Merge branch 'main' into transform-float-scale-3

This commit is contained in:
greerdv
2021-05-28 19:14:45 +01:00
192 changed files with 3065 additions and 2090 deletions
@@ -18,6 +18,7 @@
#include <AzCore/RTTI/RTTI.h>
#include <AzCore/std/containers/variant.h>
#include <AzCore/std/containers/vector.h>
#include <AzCore/std/limits.h>
#include <AzFramework/Physics/Common/PhysicsSimulatedBodyEvents.h>
#include <AzFramework/Physics/Common/PhysicsSceneQueries.h>
#include <AzFramework/Physics/Common/PhysicsTypes.h>
@@ -68,6 +69,22 @@ namespace AzPhysics
return m_customUserData;
}
//! Helper functions for setting frame ID.
//! @param frameId Optionally set frame ID for the systems moving the actors back in time.
void SetFrameId(uint32_t frameId)
{
m_frameId = frameId;
}
//! Helper functions for getting the set frame ID.
//! @return Will return the frame ID.
uint32_t GetFrameId() const
{
return m_frameId;
}
static constexpr uint32_t UndefinedFrameId = AZStd::numeric_limits<uint32_t>::max();
//! Perform a ray cast on this Simulated Body.
//! @param request The request to make.
//! @return Returns the closest hit, if any, against this simulated body.
@@ -126,6 +143,7 @@ namespace AzPhysics
SimulatedBodyEvents::OnTriggerExit m_triggerExitEvent;
void* m_customUserData = nullptr;
uint32_t m_frameId = UndefinedFrameId;
// helpers for reflecting to behavior context
SimulatedBodyEvents::OnCollisionBegin* GetOnCollisionBeginEvent();
@@ -12,6 +12,7 @@
#pragma once
#include <AzCore/EBus/EBus.h>
#include <AzFramework/Entity/EntityContextBus.h>
#include <AzFramework/Render/GeometryIntersectionStructures.h>
namespace AzFramework
@@ -35,12 +36,12 @@ namespace AzFramework
AzFramework::EntityContextId m_contextId;
};
//! Interface for intersection requests, implement this interface for making your component
//! render geometry intersectable.
//! Interface for intersection requests.
//! Implement this interface to make your component 'intersectable'.
class IntersectionRequests
: public AZ::EBusTraits
{
//! Policy for notifying the Intersector bus of entities connected/disconnected to this ebus
//! Policy for notifying the Intersector bus of entities connected/disconnected to this EBus
//! so it updates the internal data of the entities
template<class Bus>
struct IntersectionRequestsConnectionPolicy
@@ -144,7 +144,7 @@ namespace AzFramework
z = AZStd::atan2(-orientation.GetElement(1, 2), orientation.GetElement(1, 1));
}
return {x, y, z};
return { x, y, z };
}
void UpdateCameraFromTransform(Camera& camera, const AZ::Transform& transform)
@@ -179,7 +179,7 @@ namespace AzFramework
{
const auto nextCamera = m_cameras.StepCamera(targetCamera, m_motionDelta, m_scrollDelta, deltaTime);
m_motionDelta = ScreenVector{0, 0};
m_motionDelta = ScreenVector{ 0, 0 };
m_scrollDelta = 0.0f;
return nextCamera;
@@ -213,7 +213,10 @@ namespace AzFramework
auto& cameraInput = m_idleCameraInputs[i];
const bool canBegin = cameraInput->Beginning() &&
AZStd::all_of(m_activeCameraInputs.cbegin(), m_activeCameraInputs.cend(),
[](const auto& input) { return !input->Exclusive(); }) &&
[](const auto& input)
{
return !input->Exclusive();
}) &&
(!cameraInput->Exclusive() || (cameraInput->Exclusive() && m_activeCameraInputs.empty()));
if (canBegin)
@@ -231,7 +234,8 @@ namespace AzFramework
const Camera nextCamera = AZStd::accumulate(
AZStd::begin(m_activeCameraInputs), AZStd::end(m_activeCameraInputs), targetCamera,
[cursorDelta, scrollDelta, deltaTime](Camera acc, auto& camera) {
[cursorDelta, scrollDelta, deltaTime](Camera acc, auto& camera)
{
acc = camera->StepCamera(acc, cursorDelta, scrollDelta, deltaTime);
return acc;
});
@@ -284,7 +288,8 @@ namespace AzFramework
bool RotateCameraInput::HandleEvents(const InputEvent& event, const ScreenVector& cursorDelta, [[maybe_unused]] float scrollDelta)
{
const ClickDetector::ClickEvent clickEvent = [&event, this] {
const ClickDetector::ClickEvent clickEvent = [&event, this]
{
if (const auto& input = AZStd::get_if<DiscreteInputEvent>(&event))
{
if (input->m_channelId == m_rotateChannelId)
@@ -330,7 +335,10 @@ namespace AzFramework
nextCamera.m_pitch -= float(cursorDelta.m_y) * ed_cameraSystemRotateSpeed;
nextCamera.m_yaw -= float(cursorDelta.m_x) * ed_cameraSystemRotateSpeed;
const auto clampRotation = [](const float angle) { return AZStd::fmod(angle + AZ::Constants::TwoPi, AZ::Constants::TwoPi); };
const auto clampRotation = [](const float angle)
