60.0
|
||||
camera_component.set_component_property_value(camera_fov_property, camera_fov_value)
|
||||
azlmbr.camera.EditorCameraViewRequestBus(azlmbr.bus.Event, "ToggleCameraAsActiveView", camera_entity.id)
|
||||
Report.result(Tests.camera_fov_set, camera_component.get_component_property_value(
|
||||
camera_fov_property) == camera_fov_value)
|
||||
|
||||
# 21. Enter game mode.
|
||||
helper.enter_game_mode(Tests.enter_game_mode)
|
||||
helper.wait_for_condition(function=lambda: general.is_in_game_mode(), timeout_in_seconds=4.0)
|
||||
|
||||
# 22. Take screenshot.
|
||||
ScreenshotHelper(general.idle_wait_frames).capture_screenshot_blocking(f"{SCREENSHOT_NAME}.ppm")
|
||||
|
||||
# 23. Exit game mode.
|
||||
helper.exit_game_mode(Tests.exit_game_mode)
|
||||
helper.wait_for_condition(function=lambda: not general.is_in_game_mode(), timeout_in_seconds=4.0)
|
||||
|
||||
# 24. Look for errors.
|
||||
helper.wait_for_condition(lambda: error_tracer.has_errors or error_tracer.has_asserts, 1.0)
|
||||
Report.result(Tests.no_assert_occurred, not error_tracer.has_asserts)
|
||||
Report.result(Tests.no_error_occurred, not error_tracer.has_errors)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(AtomGPU_BasicLevelSetup_SetsUpLevel)
|
||||
@@ -16,7 +16,7 @@ import time
|
||||
import azlmbr.math as math
|
||||
import azlmbr.paths
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devassets, "Gem", "PythonTests"))
|
||||
sys.path.append(os.path.join(azlmbr.paths.projectroot, "Gem", "PythonTests"))
|
||||
|
||||
import Atom.atom_utils.material_editor_utils as material_editor
|
||||
|
||||
@@ -27,10 +27,10 @@ TEST_MATERIAL_1 = "001_DefaultWhite.material"
|
||||
TEST_MATERIAL_2 = "002_BaseColorLerp.material"
|
||||
TEST_MATERIAL_3 = "003_MetalMatte.material"
|
||||
TEST_DATA_PATH = os.path.join(
|
||||
azlmbr.paths.devroot, "Gems", "Atom", "TestData", "TestData", "Materials", "StandardPbrTestCases"
|
||||
azlmbr.paths.engroot, "Gems", "Atom", "TestData", "TestData", "Materials", "StandardPbrTestCases"
|
||||
)
|
||||
MATERIAL_TYPE_PATH = os.path.join(
|
||||
azlmbr.paths.devroot, "Gems", "Atom", "Feature", "Common", "Assets",
|
||||
azlmbr.paths.engroot, "Gems", "Atom", "Feature", "Common", "Assets",
|
||||
"Materials", "Types", "StandardPBR.materialtype",
|
||||
)
|
||||
CACHE_FILE_EXTENSION = ".azmaterial"
|
||||
@@ -61,7 +61,7 @@ def run():
|
||||
print(f"Material opened: {material_editor.is_open(document_id)}")
|
||||
|
||||
# Verify if the test material exists initially
|
||||
target_path = os.path.join(azlmbr.paths.devroot, "AutomatedTesting", "Materials", NEW_MATERIAL)
|
||||
target_path = os.path.join(azlmbr.paths.projectroot, "Materials", NEW_MATERIAL)
|
||||
print(f"Test asset doesn't exist initially: {not os.path.exists(target_path)}")
|
||||
|
||||
# 2) Test Case: Creating a New Material Using Existing One
|
||||
@@ -109,10 +109,10 @@ def run():
|
||||
# Assign new color to the material file and save the document as copy
|
||||
expected_color_1 = math.Color(0.5, 0.5, 0.5, 1.0)
|
||||
material_editor.set_property(document_id, property_name, expected_color_1)
|
||||
target_path_1 = os.path.join(azlmbr.paths.devroot, "AutomatedTesting", "Materials", NEW_MATERIAL_1)
|
||||
target_path_1 = os.path.join(azlmbr.paths.projectroot, "Materials", NEW_MATERIAL_1)
|
||||
cache_file_name_1 = os.path.splitext(NEW_MATERIAL_1) # Example output: ('test_material_1', '.material')
|
||||
cache_file_1 = f"{cache_file_name_1[0]}{CACHE_FILE_EXTENSION}"
|
||||
target_path_1_cache = os.path.join(azlmbr.paths.devassets, "Cache", "pc", "materials", cache_file_1)
|
||||
target_path_1_cache = os.path.join(azlmbr.paths.products, "materials", cache_file_1)
|
||||
material_editor.save_document_as_copy(document_id, target_path_1)
|
||||
material_editor.wait_for_condition(lambda: os.path.exists(target_path_1_cache), 4.0)
|
||||
|
||||
@@ -120,10 +120,10 @@ def run():
|
||||
# Assign new color to the material file save the document as child
|
||||
expected_color_2 = math.Color(0.75, 0.75, 0.75, 1.0)
|
||||
material_editor.set_property(document_id, property_name, expected_color_2)
|
||||
target_path_2 = os.path.join(azlmbr.paths.devroot, "AutomatedTesting", "Materials", NEW_MATERIAL_2)
|
||||
target_path_2 = os.path.join(azlmbr.paths.projectroot, "Materials", NEW_MATERIAL_2)
|
||||
cache_file_name_2 = os.path.splitext(NEW_MATERIAL_1) # Example output: ('test_material_2', '.material')
|
||||
cache_file_2 = f"{cache_file_name_2[0]}{CACHE_FILE_EXTENSION}"
|
||||
target_path_2_cache = os.path.join(azlmbr.paths.devassets, "Cache", "pc", "materials", cache_file_2)
|
||||
target_path_2_cache = os.path.join(azlmbr.paths.products, "materials", cache_file_2)
|
||||
material_editor.save_document_as_child(document_id, target_path_2)
|
||||
material_editor.wait_for_condition(lambda: os.path.exists(target_path_2_cache), 4.0)
|
||||
|
||||
|
||||
+1
-1
@@ -10,7 +10,7 @@ import sys
|
||||
|
||||
import azlmbr.legacy.general as general
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, "AutomatedTesting", "Gem", "PythonTests"))
|
||||
sys.path.append(os.path.join(azlmbr.paths.projectroot, "Gem", "PythonTests"))
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
|
||||
@@ -17,7 +17,7 @@ import azlmbr.math as math
|
||||
import azlmbr.paths
|
||||
import azlmbr.editor as editor
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, "AutomatedTesting", "Gem", "PythonTests"))
|
||||
sys.path.append(os.path.join(azlmbr.paths.projectroot, "Gem", "PythonTests"))
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
|
||||
@@ -14,7 +14,7 @@ import azlmbr.math as math
|
||||
import azlmbr.paths
|
||||
import azlmbr.legacy.general as general
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, "AutomatedTesting", "Gem", "PythonTests"))
|
||||
sys.path.append(os.path.join(azlmbr.paths.projectroot, "Gem", "PythonTests"))
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from Atom.atom_utils import atom_component_helper, atom_constants, screenshot_utils
|
||||
|
||||
@@ -42,7 +42,6 @@ class TestEditorAutomation(object):
|
||||
"editor command line arg bar",
|
||||
"editor command line arg baz",
|
||||
"editor engroot set",
|
||||
"editor devroot set",
|
||||
"path resolved worked"
|
||||
]
|
||||
|
||||
|
||||
@@ -20,12 +20,6 @@ if (engroot is not None and len(engroot) is not 0):
|
||||
print ('engroot is {}'.format(engroot))
|
||||
print ('editor engroot set')
|
||||
|
||||
# make sure the @devroot@ exists as a azlmbr.paths property
|
||||
devroot = azlmbr.paths.devroot
|
||||
if (devroot is not None and len(devroot) != 0):
|
||||
print ('devroot is {}'.format(devroot))
|
||||
print ('editor devroot set')
|
||||
|
||||
# resolving a basic path
|
||||
path = azlmbr.paths.resolve_path('@engroot@/engineassets/texturemsg/defaultsolids.mtl')
|
||||
if (len(path) != 0 and path.find('@engroot@') == -1):
|
||||
|
||||
+1
-1
@@ -16,7 +16,7 @@ import azlmbr.entity as entity
|
||||
import azlmbr.math as math
|
||||
import azlmbr.paths
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
|
||||
sys.path.append(os.path.join(azlmbr.paths.projectroot, 'Gem', 'PythonTests'))
|
||||
from automatedtesting_shared.editor_test_helper import EditorTestHelper
|
||||
|
||||
|
||||
|
||||
@@ -1,2 +1,2 @@
|
||||
# this file is copied to $/dev/editor_autoexec.cfg so the the Editor automation runs for this Hydra test
|
||||
pyRunFile @devroot@/Tests/hydra/LevelComponentCommands_test_case.py exit_when_done
|
||||
pyRunFile @engroot@/Tests/hydra/LevelComponentCommands_test_case.py exit_when_done
|
||||
@@ -1,2 +1,2 @@
|
||||
# this file is copied to $/dev/editor_autoexec.cfg so the the Editor automation runs for this Hydra test
|
||||
pyRunFile @devroot@/Tests/hydra/ViewportTitleDlgCommands_test_case.py
|
||||
pyRunFile @engroot@/Tests/hydra/ViewportTitleDlgCommands_test_case.py
|
||||
+16
@@ -361,3 +361,19 @@ class EditorEntity:
|
||||
:return: True if "isVisible" is enabled, False otherwise.
|
||||
"""
|
||||
return editor.EditorEntityInfoRequestBus(bus.Event, "IsVisible", self.id)
|
||||
|
||||
def set_local_uniform_scale(self, scale_float) -> None:
|
||||
"""
|
||||
Sets the "SetLocalUniformScale" value on the entity.
|
||||
:param scale_float: value for "SetLocalUniformScale" to set to.
|
||||
:return: None
|
||||
"""
|
||||
azlmbr.components.TransformBus(azlmbr.bus.Event, "SetLocalUniformScale", self.id, scale_float)
|
||||
|
||||
def set_local_rotation(self, vector3_rotation) -> None:
|
||||
"""
|
||||
Sets the "SetLocalRotation" value on the entity.
|
||||
:param vector3_rotation: The math.Vector3 value to use for rotation on the entity (uses radians).
|
||||
:return: None
|
||||
"""
|
||||
azlmbr.components.TransformBus(azlmbr.bus.Event, "SetLocalRotation", self.id, vector3_rotation)
|
||||
|
||||
+41
-14
@@ -4,18 +4,18 @@ For complete copyright and license terms please see the LICENSE at the root of t
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import json
|
||||
import math
|
||||
import os
|
||||
import time
|
||||
import math
|
||||
import traceback
|
||||
from typing import Callable, Tuple
|
||||
|
||||
import azlmbr
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.debug
|
||||
import json
|
||||
|
||||
import traceback
|
||||
|
||||
from typing import Callable, Tuple
|
||||
|
||||
class FailFast(Exception):
|
||||
"""
|
||||
@@ -127,6 +127,31 @@ class TestHelper:
|
||||
if ret:
|
||||
return True
|
||||
|
||||
@staticmethod
|
||||
def close_error_windows():
|
||||
"""
|
||||
Closes Error Report and Error Log windows that block focus if they are visible.
|
||||
:return: None
|
||||
"""
|
||||
if general.is_pane_visible("Error Report"):
|
||||
general.close_pane("Error Report")
|
||||
if general.is_pane_visible("Error Log"):
|
||||
general.close_pane("Error Log")
|
||||
|
||||
@staticmethod
|
||||
def close_display_helpers():
|
||||
"""
|
||||
Closes helper gizmos, anti-aliasing, and FPS meters.
|
||||
:return: None
|
||||
"""
|
||||
if general.is_helpers_shown():
|
||||
general.toggle_helpers()
|
||||
general.idle_wait(1.0)
|
||||
general.idle_wait(1.0)
|
||||
general.run_console("r_displayInfo=0")
|
||||
general.run_console("r_antialiasingmode=0")
|
||||
general.idle_wait(1.0)
|
||||
|
||||
|
||||
class Timeout:
|
||||
# type: (float) -> None
|
||||
@@ -149,6 +174,7 @@ class Timeout:
|
||||
def timed_out(self):
|
||||
return time.time() > self.die_after
|
||||
|
||||
|
||||
class Report:
|
||||
_results = []
|
||||
_exception = None
|
||||
@@ -290,8 +316,8 @@ class Report:
|
||||
Report.info(" x: {:.2f}, y: {:.2f}, z: {:.2f}".format(vector3.x, vector3.y, vector3.z))
|
||||
if magnitude is not None:
|
||||
Report.info(" magnitude: {:.2f}".format(magnitude))
|
||||
|
||||
|
||||
|
||||
|
||||
'''
|
||||
Utility for scope tracing errors and warnings.
|
||||
Usage:
|
||||
@@ -303,7 +329,7 @@ Usage:
|
||||
|
||||
Report.result(Tests.warnings_not_found_in_section, not section_tracer.has_warnings)
|
||||
|
||||
'''
|
||||
'''
|
||||
class Tracer:
|
||||
def __init__(self):
|
||||
self.warnings = []
|
||||
@@ -349,10 +375,10 @@ class Tracer:
|
||||
self.line = args[1]
|
||||
self.function = args[2]
|
||||
self.message = args[3]
|
||||
|
||||
|
||||
def __str__(self):
|
||||
return f"Assert: [{self.filename}:{self.function}:{self.line}]: {self.message}"
|
||||
|
||||
|
||||
def __repr__(self):
|
||||
return f"[Assert: {self.message}]"
|
||||
|
||||
@@ -360,21 +386,21 @@ class Tracer:
|
||||
def __init__(self, args):
|
||||
self.window = args[0]
|
||||
self.message = args[1]
|
||||
|
||||
|
||||
def _on_warning(self, args):
|
||||
warningInfo = Tracer.WarningInfo(args)
|
||||
self.warnings.append(warningInfo)
|
||||
Report.info("Tracer caught Warning: %s" % warningInfo.message)
|
||||
self.has_warnings = True
|
||||
return False
|
||||
|
||||
|
||||
def _on_error(self, args):
|
||||
errorInfo = Tracer.ErrorInfo(args)
|
||||
self.errors.append(errorInfo)
|
||||
Report.info("Tracer caught Error: %s" % errorInfo.message)
|
||||
self.has_errors = True
|
||||
return False
|
||||
|
||||
|
||||
def _on_assert(self, args):
|
||||
assertInfo = Tracer.AssertInfo(args)
|
||||
self.asserts.append(assertInfo)
|
||||
@@ -436,6 +462,7 @@ class AngleHelper:
|
||||
|
||||
def vector3_str(vector3):
|
||||
return "(x: {:.2f}, y: {:.2f}, z: {:.2f})".format(vector3.x, vector3.y, vector3.z)
|
||||
|
||||
|
||||
|
||||
def aabb_str(aabb):
|
||||
return "[Min: %s, Max: %s]" % (vector3_str(aabb.min), vector3_str(aabb.max))
|
||||
|
||||
@@ -525,10 +525,6 @@ class TestAutomation(TestAutomationBase):
|
||||
from .tests.joints import Joints_BallNoLimitsConstrained as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_Joints_FixedLeadFollowerCollide(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.joints import Joints_FixedLeadFollowerCollide as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_Joints_GlobalFrameConstrained(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.joints import Joints_GlobalFrameConstrained as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
+1
-1
@@ -82,7 +82,7 @@ def ForceRegion_SplineRegionWithModifiedTransform():
|
||||
import azlmbr.bus as bus
|
||||
|
||||
# region Constants
|
||||
TIMEOUT = 5.0
|
||||
TIMEOUT = 10.0
|
||||
MIN_TRIGGER_DISTANCE = 2.0
|
||||
# endregion
|
||||
|
||||
|
||||
+1
-1
@@ -77,7 +77,7 @@ def ForceRegion_ZeroPointForceDoesNothing():
|
||||
|
||||
helper.init_idle()
|
||||
|
||||
TIMEOUT_SECONDS = 3.0
|
||||
TIMEOUT_SECONDS = 5.0
|
||||
X_Y_Z_TOLERANCE = 1.5
|
||||
REGION_HEIGHT = 3.0
|
||||
TERRAIN_HEIGHT = 32.0
|
||||
|
||||
@@ -45,8 +45,13 @@ class JointEntity:
|
||||
# Entity class that sets a flag when an instance receives collision events.
|
||||
class JointEntityCollisionAware(JointEntity):
|
||||
def on_collision_begin(self, args):
|
||||
if not self.collided:
|
||||
self.collided = True
|
||||
self.collided = True
|
||||
|
||||
def on_collision_persist(self, args):
|
||||
self.collided = True
|
||||
|
||||
def on_collision_end(self, args):
|
||||
self.collided = True
|
||||
|
||||
def __init__(self, name):
|
||||
self.id = general.find_game_entity(name)
|
||||
@@ -58,3 +63,5 @@ class JointEntityCollisionAware(JointEntity):
|
||||
self.handler = azlmbr.physics.CollisionNotificationBusHandler()
|
||||
self.handler.connect(self.id)
|
||||
self.handler.add_callback("OnCollisionBegin", self.on_collision_begin)
|
||||
self.handler.add_callback("OnCollisionPresist", self.on_collision_persist)
|
||||
self.handler.add_callback("OnCollisionEnd", self.on_collision_end)
|
||||
|
||||
-92
@@ -1,92 +0,0 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
# Test case ID : C18243582
|
||||
# Test Case Title : Check that fixed joint allows lead-follower collision
|
||||
|
||||
|
||||
# fmt: off
|
||||
class Tests:
|
||||
enter_game_mode = ("Entered game mode", "Failed to enter game mode")
|
||||
exit_game_mode = ("Exited game mode", "Couldn't exit game mode")
|
||||
lead_found = ("Found lead", "Did not find lead")
|
||||
follower_found = ("Found follower", "Did not find follower")
|
||||
check_collision_happened = ("Lead and follower collided", "Lead and follower did not collide")
|
||||
# fmt: on
|
||||
|
||||
|
||||
def Joints_FixedLeadFollowerCollide():
|
||||
"""
|
||||
Summary: Check that fixed joint allows lead-follower collision
|
||||
|
||||
Level Description:
|
||||
lead - Starts above follower entity
|
||||
follower - Starts below lead entity. Constrained to lead entity with fixed joint. Starts with initial velocity of (5, 0, 0) in positive X direction.
|
||||
|
||||
Expected Behavior:
|
||||
The follower entity moves in the positive X direction and the lead entity is dragged along towards the positive X direction.
|
||||
The x position of the lead entity is incremented from its original.
|
||||
The lead and follower entities are kept apart at a distance of approximately 1.0 due to collision.
|
||||
|
||||
Test Steps:
|
||||
1) Open Level
|
||||
2) Enter Game Mode
|
||||
3) Create and Validate Entities
|
||||
4) Wait for several seconds
|
||||
5) Check to see if lead and follower behaved as expected.
|
||||
6) Exit Game Mode
|
||||
7) Close Editor
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
import os
|
||||
import sys
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.bus
|
||||
|
||||
from JointsHelper import JointEntityCollisionAware
|
||||
|
||||
# Helper Entity class - self.collided flag is set when instance receives collision event.
|
||||
class Entity(JointEntityCollisionAware):
|
||||
def criticalEntityFound(self): # Override function to use local Test dictionary
|
||||
Report.critical_result(Tests.__dict__[self.name + "_found"], self.id.isValid())
|
||||
|
||||
# Main Script
|
||||
helper.init_idle()
|
||||
|
||||
# 1) Open Level
|
||||
helper.open_level("Physics", "Joints_FixedLeadFollowerCollide")
|
||||
|
||||
# 2) Enter Game Mode
|
||||
helper.enter_game_mode(Tests.enter_game_mode)
|
||||
|
||||
# 3) Create and Validate Entities
|
||||
lead = Entity("lead")
|
||||
follower = Entity("follower")
|
||||
|
||||
# 4) Wait for several seconds
|
||||
general.idle_wait(2.0) # wait for lead and follower to move
|
||||
|
||||
# 5) Check to see if lead entity and follower collided
|
||||
Report.critical_result(Tests.check_collision_happened, lead.collided and follower.collided)
|
||||
|
||||
# 6) Exit Game Mode
|
||||
helper.exit_game_mode(Tests.exit_game_mode)
|
||||
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(Joints_FixedLeadFollowerCollide)
|
||||
+15
-15
@@ -80,6 +80,20 @@ def RigidBody_KinematicModeWorks():
|
||||
ramp_id = general.find_game_entity("Ramp")
|
||||
Report.result(Tests.find_ramp, ramp_id.IsValid())
|
||||
|
||||
# 2.1) setup collision handler
|
||||
class RampTouched:
|
||||
value = False
|
||||
|
||||
def on_collision_begin(args):
|
||||
other_id = args[0]
|
||||
if other_id.Equal(ramp_id):
|
||||
Report.info("Box touched ramp")
|
||||
RampTouched.value = True
|
||||
|
||||
handler = azlmbr.physics.CollisionNotificationBusHandler()
|
||||
handler.connect(box_id)
|
||||
handler.add_callback("OnCollisionBegin", on_collision_begin)
|
||||
|
||||
# 3) Check for kinematic ramp and not kinematic box
|
||||
box_kinematic = azlmbr.physics.RigidBodyRequestBus(azlmbr.bus.Event, "IsKinematic", box_id)
|
||||
Report.result(Tests.box_is_not_kinematic, not box_kinematic)
|
||||
@@ -98,21 +112,7 @@ def RigidBody_KinematicModeWorks():
|
||||
ramp_pos_start = azlmbr.components.TransformBus(azlmbr.bus.Event, "GetWorldTranslation", ramp_id)
|
||||
Report.info("Ramp's initial position: {}".format(ramp_pos_start))
|
||||
|
||||
# 6) Check to see that the box hits the ramp
|
||||
class RampTouched:
|
||||
value = False
|
||||
|
||||
def on_collision_begin(args):
|
||||
other_id = args[0]
|
||||
if other_id.Equal(ramp_id):
|
||||
Report.info("Box touched ramp")
|
||||
RampTouched.value = True
|
||||
|
||||
handler = azlmbr.physics.CollisionNotificationBusHandler()
|
||||
handler.connect(box_id)
|
||||
handler.add_callback("OnCollisionBegin", on_collision_begin)
|
||||
|
||||
# 6.5) Wait for the box to touch the ramp or timeout
|
||||
# 6) Wait for the box to touch the ramp or timeout
|
||||
helper.wait_for_condition(lambda: RampTouched.value, TIME_OUT)
|
||||
Report.result(Tests.box_touched_ramp, RampTouched.value)
|
||||
|
||||
|
||||
@@ -96,19 +96,6 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_
|
||||
|
||||
## GradientSignal ##
|
||||
|
||||
ly_add_pytest(
|
||||
NAME AutomatedTesting::GradientSignalTests_Periodic
|
||||
TEST_SERIAL
|
||||
TEST_SUITE periodic
|
||||
PATH ${CMAKE_CURRENT_LIST_DIR}/gradient_signal/TestSuite_Periodic.py
|
||||
RUNTIME_DEPENDENCIES
|
||||
AZ::AssetProcessor
|
||||
Legacy::Editor
|
||||
AutomatedTesting.Assets
|
||||
COMPONENT
|
||||
LargeWorlds
|
||||
)
|
||||
|
||||
ly_add_pytest(
|
||||
NAME AutomatedTesting::GradientSignalTests_Periodic_Optimized
|
||||
TEST_SERIAL
|
||||
|
||||
+1
-1
@@ -109,7 +109,7 @@ def DynamicSliceInstanceSpawner_Embedded_E2E():
|
||||
# 6) Save and export to engine
|
||||
general.save_level()
|
||||
general.export_to_engine()
|
||||
pak_path = os.path.join(paths.devroot, "AutomatedTesting", "cache", "pc", "levels", lvl_name, "level.pak")
|
||||
pak_path = os.path.join(paths.products, "levels", lvl_name, "level.pak")
|
||||
Report.result(Tests.saved_and_exported, os.path.exists(pak_path))
|
||||
|
||||
|
||||
|
||||
+1
-1
@@ -131,7 +131,7 @@ def DynamicSliceInstanceSpawner_External_E2E():
|
||||
# 6) Save and export to engine
|
||||
general.save_level()
|
||||
general.export_to_engine()
|
||||
pak_path = os.path.join(paths.devroot, "AutomatedTesting", "cache", "pc", "levels", lvl_name, "level.pak")
|
||||
pak_path = os.path.join(paths.products, "levels", lvl_name, "level.pak")
|
||||
Report.result(Tests.saved_and_exported, os.path.exists(pak_path))
|
||||
|
||||
|
||||
|
||||
+1
-1
@@ -155,7 +155,7 @@ def LayerBlender_E2E_Editor():
|
||||
# 6) Save and export to engine
|
||||
general.save_level()
|
||||
general.export_to_engine()
|
||||
pak_path = os.path.join(paths.devroot, "AutomatedTesting", "cache", "pc", "levels", lvl_name, "level.pak")
|
||||
pak_path = os.path.join(paths.products, "levels", lvl_name, "level.pak")
|
||||
Report.result(Tests.saved_and_exported, os.path.exists(pak_path))
|
||||
|
||||
|
||||
|
||||
-1
@@ -10,7 +10,6 @@ import pytest
|
||||
from ly_test_tools.o3de.editor_test import EditorSingleTest, EditorSharedTest, EditorParallelTest, EditorTestSuite
|
||||
|
||||
|
||||
@pytest.mark.xfail(reason="Optimized tests are experimental, we will enable xfail and monitor them temporarily.")