{
return AZStd::fmod(angle + AZ::Constants::TwoPi, AZ::Constants::TwoPi);
};
nextCamera.m_yaw = clampRotation(nextCamera.m_yaw);
// clamp pitch to be +-90 degrees
@@ -377,9 +385,10 @@ namespace AzFramework
const auto deltaPanX = float(cursorDelta.m_x) * panAxes.m_horizontalAxis * ed_cameraSystemPanSpeed;
const auto deltaPanY = float(cursorDelta.m_y) * panAxes.m_verticalAxis * ed_cameraSystemPanSpeed;
const auto inv = [](const bool invert) {
constexpr float Dir[] = {1.0f, -1.0f};
return Dir[static_cast<int>(invert)];
const auto inv = [](const bool invert)
{
constexpr float Dir[] = { 1.0f, -1.0f };
return Dir[aznumeric_cast<int>(invert)];
};
nextCamera.m_lookAt += deltaPanX * inv(ed_cameraSystemPanInvertX);
@@ -475,7 +484,8 @@ namespace AzFramework
const auto axisY = translationBasis.GetBasisY();
const auto axisZ = translationBasis.GetBasisZ();
const float speed = [boost = m_boost]() {
const float speed = [boost = m_boost]()
{
return ed_cameraSystemTranslateSpeed * (boost ? ed_cameraSystemBoostMultiplier : 1.0f);
}();
@@ -555,10 +565,12 @@ namespace AzFramework
if (Beginning())
{
const auto hasLookAt = [&nextCamera, &targetCamera, &lookAtFn = m_lookAtFn] {
const auto hasLookAt = [&nextCamera, &targetCamera, &lookAtFn = m_lookAtFn]
{
if (lookAtFn)
{
if (const auto lookAt = lookAtFn())
// pass through the camera's position and look vector for use in the lookAt function
if (const auto lookAt = lookAtFn(targetCamera.Translation(), targetCamera.Rotation().GetBasisY()))
{
auto transform = AZ::Transform::CreateLookAt(targetCamera.m_lookAt, *lookAt);
nextCamera.m_lookDist = -lookAt->GetDistance(targetCamera.m_lookAt);
@@ -692,14 +704,20 @@ namespace AzFramework
Camera SmoothCamera(const Camera& currentCamera, const Camera& targetCamera, const float deltaTime)
{
const auto clamp_rotation = [](const float angle) { return AZStd::fmod(angle + AZ::Constants::TwoPi, AZ::Constants::TwoPi); };
const auto clamp_rotation = [](const float angle)
{
return AZStd::fmod(angle + AZ::Constants::TwoPi, AZ::Constants::TwoPi);
};
// keep yaw in 0 - 360 range
float targetYaw = clamp_rotation(targetCamera.m_yaw);
const float currentYaw = clamp_rotation(currentCamera.m_yaw);
// return the sign of the float input (-1, 0, 1)
const auto sign = [](const float value) { return aznumeric_cast<float>((0.0f < value) - (value < 0.0f)); };
const auto sign = [](const float value)
{
return aznumeric_cast<float>((0.0f < value) - (value < 0.0f));
};
// ensure smooth transition when moving across 0 - 360 boundary
const float yawDelta = targetYaw - currentYaw;
@@ -727,26 +745,28 @@ namespace AzFramework
const auto& inputChannelId = inputChannel.GetInputChannelId();
const auto& inputDeviceId = inputChannel.GetInputDevice().GetInputDeviceId();
const bool wasMouseButton =
AZStd::any_of(InputDeviceMouse::Button::All.begin(), InputDeviceMouse::Button::All.end(), [inputChannelId](const auto& button) {
const bool wasMouseButton = AZStd::any_of(
InputDeviceMouse::Button::All.begin(), InputDeviceMouse::Button::All.end(),
[inputChannelId](const auto& button)
{
return button == inputChannelId;
});
if (inputChannelId == InputDeviceMouse::Movement::X)
{
return HorizontalMotionEvent{(int)inputChannel.GetValue()};
return HorizontalMotionEvent{ aznumeric_cast<int>(inputChannel.GetValue()) };
}
else if (inputChannelId == InputDeviceMouse::Movement::Y)
{
return VerticalMotionEvent{(int)inputChannel.GetValue()};
return VerticalMotionEvent{ aznumeric_cast<int>(inputChannel.GetValue()) };
}
else if (inputChannelId == InputDeviceMouse::Movement::Z)
{
return ScrollEvent{inputChannel.GetValue()};
return ScrollEvent{ inputChannel.GetValue() };
}
else if (wasMouseButton || InputDeviceKeyboard::IsKeyboardDevice(inputDeviceId))
{
return DiscreteInputEvent{inputChannelId, inputChannel.GetState()};
return DiscreteInputEvent{ inputChannelId, inputChannel.GetState() };
}
return AZStd::monostate{};
@@ -34,9 +34,9 @@ namespace AzFramework
AZ::Vector3 m_lookAt = AZ::Vector3::CreateZero(); //!< Position of camera when m_lookDist is zero,
//!< or position of m_lookAt when m_lookDist is greater
//!< than zero.
float m_yaw{0.0};
float m_pitch{0.0};
float m_lookDist{0.0}; //!< Zero gives first person free look, otherwise orbit about m_lookAt
float m_yaw{ 0.0 };
float m_pitch{ 0.0 };
float m_lookDist{ 0.0 }; //!< Zero gives first person free look, otherwise orbit about m_lookAt
//! View camera transform (v in MVP).