|
||||
@pytest.mark.SUITE_periodic
|
||||
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
|
||||
@pytest.mark.parametrize("project", ["AutomatedTesting"])
|
||||
|
||||
+3
-3
@@ -17,7 +17,7 @@ import azlmbr.vegetation as vegetation
|
||||
import azlmbr.areasystem as areasystem
|
||||
import azlmbr.paths
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
|
||||
sys.path.append(os.path.join(azlmbr.paths.projectroot, 'Gem', 'PythonTests'))
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
|
||||
|
||||
@@ -25,7 +25,7 @@ def create_surface_entity(name, center_point, box_size_x, box_size_y, box_size_z
|
||||
# Create a "flat surface" entity to use as a plantable vegetation surface
|
||||
surface_entity = hydra.Entity(name)
|
||||
surface_entity.create_entity(
|
||||
center_point,
|
||||
center_point,
|
||||
["Box Shape", "Shape Surface Tag Emitter"]
|
||||
)
|
||||
if surface_entity.id.IsValid():
|
||||
@@ -56,7 +56,7 @@ def create_vegetation_area(name, center_point, box_size_x, box_size_y, box_size_
|
||||
# Create a vegetation area entity to use as our test vegetation spawner
|
||||
spawner_entity = hydra.Entity(name)
|
||||
spawner_entity.create_entity(
|
||||
center_point,
|
||||
center_point,
|
||||
["Vegetation Layer Spawner", "Box Shape", "Vegetation Asset List"]
|
||||
)
|
||||
if spawner_entity.id.IsValid():
|
||||
|
||||
-3
@@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:3093fee5317ba6fb353a435c09f43f13c5e722421aae62a297f699c202d6129e
|
||||
size 6699
|
||||
@@ -1,6 +0,0 @@
|
||||
<download name="Joints_Fixed2BodiesConstrained" type="Map">
|
||||
<index src="filelist.xml" dest="filelist.xml"/>
|
||||
<files>
|
||||
<file src="level.pak" dest="level.pak" size="7959" md5="f315f559517fa8d28c600ea74c3ea555"/>
|
||||
</files>
|
||||
</download>
|
||||
@@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:b1daa050e732ff0594601bbfca8ac9ed05972c2f9fa3e43dbc8645e802ed2730
|
||||
size 7959
|
||||
-14
@@ -1,14 +0,0 @@
|
||||
<Environment>
|
||||
<Fog ViewDistance="8000" ViewDistanceLowSpec="1000"/>
|
||||
<Terrain DetailLayersViewDistRatio="1.0" HeightMapAO="0"/>
|
||||
<EnvState WindVector="1,0,0" BreezeGeneration="0" BreezeStrength="1.f" BreezeMovementSpeed="8.f" BreezeVariation="1.f" BreezeLifeTime="15.f" BreezeCount="4" BreezeSpawnRadius="25.f" BreezeSpread="0.f" BreezeRadius="5.f" ConsoleMergedMeshesPool="2750" ShowTerrainSurface="1" SunShadowsMinSpec="1" SunShadowsAdditionalCascadeMinSpec="0" SunShadowsClipPlaneRange="256.0f" SunShadowsClipPlaneRangeShift="0.0f" UseLayersActivation="0" SunLinkedToTOD="1"/>
|
||||
<VolFogShadows Enable="0" EnableForClouds="0"/>
|
||||
<CloudShadows CloudShadowTexture="" CloudShadowSpeed="0,0,0" CloudShadowTiling="1.0" CloudShadowBrightness="1.0" CloudShadowInvert="0"/>
|
||||
<ParticleLighting AmbientMul="1.0" LightsMul="1.0"/>
|
||||
<SkyBox Material="EngineAssets/Materials/Sky/Sky" MaterialLowSpec="EngineAssets/Materials/Sky/Sky" Angle="0" Stretching="0.5"/>
|
||||
<Ocean Material="EngineAssets/Materials/Water/Ocean_default" CausticsDistanceAtten="100.0" CausticDepth="8.0" CausticIntensity="1.0" CausticsTilling="1.0"/>
|
||||
<OceanAnimation WindDirection="1.0" WindSpeed="4.0" WavesAmount="1.5" WavesSize="0.4" WavesSpeed="1.0"/>
|
||||
<Moon Latitude="240.0" Longitude="45.0" Size="0.5" Texture="Textures/Skys/Night/half_moon.dds"/>
|
||||
<DynTexSource Width="256" Height="256"/>
|
||||
<Total_Illumination_v2 Active="0" IntegrationMode="0" NumberOfBounces="1" DiffuseConeWidth="24" ConeMaxLength="12.0" UseLightProbes="0" InjectionMultiplier="1.0" AmbientOffsetRed="1.0" AmbientOffsetGreen="1.0" AmbientOffsetBlue="1.0" AmbientOffsetBias="0.1" Saturation="0.8" SSAOAmount="0.7"/>
|
||||
</Environment>
|
||||
-7
@@ -1,7 +0,0 @@
|
||||
<TerrainTexture TileCountX="1" TileCountY="1" TileResolution="512">
|
||||
<RGBLayer>
|
||||
<Tiles>
|
||||
<tile X="0" Y="0" Size="512"/>
|
||||
</Tiles>
|
||||
</RGBLayer>
|
||||
</TerrainTexture>
|
||||
-356
@@ -1,356 +0,0 @@
|
||||
<TimeOfDay Time="13.5" TimeStart="13.5" TimeEnd="13.5" TimeAnimSpeed="0">
|
||||
<Variable Name="Sun color" Color="0.99989021,0.99946922,0.9991194">
|
||||
<Spline Keys="-0.000628322:(0.783538:0.89627:0.930341):36,0:(0.783538:0.887923:0.921582):36,0.229167:(0.783538:0.879623:0.921582):36,0.25:(0.947307:0.745404:0.577581):36,0.458333:(1:1:1):36,0.5625:(1:1:1):36,0.75:(0.947307:0.745404:0.577581):36,0.770833:(0.783538:0.879623:0.921582):36,1:(0.783538:0.89627:0.930556):36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Sun intensity" Value="92366.68">
|
||||
<Spline Keys="0:1000:36,0.229167:1000:36,0.5:120000:36,0.770833:1000:65572,0.999306:1000:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Sun specular multiplier" Value="1">
|
||||
<Spline Keys="0:1:36,0.25:1:36,0.5:1:36,0.75:1:36,1:1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Fog color" Color="0.27049801,0.47353199,0.83076996">
|
||||
<Spline Keys="0:(0.00651209:0.00972122:0.0137021):36,0.229167:(0.00604883:0.00972122:0.0137021):36,0.25:(0.270498:0.473532:0.83077):36,0.5:(0.270498:0.473532:0.83077):458788,0.75:(0.270498:0.473532:0.83077):36,0.770833:(0.00604883:0.00972122:0.0137021):36,1:(0.00651209:0.00972122:0.0137021):36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Fog color multiplier" Value="1">
|
||||
<Spline Keys="0:0.5:36,0.229167:0.5:36,0.25:1:36,0.5:1:36,0.75:1:36,0.770833:0.5:36,1:0.5:65572,"/>
|
||||
</Variable>
|
||||
<Variable Name="Fog height (bottom)" Value="0">
|
||||
<Spline Keys="0:0:36,0.25:0:36,0.5:0:36,0.75:0:36,1:0:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Fog layer density (bottom)" Value="1">
|
||||
<Spline Keys="0:1:36,0.25:1:36,0.5:1:36,0.75:1:36,1:1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Fog color (top)" Color="0.597202,0.72305501,0.91309899">
|
||||
<Spline Keys="0:(0.00699541:0.00972122:0.0122865):36,0.229167:(0.00699541:0.00972122:0.0122865):36,0.25:(0.597202:0.723055:0.913099):36,0.5:(0.597202:0.723055:0.913099):458788,0.75:(0.597202:0.723055:0.913099):36,0.770833:(0.00699541:0.00972122:0.0122865):36,1:(0.00699541:0.00972122:0.0122865):36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Fog color (top) multiplier" Value="0.88389361">
|
||||
<Spline Keys="-4.40702e-06:0.5:36,0.0297507:0.499195:36,0.229167:0.5:36,0.5:1:36,0.770833:0.5:36,1:0.5:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Fog height (top)" Value="100.00001">
|
||||
<Spline Keys="0:100:36,0.25:100:36,0.5:100:36,0.75:100:65572,1:100:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Fog layer density (top)" Value="9.9999997e-05">
|
||||
<Spline Keys="0:0.0001:36,0.25:0.0001:36,0.5:0.0001:65572,0.75:0.0001:36,1:0.0001:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Fog color height offset" Value="0">
|
||||
<Spline Keys="0:0:36,0.25:0:36,0.5:0:36,0.75:0:36,1:0:65572,"/>
|
||||
</Variable>
|
||||
<Variable Name="Fog color (radial)" Color="0.78592348,0.52744436,0.17234583">
|
||||
<Spline Keys="0:(0:0:0):36,0.229167:(0.00439144:0.00367651:0.00334654):36,0.25:(0.838799:0.564712:0.184475):36,0.5:(0.768151:0.514918:0.168269):458788,0.75:(0.838799:0.564712:0.184475):36,0.770833:(0.00402472:0.00334654:0.00303527):36,1:(0:0:0):36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Fog color (radial) multiplier" Value="6">
|
||||
<Spline Keys="0:0:36,0.25:6:36,0.5:6:36,0.75:6:36,1:0:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Fog radial size" Value="0.85000002">
|
||||
<Spline Keys="0:0:36,0.25:0.85:65572,0.5:0.85:36,0.75:0.85:36,1:0:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Fog radial lobe" Value="0.75">
|
||||
<Spline Keys="0:0:36,0.25:0.75:36,0.5:0.75:36,0.75:0.75:65572,1:0:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog: Final density clamp" Value="1">
|
||||
<Spline Keys="0:1:36,0.25:1:36,0.5:1:65572,0.75:1:36,1:1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog: Global density" Value="1.5">
|
||||
<Spline Keys="0:1.5:36,0.25:1.5:36,0.5:1.5:65572,0.75:1.5:36,1:1.5:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog: Ramp start" Value="25.000002">
|
||||
<Spline Keys="0:25:36,0.25:25:36,0.5:25:65572,0.75:25:36,1:25:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog: Ramp end" Value="1000.0001">
|
||||
<Spline Keys="0:1000:36,0.25:1000:36,0.5:1000:65572,0.75:1000:36,1:1000:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog: Ramp influence" Value="0.69999993">
|
||||
<Spline Keys="0:0.7:36,0.25:0.7:36,0.5:0.7:65572,0.75:0.7:36,1:0.7:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog: Shadow darkening" Value="0.20000002">
|
||||
<Spline Keys="0:0.2:36,0.25:0.2:36,0.5:0.2:65572,0.75:0.2:36,1:0.2:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog: Shadow darkening sun" Value="0.5">
|
||||
<Spline Keys="0:0.5:36,0.25:0.5:36,0.5:0.5:65572,0.75:0.5:36,1:0.5:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog: Shadow darkening ambient" Value="1">
|
||||
<Spline Keys="0:1:36,0.25:1:36,0.5:1:65572,0.75:1:36,1:1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog: Shadow range" Value="0.10000001">
|
||||
<Spline Keys="0:0.1:36,0.25:0.1:36,0.5:0.1:65572,0.75:0.1:36,1:0.1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog 2: Fog height (bottom)" Value="0">
|
||||
<Spline Keys="0:0:0,1:0:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog 2: Fog layer density (bottom)" Value="1">
|
||||
<Spline Keys="0:1:0,1:1:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog 2: Fog height (top)" Value="4000">
|
||||
<Spline Keys="0:4000:0,1:4000:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog 2: Fog layer density (top)" Value="9.9999997e-05">
|
||||
<Spline Keys="0:0.0001:0,1:0.0001:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog 2: Global fog density" Value="0.1">
|
||||
<Spline Keys="0:0.1:0,1:0.1:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog 2: Ramp start" Value="0">
|
||||
<Spline Keys="0:0:0,1:0:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog 2: Ramp end" Value="0">
|
||||
<Spline Keys="0:0:0,1:0:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog 2: Fog albedo color (atmosphere)" Color="1,1,1">
|
||||
<Spline Keys="0:(1:1:1):0,1:(1:1:1):0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog 2: Anisotropy factor (atmosphere)" Value="0.60000002">
|
||||
<Spline Keys="0:0.6:0,1:0.6:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog 2: Fog albedo color (sun radial)" Color="1,1,1">
|
||||
<Spline Keys="0:(1:1:1):0,1:(1:1:1):0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog 2: Anisotropy factor (sun radial)" Value="0.94999999">
|
||||
<Spline Keys="0:0.95:0,1:0.95:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog 2: Blend factor for sun scattering" Value="1">
|
||||
<Spline Keys="0:1:0,1:1:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog 2: Blend mode for sun scattering" Value="0">
|
||||
<Spline Keys="0:0:0,1:0:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog 2: Fog albedo color (entities)" Color="1,1,1">
|
||||
<Spline Keys="0:(1:1:1):0,1:(1:1:1):0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog 2: Anisotropy factor (entities)" Value="0.60000002">
|
||||
<Spline Keys="0:0.6:0,1:0.6:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog 2: Maximum range of ray-marching" Value="64">
|
||||
<Spline Keys="0:64:0,1:64:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog 2: In-scattering factor" Value="1">
|
||||
<Spline Keys="0:1:0,1:1:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog 2: Extinction factor" Value="0.30000001">
|
||||
<Spline Keys="0:0.3:0,1:0.3:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog 2: Analytical volumetric fog visibility" Value="0.5">
|
||||
<Spline Keys="0:0.5:0,1:0.5:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Volumetric fog 2: Final density clamp" Value="1">
|
||||
<Spline Keys="0:1:0,0.5:1:36,1:1:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Sky light: Sun intensity" Color="1,1,1">
|
||||
<Spline Keys="0:(1:1:1):36,0.25:(1:1:1):36,0.494381:(1:1:1):65572,0.5:(1:1:1):36,0.75:(1:1:1):36,1:(1:1:1):36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Sky light: Sun intensity multiplier" Value="200.00002">
|
||||
<Spline Keys="0:200:36,0.25:200:36,0.5:200:36,0.75:200:36,1:200:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Sky light: Mie scattering" Value="6.779707">
|
||||
<Spline Keys="0:40:36,0.5:2:36,1:40:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Sky light: Rayleigh scattering" Value="0.20000002">
|
||||
<Spline Keys="0:0.2:36,0.229167:0.2:36,0.25:1:36,0.291667:0.2:36,0.5:0.2:36,0.729167:0.2:36,0.75:1:36,0.770833:0.2:36,1:0.2:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Sky light: Sun anisotropy factor" Value="-0.99989998">
|
||||
<Spline Keys="0:-0.9999:36,0.25:-0.9999:36,0.5:-0.9999:65572,0.75:-0.9999:36,1:-0.9999:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Sky light: Wavelength (R)" Value="694">
|
||||
<Spline Keys="0:694:36,0.25:694:36,0.5:694:65572,0.75:694:36,1:694:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Sky light: Wavelength (G)" Value="596.99994">
|
||||
<Spline Keys="0:597:36,0.25:597:36,0.5:597:36,0.75:597:36,1:597:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Sky light: Wavelength (B)" Value="488">
|
||||
<Spline Keys="0:488:36,0.25:488:36,0.5:488:65572,0.75:488:36,1:488:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Night sky: Horizon color" Color="0.27049801,0.39157301,0.52711499">
|
||||
<Spline Keys="0:(0.270498:0.391573:0.520996):36,0.25:(0.270498:0.391573:0.527115):36,0.5:(0.270498:0.391573:0.527115):262180,0.75:(0.270498:0.391573:0.527115):36,1:(0.270498:0.391573:0.520996):36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Night sky: Horizon color multiplier" Value="0">
|
||||
<Spline Keys="0:0.1:36,0.25:0:36,0.5:0:65572,0.75:0:36,1:0.1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Night sky: Zenith color" Color="0.36130697,0.434154,0.46778399">
|
||||
<Spline Keys="0:(0.361307:0.434154:0.467784):36,0.25:(0.361307:0.434154:0.467784):36,0.5:(0.361307:0.434154:0.467784):262180,0.75:(0.361307:0.434154:0.467784):36,1:(0.361307:0.434154:0.467784):36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Night sky: Zenith color multiplier" Value="0">
|
||||
<Spline Keys="0:0.02:36,0.25:0:36,0.5:0:65572,0.75:0:36,1:0.02:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Night sky: Zenith shift" Value="0.5">
|
||||
<Spline Keys="0:0.5:36,0.25:0.5:36,0.5:0.5:65572,0.75:0.5:36,1:0.5:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Night sky: Star intensity" Value="0">
|
||||
<Spline Keys="0:3:36,0.25:0:36,0.5:0:65572,0.75:0:36,0.836647:1.03977:36,1:3:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Night sky: Moon color" Color="1,1,1">
|
||||
<Spline Keys="0:(1:1:1):36,0.25:(1:1:1):36,0.5:(1:1:1):458788,0.75:(1:1:1):36,1:(1:1:1):36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Night sky: Moon color multiplier" Value="0">
|
||||
<Spline Keys="0:0.4:36,0.25:0:36,0.5:0:36,0.75:0:65572,1:0.4:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Night sky: Moon inner corona color" Color="0.904661,1,1">
|
||||
<Spline Keys="0:(0.89627:1:1):36,0.25:(0.904661:1:1):36,0.5:(0.904661:1:1):393252,0.75:(0.904661:1:1):36,0.836647:(0.89627:1:1):36,1:(0.89627:1:1):36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Night sky: Moon inner corona color multiplier" Value="0">
|
||||
<Spline Keys="0:0.1:36,0.25:0:36,0.5:0:65572,0.75:0:36,1:0.1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Night sky: Moon inner corona scale" Value="0">
|
||||
<Spline Keys="0:2:36,0.25:0:36,0.5:0:65572,0.75:0:36,0.836647:0.693178:36,1:2:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Night sky: Moon outer corona color" Color="0.201556,0.22696599,0.25415203">
|
||||
<Spline Keys="0:(0.198069:0.226966:0.250158):36,0.25:(0.201556:0.226966:0.254152):36,0.5:(0.201556:0.226966:0.254152):36,0.75:(0.201556:0.226966:0.254152):36,1:(0.198069:0.226966:0.250158):36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Night sky: Moon outer corona color multiplier" Value="0">
|
||||
<Spline Keys="0:0.1:36,0.25:0:36,0.5:0:65572,0.75:0:36,1:0.1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Night sky: Moon outer corona scale" Value="0">
|
||||
<Spline Keys="0:0.01:36,0.25:0:36,0.5:0:65572,0.75:0:36,1:0.01:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Cloud shading: Sun light multiplier" Value="1">
|
||||
<Spline Keys="0:1:36,0.25:1:36,0.5:1:65572,0.75:1:36,1:1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Cloud shading: Sun custom color" Color="0.83076996,0.76815104,0.65837508">
|
||||
<Spline Keys="0:(0.737911:0.737911:0.737911):36,0.25:(0.83077:0.768151:0.658375):36,0.5:(0.83077:0.768151:0.658375):458788,0.75:(0.83077:0.768151:0.658375):36,1:(0.737911:0.737911:0.737911):36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Cloud shading: Sun custom color multiplier" Value="1">
|
||||
<Spline Keys="0:0.1:36,0.25:1:36,0.5:1:65572,0.75:1:36,1:0.1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Cloud shading: Sun custom color influence" Value="0">
|
||||
<Spline Keys="0:0.5:36,0.25:0:36,0.5:0:65572,0.75:0:36,1:0.5:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Sun shafts visibility" Value="0">
|
||||
<Spline Keys="0:0:36,0.25:0:36,0.5:0:65572,0.75:0:36,1:0:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Sun rays visibility" Value="1.5">
|
||||
<Spline Keys="0:1:36,0.25:1.5:36,0.5:1.5:65572,0.75:1.5:36,1:1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Sun rays attenuation" Value="1.5">
|
||||
<Spline Keys="0:0.1:36,0.25:1.5:36,0.5:1.5:65572,0.75:1.5:36,1:0.1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Sun rays suncolor influence" Value="0.5">
|
||||
<Spline Keys="0:0.5:36,0.25:0.5:36,0.5:0.5:65572,0.75:0.5:36,1:0.5:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Sun rays custom color" Color="0.66538697,0.83879906,0.94730699">
|
||||
<Spline Keys="0:(0.665387:0.838799:0.947307):36,0.25:(0.665387:0.838799:0.947307):36,0.5:(0.665387:0.838799:0.947307):458788,0.75:(0.665387:0.838799:0.947307):36,1:(0.665387:0.838799:0.947307):36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Ocean fog color" Color="0.0012141101,0.0091340598,0.017642001">
|
||||
<Spline Keys="0:(0.00121411:0.00913406:0.017642):36,0.25:(0.00121411:0.00913406:0.017642):36,0.5:(0.00121411:0.00913406:0.017642):458788,0.75:(0.00121411:0.00913406:0.017642):36,1:(0.00121411:0.00913406:0.017642):36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Ocean fog color multiplier" Value="0.5">
|
||||
<Spline Keys="0:0.5:36,0.25:0.5:36,0.5:0.5:65572,0.75:0.5:36,1:0.5:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Ocean fog density" Value="0.5">
|
||||
<Spline Keys="0:0.5:36,0.25:0.5:36,0.5:0.5:65572,0.75:0.5:36,1:0.5:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Static skybox multiplier" Value="1">
|
||||
<Spline Keys="0:1:0,1:1:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Film curve shoulder scale" Value="2.232213">
|
||||
<Spline Keys="0:3:36,0.229167:3:36,0.5:2:36,0.770833:3:36,1:3:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Film curve midtones scale" Value="0.88389361">
|
||||
<Spline Keys="0:0.5:36,0.229167:0.5:36,0.5:1:36,0.770833:0.5:36,1:0.5:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Film curve toe scale" Value="1">
|
||||
<Spline Keys="0:1:36,0.25:1:36,0.5:1:65572,0.75:1:36,1:1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Film curve whitepoint" Value="4">
|
||||
<Spline Keys="0:4:36,0.25:4:36,0.5:4:65572,0.75:4:36,1:4:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Saturation" Value="1">
|
||||
<Spline Keys="0:0.8:36,0.229167:0.8:36,0.5:1:36,0.751391:1:65572,0.770833:0.8:36,1:0.8:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Color balance" Color="1,1,1">
|
||||
<Spline Keys="0:(1:1:1):36,0.25:(1:1:1):36,0.5:(1:1:1):36,0.75:(1:1:1):36,1:(1:1:1):36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Scene key" Value="0.18000002">
|
||||
<Spline Keys="0:0.18:36,0.25:0.18:36,0.5:0.18:65572,0.75:0.18:36,1:0.18:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Min exposure" Value="1">
|
||||
<Spline Keys="0:1:36,0.25:1:36,0.5:1:65572,0.75:1:36,1:1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Max exposure" Value="2.6142297">
|
||||
<Spline Keys="0:2:36,0.229167:2:36,0.5:2.8:36,0.770833:2:36,1:2:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="EV Min" Value="4.5">
|
||||
<Spline Keys="0:4.5:0,1:4.5:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="EV Max" Value="17">
|
||||
<Spline Keys="0:17:0,1:17:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="EV Auto compensation" Value="1.5">
|
||||
<Spline Keys="0:1.5:0,1:1.5:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="Bloom amount" Value="0.30899152">
|
||||
<Spline Keys="0:1:36,0.229167:1:36,0.5:0.1:36,0.770833:1:36,1:1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Filters: grain" Value="0">
|
||||
<Spline Keys="0:0.3:65572,0.229167:0.3:36,0.25:0:36,0.5:0:36,0.75:0:36,1:0.3:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Filters: photofilter color" Color="0,0,0">
|
||||
<Spline Keys="0:(0:0:0):36,0.25:(0:0:0):36,0.5:(0:0:0):458788,0.75:(0:0:0):36,1:(0:0:0):36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Filters: photofilter density" Value="0">
|
||||
<Spline Keys="0:0:36,0.25:0:36,0.5:0:36,0.75:0:36,1:0:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Dof: focus range" Value="500.00003">
|
||||
<Spline Keys="0:500:36,0.25:500:36,0.5:500:65572,0.75:500:36,1:500:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Dof: blur amount" Value="0.10000001">
|
||||
<Spline Keys="0:0.1:36,0.25:0.1:36,0.5:0.1:65572,0.75:0.1:36,1:0.1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Cascade 0: Bias" Value="0.10000001">
|
||||
<Spline Keys="0:0.1:36,0.25:0.1:36,0.5:0.1:65572,0.75:0.1:36,1:0.1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Cascade 0: Slope Bias" Value="64">
|
||||
<Spline Keys="0:64:36,0.25:64:36,0.5:64:65572,0.75:64:36,1:64:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Cascade 1: Bias" Value="0.10000001">
|
||||
<Spline Keys="0:0.1:36,0.25:0.1:36,0.5:0.1:65572,0.75:0.1:36,1:0.1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Cascade 1: Slope Bias" Value="23">
|
||||
<Spline Keys="0:23:36,0.25:23:36,0.5:23:65572,0.75:23:36,1:23:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Cascade 2: Bias" Value="0.10000001">
|
||||
<Spline Keys="0:0.1:36,0.25:0.1:36,0.5:0.1:65572,0.75:0.1:36,1:0.1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Cascade 2: Slope Bias" Value="4">
|
||||
<Spline Keys="0:4:36,0.25:4:36,0.5:4:65572,0.75:4:36,1:4:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Cascade 3: Bias" Value="0.10000001">
|
||||
<Spline Keys="0:0.1:36,0.25:0.1:36,0.5:0.1:36,0.75:0.1:36,1:0.1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Cascade 3: Slope Bias" Value="1">
|
||||
<Spline Keys="0:1:36,0.25:1:36,0.5:1:65572,0.75:1:36,1:1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Cascade 4: Bias" Value="0.10000001">
|
||||
<Spline Keys="0:0.1:0,0.25:0.1:36,0.5:0.1:65572,0.75:0.1:36,1:0.1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Cascade 4: Slope Bias" Value="1">
|
||||
<Spline Keys="0:1:0,0.25:1:36,0.5:1:65572,0.75:1:36,1:1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Cascade 5: Bias" Value="0.0099999998">
|
||||
<Spline Keys="0:0.01:0,0.25:0.01:36,0.5:0.01:65572,0.75:0.01:36,1:0.01:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Cascade 5: Slope Bias" Value="1">
|
||||
<Spline Keys="0:1:0,0.25:1:36,0.5:1:65572,0.75:1:36,1:1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Cascade 6: Bias" Value="0.10000001">
|
||||
<Spline Keys="0:0.1:0,0.25:0.1:36,0.5:0.1:36,0.75:0.1:36,1:0.1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Cascade 6: Slope Bias" Value="1">
|
||||
<Spline Keys="0:1:0,0.25:1:36,0.5:1:65572,0.75:1:36,1:1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Cascade 7: Bias" Value="0.10000001">
|
||||
<Spline Keys="0:0.1:0,0.25:0.1:36,0.5:0.1:36,0.75:0.1:36,1:0.1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Cascade 7: Slope Bias" Value="1">
|
||||
<Spline Keys="0:1:0,0.25:1:36,0.5:1:65572,0.75:1:36,1:1:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Shadow jittering" Value="2.4999998">
|
||||
<Spline Keys="0:5:36,0.25:2.5:36,0.5:2.5:65572,0.75:2.5:36,1:5:0,"/>
|
||||
</Variable>
|
||||
<Variable Name="HDR dynamic power factor" Value="0">
|
||||
<Spline Keys="0:0:36,0.25:0:36,0.5:0:65572,0.75:0:36,1:0:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Sky brightening (terrain occlusion)" Value="0">
|
||||
<Spline Keys="0:0:36,0.25:0:36,0.5:0:36,0.75:0:36,1:0:36,"/>
|
||||
</Variable>
|
||||
<Variable Name="Sun color multiplier" Value="9.999999">
|
||||
<Spline Keys="0:0.1:36,0.25:10:36,0.5:10:36,0.75:10:36,1:0.1:36,"/>
|
||||
</Variable>
|
||||
</TimeOfDay>
|
||||
-3
@@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:0e6a5435c928079b27796f6b202bbc2623e7e454244ddc099a3cadf33b7cb9e9
|
||||
size 63
|
||||
@@ -1,12 +0,0 @@
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
@@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:8739c76e681f900923b900c9df0ef75cf421d39cabb54650c4b9ad19b6a76d85
|
||||
size 22
|
||||
+2
-2
@@ -1,3 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:012caffa9354f6253d2e626ba183b44eb02a74eba286fde0430227ef024411e2
|
||||
size 8961
|
||||
oid sha256:817bd8dd22e185136418b60fba5b3552993687515d3d5ae96791f2c3be907b92
|
||||
size 7233
|
||||
|
||||
+1
-1
@@ -1,3 +1,3 @@
|
||||
[General]
|
||||
version=1
|
||||
startScript="ImportActor -filename \"@assets@/characters/cowboy/actor/cowboy_01.actor\"\nCreateActorInstance -actorID %LASTRESULT% -xPos 0.000000 -yPos 0.000000 -zPos 0.000000 -xScale 1.000000 -yScale 1.000000 -zScale 1.000000 -rot 0.00000000,0.00000000,0.00000000,1.00000000\n"
|
||||
startScript="ImportActor -filename \"@products@/characters/cowboy/actor/cowboy_01.actor\"\nCreateActorInstance -actorID %LASTRESULT% -xPos 0.000000 -yPos 0.000000 -zPos 0.000000 -xScale 1.000000 -yScale 1.000000 -zScale 1.000000 -rot 0.00000000,0.00000000,0.00000000,1.00000000\n"
|
||||
|
||||
+1
-1
@@ -1,3 +1,3 @@
|
||||
[General]
|
||||
version=1
|
||||
startScript="ImportActor -filename \"@assets@/levels/physics/c15096734_physxmaterials_defaultmateriallibrary/rin_skeleton_newgeo.actor\"\nCreateActorInstance -actorID %LASTRESULT% -xPos 0.000000 -yPos 0.000000 -zPos 0.000000 -xScale 1.000000 -yScale 1.000000 -zScale 1.000000 -rot 0.00000000,0.00000000,0.00000000,1.00000000\nLoadMotionSet -filename \"@assets@/Levels/Physics/C15096734_PhysxMaterials_DefaultMaterialLibrary/custom_motionset.motionset\"\nLoadAnimGraph -filename \"@assets@/Levels/Physics/C15096734_PhysxMaterials_DefaultMaterialLibrary/rin_physics.animgraph\"\n"
|
||||
startScript="ImportActor -filename \"@products@/levels/physics/c15096734_physxmaterials_defaultmateriallibrary/rin_skeleton_newgeo.actor\"\nCreateActorInstance -actorID %LASTRESULT% -xPos 0.000000 -yPos 0.000000 -zPos 0.000000 -xScale 1.000000 -yScale 1.000000 -zScale 1.000000 -rot 0.00000000,0.00000000,0.00000000,1.00000000\nLoadMotionSet -filename \"@products@/levels/physics/c15096734_physxmaterials_defaultmateriallibrary/custom_motionset.motionset\"\nLoadAnimGraph -filename \"@products@/levels/physics/c15096734_physxmaterials_defaultmateriallibrary/rin_physics.animgraph\"\n"
|
||||
|
||||
+2
-2
@@ -1,3 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:619bcf0c2a2b08f4ffe05e60858c479828fe39d5530f4e488b9c0ec8a585ccb7
|
||||
size 7735
|
||||
oid sha256:cb97ada674d123c67d7a32eb65e81fa66472cf51f748054c4a4297649f2a0f40
|
||||
size 5568
|
||||
|
||||
@@ -51,6 +51,14 @@
|
||||
[
|
||||
"Gems/UiBasics"
|
||||
]
|
||||
},
|
||||
"Hair":
|
||||
{
|
||||
"SourcePaths":
|
||||
[
|
||||
"Gems/AtomTressFX/Assets",
|
||||
"Gems/AtomTressFX/Assets/Passes"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+1
-1
@@ -109,7 +109,7 @@
|
||||
},
|
||||
"MaterialLibrary": {
|
||||
"assetId": {
|
||||
"guid": "{62446378-67F8-5E49-AC31-761DD5942695}"
|
||||
"guid": "{7CDF49C3-91A2-5C4E-B642-6D1AEC80E70E}"
|
||||
},
|
||||
"loadBehavior": "QueueLoad",
|
||||
"assetHint": "assets/physics/surfacetypemateriallibrary.physmaterial"
|
||||
|
||||
+1
-1
@@ -121,7 +121,7 @@
|
||||
},
|
||||
"MaterialLibrary": {
|
||||
"assetId": {
|
||||
"guid": "{62446378-67F8-5E49-AC31-761DD5942695}"
|
||||
"guid": "{7CDF49C3-91A2-5C4E-B642-6D1AEC80E70E}"
|
||||
},
|
||||
"loadBehavior": "QueueLoad",
|
||||
"assetHint": "assets/physics/surfacetypemateriallibrary.physmaterial"
|
||||
|
||||
+1
-1
@@ -121,7 +121,7 @@
|
||||
},
|
||||
"MaterialLibrary": {
|
||||
"assetId": {
|
||||
"guid": "{62446378-67F8-5E49-AC31-761DD5942695}"
|
||||
"guid": "{7CDF49C3-91A2-5C4E-B642-6D1AEC80E70E}"
|
||||
},
|
||||
"loadBehavior": "QueueLoad",
|
||||
"assetHint": "assets/physics/surfacetypemateriallibrary.physmaterial"
|
||||
|
||||
+1
-1
@@ -121,7 +121,7 @@
|
||||
},
|
||||
"MaterialLibrary": {
|
||||
"assetId": {
|
||||
"guid": "{62446378-67F8-5E49-AC31-761DD5942695}"
|
||||
"guid": "{7CDF49C3-91A2-5C4E-B642-6D1AEC80E70E}"
|
||||
},
|
||||
"loadBehavior": "QueueLoad",
|
||||
"assetHint": "assets/physics/surfacetypemateriallibrary.physmaterial"
|
||||
|
||||
+1
-1
@@ -121,7 +121,7 @@
|
||||
},
|
||||
"MaterialLibrary": {
|
||||
"assetId": {
|
||||
"guid": "{62446378-67F8-5E49-AC31-761DD5942695}"
|
||||
"guid": "{7CDF49C3-91A2-5C4E-B642-6D1AEC80E70E}"
|
||||
},
|
||||
"loadBehavior": "QueueLoad",
|
||||
"assetHint": "assets/physics/surfacetypemateriallibrary.physmaterial"
|
||||
|
||||
@@ -103,7 +103,7 @@
|
||||
},
|
||||
"MaterialLibrary": {
|
||||
"assetId": {
|
||||
"guid": "{62446378-67F8-5E49-AC31-761DD5942695}"
|
||||
"guid": "{7CDF49C3-91A2-5C4E-B642-6D1AEC80E70E}"
|
||||
},
|
||||
"loadBehavior": "QueueLoad",
|
||||
"assetHint": "assets/physics/surfacetypemateriallibrary.physmaterial"
|
||||
|
||||
@@ -0,0 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:827a63985273229050bf4f63030bcc666f045091fe81cf8157a9ca23b40074b6
|
||||
size 3214
|
||||
@@ -0,0 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:d8d24963e6e8765205bc79cbe2304fc39f1245ee75249e2834a71c96c3cab824
|
||||
size 22700
|
||||
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"values": [
|
||||
{
|
||||
"$type": "ScriptProcessorRule",
|
||||
"scriptFilename": "Editor/Scripts/scene_mesh_to_prefab.py"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -33,7 +33,6 @@ ly_add_target(
|
||||
BUILD_DEPENDENCIES
|
||||
PRIVATE
|
||||
Legacy::CryCommon
|
||||
3rdParty::zlib
|
||||
PUBLIC
|
||||
3rdParty::Qt::Core
|
||||
3rdParty::Qt::Gui
|
||||
@@ -105,7 +104,6 @@ ly_add_target(
|
||||
3rdParty::Qt::Concurrent
|
||||
3rdParty::tiff
|
||||
3rdParty::squish-ccr
|
||||
3rdParty::zlib
|
||||
3rdParty::AWSNativeSDK::STS
|
||||
Legacy::CryCommon
|
||||
Legacy::EditorCommon
|
||||
|
||||
@@ -278,17 +278,16 @@ void CFolderTreeCtrl::LoadTreeRec(const QString& currentFolder)
|
||||
|
||||
void CFolderTreeCtrl::AddItem(const QString& path)
|
||||
{
|
||||
QString folder;
|
||||
QString fileNameWithoutExtension;
|
||||
QString ext;
|
||||
|
||||
Path::Split(path, folder, fileNameWithoutExtension, ext);
|
||||
AZ::IO::FixedMaxPath folder{ AZ::IO::PathView(path.toUtf8().constData()) };
|
||||
AZ::IO::FixedMaxPath fileNameWithoutExtension = folder.Extension();
|
||||
folder = folder.ParentPath();
|
||||
|
||||
auto regex = QRegExp(m_fileNameSpec, Qt::CaseInsensitive, QRegExp::Wildcard);
|
||||
if (regex.exactMatch(path))
|
||||
{
|
||||
CTreeItem* folderTreeItem = CreateFolderItems(folder);
|
||||
folderTreeItem->AddChild(fileNameWithoutExtension, path, eTreeImage_File);
|
||||
CTreeItem* folderTreeItem = CreateFolderItems(QString::fromUtf8(folder.c_str(), static_cast<int>(folder.Native().size())));
|
||||
folderTreeItem->AddChild(QString::fromUtf8(fileNameWithoutExtension.c_str(),
|
||||
static_cast<int>(fileNameWithoutExtension.Native().size())), path, eTreeImage_File);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -32,6 +32,7 @@
|
||||
#include <AzFramework/API/ApplicationAPI.h>
|
||||
|
||||
// AzToolsFramework
|
||||
#include <AzToolsFramework/Viewport/ViewportMessages.h>
|
||||
#include <AzToolsFramework/ViewportSelection/EditorTransformComponentSelectionRequestBus.h>
|
||||
|
||||
// AzQtComponents
|
||||
@@ -166,15 +167,14 @@ LevelEditorMenuHandler::LevelEditorMenuHandler(MainWindow* mainWindow, QtViewPan
|
||||
m_mainWindow->menuBar()->setNativeMenuBar(true);
|
||||
#endif
|
||||
|
||||
ComponentModeFramework::EditorComponentModeNotificationBus::Handler::BusConnect(
|
||||
AzToolsFramework::GetEntityContextId());
|
||||
ViewportEditorModeNotificationsBus::Handler::BusConnect(GetEntityContextId());
|
||||
EditorMenuRequestBus::Handler::BusConnect();
|
||||
}
|
||||
|
||||
LevelEditorMenuHandler::~LevelEditorMenuHandler()
|
||||
{
|
||||
EditorMenuRequestBus::Handler::BusDisconnect();
|
||||
ComponentModeFramework::EditorComponentModeNotificationBus::Handler::BusDisconnect();
|
||||
ViewportEditorModeNotificationsBus::Handler::BusDisconnect();
|
||||
}
|
||||
|
||||
void LevelEditorMenuHandler::Initialize()
|
||||
@@ -487,8 +487,6 @@ void LevelEditorMenuHandler::PopulateEditMenu(ActionManager::MenuWrapper& editMe
|
||||
editMenu.AddAction(AzToolsFramework::EditPivot);
|
||||
editMenu.AddAction(AzToolsFramework::EditReset);
|
||||
editMenu.AddAction(AzToolsFramework::EditResetManipulator);
|
||||
editMenu.AddAction(AzToolsFramework::EditResetLocal);
|
||||
editMenu.AddAction(AzToolsFramework::EditResetWorld);
|
||||
|
||||
// Hide Selection
|
||||
editMenu.AddAction(AzToolsFramework::HideSelection);
|
||||
@@ -1186,36 +1184,44 @@ void LevelEditorMenuHandler::AddDisableActionInSimModeListener(QAction* action)
|
||||
}));
|
||||
}
|
||||
|
||||
void LevelEditorMenuHandler::EnteredComponentMode(const AZStd::vector<AZ::Uuid>& /*componentModeTypes*/)
|
||||
void LevelEditorMenuHandler::OnEditorModeActivated(
|
||||
[[maybe_unused]] const AzToolsFramework::ViewportEditorModesInterface& editorModeState, AzToolsFramework::ViewportEditorMode mode)
|
||||
{
|
||||
auto menuWrapper = m_actionManager->FindMenu(s_editMenuId);
|
||||
if (!menuWrapper.isNull())
|
||||
if (mode == ViewportEditorMode::Component)
|
||||
{
|
||||
// copy of menu actions
|
||||
auto actions = menuWrapper.Get()->actions();
|
||||
// remove all non-reserved edit menu options
|
||||
actions.erase(
|
||||
std::remove_if(actions.begin(), actions.end(), [](QAction* action)
|
||||
{
|
||||
return !action->property("Reserved").toBool();
|
||||
}),
|
||||
actions.end());
|
||||
if (auto menuWrapper = m_actionManager->FindMenu(s_editMenuId);
|
||||
!menuWrapper.isNull())
|
||||
{
|
||||
// copy of menu actions
|
||||
auto actions = menuWrapper.Get()->actions();
|
||||
// remove all non-reserved edit menu options
|
||||
actions.erase(
|
||||
std::remove_if(actions.begin(), actions.end(), [](QAction* action)
|
||||
{
|
||||
return !action->property("Reserved").toBool();
|
||||
}),
|
||||
actions.end());
|
||||
|
||||
// clear and update the menu with new actions
|
||||
menuWrapper.Get()->clear();
|
||||
menuWrapper.Get()->addActions(actions);
|
||||
// clear and update the menu with new actions
|
||||
menuWrapper.Get()->clear();
|
||||
menuWrapper.Get()->addActions(actions);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void LevelEditorMenuHandler::LeftComponentMode(const AZStd::vector<AZ::Uuid>& /*componentModeTypes*/)
|
||||
void LevelEditorMenuHandler::OnEditorModeDeactivated(
|
||||
[[maybe_unused]] const AzToolsFramework::ViewportEditorModesInterface& editorModeState, AzToolsFramework::ViewportEditorMode mode)
|
||||
{
|
||||
RestoreEditMenuToDefault();
|
||||
if (mode == ViewportEditorMode::Component)
|
||||
{
|
||||
RestoreEditMenuToDefault();
|
||||
}
|
||||
}
|
||||
|
||||
void LevelEditorMenuHandler::AddEditMenuAction(QAction* action)
|
||||
{
|
||||
auto menuWrapper = m_actionManager->FindMenu(s_editMenuId);
|
||||
if (!menuWrapper.isNull())
|
||||
if (auto menuWrapper = m_actionManager->FindMenu(s_editMenuId);
|
||||
!menuWrapper.isNull())
|
||||
{
|
||||
menuWrapper.Get()->addAction(action);
|
||||
}
|
||||
@@ -1239,8 +1245,8 @@ void LevelEditorMenuHandler::AddMenuAction(AZStd::string_view categoryId, QActio
|
||||
|
||||
void LevelEditorMenuHandler::RestoreEditMenuToDefault()
|
||||
{
|
||||
auto menuWrapper = m_actionManager->FindMenu(s_editMenuId);
|
||||
if (!menuWrapper.isNull())
|
||||
if (auto menuWrapper = m_actionManager->FindMenu(s_editMenuId);
|
||||
!menuWrapper.isNull())
|
||||
{
|
||||
menuWrapper.Get()->clear();
|
||||
PopulateEditMenu(menuWrapper);
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
#include <QPointer>
|
||||
#include "ActionManager.h"
|
||||
#include "QtViewPaneManager.h"
|
||||
#include <AzToolsFramework/ComponentMode/EditorComponentModeBus.h>
|
||||
#include <AzToolsFramework/API/ViewportEditorModeTrackerNotificationBus.h>
|
||||
#endif
|
||||
|
||||
class MainWindow;
|
||||
@@ -28,7 +28,7 @@ struct QtViewPane;
|
||||
|
||||
class LevelEditorMenuHandler
|
||||
: public QObject
|
||||
, private AzToolsFramework::ComponentModeFramework::EditorComponentModeNotificationBus::Handler
|
||||
, private AzToolsFramework::ViewportEditorModeNotificationsBus::Handler
|
||||
, private AzToolsFramework::EditorMenuRequestBus::Handler
|
||||
{
|
||||
Q_OBJECT
|
||||
@@ -88,9 +88,11 @@ private:
|
||||
|
||||
void AddDisableActionInSimModeListener(QAction* action);
|
||||
|
||||
// EditorComponentModeNotificationBus
|
||||
void EnteredComponentMode(const AZStd::vector<AZ::Uuid>& componentModeTypes) override;
|
||||
void LeftComponentMode(const AZStd::vector<AZ::Uuid>& componentModeTypes) override;
|
||||
// ViewportEditorModeNotificationsBus overrides ...
|
||||
void OnEditorModeActivated(
|
||||
const AzToolsFramework::ViewportEditorModesInterface& editorModeState, AzToolsFramework::ViewportEditorMode mode) override;
|
||||
void OnEditorModeDeactivated(
|
||||
const AzToolsFramework::ViewportEditorModesInterface& editorModeState, AzToolsFramework::ViewportEditorMode mode) override;
|
||||
|
||||
// EditorMenuRequestBus
|
||||
void AddEditMenuAction(QAction* action) override;
|
||||
|
||||
@@ -33,6 +33,7 @@ public:
|
||||
protected:
|
||||
void SetupEnvironment() override
|
||||
{
|
||||
AttachEditorCoreAZEnvironment(AZ::Environment::GetInstance());
|
||||
m_allocatorScope.ActivateAllocators();
|
||||
m_cryPak = new NiceMock<CryPakMock>();
|
||||
|
||||
@@ -49,6 +50,7 @@ protected:
|
||||
{
|
||||
delete m_cryPak;
|
||||
m_allocatorScope.DeactivateAllocators();
|
||||
DetachEditorCoreAZEnvironment();
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
@@ -5,22 +5,29 @@
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
#include "EditorDefs.h"
|
||||
#include <AzTest/AzTest.h>
|
||||
#include "Util/PathUtil.h"
|
||||
#include <CrySystemBus.h>
|
||||
|
||||
TEST(PathUtil, GamePathToFullPath_DoesNotBufferOverflow)
|
||||
#include <AzCore/UnitTest/TestTypes.h>
|
||||
#include <Util/PathUtil.h>
|
||||
namespace UnitTest
|
||||
{
|
||||
// There are no test assertions in this test because the purpose is just to verify that the test runs without crashing
|
||||
QString pngExtension(".png");
|
||||
class PathUtil
|
||||
: public ScopedAllocatorSetupFixture
|
||||
{
|
||||
};
|
||||
|
||||
// Create a string of lenth AZ_MAX_PATH_LEN that ends in .png
|
||||
QString longStringMaxPath(AZ_MAX_PATH_LEN, 'x');
|
||||
longStringMaxPath.replace(longStringMaxPath.length() - pngExtension.length(), longStringMaxPath.length(), pngExtension);
|
||||
Path::GamePathToFullPath(longStringMaxPath);
|
||||
TEST_F(PathUtil, GamePathToFullPath_DoesNotBufferOverflow)
|
||||
{
|
||||
// There are no test assertions in this test because the purpose is just to verify that the test runs without crashing
|
||||
QString pngExtension(".png");
|
||||
|
||||
QString longStringMaxPathPlusOne(AZ_MAX_PATH_LEN + 1, 'x');
|
||||
longStringMaxPathPlusOne.replace(longStringMaxPathPlusOne.length() - pngExtension.length(), longStringMaxPathPlusOne.length(), pngExtension);
|
||||
Path::GamePathToFullPath(longStringMaxPathPlusOne);
|
||||
// Create a string of length AZ_MAX_PATH_LEN that ends in .png
|
||||
QString longStringMaxPath(AZ_MAX_PATH_LEN, 'x');
|
||||
longStringMaxPath.replace(longStringMaxPath.length() - pngExtension.length(), longStringMaxPath.length(), pngExtension);
|
||||
AZ_TEST_START_TRACE_SUPPRESSION;
|
||||
Path::GamePathToFullPath(longStringMaxPath);
|
||||
AZ_TEST_STOP_TRACE_SUPPRESSION_NO_COUNT;
|
||||
|
||||
QString longStringMaxPathPlusOne(AZ_MAX_PATH_LEN + 1, 'x');
|
||||
longStringMaxPathPlusOne.replace(longStringMaxPathPlusOne.length() - pngExtension.length(), longStringMaxPathPlusOne.length(), pngExtension);
|
||||
Path::GamePathToFullPath(longStringMaxPathPlusOne);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2124,6 +2124,8 @@ bool CCryEditApp::FixDanglingSharedMemory(const QString& sharedMemName) const
|
||||
|
||||
int CCryEditApp::ExitInstance(int exitCode)
|
||||
{
|
||||
AZ_TracePrintf("Exit", "Called ExitInstance() with exit code: 0x%x", exitCode);
|
||||
|
||||
if (m_pEditor)
|
||||
{
|
||||
m_pEditor->OnBeginShutdownSequence();
|
||||
@@ -2642,7 +2644,7 @@ void CCryEditApp::OnFileResaveSlices()
|
||||
sliceAssetInfos.reserve(5000);
|
||||
AZ::Data::AssetCatalogRequests::AssetEnumerationCB sliceCountCb = [&sliceAssetInfos]([[maybe_unused]] const AZ::Data::AssetId id, const AZ::Data::AssetInfo& info)
|
||||
{
|
||||
// Only add slices and nothing that has been temporarily added to the catalog with a macro in it (ie @devroot@)
|
||||
// Only add slices and nothing that has been temporarily added to the catalog with a macro in it (ie @engroot@)
|
||||
if (info.m_assetType == azrtti_typeid<AZ::SliceAsset>() && info.m_relativePath[0] != '@')
|
||||
{
|
||||
sliceAssetInfos.push_back(info);
|
||||
|
||||
@@ -1108,7 +1108,7 @@ bool CCryEditDoc::SaveLevel(const QString& filename)
|
||||
if (QFileInfo(filename).isRelative())
|
||||
{
|
||||
// Resolving the path through resolvepath would normalize and lowcase it, and in this case, we don't want that.