AZ::Transform View() const;
@@ -195,7 +195,11 @@ namespace AzFramework
inline bool Cameras::Exclusive() const
{
return AZStd::any_of(
m_activeCameraInputs.begin(), m_activeCameraInputs.end(), [](const auto& cameraInput) { return cameraInput->Exclusive(); });
m_activeCameraInputs.begin(), m_activeCameraInputs.end(),
[](const auto& cameraInput)
{
return cameraInput->Exclusive();
});
}
//! Responsible for updating a series of cameras given various inputs.
@@ -209,7 +213,7 @@ namespace AzFramework
private:
ScreenVector m_motionDelta; //!< The delta used for look/orbit/pan (rotation + translation) - two dimensional.
float m_scrollDelta = 0.0f; //!< The delta used for dolly/movement (translation) - one dimensional.
float m_scrollDelta = 0.0f; //!< The delta used for dolly/movement (translation) - one dimensional.
};
class RotateCameraInput : public CameraInput
@@ -237,7 +241,7 @@ namespace AzFramework
inline PanAxes LookPan(const Camera& camera)
{
const AZ::Matrix3x3 orientation = camera.Rotation();
return {orientation.GetBasisX(), orientation.GetBasisZ()};
return { orientation.GetBasisX(), orientation.GetBasisZ() };
}
inline PanAxes OrbitPan(const Camera& camera)
@@ -245,12 +249,13 @@ namespace AzFramework
const AZ::Matrix3x3 orientation = camera.Rotation();
const auto basisX = orientation.GetBasisX();
const auto basisY = [&orientation] {
const auto basisY = [&orientation]
{
const auto forward = orientation.GetBasisY();
return AZ::Vector3(forward.GetX(), forward.GetY(), 0.0f).GetNormalized();
}();
return {basisX, basisY};
return { basisX, basisY };
}
class PanCameraInput : public CameraInput
@@ -285,7 +290,8 @@ namespace AzFramework
const AZ::Matrix3x3 orientation = camera.Rotation();
const auto basisX = orientation.GetBasisX();
const auto basisY = [&orientation] {
const auto basisY = [&orientation]
{
const auto forward = orientation.GetBasisY();
return AZ::Vector3(forward.GetX(), forward.GetY(), 0.0f).GetNormalized();
}();
@@ -398,7 +404,7 @@ namespace AzFramework
class OrbitCameraInput : public CameraInput
{
public:
using LookAtFn = AZStd::function<AZStd::optional<AZ::Vector3>()>;
using LookAtFn = AZStd::function<AZStd::optional<AZ::Vector3>(const AZ::Vector3& position, const AZ::Vector3& direction)>;
// CameraInput overrides ...
bool HandleEvents(const InputEvent& event, const ScreenVector& cursorDelta, float scrollDelta) override;
@@ -41,6 +41,7 @@ namespace AzManipulatorTestFramework
AZStd::optional<AZ::Vector3> ViewportScreenToWorld(const AzFramework::ScreenPoint& screenPosition, float depth) override;
AZStd::optional<AzToolsFramework::ViewportInteraction::ProjectedViewportRay> ViewportScreenToWorldRay(
const AzFramework::ScreenPoint& screenPosition) override;
float DeviceScalingFactor() override;
private:
// ViewportInteractionRequestBus ...