|
||||
fullPathName = Path::ToUnixPath(QDir(QString::fromUtf8(gEnv->pFileIO->GetAlias("@devassets@"))).absoluteFilePath(fullPathName));
|
||||
fullPathName = Path::ToUnixPath(QDir(QString::fromUtf8(gEnv->pFileIO->GetAlias("@projectroot@"))).absoluteFilePath(fullPathName));
|
||||
}
|
||||
|
||||
if (!CFileUtil::OverwriteFile(fullPathName))
|
||||
@@ -2159,7 +2159,7 @@ bool CCryEditDoc::LoadXmlArchiveArray(TDocMultiArchive& arrXmlAr, const QString&
|
||||
xmlAr.bLoading = true;
|
||||
|
||||
// bound to the level folder, as if it were the assets folder.
|
||||
// this mounts (whateverlevelname.ly) as @assets@/Levels/whateverlevelname/ and thus it works...
|
||||
// this mounts (whateverlevelname.ly) as @products@/Levels/whateverlevelname/ and thus it works...
|
||||
bool openLevelPakFileSuccess = pIPak->OpenPack(levelPath.toUtf8().data(), absoluteLevelPath.toUtf8().data());
|
||||
if (!openLevelPakFileSuccess)
|
||||
{
|
||||
|
||||
@@ -91,7 +91,7 @@ CPythonScriptsDialog::CPythonScriptsDialog(QWidget* parent)
|
||||
{
|
||||
AZ::IO::Path newSourcePath = jsonSourcePathPointer;
|
||||
// Resolve any file aliases first - Do not use ResolvePath() as that assumes
|
||||
// any relative path is underneath the @assets@ alias
|
||||
// any relative path is underneath the @products@ alias
|
||||
if (auto fileIoBase = AZ::IO::FileIOBase::GetInstance(); fileIoBase != nullptr)
|
||||
{
|
||||
AZ::IO::FixedMaxPath replacedAliasPath;
|
||||
|
||||
@@ -14,6 +14,8 @@
|
||||
// Editor
|
||||
#include "CryEdit.h"
|
||||
|
||||
#include <AzCore/Utils/Utils.h>
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
CEditorFileMonitor::CEditorFileMonitor()
|
||||
{
|
||||
@@ -177,26 +179,14 @@ void CEditorFileMonitor::OnFileMonitorChange(const SFileChangeInfo& rChange)
|
||||
// Make file relative to PrimaryCD folder.
|
||||
QString filename = rChange.filename;
|
||||
|
||||
// Remove game directory if present in path.
|
||||
const QString rootPath =
|
||||
QDir::fromNativeSeparators(QString::fromLatin1(Path::GetEditingRootFolder().c_str()));
|
||||
if (filename.startsWith(rootPath, Qt::CaseInsensitive))
|
||||
{
|
||||
filename = filename.right(filename.length() - rootPath.length());
|
||||
}
|
||||
// Make path relative to the the project directory
|
||||
AZ::IO::Path projectPath{ AZ::Utils::GetProjectPath() };
|
||||
AZ::IO::FixedMaxPath projectRelativeFilePath = AZ::IO::PathView(filename.toUtf8().constData()).LexicallyProximate(
|
||||
projectPath);
|
||||
|
||||
// Make sure there is no leading slash
|
||||
if (!filename.isEmpty() && (filename[0] == '\\' || filename[0] == '/'))
|
||||
if (!projectRelativeFilePath.empty())
|
||||
{
|
||||
filename = filename.mid(1);
|
||||
}
|
||||
|
||||
if (!filename.isEmpty())
|
||||
{
|
||||
//remove game name. Make it relative to the game folder
|
||||
const QString filenameRelGame = RemoveGameName(filename);
|
||||
const int extIndex = filename.lastIndexOf('.');
|
||||
const QString ext = filename.right(filename.length() - 1 - extIndex);
|
||||
AZ::IO::PathView ext = projectRelativeFilePath.Extension();
|
||||
|
||||
// Check for File Monitor callback
|
||||
std::vector<SFileChangeCallback>::iterator iter;
|
||||
@@ -207,15 +197,11 @@ void CEditorFileMonitor::OnFileMonitorChange(const SFileChangeInfo& rChange)
|
||||
// We compare against length of callback string, so we get directory matches as well as full filenames
|
||||
if (sCallback.pListener)
|
||||
{
|
||||
if (sCallback.extension == "*" || ext.compare(sCallback.extension, Qt::CaseInsensitive) == 0)
|
||||
if (sCallback.extension == "*" || AZ::IO::PathView(sCallback.extension.toUtf8().constData()) == ext)
|
||||
{
|
||||
if (filenameRelGame.compare(sCallback.item, Qt::CaseInsensitive) == 0)
|
||||
if (AZ::IO::PathView(sCallback.item.toUtf8().constData()) == projectRelativeFilePath)
|
||||
{
|
||||
sCallback.pListener->OnFileChange(qPrintable(filenameRelGame), IFileChangeListener::EChangeType(rChange.changeType));
|
||||
}
|
||||
else if (filename.compare(sCallback.item, Qt::CaseInsensitive) == 0)
|
||||
{
|
||||
sCallback.pListener->OnFileChange(qPrintable(filename), IFileChangeListener::EChangeType(rChange.changeType));
|
||||
sCallback.pListener->OnFileChange(qPrintable(projectRelativeFilePath.c_str()), IFileChangeListener::EChangeType(rChange.changeType));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -95,7 +95,8 @@ namespace SandboxEditor
|
||||
cameras.AddCamera(m_firstPersonPanCamera);
|
||||
cameras.AddCamera(m_firstPersonTranslateCamera);
|
||||
cameras.AddCamera(m_firstPersonScrollCamera);
|
||||
cameras.AddCamera(m_pivotCamera);
|
||||
cameras.AddCamera(m_firstPersonFocusCamera);
|
||||
cameras.AddCamera(m_orbitCamera);
|
||||
});
|
||||
|
||||
return controller;
|
||||
@@ -111,6 +112,7 @@ namespace SandboxEditor
|
||||
viewportId, &AzToolsFramework::ViewportInteraction::ViewportMouseCursorRequestBus::Events::BeginCursorCapture);
|
||||
}
|
||||
};
|
||||
|
||||
const auto showCursor = [viewportId = m_viewportId]
|
||||
{
|
||||
if (SandboxEditor::CameraCaptureCursorForLook())
|
||||
@@ -133,7 +135,7 @@ namespace SandboxEditor
|
||||
m_firstPersonRotateCamera->SetActivationEndedFn(showCursor);
|
||||
|
||||
m_firstPersonPanCamera = AZStd::make_shared<AzFramework::PanCameraInput>(
|
||||
SandboxEditor::CameraFreePanChannelId(), AzFramework::LookPan, AzFramework::TranslatePivot);
|
||||
SandboxEditor::CameraFreePanChannelId(), AzFramework::LookPan, AzFramework::TranslatePivotLook);
|
||||
|
||||
m_firstPersonPanCamera->m_panSpeedFn = []
|
||||
{
|
||||
@@ -153,7 +155,7 @@ namespace SandboxEditor
|
||||
const auto translateCameraInputChannelIds = BuildTranslateCameraInputChannelIds();
|
||||
|
||||
m_firstPersonTranslateCamera = AZStd::make_shared<AzFramework::TranslateCameraInput>(
|
||||
translateCameraInputChannelIds, AzFramework::LookTranslation, AzFramework::TranslatePivot);
|
||||
translateCameraInputChannelIds, AzFramework::LookTranslation, AzFramework::TranslatePivotLook);
|
||||
|
||||
m_firstPersonTranslateCamera->m_translateSpeedFn = []
|
||||
{
|
||||
@@ -165,90 +167,111 @@ namespace SandboxEditor
|
||||
return SandboxEditor::CameraBoostMultiplier();
|
||||
};
|
||||
|
||||
m_firstPersonScrollCamera = AZStd::make_shared<AzFramework::ScrollTranslationCameraInput>();
|
||||
m_firstPersonScrollCamera = AZStd::make_shared<AzFramework::LookScrollTranslationCameraInput>();
|
||||
|
||||
m_firstPersonScrollCamera->m_scrollSpeedFn = []
|
||||
{
|
||||
return SandboxEditor::CameraScrollSpeed();
|
||||
};
|
||||
|
||||
m_pivotCamera = AZStd::make_shared<AzFramework::PivotCameraInput>(SandboxEditor::CameraPivotChannelId());
|
||||
const auto pivotFn = []
|
||||
{
|
||||
// use the manipulator transform as the pivot point
|
||||
AZStd::optional<AZ::Transform> entityPivot;
|
||||
AzToolsFramework::EditorTransformComponentSelectionRequestBus::EventResult(
|
||||
entityPivot, AzToolsFramework::GetEntityContextId(),
|
||||
&AzToolsFramework::EditorTransformComponentSelectionRequestBus::Events::GetManipulatorTransform);
|
||||
|
||||
m_pivotCamera->SetPivotFn(
|
||||
[]([[maybe_unused]] const AZ::Vector3& position, [[maybe_unused]] const AZ::Vector3& direction)
|
||||
if (entityPivot.has_value())
|
||||
{
|
||||
// use the manipulator transform as the pivot point
|
||||
AZStd::optional<AZ::Transform> entityPivot;
|
||||
AzToolsFramework::EditorTransformComponentSelectionRequestBus::EventResult(
|
||||
entityPivot, AzToolsFramework::GetEntityContextId(),
|
||||
&AzToolsFramework::EditorTransformComponentSelectionRequestBus::Events::GetManipulatorTransform);
|
||||
return entityPivot->GetTranslation();
|
||||
}
|
||||
|
||||
// otherwise just use the identity
|
||||
return entityPivot.value_or(AZ::Transform::CreateIdentity()).GetTranslation();
|
||||
// otherwise just use the identity
|
||||
return AZ::Vector3::CreateZero();
|
||||
};
|
||||
|
||||
m_firstPersonFocusCamera =
|
||||
AZStd::make_shared<AzFramework::FocusCameraInput>(SandboxEditor::CameraFocusChannelId(), AzFramework::FocusLook);
|
||||
|
||||
m_firstPersonFocusCamera->SetPivotFn(pivotFn);
|
||||
|
||||
m_orbitCamera = AZStd::make_shared<AzFramework::OrbitCameraInput>(SandboxEditor::CameraOrbitChannelId());
|
||||
|
||||
m_orbitCamera->SetPivotFn(
|
||||
[pivotFn]([[maybe_unused]] const AZ::Vector3& position, [[maybe_unused]] const AZ::Vector3& direction)
|
||||
{
|
||||
return pivotFn();
|
||||
});
|
||||
|
||||
m_pivotRotateCamera = AZStd::make_shared<AzFramework::RotateCameraInput>(SandboxEditor::CameraPivotLookChannelId());
|
||||
m_orbitRotateCamera = AZStd::make_shared<AzFramework::RotateCameraInput>(SandboxEditor::CameraOrbitLookChannelId());
|
||||
|
||||
m_pivotRotateCamera->m_rotateSpeedFn = []
|
||||
m_orbitRotateCamera->m_rotateSpeedFn = []
|
||||
{
|
||||
return SandboxEditor::CameraRotateSpeed();
|
||||
};
|
||||
|
||||
m_pivotRotateCamera->m_invertYawFn = []
|
||||
m_orbitRotateCamera->m_invertYawFn = []
|
||||
{
|
||||
return SandboxEditor::CameraPivotYawRotationInverted();
|
||||
return SandboxEditor::CameraOrbitYawRotationInverted();
|
||||
};
|
||||
|
||||
m_pivotTranslateCamera = AZStd::make_shared<AzFramework::TranslateCameraInput>(
|
||||
translateCameraInputChannelIds, AzFramework::LookTranslation, AzFramework::TranslateOffset);
|
||||
m_orbitTranslateCamera = AZStd::make_shared<AzFramework::TranslateCameraInput>(
|
||||
translateCameraInputChannelIds, AzFramework::LookTranslation, AzFramework::TranslateOffsetOrbit);
|
||||
|
||||
m_pivotTranslateCamera->m_translateSpeedFn = []
|
||||
m_orbitTranslateCamera->m_translateSpeedFn = []
|
||||
{
|
||||
return SandboxEditor::CameraTranslateSpeed();
|
||||
};
|
||||
|
||||
m_pivotTranslateCamera->m_boostMultiplierFn = []
|
||||
m_orbitTranslateCamera->m_boostMultiplierFn = []
|
||||
{
|
||||
return SandboxEditor::CameraBoostMultiplier();
|
||||
};
|
||||
|
||||
m_pivotDollyScrollCamera = AZStd::make_shared<AzFramework::PivotDollyScrollCameraInput>();
|
||||
m_orbitDollyScrollCamera = AZStd::make_shared<AzFramework::OrbitDollyScrollCameraInput>();
|
||||
|
||||
m_pivotDollyScrollCamera->m_scrollSpeedFn = []
|
||||
m_orbitDollyScrollCamera->m_scrollSpeedFn = []
|
||||
{
|
||||
return SandboxEditor::CameraScrollSpeed();
|
||||
};
|
||||
|
||||
m_pivotDollyMoveCamera = AZStd::make_shared<AzFramework::PivotDollyMotionCameraInput>(SandboxEditor::CameraPivotDollyChannelId());
|
||||
m_orbitDollyMoveCamera = AZStd::make_shared<AzFramework::OrbitDollyMotionCameraInput>(SandboxEditor::CameraOrbitDollyChannelId());
|
||||
|
||||
m_pivotDollyMoveCamera->m_motionSpeedFn = []
|
||||
m_orbitDollyMoveCamera->m_motionSpeedFn = []
|
||||
{
|
||||
return SandboxEditor::CameraDollyMotionSpeed();
|
||||
};
|
||||
|
||||
m_pivotPanCamera = AZStd::make_shared<AzFramework::PanCameraInput>(
|
||||
SandboxEditor::CameraPivotPanChannelId(), AzFramework::LookPan, AzFramework::TranslateOffset);
|
||||
m_orbitPanCamera = AZStd::make_shared<AzFramework::PanCameraInput>(
|
||||
SandboxEditor::CameraOrbitPanChannelId(), AzFramework::LookPan, AzFramework::TranslateOffsetOrbit);
|
||||
|
||||
m_pivotPanCamera->m_panSpeedFn = []
|
||||
m_orbitPanCamera->m_panSpeedFn = []
|
||||
{
|
||||
return SandboxEditor::CameraPanSpeed();
|
||||
};
|
||||
|
||||
m_pivotPanCamera->m_invertPanXFn = []
|
||||
m_orbitPanCamera->m_invertPanXFn = []
|
||||
{
|
||||
return SandboxEditor::CameraPanInvertedX();
|
||||
};
|
||||
|
||||
m_pivotPanCamera->m_invertPanYFn = []
|
||||
m_orbitPanCamera->m_invertPanYFn = []
|
||||
{
|
||||
return SandboxEditor::CameraPanInvertedY();
|
||||
};
|
||||
|
||||
m_pivotCamera->m_pivotCameras.AddCamera(m_pivotRotateCamera);
|
||||
m_pivotCamera->m_pivotCameras.AddCamera(m_pivotTranslateCamera);
|
||||
m_pivotCamera->m_pivotCameras.AddCamera(m_pivotDollyScrollCamera);
|
||||
m_pivotCamera->m_pivotCameras.AddCamera(m_pivotDollyMoveCamera);
|
||||
m_pivotCamera->m_pivotCameras.AddCamera(m_pivotPanCamera);
|
||||
m_orbitFocusCamera =
|
||||
AZStd::make_shared<AzFramework::FocusCameraInput>(SandboxEditor::CameraFocusChannelId(), AzFramework::FocusOrbit);
|
||||
|
||||
m_orbitFocusCamera->SetPivotFn(pivotFn);
|
||||
|
||||
m_orbitCamera->m_orbitCameras.AddCamera(m_orbitRotateCamera);
|
||||
m_orbitCamera->m_orbitCameras.AddCamera(m_orbitTranslateCamera);
|
||||
m_orbitCamera->m_orbitCameras.AddCamera(m_orbitDollyScrollCamera);
|
||||
m_orbitCamera->m_orbitCameras.AddCamera(m_orbitDollyMoveCamera);
|
||||
m_orbitCamera->m_orbitCameras.AddCamera(m_orbitPanCamera);
|
||||
m_orbitCamera->m_orbitCameras.AddCamera(m_orbitFocusCamera);
|
||||
}
|
||||
|
||||
void EditorModularViewportCameraComposer::OnEditorModularViewportCameraComposerSettingsChanged()
|
||||
@@ -257,12 +280,14 @@ namespace SandboxEditor
|
||||
m_firstPersonTranslateCamera->SetTranslateCameraInputChannelIds(translateCameraInputChannelIds);
|
||||
m_firstPersonPanCamera->SetPanInputChannelId(SandboxEditor::CameraFreePanChannelId());
|
||||
m_firstPersonRotateCamera->SetRotateInputChannelId(SandboxEditor::CameraFreeLookChannelId());
|
||||
m_firstPersonFocusCamera->SetFocusInputChannelId(SandboxEditor::CameraFocusChannelId());
|
||||
|
||||
m_pivotCamera->SetPivotInputChannelId(SandboxEditor::CameraPivotChannelId());
|
||||
m_pivotTranslateCamera->SetTranslateCameraInputChannelIds(translateCameraInputChannelIds);
|
||||
m_pivotPanCamera->SetPanInputChannelId(SandboxEditor::CameraPivotPanChannelId());
|
||||
m_pivotRotateCamera->SetRotateInputChannelId(SandboxEditor::CameraPivotLookChannelId());
|
||||
m_pivotDollyMoveCamera->SetDollyInputChannelId(SandboxEditor::CameraPivotDollyChannelId());
|
||||
m_orbitCamera->SetOrbitInputChannelId(SandboxEditor::CameraOrbitChannelId());
|
||||
m_orbitTranslateCamera->SetTranslateCameraInputChannelIds(translateCameraInputChannelIds);
|
||||
m_orbitPanCamera->SetPanInputChannelId(SandboxEditor::CameraOrbitPanChannelId());
|
||||
m_orbitRotateCamera->SetRotateInputChannelId(SandboxEditor::CameraOrbitLookChannelId());
|
||||
m_orbitDollyMoveCamera->SetDollyInputChannelId(SandboxEditor::CameraOrbitDollyChannelId());
|
||||
m_orbitFocusCamera->SetFocusInputChannelId(SandboxEditor::CameraFocusChannelId());
|
||||
}
|
||||
|
||||
void EditorModularViewportCameraComposer::OnViewportViewEntityChanged(const AZ::EntityId& viewEntityId)
|
||||
|
||||
@@ -41,13 +41,15 @@ namespace SandboxEditor
|
||||
AZStd::shared_ptr<AzFramework::RotateCameraInput> m_firstPersonRotateCamera;
|
||||
AZStd::shared_ptr<AzFramework::PanCameraInput> m_firstPersonPanCamera;
|
||||
AZStd::shared_ptr<AzFramework::TranslateCameraInput> m_firstPersonTranslateCamera;
|
||||
AZStd::shared_ptr<AzFramework::ScrollTranslationCameraInput> m_firstPersonScrollCamera;
|
||||
AZStd::shared_ptr<AzFramework::PivotCameraInput> m_pivotCamera;
|
||||
AZStd::shared_ptr<AzFramework::RotateCameraInput> m_pivotRotateCamera;
|
||||
AZStd::shared_ptr<AzFramework::TranslateCameraInput> m_pivotTranslateCamera;
|
||||
AZStd::shared_ptr<AzFramework::PivotDollyScrollCameraInput> m_pivotDollyScrollCamera;
|
||||
AZStd::shared_ptr<AzFramework::PivotDollyMotionCameraInput> m_pivotDollyMoveCamera;
|
||||
AZStd::shared_ptr<AzFramework::PanCameraInput> m_pivotPanCamera;
|
||||
AZStd::shared_ptr<AzFramework::LookScrollTranslationCameraInput> m_firstPersonScrollCamera;
|
||||
AZStd::shared_ptr<AzFramework::FocusCameraInput> m_firstPersonFocusCamera;
|
||||
AZStd::shared_ptr<AzFramework::OrbitCameraInput> m_orbitCamera;
|
||||
AZStd::shared_ptr<AzFramework::RotateCameraInput> m_orbitRotateCamera;
|
||||
AZStd::shared_ptr<AzFramework::TranslateCameraInput> m_orbitTranslateCamera;
|
||||
AZStd::shared_ptr<AzFramework::OrbitDollyScrollCameraInput> m_orbitDollyScrollCamera;
|
||||
AZStd::shared_ptr<AzFramework::OrbitDollyMotionCameraInput> m_orbitDollyMoveCamera;
|
||||
AZStd::shared_ptr<AzFramework::PanCameraInput> m_orbitPanCamera;
|
||||
AZStd::shared_ptr<AzFramework::FocusCameraInput> m_orbitFocusCamera;
|
||||
|
||||
AzFramework::ViewportId m_viewportId;
|
||||
};
|
||||
|
||||
@@ -73,7 +73,7 @@ void CEditorPreferencesPage_ViewportCamera::Reflect(AZ::SerializeContext& serial
|
||||
->Field("TranslateSmoothing", &CameraMovementSettings::m_translateSmoothing)
|
||||
->Field("TranslateSmoothness", &CameraMovementSettings::m_translateSmoothness)
|
||||
->Field("CaptureCursorLook", &CameraMovementSettings::m_captureCursorLook)
|
||||
->Field("PivotYawRotationInverted", &CameraMovementSettings::m_pivotYawRotationInverted)
|
||||
->Field("OrbitYawRotationInverted", &CameraMovementSettings::m_orbitYawRotationInverted)
|
||||
->Field("PanInvertedX", &CameraMovementSettings::m_panInvertedX)
|
||||
->Field("PanInvertedY", &CameraMovementSettings::m_panInvertedY);
|
||||
|
||||
@@ -86,12 +86,13 @@ void CEditorPreferencesPage_ViewportCamera::Reflect(AZ::SerializeContext& serial
|
||||
->Field("TranslateUp", &CameraInputSettings::m_translateUpChannelId)
|
||||
->Field("TranslateDown", &CameraInputSettings::m_translateDownChannelId)
|
||||
->Field("Boost", &CameraInputSettings::m_boostChannelId)
|
||||
->Field("Pivot", &CameraInputSettings::m_pivotChannelId)
|
||||
->Field("Orbit", &CameraInputSettings::m_orbitChannelId)
|
||||
->Field("FreeLook", &CameraInputSettings::m_freeLookChannelId)
|
||||
->Field("FreePan", &CameraInputSettings::m_freePanChannelId)
|
||||
->Field("PivotLook", &CameraInputSettings::m_pivotLookChannelId)
|
||||
->Field("PivotDolly", &CameraInputSettings::m_pivotDollyChannelId)
|
||||
->Field("PivotPan", &CameraInputSettings::m_pivotPanChannelId);
|
||||
->Field("OrbitLook", &CameraInputSettings::m_orbitLookChannelId)
|
||||
->Field("OrbitDolly", &CameraInputSettings::m_orbitDollyChannelId)
|
||||
->Field("OrbitPan", &CameraInputSettings::m_orbitPanChannelId)
|
||||
->Field("Focus", &CameraInputSettings::m_focusChannelId);
|
||||
|
||||
serialize.Class<CEditorPreferencesPage_ViewportCamera>()
|
||||
->Version(1)
|
||||
@@ -143,8 +144,8 @@ void CEditorPreferencesPage_ViewportCamera::Reflect(AZ::SerializeContext& serial
|
||||
->Attribute(AZ::Edit::Attributes::Min, minValue)
|
||||
->Attribute(AZ::Edit::Attributes::Visibility, &CameraMovementSettings::TranslateSmoothingVisibility)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::CheckBox, &CameraMovementSettings::m_pivotYawRotationInverted, "Camera Pivot Yaw Inverted",
|
||||
"Inverted yaw rotation while pivoting")
|
||||
AZ::Edit::UIHandlers::CheckBox, &CameraMovementSettings::m_orbitYawRotationInverted, "Camera Orbit Yaw Inverted",
|
||||
"Inverted yaw rotation while orbiting")
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::CheckBox, &CameraMovementSettings::m_panInvertedX, "Invert Pan X",
|
||||
"Invert direction of pan in local X axis")
|
||||
@@ -185,8 +186,8 @@ void CEditorPreferencesPage_ViewportCamera::Reflect(AZ::SerializeContext& serial
|
||||
"Key/button to move the camera more quickly")
|
||||
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_pivotChannelId, "Pivot",
|
||||
"Key/button to begin the camera pivot behavior")
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_orbitChannelId, "Orbit",
|
||||
"Key/button to begin the camera orbit behavior")
|
||||
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_freeLookChannelId, "Free Look",
|
||||
@@ -196,24 +197,27 @@ void CEditorPreferencesPage_ViewportCamera::Reflect(AZ::SerializeContext& serial
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_freePanChannelId, "Free Pan", "Key/button to begin camera free pan")
|
||||
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_pivotLookChannelId, "Pivot Look",
|
||||
"Key/button to begin camera pivot look")
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_orbitLookChannelId, "Orbit Look",
|
||||
"Key/button to begin camera orbit look")
|
||||
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_pivotDollyChannelId, "Pivot Dolly",
|
||||
"Key/button to begin camera pivot dolly")
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_orbitDollyChannelId, "Orbit Dolly",
|
||||
"Key/button to begin camera orbit dolly")
|
||||
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_pivotPanChannelId, "Pivot Pan",
|
||||
"Key/button to begin camera pivot pan")
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_orbitPanChannelId, "Orbit Pan",
|
||||
"Key/button to begin camera orbit pan")
|
||||
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_focusChannelId, "Focus", "Key/button to focus camera orbit")
|
||||
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames);
|
||||
|
||||
editContext->Class<CEditorPreferencesPage_ViewportCamera>("Viewport Preferences", "Viewport Preferences")
|
||||
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
|
||||
->Attribute(AZ::Edit::Attributes::Visibility, AZ_CRC("PropertyVisibility_ShowChildrenOnly", 0xef428f20))
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::Default, &CEditorPreferencesPage_ViewportCamera::m_cameraMovementSettings,
|
||||
"Camera Movement Settings", "Camera Movement Settings")
|
||||
AZ::Edit::UIHandlers::Default, &CEditorPreferencesPage_ViewportCamera::m_cameraMovementSettings, "Camera Movement Settings",
|
||||
"Camera Movement Settings")
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::Default, &CEditorPreferencesPage_ViewportCamera::m_cameraInputSettings, "Camera Input Settings",
|
||||
"Camera Input Settings");
|
||||
@@ -264,7 +268,7 @@ void CEditorPreferencesPage_ViewportCamera::OnApply()
|
||||
SandboxEditor::SetCameraTranslateSmoothness(m_cameraMovementSettings.m_translateSmoothness);
|
||||
SandboxEditor::SetCameraTranslateSmoothingEnabled(m_cameraMovementSettings.m_translateSmoothing);
|
||||
SandboxEditor::SetCameraCaptureCursorForLook(m_cameraMovementSettings.m_captureCursorLook);
|
||||
SandboxEditor::SetCameraPivotYawRotationInverted(m_cameraMovementSettings.m_pivotYawRotationInverted);
|
||||
SandboxEditor::SetCameraOrbitYawRotationInverted(m_cameraMovementSettings.m_orbitYawRotationInverted);
|
||||
SandboxEditor::SetCameraPanInvertedX(m_cameraMovementSettings.m_panInvertedX);