bool GridSnappingEnabled();
@@ -127,4 +127,9 @@ namespace AzManipulatorTestFramework
{
return {};
}
} // namespace AzManipulatorTestFramework
float ViewportInteraction::DeviceScalingFactor()
{
return 1.0f;
}
}// namespace AzManipulatorTestFramework
@@ -49,7 +49,7 @@ QMenu::right-arrow
QMenu::icon
{
right: 8px;
right: 20px;
}
QMenu::indicator:checked
@@ -0,0 +1,4 @@
<svg width="13" height="13" viewBox="0 0 13 13" fill="none" xmlns="http://www.w3.org/2000/svg">
<path d="M11.0708 0.87087L11.0708 0.87074C10.4286 0.371024 9.61107 0.13517 8.79265 0.213464C7.97422 0.291757 7.21961 0.678004 6.6897 1.28985L5.76756 2.36366C5.63378 2.51944 5.56909 2.72055 5.58771 2.92273C5.60634 3.12492 5.70675 3.31163 5.86686 3.44178C6.02698 3.57194 6.23368 3.63488 6.44149 3.61676C6.6493 3.59864 6.8412 3.50094 6.97498 3.34516L7.89716 2.27122C8.03184 2.11488 8.19736 1.98639 8.38395 1.89334C8.57053 1.8003 8.7744 1.74459 8.98349 1.7295C9.19258 1.71442 9.40266 1.74027 9.60131 1.80552C9.79996 1.87078 9.98315 1.97411 10.1401 2.10942C10.4422 2.38256 10.6244 2.75851 10.6488 3.15904C10.6732 3.55957 10.5379 3.95383 10.2711 4.25978L8.35381 6.49309L8.33616 6.51209C8.23375 6.62767 8.11374 6.72729 7.98031 6.80749C7.67189 6.99364 7.30661 7.06983 6.94686 7.02305C6.58711 6.97626 6.25522 6.8094 6.00789 6.55097C5.86556 6.40288 5.66865 6.31578 5.46039 6.30879C5.25213 6.30179 5.04952 6.37546 4.89703 6.51365C4.74453 6.65183 4.65462 6.84323 4.64701 7.04584C4.6394 7.24845 4.71472 7.44572 4.85645 7.59436C5.21222 7.96578 5.65746 8.24515 6.15198 8.40726C6.6465 8.56937 7.17473 8.60911 7.68898 8.52289C7.84983 8.49539 8.00828 8.45599 8.16298 8.40505C8.70939 8.22568 9.19408 7.90261 9.56335 7.47165L11.4758 5.24457C11.7478 4.92529 11.9523 4.55683 12.0773 4.16038C12.2024 3.76394 12.2457 3.34735 12.2046 2.93457C12.1671 2.53429 12.0475 2.1454 11.8527 1.79092C11.658 1.43644 11.3921 1.12358 11.0708 0.87087Z" fill="white"/>
<path d="M5.40958 9.14055L4.58546 10.1003C4.32342 10.4101 3.94867 10.6097 3.53919 10.6576C3.12972 10.7054 2.71706 10.5977 2.3871 10.357C2.22234 10.2309 2.08525 10.0738 1.98392 9.89526C1.8826 9.71668 1.81911 9.52014 1.79719 9.31727C1.77528 9.1144 1.79539 8.90932 1.85634 8.71414C1.91729 8.51896 2.01784 8.33765 2.15204 8.18093L4.10231 5.90975L4.11666 5.89415C4.21908 5.77861 4.3391 5.67903 4.47254 5.59887C4.75216 5.42921 5.07976 5.34988 5.4085 5.37222C5.73725 5.39457 6.05033 5.51745 6.30299 5.72329C6.3635 5.77246 6.42015 5.82595 6.47246 5.88333C6.54738 5.9658 6.63971 6.03156 6.74316 6.07611C6.84661 6.12066 6.95872 6.14295 7.07184 6.14146C7.18361 6.13992 7.29372 6.11492 7.39465 6.06817C7.49558 6.02143 7.58495 5.95403 7.65666 5.8706L7.66607 5.85958C7.78641 5.72083 7.85132 5.54454 7.8489 5.36301C7.84647 5.18148 7.77687 5.00689 7.65286 4.87124C7.35341 4.54132 6.98422 4.27825 6.57057 4.10003C6.15692 3.92182 5.70858 3.83266 5.25623 3.83866C4.80388 3.84467 4.35821 3.94569 3.94971 4.13482C3.54122 4.32395 3.17954 4.59672 2.88945 4.93446L0.944626 7.19943C0.420065 7.81564 0.163643 8.60683 0.230025 9.40433C0.296406 10.2018 0.68034 10.9426 1.29998 11.4686C1.61272 11.7312 1.97644 11.9301 2.3696 12.0535C2.76277 12.1769 3.17738 12.2223 3.5889 12.187C3.687 12.1793 3.78434 12.1672 3.88093 12.1507C4.62877 12.0232 5.30663 11.6437 5.79562 11.0786L6.617 10.1221C6.75077 9.96628 6.81547 9.76517 6.79684 9.56299C6.77822 9.3608 6.6778 9.17409 6.51769 9.04394C6.35758 8.91378 6.15088 8.85084 5.94306 8.86896C5.73525 8.88708 5.54335 8.98477 5.40957 9.14055H5.40958Z" fill="white"/>
</svg>

After

Width:  |  Height:  |  Size: 3.0 KiB

@@ -13,5 +13,6 @@
<qresource prefix="/Notifications">
<file alias="checkmark.svg">Notifications/checkmark.svg</file>
<file alias="download.svg">Notifications/download.svg</file>
<file alias="link.svg">Notifications/link.svg</file>
</qresource>
</RCC>
@@ -39,4 +39,3 @@
#define AZ_TRAIT_DISABLE_FAILED_EMOTION_FX_EDITOR_TESTS true
#define AZ_TRAIT_DISABLE_FAILED_METRICS_TESTS true
#define AZ_TRAIT_DISABLE_ASSET_JOB_PARALLEL_TESTS true
@@ -57,7 +57,6 @@ namespace AzToolsFramework
"Couldn't get prefab loader interface, it's a requirement for PrefabEntityOwnership system to work");
m_rootInstance = AZStd::unique_ptr<Prefab::Instance>(m_prefabSystemComponent->CreatePrefab({}, {}, "NewLevel.prefab"));
m_sliceOwnershipService.BusConnect(m_entityContextId);
m_sliceOwnershipService.m_shouldAssertForLegacySlicesUsage = m_shouldAssertForLegacySlicesUsage;
m_editorSliceOwnershipService.BusConnect();
@@ -91,14 +90,17 @@ namespace AzToolsFramework
void PrefabEditorEntityOwnershipService::Reset()
{
Prefab::TemplateId templateId = m_rootInstance->GetTemplateId();
if (templateId != Prefab::InvalidTemplateId)
if (m_rootInstance)
{
m_rootInstance->SetTemplateId(Prefab::InvalidTemplateId);
m_prefabSystemComponent->RemoveTemplate(templateId);
Prefab::TemplateId templateId = m_rootInstance->GetTemplateId();
if (templateId != Prefab::InvalidTemplateId)
{
m_rootInstance->SetTemplateId(Prefab::InvalidTemplateId);
m_prefabSystemComponent->RemoveTemplate(templateId);
}
m_rootInstance->Reset();
m_rootInstance->SetContainerEntityName("Level");
}
m_rootInstance->Reset();
m_rootInstance->SetContainerEntityName("Level");
AzFramework::EntityOwnershipServiceNotificationBus::Event(
m_entityContextId, &AzFramework::EntityOwnershipServiceNotificationBus::Events::OnEntityOwnershipServiceReset);
@@ -202,7 +204,7 @@ namespace AzToolsFramework
}
m_rootInstance->SetTemplateId(templateId);
m_rootInstance->SetTemplateSourcePath(m_loaderInterface->GetRelativePathToProject(filename));
m_rootInstance->SetTemplateSourcePath(m_loaderInterface->GenerateRelativePath(filename));
m_rootInstance->SetContainerEntityName("Level");
m_prefabSystemComponent->PropagateTemplateChanges(templateId);
@@ -220,7 +222,7 @@ namespace AzToolsFramework
bool PrefabEditorEntityOwnershipService::SaveToStream(AZ::IO::GenericStream& stream, AZStd::string_view filename)
{
AZ::IO::Path relativePath = m_loaderInterface->GetRelativePathToProject(filename);
AZ::IO::Path relativePath = m_loaderInterface->GenerateRelativePath(filename);
AzToolsFramework::Prefab::TemplateId templateId = m_prefabSystemComponent->GetTemplateIdFromFilePath(relativePath);
m_rootInstance->SetTemplateSourcePath(relativePath);
@@ -267,7 +269,7 @@ namespace AzToolsFramework
void PrefabEditorEntityOwnershipService::CreateNewLevelPrefab(AZStd::string_view filename, const AZStd::string& templateFilename)
{
AZ::IO::Path relativePath = m_loaderInterface->GetRelativePathToProject(filename);
AZ::IO::Path relativePath = m_loaderInterface->GenerateRelativePath(filename);
AzToolsFramework::Prefab::TemplateId templateId = m_prefabSystemComponent->GetTemplateIdFromFilePath(relativePath);
m_rootInstance->SetTemplateSourcePath(relativePath);
@@ -378,7 +380,12 @@ namespace AzToolsFramework
Prefab::InstanceOptionalReference PrefabEditorEntityOwnershipService::GetRootPrefabInstance()
{
AZ_Assert(m_rootInstance, "A valid root prefab instance couldn't be found in PrefabEditorEntityOwnershipService.");
return *m_rootInstance;
if (m_rootInstance)
{
return *m_rootInstance;
}
return AZStd::nullopt;
}
const AZStd::vector<AZ::Data::Asset<AZ::Data::AssetData>>& PrefabEditorEntityOwnershipService::GetPlayInEditorAssetData()
@@ -124,7 +124,7 @@ namespace AzToolsFramework
"PrefabLoaderInterface could not be found. It is required to load Prefab Instances");
// Make sure we have a relative path
instance->m_templateSourcePath = loaderInterface->GetRelativePathToProject(instance->m_templateSourcePath);
instance->m_templateSourcePath = loaderInterface->GenerateRelativePath(instance->m_templateSourcePath);
TemplateId templateId = prefabSystemComponentInterface->GetTemplateIdFromFilePath(instance->GetTemplateSourcePath());
@@ -18,7 +18,9 @@
#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
#include <AzCore/StringFunc/StringFunc.h>
#include <AzFramework/Asset/AssetSystemBus.h>
#include <AzFramework/FileFunc/FileFunc.h>
#include <AzToolsFramework/API/EditorAssetSystemAPI.h>
#include <AzToolsFramework/API/ToolsApplicationAPI.h>
#include <AzToolsFramework/Prefab/PrefabDomUtils.h>
#include <AzToolsFramework/Prefab/PrefabSystemComponentInterface.h>
@@ -112,7 +114,7 @@ namespace AzToolsFramework
return InvalidTemplateId;
}
AZ::IO::Path relativePath = GetRelativePathToProject(originPath);
AZ::IO::Path relativePath = GenerateRelativePath(originPath);
// Cyclical dependency detected if the prefab file is already part of the progressed
// file path set.