|
||||
SandboxEditor::SetCameraPanInvertedY(m_cameraMovementSettings.m_panInvertedY);
|
||||
|
||||
@@ -275,12 +279,13 @@ void CEditorPreferencesPage_ViewportCamera::OnApply()
|
||||
SandboxEditor::SetCameraTranslateUpChannelId(m_cameraInputSettings.m_translateUpChannelId);
|
||||
SandboxEditor::SetCameraTranslateDownChannelId(m_cameraInputSettings.m_translateDownChannelId);
|
||||
SandboxEditor::SetCameraTranslateBoostChannelId(m_cameraInputSettings.m_boostChannelId);
|
||||
SandboxEditor::SetCameraPivotChannelId(m_cameraInputSettings.m_pivotChannelId);
|
||||
SandboxEditor::SetCameraOrbitChannelId(m_cameraInputSettings.m_orbitChannelId);
|
||||
SandboxEditor::SetCameraFreeLookChannelId(m_cameraInputSettings.m_freeLookChannelId);
|
||||
SandboxEditor::SetCameraFreePanChannelId(m_cameraInputSettings.m_freePanChannelId);
|
||||
SandboxEditor::SetCameraPivotLookChannelId(m_cameraInputSettings.m_pivotLookChannelId);
|
||||
SandboxEditor::SetCameraPivotDollyChannelId(m_cameraInputSettings.m_pivotDollyChannelId);
|
||||
SandboxEditor::SetCameraPivotPanChannelId(m_cameraInputSettings.m_pivotPanChannelId);
|
||||
SandboxEditor::SetCameraOrbitLookChannelId(m_cameraInputSettings.m_orbitLookChannelId);
|
||||
SandboxEditor::SetCameraOrbitDollyChannelId(m_cameraInputSettings.m_orbitDollyChannelId);
|
||||
SandboxEditor::SetCameraOrbitPanChannelId(m_cameraInputSettings.m_orbitPanChannelId);
|
||||
SandboxEditor::SetCameraFocusChannelId(m_cameraInputSettings.m_focusChannelId);
|
||||
|
||||
SandboxEditor::EditorModularViewportCameraComposerNotificationBus::Broadcast(
|
||||
&SandboxEditor::EditorModularViewportCameraComposerNotificationBus::Events::OnEditorModularViewportCameraComposerSettingsChanged);
|
||||
@@ -299,7 +304,7 @@ void CEditorPreferencesPage_ViewportCamera::InitializeSettings()
|
||||
m_cameraMovementSettings.m_translateSmoothness = SandboxEditor::CameraTranslateSmoothness();
|
||||
m_cameraMovementSettings.m_translateSmoothing = SandboxEditor::CameraTranslateSmoothingEnabled();
|
||||
m_cameraMovementSettings.m_captureCursorLook = SandboxEditor::CameraCaptureCursorForLook();
|
||||
m_cameraMovementSettings.m_pivotYawRotationInverted = SandboxEditor::CameraPivotYawRotationInverted();
|
||||
m_cameraMovementSettings.m_orbitYawRotationInverted = SandboxEditor::CameraOrbitYawRotationInverted();
|
||||
m_cameraMovementSettings.m_panInvertedX = SandboxEditor::CameraPanInvertedX();
|
||||
m_cameraMovementSettings.m_panInvertedY = SandboxEditor::CameraPanInvertedY();
|
||||
|
||||
@@ -310,10 +315,11 @@ void CEditorPreferencesPage_ViewportCamera::InitializeSettings()
|
||||
m_cameraInputSettings.m_translateUpChannelId = SandboxEditor::CameraTranslateUpChannelId().GetName();
|
||||
m_cameraInputSettings.m_translateDownChannelId = SandboxEditor::CameraTranslateDownChannelId().GetName();
|
||||
m_cameraInputSettings.m_boostChannelId = SandboxEditor::CameraTranslateBoostChannelId().GetName();
|
||||
m_cameraInputSettings.m_pivotChannelId = SandboxEditor::CameraPivotChannelId().GetName();
|
||||
m_cameraInputSettings.m_orbitChannelId = SandboxEditor::CameraOrbitChannelId().GetName();
|
||||
m_cameraInputSettings.m_freeLookChannelId = SandboxEditor::CameraFreeLookChannelId().GetName();
|
||||
m_cameraInputSettings.m_freePanChannelId = SandboxEditor::CameraFreePanChannelId().GetName();
|
||||
m_cameraInputSettings.m_pivotLookChannelId = SandboxEditor::CameraPivotLookChannelId().GetName();
|
||||
m_cameraInputSettings.m_pivotDollyChannelId = SandboxEditor::CameraPivotDollyChannelId().GetName();
|
||||
m_cameraInputSettings.m_pivotPanChannelId = SandboxEditor::CameraPivotPanChannelId().GetName();
|
||||
m_cameraInputSettings.m_orbitLookChannelId = SandboxEditor::CameraOrbitLookChannelId().GetName();
|
||||
m_cameraInputSettings.m_orbitDollyChannelId = SandboxEditor::CameraOrbitDollyChannelId().GetName();
|
||||
m_cameraInputSettings.m_orbitPanChannelId = SandboxEditor::CameraOrbitPanChannelId().GetName();
|
||||
m_cameraInputSettings.m_focusChannelId = SandboxEditor::CameraFocusChannelId().GetName();
|
||||
}
|
||||
|
||||
@@ -54,7 +54,7 @@ private:
|
||||
float m_translateSmoothness;
|
||||
bool m_translateSmoothing;
|
||||
bool m_captureCursorLook;
|
||||
bool m_pivotYawRotationInverted;
|
||||
bool m_orbitYawRotationInverted;
|
||||
bool m_panInvertedX;
|
||||
bool m_panInvertedY;
|
||||
|
||||
@@ -80,12 +80,13 @@ private:
|
||||
AZStd::string m_translateUpChannelId;
|
||||
AZStd::string m_translateDownChannelId;
|
||||
AZStd::string m_boostChannelId;
|
||||
AZStd::string m_pivotChannelId;
|
||||
AZStd::string m_orbitChannelId;
|
||||
AZStd::string m_freeLookChannelId;
|
||||
AZStd::string m_freePanChannelId;
|
||||
AZStd::string m_pivotLookChannelId;
|
||||
AZStd::string m_pivotDollyChannelId;
|
||||
AZStd::string m_pivotPanChannelId;
|
||||
AZStd::string m_orbitLookChannelId;
|
||||
AZStd::string m_orbitDollyChannelId;
|
||||
AZStd::string m_orbitPanChannelId;
|
||||
AZStd::string m_focusChannelId;
|
||||
};
|
||||
|
||||
CameraMovementSettings m_cameraMovementSettings;
|
||||
|
||||
@@ -28,7 +28,7 @@ namespace SandboxEditor
|
||||
constexpr AZStd::string_view CameraRotateSpeedSetting = "/Amazon/Preferences/Editor/Camera/RotateSpeed";
|
||||
constexpr AZStd::string_view CameraScrollSpeedSetting = "/Amazon/Preferences/Editor/Camera/DollyScrollSpeed";
|
||||
constexpr AZStd::string_view CameraDollyMotionSpeedSetting = "/Amazon/Preferences/Editor/Camera/DollyMotionSpeed";
|
||||
constexpr AZStd::string_view CameraPivotYawRotationInvertedSetting = "/Amazon/Preferences/Editor/Camera/YawRotationInverted";
|
||||
constexpr AZStd::string_view CameraOrbitYawRotationInvertedSetting = "/Amazon/Preferences/Editor/Camera/YawRotationInverted";
|
||||
constexpr AZStd::string_view CameraPanInvertedXSetting = "/Amazon/Preferences/Editor/Camera/PanInvertedX";
|
||||
constexpr AZStd::string_view CameraPanInvertedYSetting = "/Amazon/Preferences/Editor/Camera/PanInvertedY";
|
||||
constexpr AZStd::string_view CameraPanSpeedSetting = "/Amazon/Preferences/Editor/Camera/PanSpeed";
|
||||
@@ -44,12 +44,13 @@ namespace SandboxEditor
|
||||
constexpr AZStd::string_view CameraTranslateUpIdSetting = "/Amazon/Preferences/Editor/Camera/CameraTranslateUpId";
|
||||
constexpr AZStd::string_view CameraTranslateDownIdSetting = "/Amazon/Preferences/Editor/Camera/CameraTranslateUpDownId";
|
||||
constexpr AZStd::string_view CameraTranslateBoostIdSetting = "/Amazon/Preferences/Editor/Camera/TranslateBoostId";
|
||||
constexpr AZStd::string_view CameraPivotIdSetting = "/Amazon/Preferences/Editor/Camera/PivotId";
|
||||
constexpr AZStd::string_view CameraOrbitIdSetting = "/Amazon/Preferences/Editor/Camera/OrbitId";
|
||||
constexpr AZStd::string_view CameraFreeLookIdSetting = "/Amazon/Preferences/Editor/Camera/FreeLookId";
|
||||
constexpr AZStd::string_view CameraFreePanIdSetting = "/Amazon/Preferences/Editor/Camera/FreePanId";
|
||||
constexpr AZStd::string_view CameraPivotLookIdSetting = "/Amazon/Preferences/Editor/Camera/PivotLookId";
|
||||
constexpr AZStd::string_view CameraPivotDollyIdSetting = "/Amazon/Preferences/Editor/Camera/PivotDollyId";
|
||||
constexpr AZStd::string_view CameraPivotPanIdSetting = "/Amazon/Preferences/Editor/Camera/PivotPanId";
|
||||
constexpr AZStd::string_view CameraOrbitLookIdSetting = "/Amazon/Preferences/Editor/Camera/OrbitLookId";
|
||||
constexpr AZStd::string_view CameraOrbitDollyIdSetting = "/Amazon/Preferences/Editor/Camera/OrbitDollyId";
|
||||
constexpr AZStd::string_view CameraOrbitPanIdSetting = "/Amazon/Preferences/Editor/Camera/OrbitPanId";
|
||||
constexpr AZStd::string_view CameraFocusIdSetting = "/Amazon/Preferences/Editor/Camera/FocusId";
|
||||
|
||||
template<typename T>
|
||||
void SetRegistry(const AZStd::string_view setting, T&& value)
|
||||
@@ -239,14 +240,14 @@ namespace SandboxEditor
|
||||
SetRegistry(CameraDollyMotionSpeedSetting, speed);
|
||||
}
|
||||
|
||||
bool CameraPivotYawRotationInverted()
|
||||
bool CameraOrbitYawRotationInverted()
|
||||
{
|
||||
return GetRegistry(CameraPivotYawRotationInvertedSetting, false);
|
||||
return GetRegistry(CameraOrbitYawRotationInvertedSetting, false);
|
||||
}
|
||||
|
||||
void SetCameraPivotYawRotationInverted(const bool inverted)
|
||||
void SetCameraOrbitYawRotationInverted(const bool inverted)
|
||||
{
|
||||
SetRegistry(CameraPivotYawRotationInvertedSetting, inverted);
|
||||
SetRegistry(CameraOrbitYawRotationInvertedSetting, inverted);
|
||||
}
|
||||
|
||||
bool CameraPanInvertedX()
|
||||
@@ -403,14 +404,14 @@ namespace SandboxEditor
|
||||
SetRegistry(CameraTranslateBoostIdSetting, cameraTranslateBoostId);
|
||||
}
|
||||
|
||||
AzFramework::InputChannelId CameraPivotChannelId()
|
||||
AzFramework::InputChannelId CameraOrbitChannelId()
|
||||
{
|
||||
return AzFramework::InputChannelId(GetRegistry(CameraPivotIdSetting, AZStd::string("keyboard_key_modifier_alt_l")).c_str());
|
||||
return AzFramework::InputChannelId(GetRegistry(CameraOrbitIdSetting, AZStd::string("keyboard_key_modifier_alt_l")).c_str());
|
||||
}
|
||||
|
||||
void SetCameraPivotChannelId(AZStd::string_view cameraPivotId)
|
||||
void SetCameraOrbitChannelId(AZStd::string_view cameraOrbitId)
|
||||
{
|
||||
SetRegistry(CameraPivotIdSetting, cameraPivotId);
|
||||
SetRegistry(CameraOrbitIdSetting, cameraOrbitId);
|
||||
}
|
||||
|
||||
AzFramework::InputChannelId CameraFreeLookChannelId()
|
||||
@@ -433,33 +434,43 @@ namespace SandboxEditor
|
||||
SetRegistry(CameraFreePanIdSetting, cameraFreePanId);
|
||||
}
|
||||
|
||||
AzFramework::InputChannelId CameraPivotLookChannelId()
|
||||
AzFramework::InputChannelId CameraOrbitLookChannelId()
|
||||
{
|
||||
return AzFramework::InputChannelId(GetRegistry(CameraPivotLookIdSetting, AZStd::string("mouse_button_left")).c_str());
|
||||
return AzFramework::InputChannelId(GetRegistry(CameraOrbitLookIdSetting, AZStd::string("mouse_button_left")).c_str());
|
||||
}
|
||||
|
||||
void SetCameraPivotLookChannelId(AZStd::string_view cameraPivotLookId)
|
||||
void SetCameraOrbitLookChannelId(AZStd::string_view cameraOrbitLookId)
|
||||
{
|
||||
SetRegistry(CameraPivotLookIdSetting, cameraPivotLookId);
|
||||
SetRegistry(CameraOrbitLookIdSetting, cameraOrbitLookId);
|
||||
}
|
||||
|
||||
AzFramework::InputChannelId CameraPivotDollyChannelId()
|
||||
AzFramework::InputChannelId CameraOrbitDollyChannelId()
|
||||
{
|
||||
return AzFramework::InputChannelId(GetRegistry(CameraPivotDollyIdSetting, AZStd::string("mouse_button_right")).c_str());
|
||||
return AzFramework::InputChannelId(GetRegistry(CameraOrbitDollyIdSetting, AZStd::string("mouse_button_right")).c_str());
|
||||
}
|
||||
|
||||
void SetCameraPivotDollyChannelId(AZStd::string_view cameraPivotDollyId)
|
||||
void SetCameraOrbitDollyChannelId(AZStd::string_view cameraOrbitDollyId)
|
||||
{
|
||||
SetRegistry(CameraPivotDollyIdSetting, cameraPivotDollyId);
|
||||
SetRegistry(CameraOrbitDollyIdSetting, cameraOrbitDollyId);
|
||||
}
|
||||
|
||||
AzFramework::InputChannelId CameraPivotPanChannelId()
|
||||
AzFramework::InputChannelId CameraOrbitPanChannelId()
|
||||
{
|
||||
return AzFramework::InputChannelId(GetRegistry(CameraPivotPanIdSetting, AZStd::string("mouse_button_middle")).c_str());
|
||||
return AzFramework::InputChannelId(GetRegistry(CameraOrbitPanIdSetting, AZStd::string("mouse_button_middle")).c_str());
|
||||
}
|
||||
|
||||
void SetCameraPivotPanChannelId(AZStd::string_view cameraPivotPanId)
|
||||
void SetCameraOrbitPanChannelId(AZStd::string_view cameraOrbitPanId)
|
||||
{
|
||||
SetRegistry(CameraPivotPanIdSetting, cameraPivotPanId);
|
||||
SetRegistry(CameraOrbitPanIdSetting, cameraOrbitPanId);
|
||||
}
|
||||
|
||||
AzFramework::InputChannelId CameraFocusChannelId()
|
||||
{
|
||||
return AzFramework::InputChannelId(GetRegistry(CameraFocusIdSetting, AZStd::string("keyboard_key_alphanumeric_X")).c_str());
|
||||
}
|
||||
|
||||
void SetCameraFocusChannelId(AZStd::string_view cameraFocusId)
|
||||
{
|
||||
SetRegistry(CameraFocusIdSetting, cameraFocusId);
|
||||
}
|
||||
} // namespace SandboxEditor
|
||||
|
||||
@@ -71,8 +71,8 @@ namespace SandboxEditor
|
||||
SANDBOX_API float CameraDollyMotionSpeed();
|
||||
SANDBOX_API void SetCameraDollyMotionSpeed(float speed);
|
||||
|
||||
SANDBOX_API bool CameraPivotYawRotationInverted();
|
||||
SANDBOX_API void SetCameraPivotYawRotationInverted(bool inverted);
|
||||
SANDBOX_API bool CameraOrbitYawRotationInverted();
|
||||
SANDBOX_API void SetCameraOrbitYawRotationInverted(bool inverted);
|
||||
|
||||
SANDBOX_API bool CameraPanInvertedX();
|
||||
SANDBOX_API void SetCameraPanInvertedX(bool inverted);
|
||||
@@ -119,8 +119,8 @@ namespace SandboxEditor
|
||||
SANDBOX_API AzFramework::InputChannelId CameraTranslateBoostChannelId();
|
||||
SANDBOX_API void SetCameraTranslateBoostChannelId(AZStd::string_view cameraTranslateBoostId);
|
||||
|
||||
SANDBOX_API AzFramework::InputChannelId CameraPivotChannelId();
|
||||
SANDBOX_API void SetCameraPivotChannelId(AZStd::string_view cameraPivotId);
|
||||
SANDBOX_API AzFramework::InputChannelId CameraOrbitChannelId();
|
||||
SANDBOX_API void SetCameraOrbitChannelId(AZStd::string_view cameraOrbitId);
|
||||
|
||||
SANDBOX_API AzFramework::InputChannelId CameraFreeLookChannelId();
|
||||
SANDBOX_API void SetCameraFreeLookChannelId(AZStd::string_view cameraFreeLookId);
|
||||
@@ -128,12 +128,15 @@ namespace SandboxEditor
|
||||
SANDBOX_API AzFramework::InputChannelId CameraFreePanChannelId();
|
||||
SANDBOX_API void SetCameraFreePanChannelId(AZStd::string_view cameraFreePanId);
|
||||
|
||||
SANDBOX_API AzFramework::InputChannelId CameraPivotLookChannelId();
|
||||
SANDBOX_API void SetCameraPivotLookChannelId(AZStd::string_view cameraPivotLookId);
|
||||
SANDBOX_API AzFramework::InputChannelId CameraOrbitLookChannelId();
|
||||
SANDBOX_API void SetCameraOrbitLookChannelId(AZStd::string_view cameraOrbitLookId);
|
||||
|
||||
SANDBOX_API AzFramework::InputChannelId CameraPivotDollyChannelId();
|
||||
SANDBOX_API void SetCameraPivotDollyChannelId(AZStd::string_view cameraPivotDollyId);
|
||||
SANDBOX_API AzFramework::InputChannelId CameraOrbitDollyChannelId();
|
||||
SANDBOX_API void SetCameraOrbitDollyChannelId(AZStd::string_view cameraOrbitDollyId);
|
||||
|
||||
SANDBOX_API AzFramework::InputChannelId CameraPivotPanChannelId();
|
||||
SANDBOX_API void SetCameraPivotPanChannelId(AZStd::string_view cameraPivotPanId);
|
||||
SANDBOX_API AzFramework::InputChannelId CameraOrbitPanChannelId();
|
||||
SANDBOX_API void SetCameraOrbitPanChannelId(AZStd::string_view cameraOrbitPanId);
|
||||
|
||||
SANDBOX_API AzFramework::InputChannelId CameraFocusChannelId();
|
||||
SANDBOX_API void SetCameraFocusChannelId(AZStd::string_view cameraFocusId);
|
||||
} // namespace SandboxEditor
|
||||
|
||||
@@ -28,6 +28,7 @@
|
||||
#include "Objects/EntityObject.h"
|
||||
|
||||
#include <AzFramework/Terrain/TerrainDataRequestBus.h>
|
||||
#include <AzToolsFramework/Entity/EditorEntityContextBus.h>
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
#define MUSIC_LEVEL_LIBRARY_FILE "Music.xml"
|
||||
|
||||
@@ -69,6 +69,7 @@ namespace UnitTest
|
||||
|
||||
m_rootWidget = AZStd::make_unique<QWidget>();
|
||||
m_rootWidget->setFixedSize(WidgetSize);
|
||||
m_rootWidget->move(0, 0); // explicitly set the widget to be in the upper left corner
|
||||
|
||||
m_controllerList = AZStd::make_shared<AzFramework::ViewportControllerList>();
|
||||
m_controllerList->RegisterViewportContext(TestViewportId);
|
||||
@@ -344,4 +345,51 @@ namespace UnitTest
|
||||
// Clean-up
|
||||
HaltCollaborators();
|
||||
}
|
||||
|
||||
// test to verify deltas and cursor positions are handled correctly when the widget is moved
|
||||
TEST_F(ModularViewportCameraControllerFixture, CameraDoesNotStutterAfterWidgetIsMoved)
|
||||
{
|
||||
// Given
|
||||
PrepareCollaborators();
|
||||
SandboxEditor::SetCameraCaptureCursorForLook(true);
|
||||
|
||||
const float deltaTime = 1.0f / 60.0f;
|
||||
|
||||
// When
|
||||
// move cursor to the center of the screen
|
||||
auto start = QPoint(WidgetSize.width() / 2, WidgetSize.height() / 2);
|
||||
MouseMove(m_rootWidget.get(), start, QPoint(0, 0));
|
||||
m_controllerList->UpdateViewport({ TestViewportId, AzFramework::FloatSeconds(deltaTime), AZ::ScriptTimePoint() });
|
||||
|
||||
// move camera right
|
||||
const auto mouseDelta = QPoint(200, 0);
|
||||
MousePressAndMove(m_rootWidget.get(), start, mouseDelta, Qt::MouseButton::RightButton);
|
||||
m_controllerList->UpdateViewport({ TestViewportId, AzFramework::FloatSeconds(deltaTime), AZ::ScriptTimePoint() });
|
||||
|
||||
QTest::mouseRelease(m_rootWidget.get(), Qt::MouseButton::RightButton, Qt::NoModifier, start + mouseDelta);
|
||||
|
||||
// update the position of the widget
|
||||
const auto offset = QPoint(500, 500);
|
||||
m_rootWidget->move(offset);
|
||||
|
||||
// move cursor back to widget center
|
||||
MouseMove(m_rootWidget.get(), start, QPoint(0, 0));
|
||||
m_controllerList->UpdateViewport({ TestViewportId, AzFramework::FloatSeconds(deltaTime), AZ::ScriptTimePoint() });
|
||||
|
||||
// move camera left
|
||||
MousePressAndMove(m_rootWidget.get(), start, -mouseDelta, Qt::MouseButton::RightButton);
|
||||
m_controllerList->UpdateViewport({ TestViewportId, AzFramework::FloatSeconds(deltaTime), AZ::ScriptTimePoint() });
|
||||
|
||||
// Then
|
||||
// ensure the camera rotation has returned to the identity
|
||||
const AZ::Quaternion cameraRotation = m_cameraViewportContextView->GetCameraTransform().GetRotation();
|
||||
const auto eulerAngles = AzFramework::EulerAngles(AZ::Matrix3x3::CreateFromQuaternion(cameraRotation));
|
||||
|
||||
using ::testing::FloatNear;
|
||||
EXPECT_THAT(eulerAngles.GetX(), FloatNear(0.0f, 0.001f));
|
||||
EXPECT_THAT(eulerAngles.GetZ(), FloatNear(0.0f, 0.001f));
|
||||
|
||||
// Clean-up
|
||||
HaltCollaborators();
|
||||
}
|
||||
} // namespace UnitTest
|
||||
|
||||
@@ -98,6 +98,7 @@ AZ_POP_DISABLE_WARNING
|
||||
#include "ActionManager.h"
|
||||
|
||||
#include <ImGuiBus.h>
|
||||
#include <AzToolsFramework/Viewport/ViewportMessages.h>
|
||||
#include <LmbrCentral/Audio/AudioSystemComponentBus.h>
|
||||
|
||||
using namespace AZ;
|
||||
|
||||
@@ -30,6 +30,8 @@
|
||||
#include "Plugins/ComponentEntityEditorPlugin/Objects/ComponentEntityObject.h"
|
||||
|
||||
#include <AzCore/Console/Console.h>
|
||||
#include <AzToolsFramework/Viewport/ViewportMessages.h>
|
||||
#include <AzToolsFramework/ComponentMode/EditorComponentModeBus.h>
|
||||
|
||||
AZ_CVAR_EXTERNED(bool, ed_visibility_logTiming);
|
||||
|
||||
@@ -107,14 +109,13 @@ CObjectManager::CObjectManager()
|
||||
m_objectsByName.reserve(1024);
|
||||
LoadRegistry();
|
||||
|
||||
AzToolsFramework::ComponentModeFramework::EditorComponentModeNotificationBus::Handler::BusConnect(
|
||||
AzToolsFramework::GetEntityContextId());
|
||||
AzToolsFramework::ViewportEditorModeNotificationsBus::Handler::BusConnect(AzToolsFramework::GetEntityContextId());
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
CObjectManager::~CObjectManager()
|
||||
{
|
||||
AzToolsFramework::ComponentModeFramework::EditorComponentModeNotificationBus::Handler::BusDisconnect();
|
||||
AzToolsFramework::ViewportEditorModeNotificationsBus::Handler::BusDisconnect();
|
||||
|
||||
m_bExiting = true;
|
||||
SaveRegistry();
|
||||
@@ -2306,25 +2307,33 @@ void CObjectManager::SelectObjectInRect(CBaseObject* pObj, CViewport* view, HitC
|
||||
}
|
||||
}
|
||||
|
||||
void CObjectManager::EnteredComponentMode(const AZStd::vector<AZ::Uuid>& /*componentModeTypes*/)
|
||||
void CObjectManager::OnEditorModeActivated(
|
||||
[[maybe_unused]] const AzToolsFramework::ViewportEditorModesInterface& editorModeState, AzToolsFramework::ViewportEditorMode mode)
|
||||
{
|
||||
// hide current gizmo for entity (translate/rotate/scale)
|
||||
IGizmoManager* gizmoManager = GetGizmoManager();
|
||||
const size_t gizmoCount = static_cast<size_t>(gizmoManager->GetGizmoCount());
|
||||
for (size_t i = 0; i < gizmoCount; ++i)
|
||||
if (mode == AzToolsFramework::ViewportEditorMode::Component)
|
||||
{
|
||||
gizmoManager->RemoveGizmo(gizmoManager->GetGizmoByIndex(static_cast<int>(i)));
|
||||
// hide current gizmo for entity (translate/rotate/scale)
|
||||
IGizmoManager* gizmoManager = GetGizmoManager();
|
||||
const size_t gizmoCount = static_cast<size_t>(gizmoManager->GetGizmoCount());
|
||||
for (size_t i = 0; i < gizmoCount; ++i)
|
||||
{
|
||||
gizmoManager->RemoveGizmo(gizmoManager->GetGizmoByIndex(static_cast<int>(i)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CObjectManager::LeftComponentMode(const AZStd::vector<AZ::Uuid>& /*componentModeTypes*/)
|
||||
void CObjectManager::OnEditorModeDeactivated(
|
||||
[[maybe_unused]] const AzToolsFramework::ViewportEditorModesInterface& editorModeState, AzToolsFramework::ViewportEditorMode mode)
|
||||
{
|
||||
// show translate/rotate/scale gizmo again
|
||||
if (IGizmoManager* gizmoManager = GetGizmoManager())
|
||||
if (mode == AzToolsFramework::ViewportEditorMode::Component)
|
||||
{
|
||||
if (CBaseObject* selectedObject = GetIEditor()->GetSelectedObject())
|
||||
// show translate/rotate/scale gizmo again
|
||||
if (IGizmoManager* gizmoManager = GetGizmoManager())
|
||||
{
|
||||
gizmoManager->AddGizmo(new CAxisGizmo(selectedObject));
|
||||
if (CBaseObject* selectedObject = GetIEditor()->GetSelectedObject())
|
||||
{
|
||||
gizmoManager->AddGizmo(new CAxisGizmo(selectedObject));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,8 +20,9 @@
|
||||
#include "ObjectManagerEventBus.h"
|
||||
|
||||
#include <AzCore/std/smart_ptr/unique_ptr.h>
|
||||
#include <AzToolsFramework/ComponentMode/EditorComponentModeBus.h>
|
||||
#include <AzToolsFramework/API/ViewportEditorModeTrackerNotificationBus.h>
|
||||
#include <AzCore/EBus/EBus.h>
|
||||
#include <AzCore/Component/Component.h>
|
||||
#include <Include/SandboxAPI.h>
|
||||
|
||||
// forward declarations.