@@ -385,21 +387,100 @@ namespace AzToolsFramework
AZ::IO::Path pathWithOSSeparator = AZ::IO::Path(path).MakePreferred();
if (pathWithOSSeparator.IsAbsolute())
{
// If an absolute path was passed in, just return it as-is.
return path;
}
return AZ::IO::Path(m_projectPathWithOsSeparator).Append(pathWithOSSeparator);
// A relative path was passed in, so try to turn it back into an absolute path.
AZ::IO::Path fullPath;
bool pathFound = false;
AZ::Data::AssetInfo assetInfo;
AZStd::string rootFolder;
AZStd::string inputPath(path.Native());
// Given an input path that's expected to exist, try to look it up.
AzToolsFramework::AssetSystemRequestBus::BroadcastResult(
pathFound, &AzToolsFramework::AssetSystemRequestBus::Events::GetSourceInfoBySourcePath,
inputPath.c_str(), assetInfo, rootFolder);
if (pathFound)
{
// The asset system provided us with a valid root folder and relative path, so return it.
fullPath = AZ::IO::Path(rootFolder) / assetInfo.m_relativePath;
}
else
{
// If for some reason the Asset system couldn't provide a relative path, provide some fallback logic.
// Check to see if the AssetProcessor is ready. If it *is* and we didn't get a path, print an error then follow
// the fallback logic. If it's *not* ready, we're probably either extremely early in a tool startup flow or inside
// a unit test, so just execute the fallback logic without an error.
[[maybe_unused]] bool assetProcessorReady = false;
AzFramework::AssetSystemRequestBus::BroadcastResult(
assetProcessorReady, &AzFramework::AssetSystemRequestBus::Events::AssetProcessorIsReady);
AZ_Error(
"Prefab", !assetProcessorReady, "Full source path for '%.*s' could not be determined. Using fallback logic.",
AZ_STRING_ARG(path.Native()));
// If a relative path was passed in, make it relative to the project root.
fullPath = AZ::IO::Path(m_projectPathWithOsSeparator).Append(pathWithOSSeparator);
}
return fullPath;
}
AZ::IO::Path PrefabLoader::GetRelativePathToProject(AZ::IO::PathView path)
AZ::IO::Path PrefabLoader::GenerateRelativePath(AZ::IO::PathView path)
{
AZ::IO::Path pathWithOSSeparator = AZ::IO::Path(path.Native()).MakePreferred();
if (!pathWithOSSeparator.IsAbsolute())
bool pathFound = false;
AZStd::string relativePath;
AZStd::string rootFolder;
AZ::IO::Path finalPath;
// The asset system allows for paths to be relative to multiple root folders, using a priority system.
// This request will make the input path relative to the most appropriate, highest-priority root folder.
AzToolsFramework::AssetSystemRequestBus::BroadcastResult(
pathFound, &AzToolsFramework::AssetSystemRequestBus::Events::GenerateRelativeSourcePath, path.Native(),
relativePath, rootFolder);
if (pathFound && !relativePath.empty())
{
return path;
// A relative path was generated successfully, so return it.
finalPath = relativePath;
}
else
{
// If for some reason the Asset system couldn't provide a relative path, provide some fallback logic.
// Check to see if the AssetProcessor is ready. If it *is* and we didn't get a path, print an error then follow
// the fallback logic. If it's *not* ready, we're probably either extremely early in a tool startup flow or inside
// a unit test, so just execute the fallback logic without an error.
[[maybe_unused]] bool assetProcessorReady = false;
AzFramework::AssetSystemRequestBus::BroadcastResult(
assetProcessorReady, &AzFramework::AssetSystemRequestBus::Events::AssetProcessorIsReady);
AZ_Error("Prefab", !assetProcessorReady,
"Relative source path for '%.*s' could not be determined. Using project path as relative root.",
AZ_STRING_ARG(path.Native()));
AZ::IO::Path pathWithOSSeparator = AZ::IO::Path(path.Native()).MakePreferred();
if (pathWithOSSeparator.IsAbsolute())
{
// If an absolute path was passed in, make it relative to the project path.
finalPath = AZ::IO::Path(path.Native(), '/').MakePreferred().LexicallyRelative(m_projectPathWithSlashSeparator);
}
else
{
// If a relative path was passed in, just return it.
finalPath = path;
}
}
return AZ::IO::Path(path.Native(), '/').MakePreferred().LexicallyRelative(m_projectPathWithSlashSeparator);
return finalPath;
}
AZ::IO::Path PrefabLoaderInterface::GeneratePath()
@@ -91,9 +91,11 @@ namespace AzToolsFramework
//! The path will always have the correct separator for the current OS
AZ::IO::Path GetFullPath(AZ::IO::PathView path) override;
//! Converts path into a relative path to the project, this will be the paths in .prefab file.
//! The path will always have '/' separator.
AZ::IO::Path GetRelativePathToProject(AZ::IO::PathView path) override;
//! Converts path into a path that's relative to the highest-priority containing folder of all the folders registered
//! with the engine.
//! This path will be the path that appears in the .prefab file.
//! The path will always use the '/' separator.
AZ::IO::Path GenerateRelativePath(AZ::IO::PathView path) override;
//! Returns if the path is a valid path for a prefab
static bool IsValidPrefabPath(AZ::IO::PathView path);
@@ -74,9 +74,11 @@ namespace AzToolsFramework
//! The path will always have the correct separator for the current OS
virtual AZ::IO::Path GetFullPath(AZ::IO::PathView path) = 0;
//! Converts path into a relative path to the current project, this will be the paths in .prefab file.
//! The path will always have '/' separator.
virtual AZ::IO::Path GetRelativePathToProject(AZ::IO::PathView path) = 0;
//! Converts path into a path that's relative to the highest-priority containing folder of all the folders registered
//! with the engine.
//! This path will be the path that appears in the .prefab file.
//! The path will always use the '/' separator.
virtual AZ::IO::Path GenerateRelativePath(AZ::IO::PathView path) = 0;
protected:
@@ -318,7 +318,7 @@ namespace AzToolsFramework
}
//Detect whether this instantiation would produce a cyclical dependency
auto relativePath = m_prefabLoaderInterface->GetRelativePathToProject(filePath);
auto relativePath = m_prefabLoaderInterface->GenerateRelativePath(filePath);
Prefab::TemplateId templateId = m_prefabSystemComponentInterface->GetTemplateIdFromFilePath(relativePath);
if (templateId == InvalidTemplateId)
@@ -95,7 +95,7 @@ namespace AzToolsFramework
const AZStd::vector<AZ::Entity*>& entities, AZStd::vector<AZStd::unique_ptr<Instance>>&& instancesToConsume,
AZ::IO::PathView filePath, AZStd::unique_ptr<AZ::Entity> containerEntity, bool shouldCreateLinks)
{
AZ::IO::Path relativeFilePath = m_prefabLoader.GetRelativePathToProject(filePath);
AZ::IO::Path relativeFilePath = m_prefabLoader.GenerateRelativePath(filePath);
if (GetTemplateIdFromFilePath(relativeFilePath) != InvalidTemplateId)
{
AZ_Error("Prefab", false,
@@ -172,7 +172,7 @@ namespace AzToolsFramework
const int autoExpandDelayMilliseconds = 2500;
m_gui->m_objectTree->setSelectionMode(QAbstractItemView::ExtendedSelection);
m_gui->m_objectTree->setEditTriggers(QAbstractItemView::EditKeyPressed);
SetDefaultTreeViewEditTriggers();
m_gui->m_objectTree->setAutoExpandDelay(autoExpandDelayMilliseconds);
m_gui->m_objectTree->setDragEnabled(true);
m_gui->m_objectTree->setDropIndicatorShown(true);
@@ -850,6 +850,11 @@ namespace AzToolsFramework
addAction(m_actionGoToEntitiesInViewport);
}
void EntityOutlinerWidget::SetDefaultTreeViewEditTriggers()
{
m_gui->m_objectTree->setEditTriggers(QAbstractItemView::SelectedClicked | QAbstractItemView::EditKeyPressed);
}
void EntityOutlinerWidget::OnEntityPickModeStarted()
{
m_gui->m_objectTree->setDragEnabled(false);
@@ -862,7 +867,7 @@ namespace AzToolsFramework
{
m_gui->m_objectTree->setDragEnabled(true);
m_gui->m_objectTree->setSelectionMode(QAbstractItemView::ExtendedSelection);
m_gui->m_objectTree->setEditTriggers(QAbstractItemView::SelectedClicked | QAbstractItemView::DoubleClicked | QAbstractItemView::EditKeyPressed);
SetDefaultTreeViewEditTriggers();
m_inObjectPickMode = false;
}
@@ -166,6 +166,8 @@ namespace AzToolsFramework
// to a given entity
void QueueScrollToNewContent(const AZ::EntityId& entityId) override;
void SetDefaultTreeViewEditTriggers();
void ScrollToNewContent();
bool m_scrollToNewContentQueued;
bool m_scrollToSelectedEntity;
@@ -333,7 +333,8 @@ namespace AzToolsFramework
}
}
auto createPrefabOutcome = s_prefabPublicInterface->CreatePrefab(selectedEntities, s_prefabLoaderInterface->GetRelativePathToProject(prefabFilePath.data()));
auto createPrefabOutcome = s_prefabPublicInterface->CreatePrefab(
selectedEntities, s_prefabLoaderInterface->GenerateRelativePath(prefabFilePath.data()));
if (!createPrefabOutcome.IsSuccess())
{
@@ -165,15 +165,18 @@ namespace AzToolsFramework
virtual bool AngleSnappingEnabled() = 0;
/// Return the angle snapping/step size.
virtual float AngleStep() = 0;
/// Transform a point in world space to screen space coordinates.
/// Transform a point in world space to screen space coordinates in Qt Widget space.