|
||||
@@ -58,7 +59,7 @@ public:
|
||||
*/
|
||||
class CObjectManager
|
||||
: public IObjectManager
|
||||
, private AzToolsFramework::ComponentModeFramework::EditorComponentModeNotificationBus::Handler
|
||||
, private AzToolsFramework::ViewportEditorModeNotificationsBus::Handler
|
||||
{
|
||||
public:
|
||||
//! Selection functor callback.
|
||||
@@ -329,9 +330,11 @@ private:
|
||||
|
||||
void FindDisplayableObjects(DisplayContext& dc, bool bDisplay);
|
||||
|
||||
// EditorComponentModeNotificationBus
|
||||
void EnteredComponentMode(const AZStd::vector<AZ::Uuid>& componentModeTypes) override;
|
||||
void LeftComponentMode(const AZStd::vector<AZ::Uuid>& componentModeTypes) override;
|
||||
// ViewportEditorModeNotificationsBus overrides ...
|
||||
void OnEditorModeActivated(
|
||||
const AzToolsFramework::ViewportEditorModesInterface& editorModeState, AzToolsFramework::ViewportEditorMode mode) override;
|
||||
void OnEditorModeDeactivated(
|
||||
const AzToolsFramework::ViewportEditorModesInterface& editorModeState, AzToolsFramework::ViewportEditorMode mode) override;
|
||||
|
||||
private:
|
||||
typedef std::map<GUID, CBaseObjectPtr, guid_less_predicate> Objects;
|
||||
|
||||
@@ -142,8 +142,7 @@ void GetSelectedEntitiesSetWithFlattenedHierarchy(AzToolsFramework::EntityIdSet&
|
||||
}
|
||||
|
||||
SandboxIntegrationManager::SandboxIntegrationManager()
|
||||
: m_inObjectPickMode(false)
|
||||
, m_startedUndoRecordingNestingLevel(0)
|
||||
: m_startedUndoRecordingNestingLevel(0)
|
||||
, m_dc(nullptr)
|
||||
, m_notificationWindowManager(new AzToolsFramework::SliceOverridesNotificationWindowManager())
|
||||
{
|
||||
@@ -1000,62 +999,6 @@ void SandboxIntegrationManager::SetupSliceContextMenu_Modify(QMenu* menu, const
|
||||
revertAction->setEnabled(canRevert);
|
||||
}
|
||||
|
||||
void SandboxIntegrationManager::HandleObjectModeSelection(const AZ::Vector2& point, [[maybe_unused]] int flags, bool& handled)
|
||||
{
|
||||
// Todo - Use a custom "edit tool". This will eliminate the need for this bus message entirely, which technically
|
||||
// makes this feature less intrusive on Sandbox.
|
||||
// UPDATE: This is now provided by EditorPickEntitySelection when the new Viewport Interaction Model changes are enabled.
|
||||
if (m_inObjectPickMode)
|
||||
{
|
||||
CViewport* view = GetIEditor()->GetViewManager()->GetGameViewport();
|
||||
const QPoint viewPoint(static_cast<int>(point.GetX()), static_cast<int>(point.GetY()));
|
||||
|
||||
HitContext hitInfo;
|
||||
hitInfo.view = view;
|
||||
if (view->HitTest(viewPoint, hitInfo))
|
||||
{
|
||||
if (hitInfo.object && (hitInfo.object->GetType() == OBJTYPE_AZENTITY))
|
||||
{
|
||||
CComponentEntityObject* entityObject = static_cast<CComponentEntityObject*>(hitInfo.object);
|
||||
AzToolsFramework::EditorPickModeRequestBus::Broadcast(
|
||||
&AzToolsFramework::EditorPickModeRequests::PickModeSelectEntity, entityObject->GetAssociatedEntityId());
|
||||
}
|
||||
}
|
||||
|
||||
AzToolsFramework::EditorPickModeRequestBus::Broadcast(
|
||||
&AzToolsFramework::EditorPickModeRequests::StopEntityPickMode);
|
||||
|
||||
handled = true;
|
||||
}
|
||||
}
|
||||
|
||||
void SandboxIntegrationManager::UpdateObjectModeCursor(AZ::u32& cursorId, AZStd::string& cursorStr)
|
||||
{
|
||||
if (m_inObjectPickMode)
|
||||
{
|
||||
cursorId = static_cast<AZ::u64>(STD_CURSOR_HAND);
|
||||
cursorStr = "Pick an entity...";
|
||||
}
|
||||
}
|
||||
|
||||
void SandboxIntegrationManager::OnEntityPickModeStarted()
|
||||
{
|
||||
m_inObjectPickMode = true;
|
||||
|
||||
// Currently this object pick mode is activated only via PropertyEntityIdCtrl picker.
|
||||
// When the picker button is clicked, we transfer focus to the viewport so the
|
||||
// spacebar can still be used to activate selection helpers.
|
||||
if (CViewport* view = GetIEditor()->GetViewManager()->GetGameViewport())
|
||||
{
|
||||
view->SetFocus();
|
||||
}
|
||||
}
|
||||
|
||||
void SandboxIntegrationManager::OnEntityPickModeStopped()
|
||||
{
|
||||
m_inObjectPickMode = false;
|
||||
}
|
||||
|
||||
void SandboxIntegrationManager::CreateEditorRepresentation(AZ::Entity* entity)
|
||||
{
|
||||
IEditor* editor = GetIEditor();
|
||||
@@ -1952,7 +1895,7 @@ void SandboxIntegrationManager::MakeSliceFromEntities(const AzToolsFramework::En
|
||||
AzToolsFramework::ToolsApplicationRequestBus::BroadcastResult(entitiesAndDescendants,
|
||||
&AzToolsFramework::ToolsApplicationRequestBus::Events::GatherEntitiesAndAllDescendents, entities);
|
||||
|
||||
const AZStd::string slicesAssetsPath = "@devassets@/Slices";
|
||||
const AZStd::string slicesAssetsPath = "@projectroot@/Slices";
|
||||
|
||||
if (!gEnv->pFileIO->Exists(slicesAssetsPath.c_str()))
|
||||
{
|
||||
|
||||
@@ -93,7 +93,6 @@ namespace AzToolsFramework
|
||||
class SandboxIntegrationManager
|
||||
: private AzToolsFramework::ToolsApplicationEvents::Bus::Handler
|
||||
, private AzToolsFramework::EditorRequests::Bus::Handler
|
||||
, private AzToolsFramework::EditorPickModeNotificationBus::Handler
|
||||
, private AzToolsFramework::EditorContextMenuBus::Handler
|
||||
, private AzToolsFramework::EditorWindowRequests::Bus::Handler
|
||||
, private AzFramework::AssetCatalogEventBus::Handler
|
||||
@@ -140,8 +139,6 @@ private:
|
||||
QDockWidget* InstanceViewPane(const char* paneName) override;
|
||||
void CloseViewPane(const char* paneName) override;
|
||||
void BrowseForAssets(AzToolsFramework::AssetBrowser::AssetSelectionModel& selection) override;
|
||||
void HandleObjectModeSelection(const AZ::Vector2& point, int flags, bool& handled) override;
|
||||
void UpdateObjectModeCursor(AZ::u32& cursorId, AZStd::string& cursorStr) override;
|
||||
void CreateEditorRepresentation(AZ::Entity* entity) override;
|
||||
bool DestroyEditorRepresentation(AZ::EntityId entityId, bool deleteAZEntity) override;
|
||||
void CloneSelection(bool& handled) override;
|
||||
@@ -175,10 +172,6 @@ private:
|
||||
QWidget* GetAppMainWindow() override;
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// EditorPickModeNotificationBus
|
||||
void OnEntityPickModeStarted() override;
|
||||
void OnEntityPickModeStopped() override;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// AzToolsFramework::EditorContextMenu::Bus::Handler overrides
|
||||
void PopulateEditorGlobalContextMenu(QMenu* menu, const AZ::Vector2& point, int flags) override;
|
||||
@@ -281,7 +274,6 @@ private:
|
||||
private:
|
||||
AZ::Vector2 m_contextMenuViewPoint;
|
||||
|
||||
int m_inObjectPickMode;
|
||||
short m_startedUndoRecordingNestingLevel; // used in OnBegin/EndUndo to ensure we only accept undo's we started recording
|
||||
|
||||
AzToolsFramework::SliceOverridesNotificationWindowManager* m_notificationWindowManager;
|
||||
|
||||
@@ -36,6 +36,7 @@
|
||||
#include <AzToolsFramework/Entity/EditorEntityHelpers.h>
|
||||
#include <AzToolsFramework/Entity/EditorEntityInfoBus.h>
|
||||
#include <AzToolsFramework/UI/ComponentPalette/ComponentPaletteUtil.hxx>
|
||||
#include <AzToolsFramework/Viewport/ViewportMessages.h>
|
||||
|
||||
#include <QGraphicsOpacityEffect>
|
||||
#include <QLabel>
|
||||
@@ -267,8 +268,7 @@ OutlinerWidget::OutlinerWidget(QWidget* pParent, Qt::WindowFlags flags)
|
||||
ToolsApplicationEvents::Bus::Handler::BusConnect();
|
||||
AzToolsFramework::EditorEntityContextNotificationBus::Handler::BusConnect();
|
||||
AzToolsFramework::SliceEditorEntityOwnershipServiceNotificationBus::Handler::BusConnect();
|
||||
AzToolsFramework::ComponentModeFramework::EditorComponentModeNotificationBus::Handler::BusConnect(
|
||||
AzToolsFramework::GetEntityContextId());
|
||||
AzToolsFramework::ViewportEditorModeNotificationsBus::Handler::BusConnect(AzToolsFramework::GetEntityContextId());
|
||||
AzToolsFramework::EditorEntityInfoNotificationBus::Handler::BusConnect();
|
||||
AzToolsFramework::EditorWindowUIRequestBus::Handler::BusConnect();
|
||||
}
|
||||
@@ -276,7 +276,7 @@ OutlinerWidget::OutlinerWidget(QWidget* pParent, Qt::WindowFlags flags)
|
||||
OutlinerWidget::~OutlinerWidget()
|
||||
{
|
||||
AzToolsFramework::EditorWindowUIRequestBus::Handler::BusDisconnect();
|
||||
AzToolsFramework::ComponentModeFramework::EditorComponentModeNotificationBus::Handler::BusDisconnect();
|
||||
AzToolsFramework::ViewportEditorModeNotificationsBus::Handler::BusDisconnect();
|
||||
AzToolsFramework::EditorEntityInfoNotificationBus::Handler::BusDisconnect();
|
||||
AzToolsFramework::EditorPickModeNotificationBus::Handler::BusDisconnect();
|
||||
EntityHighlightMessages::Bus::Handler::BusDisconnect();
|
||||
@@ -1335,14 +1335,22 @@ void OutlinerWidget::SetEditorUiEnabled(bool enable)
|
||||
EnableUi(enable);
|
||||
}
|
||||
|
||||
void OutlinerWidget::EnteredComponentMode([[maybe_unused]] const AZStd::vector<AZ::Uuid>& componentModeTypes)
|
||||
void OutlinerWidget::OnEditorModeActivated(
|
||||
[[maybe_unused]] const AzToolsFramework::ViewportEditorModesInterface& editorModeState, AzToolsFramework::ViewportEditorMode mode)
|
||||
{
|
||||
EnableUi(false);
|
||||
if (mode == AzToolsFramework::ViewportEditorMode::Component)
|
||||
{
|
||||
EnableUi(false);
|
||||
}
|
||||
}
|
||||
|
||||
void OutlinerWidget::LeftComponentMode([[maybe_unused]] const AZStd::vector<AZ::Uuid>& componentModeTypes)
|
||||
void OutlinerWidget::OnEditorModeDeactivated(
|
||||
[[maybe_unused]] const AzToolsFramework::ViewportEditorModesInterface& editorModeState, AzToolsFramework::ViewportEditorMode mode)
|
||||
{
|
||||
EnableUi(true);
|
||||
if (mode == AzToolsFramework::ViewportEditorMode::Component)
|
||||
{
|
||||
EnableUi(true);
|
||||
}
|
||||
}
|
||||
|
||||
void OutlinerWidget::OnSliceInstantiated(const AZ::Data::AssetId& /*sliceAssetId*/, AZ::SliceComponent::SliceInstanceAddress& sliceAddress, const AzFramework::SliceInstantiationTicket& /*ticket*/)
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
#include <AzCore/base.h>
|
||||
#include <AzToolsFramework/API/EditorWindowRequestBus.h>
|
||||
#include <AzToolsFramework/API/ToolsApplicationAPI.h>
|
||||
#include <AzToolsFramework/ComponentMode/EditorComponentModeBus.h>
|
||||
#include <AzToolsFramework/API/ViewportEditorModeTrackerNotificationBus.h>
|
||||
#include <AzToolsFramework/Entity/EditorEntityInfoBus.h>
|
||||
#include <AzToolsFramework/Entity/EditorEntityContextBus.h>
|
||||
#include <AzToolsFramework/Entity/SliceEditorEntityOwnershipServiceBus.h>
|
||||
@@ -58,7 +58,7 @@ class OutlinerWidget
|
||||
, private AzToolsFramework::EditorEntityContextNotificationBus::Handler
|
||||
, private AzToolsFramework::SliceEditorEntityOwnershipServiceNotificationBus::Handler
|
||||
, private AzToolsFramework::EditorEntityInfoNotificationBus::Handler
|
||||
, private AzToolsFramework::ComponentModeFramework::EditorComponentModeNotificationBus::Handler
|
||||
, private AzToolsFramework::ViewportEditorModeNotificationsBus::Handler
|
||||
, private AzToolsFramework::EditorWindowUIRequestBus::Handler
|
||||
{
|
||||
Q_OBJECT;
|
||||
@@ -105,9 +105,11 @@ private:
|
||||
void OnEntityInfoUpdatedAddChildEnd(AZ::EntityId /*parentId*/, AZ::EntityId /*childId*/) override;
|
||||
void OnEntityInfoUpdatedName(AZ::EntityId entityId, const AZStd::string& /*name*/) override;
|
||||
|
||||
// EditorComponentModeNotificationBus
|
||||
void EnteredComponentMode(const AZStd::vector<AZ::Uuid>& componentModeTypes) override;
|
||||
void LeftComponentMode(const AZStd::vector<AZ::Uuid>& componentModeTypes) override;
|
||||
// ViewportEditorModeNotificationsBus overrides ...
|
||||
void OnEditorModeActivated(
|
||||
const AzToolsFramework::ViewportEditorModesInterface& editorModeState, AzToolsFramework::ViewportEditorMode mode) override;
|
||||
void OnEditorModeDeactivated(
|
||||
const AzToolsFramework::ViewportEditorModesInterface& editorModeState, AzToolsFramework::ViewportEditorMode mode) override;
|
||||
|
||||
// EditorWindowUIRequestBus overrides
|
||||
void SetEditorUiEnabled(bool enable) override;
|
||||
|
||||
@@ -30,6 +30,7 @@ class CXTPDockingPaneLayout; // Needed for settings.h
|
||||
#include <AzCore/Component/ComponentApplicationBus.h>
|
||||
#include <AzCore/IO/Path/Path.h>
|
||||
#include <AzCore/std/functional.h>
|
||||
#include <AzCore/Utils/Utils.h>
|
||||
#include <AzFramework/StringFunc/StringFunc.h>
|
||||
#include <AzCore/std/string/conversions.h>
|
||||
#include <Util/PathUtil.h>
|
||||
@@ -47,41 +48,6 @@ class CXTPDockingPaneLayout; // Needed for settings.h
|
||||
const char* AssetImporterWindow::s_documentationWebAddress = "http://docs.aws.amazon.com/lumberyard/latest/userguide/char-fbx-importer.html";
|
||||
const AZ::Uuid AssetImporterWindow::s_browseTag = AZ::Uuid::CreateString("{C240D2E1-BFD2-4FFA-BB5B-CC0FA389A5D3}");
|
||||
|
||||
void MakeUserFriendlySourceAssetPath(QString& out, const QString& sourcePath)
|
||||
{
|
||||
char devAssetsRoot[AZ_MAX_PATH_LEN] = { 0 };
|
||||
if (!gEnv->pFileIO->ResolvePath("@devroot@", devAssetsRoot, AZ_MAX_PATH_LEN))
|
||||
{
|
||||
out = sourcePath;
|
||||
return;
|
||||
}
|
||||
|
||||
AZStd::replace(devAssetsRoot, devAssetsRoot + AZ_MAX_PATH_LEN- 1, AZ_WRONG_FILESYSTEM_SEPARATOR, AZ_CORRECT_FILESYSTEM_SEPARATOR);
|
||||
|
||||
// Find if the sourcePathArray is a sub directory of the devAssets folder
|
||||
// Keep reference to sourcePathArray long enough to use in PathView
|
||||
QByteArray sourcePathArray = sourcePath.toUtf8();
|
||||
AZ::IO::PathView sourcePathRootView(sourcePathArray.data());
|
||||
AZ::IO::PathView devAssetsRootView(devAssetsRoot);
|
||||
auto [sourcePathIter, devAssetsIter] = AZStd::mismatch(sourcePathRootView.begin(), sourcePathRootView.end(),
|
||||
devAssetsRootView.begin(), devAssetsRootView.end());
|
||||
// If the devAssets path iterator is not equal to the end, then there was a mismistch while comparing it
|
||||
// against the source path indicating that the source path is not a sub-directory
|
||||
if (devAssetsIter != devAssetsRootView.end())
|
||||
{
|
||||
out = sourcePath;
|
||||
return;
|
||||
}
|
||||
|
||||
int offset = aznumeric_cast<int>(strlen(devAssetsRoot));
|
||||
if (sourcePath.at(offset) == AZ_CORRECT_FILESYSTEM_SEPARATOR)
|
||||
{
|
||||
++offset;
|
||||
}
|
||||
out = sourcePath.right(sourcePath.length() - offset);
|
||||
|
||||
}
|
||||
|
||||
AssetImporterWindow::AssetImporterWindow()
|
||||
: AssetImporterWindow(nullptr)
|
||||
{
|
||||
@@ -102,7 +68,7 @@ AssetImporterWindow::AssetImporterWindow(QWidget* parent)
|
||||
|
||||
AssetImporterWindow::~AssetImporterWindow()
|
||||
{
|
||||
AZ_Assert(m_processingOverlayIndex == AZ::SceneAPI::UI::OverlayWidget::s_invalidOverlayIndex,
|
||||
AZ_Assert(m_processingOverlayIndex == AZ::SceneAPI::UI::OverlayWidget::s_invalidOverlayIndex,
|
||||
"Processing overlay (and potentially background thread) still active at destruction.");
|
||||
AZ_Assert(!m_processingOverlay, "Processing overlay (and potentially background thread) still active at destruction.");
|
||||
}
|
||||
@@ -133,7 +99,7 @@ void AssetImporterWindow::OpenFile(const AZStd::string& filePath)
|
||||
QMessageBox::warning(this, "In progress", "Unable to close one or more windows at this time.");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
OpenFileInternal(filePath);
|
||||
}
|
||||
|
||||
@@ -146,7 +112,7 @@ void AssetImporterWindow::closeEvent(QCloseEvent* ev)
|
||||
|
||||
if (m_processingOverlay)
|
||||
{
|
||||
AZ_Assert(m_processingOverlayIndex != AZ::SceneAPI::UI::OverlayWidget::s_invalidOverlayIndex,
|
||||
AZ_Assert(m_processingOverlayIndex != AZ::SceneAPI::UI::OverlayWidget::s_invalidOverlayIndex,
|
||||
"Processing overlay present, but not the index in the overlay for it.");
|
||||
if (m_processingOverlay->HasProcessingCompleted())
|
||||
{
|
||||
@@ -157,7 +123,7 @@ void AssetImporterWindow::closeEvent(QCloseEvent* ev)
|
||||
}
|
||||
else
|
||||
{
|
||||
QMessageBox::critical(this, "Processing In Progress", "Unable to close the result window at this time.",
|
||||
QMessageBox::critical(this, "Processing In Progress", "Unable to close the result window at this time.",
|
||||
QMessageBox::Ok, QMessageBox::Ok);
|
||||
ev->ignore();
|
||||
return;
|
||||
@@ -165,7 +131,7 @@ void AssetImporterWindow::closeEvent(QCloseEvent* ev)
|
||||
}
|
||||
else
|
||||
{
|
||||
QMessageBox::critical(this, "Processing In Progress", "Please wait until processing has completed to try again.",
|
||||
QMessageBox::critical(this, "Processing In Progress", "Please wait until processing has completed to try again.",
|
||||
QMessageBox::Ok, QMessageBox::Ok);
|
||||
ev->ignore();
|
||||
return;
|
||||
@@ -199,7 +165,9 @@ void AssetImporterWindow::Init()
|
||||
// Load the style sheets
|
||||
AzQtComponents::StylesheetPreprocessor styleSheetProcessor(nullptr);
|
||||
|
||||
AZStd::string mainWindowQSSPath = Path::GetEditingRootFolder() + "\\Editor\\Styles\\AssetImporterWindow.qss";
|
||||
auto mainWindowQSSPath = AZ::IO::Path(AZ::Utils::GetEnginePath()) / "Assets";
|
||||
mainWindowQSSPath /= "Editor/Styles/AssetImporterWindow.qss";
|
||||
mainWindowQSSPath.MakePreferred();
|
||||
QFile mainWindowStyleSheetFile(mainWindowQSSPath.c_str());
|
||||
if (mainWindowStyleSheetFile.open(QFile::ReadOnly))
|
||||
{
|
||||
@@ -212,7 +180,7 @@ void AssetImporterWindow::Init()
|
||||
{
|
||||
ui->m_actionInspect->setVisible(false);
|
||||
}
|
||||
|
||||
|
||||
ResetMenuAccess(WindowState::InitialNothingLoaded);
|
||||
|
||||
// Setup the overlay system, and set the root to be the root display. The root display has the browse,
|
||||
@@ -220,7 +188,7 @@ void AssetImporterWindow::Init()
|
||||
m_overlay.reset(aznew AZ::SceneAPI::UI::OverlayWidget(this));
|
||||
m_rootDisplay.reset(aznew ImporterRootDisplay(m_serializeContext));
|
||||
connect(m_rootDisplay.data(), &ImporterRootDisplay::UpdateClicked, this, &AssetImporterWindow::UpdateClicked);
|
||||
|
||||
|
||||
connect(m_overlay.data(), &AZ::SceneAPI::UI::OverlayWidget::LayerAdded, this, &AssetImporterWindow::OverlayLayerAdded);
|
||||
connect(m_overlay.data(), &AZ::SceneAPI::UI::OverlayWidget::LayerRemoved, this, &AssetImporterWindow::OverlayLayerRemoved);
|
||||
|
||||
@@ -242,7 +210,7 @@ void AssetImporterWindow::Init()
|
||||
AZStd::string joinedExtensions;
|
||||
AzFramework::StringFunc::Join(joinedExtensions, extensions.begin(), extensions.end(), " or ");
|
||||
|
||||
AZStd::string firstLineText =
|
||||
AZStd::string firstLineText =
|
||||
AZStd::string::format(
|
||||
"%s files are available for use after placing them in any folder within your game project. "
|
||||
"These files will automatically be processed and may be accessed via the Asset Browser. <a href=\"%s\">Learn more...</a>",
|
||||
@@ -250,13 +218,13 @@ void AssetImporterWindow::Init()
|
||||
|
||||
ui->m_initialPromptFirstLine->setText(firstLineText.c_str());
|
||||
|
||||
AZStd::string secondLineText =
|
||||
AZStd::string secondLineText =
|
||||
AZStd::string::format("To adjust the %s settings, right-click the file in the Asset Browser and select \"Edit Settings\" from the context menu.", joinedExtensions.c_str());
|
||||
ui->m_initialPromptSecondLine->setText(secondLineText.c_str());
|
||||
}
|
||||
else
|
||||
{
|
||||
AZStd::string firstLineText =
|
||||
AZStd::string firstLineText =
|
||||
AZStd::string::format(
|
||||
"Files are available for use after placing them in any folder within your game project. "
|
||||
"These files will automatically be processed and may be accessed via the Asset Browser. <a href=\"%s\">Learn more...</a>", s_documentationWebAddress);
|
||||
@@ -282,12 +250,12 @@ void AssetImporterWindow::OpenFileInternal(const AZStd::string& filePath)
|
||||
auto asyncLoadHandler = AZStd::make_shared<AZ::SceneAPI::SceneUI::AsyncOperationProcessingHandler>(
|
||||
s_browseTag,
|
||||
[this, filePath]()
|
||||
{
|
||||
m_assetImporterDocument->LoadScene(filePath);
|
||||
{
|
||||
m_assetImporterDocument->LoadScene(filePath);
|
||||
},
|
||||
[this]()
|
||||
{
|
||||
HandleAssetLoadingCompleted();
|
||||
HandleAssetLoadingCompleted();
|
||||
}, this);
|
||||
|
||||
m_processingOverlay.reset(new ProcessingOverlayWidget(m_overlay.data(), ProcessingOverlayWidget::Layout::Loading, s_browseTag));
|
||||
@@ -304,7 +272,7 @@ bool AssetImporterWindow::IsAllowedToChangeSourceFile()
|
||||
return true;
|
||||
}
|
||||
|
||||
QMessageBox messageBox(QMessageBox::Icon::NoIcon, "Unsaved changes",
|
||||
QMessageBox messageBox(QMessageBox::Icon::NoIcon, "Unsaved changes",
|
||||
"You have unsaved changes. Do you want to discard those changes?",
|
||||
QMessageBox::StandardButton::Discard | QMessageBox::StandardButton::Cancel, this);
|
||||
messageBox.exec();
|
||||
@@ -406,7 +374,7 @@ void AssetImporterWindow::OnSceneResetRequested()
|
||||
else
|
||||
{
|
||||
m_assetImporterDocument->ClearScene();
|
||||
AZ_TracePrintf(ErrorWindow, "Manifest reset returned in '%s'",
|
||||
AZ_TracePrintf(ErrorWindow, "Manifest reset returned in '%s'",
|
||||
result.GetResult() == ProcessingResult::Failure ? "Failure" : "Ignored");
|
||||
}
|
||||
},
|
||||
@@ -456,7 +424,7 @@ void AssetImporterWindow::OnInspect()
|
||||
// make sure the inspector doesn't outlive the AssetImporterWindow, since we own the data it will be inspecting.
|
||||
auto* theInspectWidget = aznew AZ::SceneAPI::UI::SceneGraphInspectWidget(*m_assetImporterDocument->GetScene());
|
||||
QObject::connect(this, &QObject::destroyed, theInspectWidget, [theInspectWidget]() { theInspectWidget->window()->close(); } );
|
||||
|
||||
|
||||
m_overlay->PushLayer(label, theInspectWidget, "Scene Inspector", buttons);
|
||||
}
|
||||
|
||||
@@ -483,7 +451,7 @@ void AssetImporterWindow::OverlayLayerRemoved()
|
||||
else
|
||||
{
|
||||
ResetMenuAccess(WindowState::InitialNothingLoaded);
|
||||
|
||||
|
||||
ui->m_initialBrowseContainer->show();
|
||||
m_rootDisplay->hide();
|
||||
}
|
||||
@@ -533,8 +501,9 @@ void AssetImporterWindow::HandleAssetLoadingCompleted()
|
||||
m_fullSourcePath = m_assetImporterDocument->GetScene()->GetSourceFilename();
|
||||
SetTitle(m_fullSourcePath.c_str());
|
||||
|
||||
QString userFriendlyFileName;
|
||||
MakeUserFriendlySourceAssetPath(userFriendlyFileName, m_fullSourcePath.c_str());
|
||||
AZ::IO::FixedMaxPath projectPath = AZ::Utils::GetProjectPath();
|
||||
AZ::IO::FixedMaxPath relativeSourcePath = AZ::IO::PathView(m_fullSourcePath).LexicallyProximate(projectPath);
|
||||
auto userFriendlyFileName = QString::fromUtf8(relativeSourcePath.c_str(), static_cast<int>(relativeSourcePath.Native().size()));
|
||||
m_rootDisplay->SetSceneDisplay(userFriendlyFileName, m_assetImporterDocument->GetScene());
|
||||
|
||||
// Once we've browsed to something successfully, we need to hide the initial browse button layer and
|
||||
|
||||
@@ -7,9 +7,11 @@
|
||||
*/
|
||||
|
||||
#include <AzCore/Debug/Profiler.h>
|
||||
#include <AzCore/IO/Path/Path.h>
|
||||
#include <AzCore/IO/SystemFile.h>
|
||||
#include <AzCore/std/algorithm.h>
|
||||
#include <AzCore/std/string/conversions.h>
|
||||
#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
|
||||
#include <AzFramework/StringFunc/StringFunc.h>
|
||||
#include <AzToolsFramework/API/EditorAssetSystemAPI.h>
|
||||
#include <AzToolsFramework/Debug/TraceContext.h>
|
||||
@@ -50,22 +52,15 @@ namespace AZ
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
AZStd::string cleanPath = filePath;
|
||||
if (AzFramework::StringFunc::Path::IsRelative(filePath.c_str()))
|
||||
AZ::IO::Path enginePath;
|
||||
if (auto settingsRegistry = AZ::SettingsRegistry::Get(); settingsRegistry != nullptr)
|
||||
{
|
||||
const char* absolutePath = nullptr;
|
||||
AzToolsFramework::AssetSystemRequestBus::BroadcastResult(absolutePath,
|
||||
&AzToolsFramework::AssetSystemRequestBus::Events::GetAbsoluteDevRootFolderPath);
|
||||
AZ_Assert(absolutePath, "Unable to retrieve the dev folder path");
|
||||
AzFramework::StringFunc::Path::Join(absolutePath, cleanPath.c_str(), cleanPath);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Normalizing is not needed if the path is relative as Join(...) will also normalize.
|
||||
AzFramework::StringFunc::Path::Normalize(cleanPath);
|
||||
settingsRegistry->Get(enginePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder);
|
||||
}
|
||||
|
||||
auto sceneIt = m_scenes.find(cleanPath);
|
||||
AZ::IO::Path cleanPath = (enginePath / filePath).LexicallyNormal();
|
||||
|
||||
auto sceneIt = m_scenes.find(cleanPath.Native());
|
||||
if (sceneIt != m_scenes.end())
|
||||
{
|
||||
AZStd::shared_ptr<SceneAPI::Containers::Scene> scene = sceneIt->second.lock();
|
||||
@@ -98,14 +93,14 @@ namespace AZ
|
||||
}
|
||||
|
||||
AZStd::shared_ptr<SceneAPI::Containers::Scene> scene =
|
||||
AssetImportRequest::LoadSceneFromVerifiedPath(cleanPath, sceneSourceGuid, AssetImportRequest::RequestingApplication::Editor, SceneAPI::SceneCore::LoadingComponent::TYPEINFO_Uuid());
|
||||
AssetImportRequest::LoadSceneFromVerifiedPath(cleanPath.Native(), sceneSourceGuid, AssetImportRequest::RequestingApplication::Editor, SceneAPI::SceneCore::LoadingComponent::TYPEINFO_Uuid());
|
||||
if (!scene)
|
||||
{
|
||||
AZ_TracePrintf(Utilities::ErrorWindow, "Failed to load the requested scene.");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
m_scenes.emplace(AZStd::move(cleanPath), scene);
|
||||
m_scenes.emplace(AZStd::move(cleanPath.Native()), scene);
|
||||
|
||||
return scene;
|
||||
}
|
||||
|
||||
@@ -39,7 +39,6 @@ ly_add_target(
|
||||
EDITOR_COMMON_IMPORTS
|
||||
BUILD_DEPENDENCIES
|
||||
PRIVATE
|
||||
3rdParty::zlib
|
||||
3rdParty::Qt::Core
|
||||
3rdParty::Qt::Widgets
|
||||
Legacy::CryCommon
|
||||
|
||||
@@ -46,7 +46,6 @@ namespace ProjectSettingsTool
|
||||
, LastPathBus::Handler()
|
||||
, m_ui(new Ui::ProjectSettingsToolWidget())
|
||||
, m_reconfigureProcess()
|
||||
, m_devRoot(GetDevRoot())
|
||||
, m_projectRoot(GetProjectRoot())
|
||||
, m_projectName(GetProjectName())
|
||||
, m_plistsInitVector(
|
||||
|
||||
@@ -147,7 +147,6 @@ namespace ProjectSettingsTool
|
||||
// The process used to reconfigure settings
|
||||
QProcess m_reconfigureProcess;
|
||||
|
||||
AZStd::string m_devRoot;
|
||||
AZStd::string m_projectRoot;
|
||||
AZStd::string m_projectName;
|
||||
|
||||
|
||||
@@ -27,37 +27,31 @@ namespace
|
||||
}
|
||||
|
||||
template<typename StringType>
|
||||
StringType GetAbsoluteDevRoot()
|
||||
StringType GetAbsoluteEngineRoot()
|
||||
{
|
||||
const char* devRoot = nullptr;
|
||||
AzToolsFramework::AssetSystemRequestBus::BroadcastResult(
|
||||
devRoot,
|
||||
&AzToolsFramework::AssetSystemRequestBus::Handler::GetAbsoluteDevRootFolderPath);
|
||||
AZ::IO::FixedMaxPath engineRoot = AZ::Utils::GetEnginePath();
|
||||
|
||||
if (!devRoot)
|
||||
if (engineRoot.empty())
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
StringType devRootString(devRoot);
|
||||
ToUnixPath(devRootString);
|
||||
return devRootString;
|
||||
StringType engineRootString(engineRoot.c_str());
|
||||
ToUnixPath(engineRootString);
|
||||
return engineRootString;
|
||||
}
|
||||
|
||||
template<typename StringType>
|
||||
StringType GetAbsoluteProjectRoot()
|
||||
{
|
||||
const char* projectRoot = nullptr;
|
||||
AzToolsFramework::AssetSystemRequestBus::BroadcastResult(
|
||||
projectRoot,
|
||||
&AzToolsFramework::AssetSystemRequestBus::Handler::GetAbsoluteDevGameFolderPath);
|
||||
AZ::IO::FixedMaxPath projectRoot = AZ::Utils::GetProjectPath();
|
||||
|
||||
if (!projectRoot)
|
||||
if (projectRoot.empty())
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
StringType projectRootString(projectRoot);
|
||||
StringType projectRootString(projectRoot.c_str());
|
||||
ToUnixPath(projectRootString);
|
||||
return projectRootString;
|
||||
}
|
||||
@@ -87,9 +81,9 @@ namespace ProjectSettingsTool
|
||||
return reinterpret_cast<void*>(func);
|
||||
}
|
||||
|
||||
AZStd::string GetDevRoot()
|
||||
AZStd::string GetEngineRoot()
|
||||
{
|
||||
return GetAbsoluteDevRoot<AZStd::string>();
|
||||
return GetAbsoluteEngineRoot<AZStd::string>();
|
||||
}
|
||||
AZStd::string GetProjectRoot()
|
||||
{
|
||||
@@ -104,7 +98,7 @@ namespace ProjectSettingsTool
|
||||
QString SelectXmlFromFileDialog(const QString& currentFile)
|
||||
{
|
||||
// The selected file must be relative to this path
|
||||
QString defaultPath = GetAbsoluteDevRoot<QString>();
|
||||
QString defaultPath = GetAbsoluteEngineRoot<QString>();
|
||||
QString startPath;
|
||||
|
||||
// Choose the starting path for file dialog
|
||||
@@ -139,7 +133,7 @@ namespace ProjectSettingsTool
|
||||
|
||||
QString SelectImageFromFileDialog(const QString& currentFile)
|
||||
{
|
||||
QString defaultPath = QStringLiteral("%1Code%2/Resources/").arg(GetAbsoluteDevRoot<QString>(), ::GetProjectName<QString>());
|
||||
QString defaultPath = QStringLiteral("%1Code%2/Resources/").arg(GetAbsoluteEngineRoot<QString>(), ::GetProjectName<QString>());
|
||||
|
||||
QString startPath;
|
||||
|
||||
@@ -188,7 +182,7 @@ namespace ProjectSettingsTool
|
||||
// Android
|
||||
if (group <= ImageGroup::AndroidPortrait)
|
||||
{
|
||||
root = GetDevRoot() + "/Code/Tools/Android/ProjectBuilder/app_";
|
||||
root = GetEngineRoot() + "/Code/Tools/Android/ProjectBuilder/app_";
|
||||
}
|
||||
//Ios
|
||||
else
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
namespace ProjectSettingsTool
|
||||
{
|
||||
void* ConvertFunctorToVoid(AZStd::pair<QValidator::State, const QString>(*func)(const QString&));
|
||||
AZStd::string GetDevRoot();
|
||||
AZStd::string GetEngineRoot();
|
||||
AZStd::string GetProjectRoot();
|
||||
AZStd::string GetProjectName();
|
||||
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
#include <AzAssetBrowser/AzAssetBrowserWindow.h>
|
||||
#include <AzToolsFramework/UI/UICore/WidgetHelpers.h>
|
||||
#include <AzQtComponents/Utilities/AutoSettingsGroup.h>
|
||||
#include <AzToolsFramework/API/ViewportEditorModeTrackerNotificationBus.h>
|
||||
#include <AzToolsFramework/UI/Docking/DockWidgetUtils.h>
|
||||
#include <AzToolsFramework/UI/PropertyEditor/ComponentEditor.hxx>
|
||||
#include <AzToolsFramework/UI/PropertyEditor/EntityPropertyEditor.hxx>
|
||||
@@ -44,11 +45,54 @@
|
||||
#include <AzQtComponents/Buses/ShortcutDispatch.h>
|
||||
#include <AzQtComponents/Utilities/QtViewPaneEffects.h>
|
||||
#include <AzQtComponents/Components/StyleManager.h>
|
||||
|
||||
#include <AzCore/UserSettings/UserSettingsComponent.h>
|
||||
|
||||
#include "ShortcutDispatcher.h"
|
||||
|
||||
// Helper for EditorComponentModeNotifications to be used
|
||||
// as a member instead of inheriting from EBus directly.
|
||||
class ViewportEditorModeNotificationsBusImpl
|
||||
: public AzToolsFramework::ViewportEditorModeNotificationsBus::Handler
|
||||
{
|
||||
public:
|
||||
// Set the function to be called when entering ComponentMode.
|
||||
void SetEnteredComponentModeFunc(
|
||||
const AZStd::function<void(const AzToolsFramework::ViewportEditorModesInterface&)>& enteredComponentModeFunc)
|
||||
{
|
||||
m_enteredComponentModeFunc = enteredComponentModeFunc;
|
||||
}
|
||||
|
||||
// Set the function to be called when leaving ComponentMode.
|
||||
void SetLeftComponentModeFunc(
|
||||
const AZStd::function<void(const AzToolsFramework::ViewportEditorModesInterface&)>& leftComponentModeFunc)
|
||||
{
|
||||
m_leftComponentModeFunc = leftComponentModeFunc;
|
||||
}
|
||||
|
||||
private:
|
||||
// ViewportEditorModeNotificationsBus overrides ...
|
||||
void OnEditorModeActivated(
|
||||
const AzToolsFramework::ViewportEditorModesInterface& editorModeState, AzToolsFramework::ViewportEditorMode mode) override
|
||||
{
|
||||
if (mode == AzToolsFramework::ViewportEditorMode::Component)
|
||||
{
|
||||
m_enteredComponentModeFunc(editorModeState);
|
||||
}
|
||||
}
|
||||
|
||||
void OnEditorModeDeactivated(
|
||||
const AzToolsFramework::ViewportEditorModesInterface& editorModeState, AzToolsFramework::ViewportEditorMode mode) override
|
||||
{
|
||||
if (mode == AzToolsFramework::ViewportEditorMode::Component)
|
||||
{
|
||||
m_leftComponentModeFunc(editorModeState);
|
||||
}
|
||||
}
|
||||
|
||||
AZStd::function<void(const AzToolsFramework::ViewportEditorModesInterface&)> m_enteredComponentModeFunc; ///< Function to call when entering ComponentMode.
|
||||
AZStd::function<void(const AzToolsFramework::ViewportEditorModesInterface&)> m_leftComponentModeFunc; ///< Function to call when leaving ComponentMode.
|
||||
};
|
||||
|
||||
struct ViewLayoutState
|
||||
{
|
||||
QVector<QString> viewPanes;
|
||||
@@ -519,16 +563,17 @@ QtViewPaneManager::QtViewPaneManager(QObject* parent)
|
||||
, m_settings(nullptr)
|
||||
, m_restoreInProgress(false)
|
||||
, m_advancedDockManager(nullptr)
|
||||
, m_componentModeNotifications(AZStd::make_unique<ViewportEditorModeNotificationsBusImpl>())
|
||||
{
|
||||
qRegisterMetaTypeStreamOperators<ViewLayoutState>("ViewLayoutState");
|
||||
qRegisterMetaTypeStreamOperators<QVector<QString> >("QVector<QString>");
|
||||
|
||||
// view pane manager is interested when we enter/exit ComponentMode
|
||||
m_componentModeNotifications.BusConnect(AzToolsFramework::GetEntityContextId());
|
||||
m_componentModeNotifications->BusConnect(AzToolsFramework::GetEntityContextId());
|
||||
m_windowRequest.BusConnect();
|
||||
|
||||
m_componentModeNotifications.SetEnteredComponentModeFunc(
|
||||
[this](const AZStd::vector<AZ::Uuid>& /*componentModeTypes*/)
|
||||
m_componentModeNotifications->SetEnteredComponentModeFunc(
|
||||
[this](const AzToolsFramework::ViewportEditorModesInterface&)
|
||||
{
|
||||
// gray out panels when entering ComponentMode
|
||||
SetDefaultActionsEnabled(false, m_registeredPanes, [](QWidget* widget, bool on)
|
||||
@@ -537,8 +582,8 @@ QtViewPaneManager::QtViewPaneManager(QObject* parent)
|
||||
});
|
||||
});
|
||||
|
||||
m_componentModeNotifications.SetLeftComponentModeFunc(
|
||||
[this](const AZStd::vector<AZ::Uuid>& /*componentModeTypes*/)
|
||||
m_componentModeNotifications->SetLeftComponentModeFunc(
|
||||
[this](const AzToolsFramework::ViewportEditorModesInterface&)
|
||||
{
|
||||
// enable panels again when leaving ComponentMode
|
||||
SetDefaultActionsEnabled(true, m_registeredPanes, [](QWidget* widget, bool on)
|
||||
@@ -563,7 +608,7 @@ QtViewPaneManager::QtViewPaneManager(QObject* parent)
|
||||
QtViewPaneManager::~QtViewPaneManager()
|
||||
{
|
||||
m_windowRequest.BusDisconnect();
|
||||
m_componentModeNotifications.BusDisconnect();
|
||||
m_componentModeNotifications->BusDisconnect();
|
||||
}
|
||||
|
||||
static bool lessThan(const QtViewPane& v1, const QtViewPane& v2)
|
||||
|
||||
@@ -17,7 +17,6 @@
|
||||
#include <AzQtComponents/Components/DockTabWidget.h>
|
||||
#include <AzQtComponents/Components/StyledDockWidget.h>
|
||||
#include <AzToolsFramework/UI/PropertyEditor/PropertyEditorAPI.h>
|
||||
#include <AzToolsFramework/ComponentMode/EditorComponentModeBus.h>
|
||||
#include <AzToolsFramework/API/EditorWindowRequestBus.h>
|
||||
|
||||
#include <QObject>
|
||||
@@ -34,6 +33,7 @@
|
||||
#endif
|
||||
|
||||
class QMainWindow;
|
||||
class ViewportEditorModeNotificationsBusImpl;
|
||||
struct ViewLayoutState;
|
||||
|
||||
namespace AzQtComponents
|
||||
@@ -245,9 +245,9 @@ private:
|
||||
|
||||
QPointer<AzQtComponents::FancyDocking> m_advancedDockManager;
|
||||
|
||||
using EditorComponentModeNotificationBusImpl = AzToolsFramework::ComponentModeFramework::EditorComponentModeNotificationBusImpl;
|
||||
EditorComponentModeNotificationBusImpl m_componentModeNotifications; //!< Helper for EditorComponentModeNotificationBus so
|
||||
//!< QtViewPaneManager does not need to inherit directly from it. */
|
||||
AZStd::unique_ptr<ViewportEditorModeNotificationsBusImpl>
|
||||
m_componentModeNotifications; //!< Helper for EditorComponentModeNotificationBus so
|
||||
//!< QtViewPaneManager does not need to inherit directly from it. */
|
||||
|
||||
using EditorWindowRequestBusImpl = AzToolsFramework::EditorWindowRequestBusImpl;
|
||||
EditorWindowRequestBusImpl m_windowRequest; //!< Helper for EditorWindowRequestBus so
|
||||
|
||||
@@ -935,8 +935,9 @@ void SEditorSettings::LoadDefaultGamePaths()
|
||||
searchPaths[EDITOR_PATH_MATERIALS].push_back((Path::GetEditingGameDataFolder() + "/Materials").c_str());
|
||||
}
|
||||
|
||||
AZStd::string iconsPath;
|
||||
AZ::StringFunc::Path::Join(Path::GetEditingRootFolder().c_str(), "Editor/UI/Icons", iconsPath);
|
||||
auto iconsPath = AZ::IO::Path(AZ::Utils::GetEnginePath()) / "Assets";
|
||||
iconsPath /= "Editor/UI/Icons";
|
||||
iconsPath.MakePreferred();
|
||||
searchPaths[EDITOR_PATH_UI_ICONS].push_back(iconsPath.c_str());
|
||||
}
|
||||
|
||||
|
||||
@@ -269,7 +269,7 @@ void CSequenceBatchRenderDialog::OnRenderItemSelChange()
|
||||
// Enable/disable the 'remove'/'update' button properly.
|
||||
bool bNoSelection = !m_ui->m_renderList->selectionModel()->hasSelection();
|
||||
m_ui->BATCH_RENDER_REMOVE_SEQ->setEnabled(bNoSelection ? false : true);
|
||||
|
||||
|
||||
CheckForEnableUpdateButton();
|
||||
|
||||
if (bNoSelection)
|
||||
@@ -360,7 +360,7 @@ void CSequenceBatchRenderDialog::OnRenderItemSelChange()
|
||||
cvarsText += item.cvars[static_cast<int>(i)];
|
||||
cvarsText += "\r\n";
|
||||
}
|
||||
m_ui->m_cvarsEdit->setPlainText(cvarsText);
|
||||
m_ui->m_cvarsEdit->setPlainText(cvarsText);
|
||||
}
|
||||
|
||||
void CSequenceBatchRenderDialog::CheckForEnableUpdateButton()
|
||||
@@ -494,7 +494,7 @@ void CSequenceBatchRenderDialog::OnSavePreset()
|
||||
}
|
||||
|
||||
void CSequenceBatchRenderDialog::stashActiveViewportResolution()
|
||||
{
|
||||
{
|
||||
// stash active resolution in global vars
|
||||
activeViewportWidth = resolutions[0][0];
|
||||
activeViewportHeight = resolutions[0][1];
|
||||
@@ -502,7 +502,7 @@ void CSequenceBatchRenderDialog::stashActiveViewportResolution()
|
||||
if (activeViewport)
|
||||
{
|
||||
activeViewport->GetDimensions(&activeViewportWidth, &activeViewportHeight);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CSequenceBatchRenderDialog::OnGo()
|
||||
@@ -640,7 +640,7 @@ void CSequenceBatchRenderDialog::OnResolutionSelected()
|
||||
int defaultH;
|
||||
const QString currentCustomResText = m_ui->m_resolutionCombo->currentText();
|
||||
GetResolutionFromCustomResText(currentCustomResText.toStdString().c_str(), defaultW, defaultH);
|
||||
|
||||
|
||||
CCustomResolutionDlg resDlg(defaultW, defaultH, this);
|
||||
if (resDlg.exec() == QDialog::Accepted)
|
||||
{
|
||||
@@ -752,7 +752,7 @@ bool CSequenceBatchRenderDialog::LoadOutputOptions(const QString& pathname)
|
||||
{
|
||||
const QString customResText = resolutionNode->getContent();
|
||||
m_ui->m_resolutionCombo->setItemText(curSel, customResText);
|
||||
|
||||
|
||||
GetResolutionFromCustomResText(customResText.toStdString().c_str(), m_customResW, m_customResH);
|
||||
}
|
||||
m_ui->m_resolutionCombo->setCurrentIndex(curSel);
|
||||
@@ -907,12 +907,12 @@ void CSequenceBatchRenderDialog::CaptureItemStart()
|
||||
folder += "/";
|
||||
folder += itemText;
|
||||
|
||||
// If this is a relative path, prepend the @assets@ folder to match where the Renderer is going
|
||||
// If this is a relative path, prepend the @products@ folder to match where the Renderer is going
|
||||
// to dump the frame buffer image captures.
|
||||
if (AzFramework::StringFunc::Path::IsRelative(folder.toUtf8().data()))
|
||||
{
|
||||
AZStd::string absolutePath;
|
||||
AZStd::string assetsRoot = AZ::IO::FileIOBase::GetInstance()->GetAlias("@assets@");
|
||||
AZStd::string assetsRoot = AZ::IO::FileIOBase::GetInstance()->GetAlias("@products@");
|
||||
AzFramework::StringFunc::Path::Join(assetsRoot.c_str(), folder.toUtf8().data(), absolutePath);
|
||||
folder = absolutePath.c_str();
|
||||
}
|
||||
@@ -962,7 +962,7 @@ void CSequenceBatchRenderDialog::CaptureItemStart()
|
||||
m_renderContext.cvarDisplayInfoBU = cvarDebugInfo->GetIVal();
|
||||
if (renderItem.disableDebugInfo && cvarDebugInfo->GetIVal())
|
||||
{
|
||||
const int DISPLAY_INFO_OFF = 0;
|
||||
const int DISPLAY_INFO_OFF = 0;
|
||||
cvarDebugInfo->Set(DISPLAY_INFO_OFF);
|
||||
}
|
||||
}
|
||||
@@ -1100,13 +1100,13 @@ void CSequenceBatchRenderDialog::OnUpdateEnd(IAnimSequence* sequence)
|
||||
sequence->SetActiveDirector(m_renderContext.pActiveDirectorBU);
|
||||
|
||||
const auto imageFormat = m_ui->m_imageFormatCombo->currentText();
|
||||
|
||||
|
||||
SRenderItem renderItem = m_renderItems[m_renderContext.currentItemIndex];
|
||||
if (m_bFFMPEGCommandAvailable && renderItem.bCreateVideo)
|
||||
{
|
||||
// Create a video using the ffmpeg plug-in from captured images.
|
||||
m_renderContext.processingFFMPEG = true;
|
||||
|
||||
|
||||
AZStd::string outputFolder = m_renderContext.captureOptions.folder;
|
||||
auto future = QtConcurrent::run(
|
||||
[renderItem, outputFolder, imageFormat]
|
||||
@@ -1238,7 +1238,7 @@ void CSequenceBatchRenderDialog::OnKickIdleTimout()
|
||||
}
|
||||
|
||||
void CSequenceBatchRenderDialog::OnKickIdle()
|
||||
{
|
||||
{
|
||||
if (m_renderContext.captureState == CaptureState::WarmingUpAfterResChange)
|
||||
{
|
||||
OnUpdateWarmingUpAfterResChange();
|
||||
@@ -1254,7 +1254,7 @@ void CSequenceBatchRenderDialog::OnKickIdle()
|
||||
else if (m_renderContext.captureState == CaptureState::Capturing)
|
||||
{
|
||||
OnUpdateCapturing();
|
||||
}
|
||||
}
|
||||
else if (m_renderContext.captureState == CaptureState::End)
|
||||
{
|
||||
OnUpdateEnd(m_renderContext.endingSequence);
|
||||
|
||||
@@ -101,13 +101,13 @@ public:
|
||||
|
||||
if (fresh.size() < m_stackNames.size())
|
||||
{
|
||||
beginRemoveRows(createIndex(-1, -1), static_cast<int>(fresh.size()), static_cast<int>(m_stackNames.size() - 1));
|
||||
beginRemoveRows(QModelIndex(), static_cast<int>(fresh.size()), static_cast<int>(m_stackNames.size() - 1));
|
||||
m_stackNames = fresh;
|
||||
endRemoveRows();
|
||||
}
|
||||
else
|
||||
{
|
||||
beginInsertRows(createIndex(-1, -1), static_cast<int>(m_stackNames.size()), static_cast<int>(fresh.size() - 1));
|
||||
beginInsertRows(QModelIndex(), static_cast<int>(m_stackNames.size()), static_cast<int>(fresh.size() - 1));
|
||||
m_stackNames = fresh;
|
||||
endInsertRows();
|
||||
}
|
||||
|
||||
+33
-167
@@ -11,9 +11,9 @@
|
||||
|
||||
#include "PathUtil.h"
|
||||
|
||||
#include <AzCore/IO/SystemFile.h> // for AZ_MAX_PATH_LEN
|
||||
#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
|
||||
#include <AzCore/Utils/Utils.h>
|
||||
#include <AzToolsFramework/API/EditorAssetSystemAPI.h> // for ebus events
|
||||
#include <AzFramework/StringFunc/StringFunc.h>
|
||||
#include <AzFramework/API/ApplicationAPI.h>
|
||||
#include <AzCore/std/string/conversions.h>
|
||||
#include <AzFramework/IO/LocalFileIO.h>
|
||||
@@ -179,7 +179,7 @@ namespace Path
|
||||
EBUS_EVENT_RESULT(engineRoot, AzFramework::ApplicationRequests::Bus, GetEngineRoot);
|
||||
return QString(engineRoot);
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
QString& ReplaceFilename(const QString& strFilepath, const QString& strFilename, QString& strOutputFilename, bool bCallCaselessPath)
|
||||
{
|
||||
@@ -216,30 +216,21 @@ namespace Path
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
QString GetResolvedUserSandboxFolder()
|
||||
{
|
||||
char resolvedPath[AZ_MAX_PATH_LEN] = { 0 };
|
||||
gEnv->pFileIO->ResolvePath(GetUserSandboxFolder().toUtf8().data(), resolvedPath, AZ_MAX_PATH_LEN);
|
||||
return QString::fromLatin1(resolvedPath);
|
||||
AZ::IO::FixedMaxPath userSandboxFolderPath;
|
||||
gEnv->pFileIO->ResolvePath(userSandboxFolderPath, GetUserSandboxFolder().toUtf8().constData());
|
||||
return QString::fromUtf8(userSandboxFolderPath.c_str(), static_cast<int>(userSandboxFolderPath.Native().size()));
|
||||
}
|
||||
|
||||
// internal function, you should use GetEditingGameDataFolder instead.
|
||||
AZStd::string GetGameAssetsFolder()
|
||||
{
|
||||
const char* resultValue = nullptr;
|
||||
EBUS_EVENT_RESULT(resultValue, AzToolsFramework::AssetSystemRequestBus, GetAbsoluteDevGameFolderPath);
|
||||
if (!resultValue)
|
||||
AZ::IO::Path projectPath;
|
||||
if (auto settingsRegistry = AZ::SettingsRegistry::Get(); settingsRegistry != nullptr)
|
||||
{
|
||||
if ((gEnv) && (gEnv->pFileIO))
|
||||
{
|
||||
resultValue = gEnv->pFileIO->GetAlias("@devassets@");
|
||||
}
|
||||
settingsRegistry->Get(projectPath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_ProjectPath);
|
||||
}
|
||||
|
||||
if (!resultValue)
|
||||
{
|
||||
resultValue = ".";
|
||||
}
|
||||
|
||||
return resultValue;
|
||||
return projectPath.Native();
|
||||
}
|
||||
|
||||
/// Get the data folder
|
||||
@@ -258,26 +249,6 @@ namespace Path
|
||||
return str;
|
||||
}
|
||||
|
||||
//! Get the root folder (in source control or other writable assets) where you should save root data.
|
||||
AZStd::string GetEditingRootFolder()
|
||||
{
|
||||
const char* resultValue = nullptr;
|
||||
EBUS_EVENT_RESULT(resultValue, AzToolsFramework::AssetSystemRequestBus, GetAbsoluteDevRootFolderPath);
|
||||
|
||||
if (!resultValue)
|
||||
{
|
||||
if ((gEnv) && (gEnv->pFileIO))
|
||||
{
|
||||
resultValue = gEnv->pFileIO->GetAlias("@devassets@");
|
||||
}
|
||||
}
|
||||
if (!resultValue)
|
||||
{
|
||||
resultValue = ".";
|
||||
}
|
||||
return resultValue;
|
||||
}
|
||||
|
||||
|
||||
AZStd::string MakeModPathFromGamePath(const char* relGamePath)
|
||||
{
|
||||
@@ -335,165 +306,60 @@ namespace Path
|
||||
return "";
|
||||
}
|
||||
|
||||
bool relPathfound = false;
|
||||
bool relPathFound = false;
|
||||
AZStd::string relativePath;
|
||||
AZStd::string fullAssetPath(fullPath.toUtf8().data());
|
||||
EBUS_EVENT_RESULT(relPathfound, AzToolsFramework::AssetSystemRequestBus, GetRelativeProductPathFromFullSourceOrProductPath, fullAssetPath, relativePath);
|
||||
EBUS_EVENT_RESULT(relPathFound, AzToolsFramework::AssetSystemRequestBus, GetRelativeProductPathFromFullSourceOrProductPath, fullAssetPath, relativePath);
|
||||
|
||||
if (relPathfound)
|
||||
if (relPathFound)
|
||||
{
|
||||
// do not normalize this path, it will already be an appropriate asset ID.
|
||||
return CaselessPaths(relativePath.c_str());
|
||||
}
|
||||
|
||||
char rootpath[_MAX_PATH] = { 0 };
|
||||
azstrcpy(rootpath, _MAX_PATH, Path::GetEditingRootFolder().c_str());
|
||||
|
||||
if (bRelativeToGameFolder)
|
||||
{
|
||||
azstrcpy(rootpath, _MAX_PATH, Path::GetEditingGameDataFolder().c_str());
|
||||
}
|
||||
|
||||
QString rootPathNormalized(rootpath);
|
||||
QString srcPathNormalized(fullPath);
|
||||
|
||||
#if defined(AZ_PLATFORM_WINDOWS)
|
||||
// avoid confusing PathRelativePathTo
|
||||
rootPathNormalized.replace('/', '\\');
|
||||
srcPathNormalized.replace('/', '\\');
|
||||
#endif
|
||||
AZ::IO::FixedMaxPath rootPath = bRelativeToGameFolder ? AZ::Utils::GetProjectPath() : AZ::Utils::GetEnginePath();
|
||||
AZ::IO::FixedMaxPath resolvedFullPath;
|
||||
AZ::IO::FileIOBase::GetDirectInstance()->ResolvePath(resolvedFullPath, fullPath.toUtf8().constData());
|
||||
|
||||
// Create relative path
|
||||
char resolvedSrcPath[AZ_MAX_PATH_LEN] = { 0 };
|
||||
AZ::IO::FileIOBase::GetDirectInstance()->ResolvePath(srcPathNormalized.toUtf8().data(), resolvedSrcPath, AZ_MAX_PATH_LEN);
|
||||
QByteArray path = QDir(rootPathNormalized).relativeFilePath(resolvedSrcPath).toUtf8();
|
||||
if (path.isEmpty())
|
||||
{
|
||||
return fullPath;
|
||||
}
|
||||
|
||||
// The following code is required because the windows PathRelativePathTo function will always return "./SomePath" instead of just "SomePath"
|
||||
// Only remove single dot (.) and slash parts of a path, never the double dot (..)
|
||||
const char* pBuffer = path.data();
|
||||
bool bHasDot = false;
|
||||
while (*pBuffer && pBuffer != path.end())
|
||||
{
|
||||
switch (*pBuffer)
|
||||
{
|
||||
case '.':
|
||||
if (bHasDot)
|
||||
{
|
||||
// Found a double dot, rewind and stop removing
|
||||
pBuffer--;
|
||||
break;
|
||||
}
|
||||
// Fall through intended
|
||||
case '/':
|
||||
case '\\':
|
||||
bHasDot = (*pBuffer == '.');
|
||||
pBuffer++;
|
||||
continue;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
QString relPath = pBuffer;
|
||||
return CaselessPaths(relPath);
|
||||
return CaselessPaths(resolvedFullPath.LexicallyProximate(rootPath).MakePreferred().c_str());
|
||||
}
|
||||
|
||||
QString GamePathToFullPath(const QString& path)
|
||||
{
|
||||
using namespace AzToolsFramework;
|
||||
AZ_Warning("GamePathToFullPath", path.size() <= AZ_MAX_PATH_LEN, "Path exceeds maximum path length of %d", AZ_MAX_PATH_LEN);
|
||||
if ((gEnv) && (gEnv->pFileIO) && gEnv->pCryPak && path.size() <= AZ_MAX_PATH_LEN)
|
||||
AZ_Warning("GamePathToFullPath", path.size() <= AZ::IO::MaxPathLength, "Path exceeds maximum path length of %zu", AZ::IO::MaxPathLength);
|
||||
if (path.size() <= AZ::IO::MaxPathLength)
|
||||
{
|
||||
// first, adjust the file name for mods:
|
||||
bool fullPathfound = false;
|
||||
AZStd::string assetFullPath;
|
||||
AZStd::string adjustedFilePath = path.toUtf8().data();
|
||||
AssetSystemRequestBus::BroadcastResult(fullPathfound, &AssetSystemRequestBus::Events::GetFullSourcePathFromRelativeProductPath, adjustedFilePath, assetFullPath);
|
||||
if (fullPathfound)
|
||||
bool fullPathFound = false;
|
||||
AZ::IO::Path assetFullPath;
|
||||
AZ::IO::Path adjustedFilePath = path.toUtf8().constData();
|
||||
AssetSystemRequestBus::BroadcastResult(fullPathFound, &AssetSystemRequestBus::Events::GetFullSourcePathFromRelativeProductPath,
|
||||
adjustedFilePath.Native(), assetFullPath.Native());
|
||||
if (fullPathFound)
|
||||
{
|
||||
//if the bus message succeeds than normalize and lowercase the path
|
||||
AzFramework::StringFunc::Path::Normalize(assetFullPath);
|
||||
return assetFullPath.c_str();
|
||||
//if the bus message succeeds than normalize
|
||||
return assetFullPath.LexicallyNormal().c_str();
|
||||
}
|
||||
// if the bus message didn't succeed, 'guess' the source assets:
|
||||
// if the bus message didn't succeed, check if he path exist as a resolved path
|
||||
else
|
||||
{
|
||||
// Not all systems have been converted to use local paths. Some editor files save XML files directly, and a full or correctly aliased path is already passed in.
|
||||
// If the path passed in exists already, then return the resolved filepath
|
||||
if (AZ::IO::FileIOBase::GetDirectInstance()->Exists(adjustedFilePath.c_str()))
|
||||
{
|
||||
char resolvedPath[AZ_MAX_PATH_LEN + PathUtil::maxAliasLength] = { 0 };
|
||||
AZ::IO::FileIOBase::GetDirectInstance()->ResolvePath(adjustedFilePath.c_str(), resolvedPath, AZ_MAX_PATH_LEN + PathUtil::maxAliasLength);
|
||||
return QString::fromUtf8(resolvedPath);
|
||||
AZ::IO::FixedMaxPath resolvedPath;
|
||||
AZ::IO::FileIOBase::GetDirectInstance()->ResolvePath(resolvedPath, adjustedFilePath);
|
||||
return QString::fromUtf8(resolvedPath.c_str(), static_cast<int>(resolvedPath.Native().size()));
|
||||
}
|
||||
// if we get here it means that the Asset Processor does not know about this file. most of the time we should never get here
|
||||
// the rest of this code just does a bunch of heuristic guesses in case of missing files or if the user has hand-edited
|
||||
// the asset cache by moving files in via some other means or external process.
|
||||
if (adjustedFilePath[0] != '@')
|
||||
{
|
||||
const char* prefix = (adjustedFilePath[0] == '/' || adjustedFilePath[0] == '\\') ? "@devassets@" : "@devassets@/";
|
||||
adjustedFilePath = prefix + adjustedFilePath;
|
||||
}
|
||||
|
||||
char szAdjustedFile[AZ_MAX_PATH_LEN + PathUtil::maxAliasLength] = { 0 };
|
||||
gEnv->pFileIO->ResolvePath(adjustedFilePath.c_str(), szAdjustedFile, AZ_ARRAY_SIZE(szAdjustedFile));
|
||||
|
||||
if ((azstrnicmp(szAdjustedFile, "@devassets@", 11) == 0) && ((szAdjustedFile[11] == '/') || (szAdjustedFile[11] == '\\')))
|
||||
{
|
||||
if (!gEnv->pCryPak->IsFileExist(szAdjustedFile))
|
||||
{
|
||||
AZStd::string newName(szAdjustedFile);
|
||||
AzFramework::StringFunc::Replace(newName, "@devassets@", "@devroot@/engine", false);
|
||||
|
||||
if (gEnv->pCryPak->IsFileExist(newName.c_str()))
|
||||
{
|
||||
azstrcpy(szAdjustedFile, AZ_ARRAY_SIZE(szAdjustedFile), newName.c_str());
|
||||
}
|
||||
else
|
||||
{
|
||||
// getting tricky here, try @devroot@ alone, in case its 'editor'
|
||||
AzFramework::StringFunc::Replace(newName, "@devassets@", "@devroot@", false);
|
||||
if (gEnv->pCryPak->IsFileExist(szAdjustedFile))
|
||||
{
|
||||
azstrcpy(szAdjustedFile, AZ_ARRAY_SIZE(szAdjustedFile), newName.c_str());
|
||||
}
|
||||
// give up, best guess is just @devassets@
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// we should very rarely actually get to this point in the code.
|
||||
|
||||
// szAdjustedFile may contain an alias at this point. (@assets@/blah.whatever)
|
||||
// there is a case in which the loose asset exists only within a pak file for some reason
|
||||
// this is not recommended but it is possible.in that case, we want to return the original szAdjustedFile
|
||||
// without touching it or resolving it so that crypak can open it successfully.
|
||||
char adjustedPath[AZ_MAX_PATH_LEN + PathUtil::maxAliasLength] = { 0 };
|
||||
if (gEnv->pFileIO->ResolvePath(szAdjustedFile, adjustedPath, AZ_MAX_PATH_LEN + PathUtil::maxAliasLength)) // resolve to full path
|
||||
{
|
||||
if ((gEnv->pCryPak->IsFileExist(adjustedPath)) || (!gEnv->pCryPak->IsFileExist(szAdjustedFile)))
|
||||
{
|
||||
// note that if we get here, then EITHER
|
||||
// the file exists as a loose asset in the actual adjusted path
|
||||
// OR the file does not exist in the original passed-in aliased name (like '@assets@/whatever')
|
||||
// in which case we may as well just resolve the path to a full path and return it.
|
||||
assetFullPath = adjustedPath;
|
||||
AzFramework::StringFunc::Path::Normalize(assetFullPath);
|
||||
azstrcpy(szAdjustedFile, AZ_MAX_PATH_LEN + PathUtil::maxAliasLength, assetFullPath.c_str());
|
||||
}
|
||||
// if the above case succeeded then it means that the file does NOT exist loose
|
||||
// but DOES exist in a pak, in which case we leave szAdjustedFile with the alias on the front of it, meaning
|
||||
// fopens via crypak will actually succeed.
|
||||
}
|
||||
return szAdjustedFile;
|
||||
return path;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return "";
|
||||
return QString{};
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
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Reference in New Issue
Block a user