/// Multiply by DeviceScalingFactor to get the position in viewport pixel space.
virtual AzFramework::ScreenPoint ViewportWorldToScreen(const AZ::Vector3& worldPosition) = 0;
/// Transform a point in screen space coordinates to a vector in world space based on clip space depth.
/// Transform a point from Qt widget screen space to world space based on the given clip space depth.
/// Depth specifies a relative camera depth to project in the range of [0.f, 1.f].
/// Returns the world space position if successful.
virtual AZStd::optional<AZ::Vector3> ViewportScreenToWorld(const AzFramework::ScreenPoint& screenPosition, float depth) = 0;
/// Casts a point in screen space to a ray in world space originating from the viewport camera frustum's near plane.
/// Returns a ray containing the ray's origin and a direction normal, if successful.
virtual AZStd::optional<ProjectedViewportRay> ViewportScreenToWorldRay(const AzFramework::ScreenPoint& screenPosition) = 0;
/// Gets the DPI scaling factor that translates Qt widget space into viewport pixel space.
virtual float DeviceScalingFactor() = 0;
protected:
~ViewportInteractionRequests() = default;
@@ -179,6 +179,7 @@ function(ly_delayed_generate_static_modules_inl)
${launcher_unified_binary_dir}/${project_name}.GameLauncher/Includes/StaticModules.inl
)
ly_target_link_libraries(${project_name}.GameLauncher PRIVATE ${all_game_gem_dependencies})
if(PAL_TRAIT_BUILD_SERVER_SUPPORTED)
get_property(server_gem_dependencies GLOBAL PROPERTY LY_STATIC_MODULE_PROJECTS_DEPENDENCIES_${project_name}.ServerLauncher)
@@ -204,6 +205,7 @@ function(ly_delayed_generate_static_modules_inl)
${launcher_unified_binary_dir}/${project_name}.ServerLauncher/Includes/StaticModules.inl
)
ly_target_link_libraries(${project_name}.ServerLauncher PRIVATE ${all_server_gem_dependencies})
endif()
endforeach()
endif()
@@ -137,8 +137,20 @@ namespace AzAssetBrowserRequestHandlerPrivate
entityName = AZStd::string::format("Entity%d", GetIEditor()->GetObjectManager()->GetObjectCount());
}
AZ::Entity* newEntity = aznew AZ::Entity(entityName.c_str());
EditorEntityContextRequestBus::Broadcast(&EditorEntityContextRequests::AddRequiredComponents, *newEntity);
AZ::EntityId targetEntityId;
EditorRequests::Bus::BroadcastResult(targetEntityId, &EditorRequests::CreateNewEntityAtPosition, worldTransform.GetTranslation(), AZ::EntityId());
AZ::Entity* newEntity = nullptr;
AZ::ComponentApplicationBus::BroadcastResult(newEntity, &AZ::ComponentApplicationRequests::FindEntity, targetEntityId);
if (newEntity == nullptr)
{
return;
}
newEntity->SetName(entityName);
newEntity->Deactivate();
// Create component.
AZ::Component* newComponent = newEntity->CreateComponent(componentTypeId);
@@ -151,15 +163,7 @@ namespace AzAssetBrowserRequestHandlerPrivate
newEntity->AddComponent(newComponent);
}
// Set entity position.
auto* transformComponent = newEntity->FindComponent<Components::TransformComponent>();
if (transformComponent)
{
transformComponent->SetWorldTM(worldTransform);
}
// Add the entity to the editor context, which activates it and creates the sandbox object.
EditorEntityContextRequestBus::Broadcast(&EditorEntityContextRequests::AddEditorEntity, newEntity);
newEntity->Activate();
// set asset after components have been activated in AddEditorEntity method
if (newComponent)
+62 -39
View File
@@ -1221,50 +1221,73 @@ void EditorViewportWidget::SetViewportId(int id)
AzFramework::ReloadCameraKeyBindings();
auto controller = AZStd::make_shared<AtomToolsFramework::ModularViewportCameraController>();
controller->SetCameraListBuilderCallback([](AzFramework::Cameras& cameras)
{
auto firstPersonRotateCamera = AZStd::make_shared<AzFramework::RotateCameraInput>(AzFramework::CameraFreeLookButton);
auto firstPersonPanCamera =
AZStd::make_shared<AzFramework::PanCameraInput>(AzFramework::CameraFreePanButton, AzFramework::LookPan);
auto firstPersonTranslateCamera = AZStd::make_shared<AzFramework::TranslateCameraInput>(AzFramework::LookTranslation);
auto firstPersonWheelCamera = AZStd::make_shared<AzFramework::ScrollTranslationCameraInput>();
controller->SetCameraListBuilderCallback(
[](AzFramework::Cameras& cameras)
{
auto firstPersonRotateCamera = AZStd::make_shared<AzFramework::RotateCameraInput>(AzFramework::CameraFreeLookButton);
auto firstPersonPanCamera =
AZStd::make_shared<AzFramework::PanCameraInput>(AzFramework::CameraFreePanButton, AzFramework::LookPan);
auto firstPersonTranslateCamera = AZStd::make_shared<AzFramework::TranslateCameraInput>(AzFramework::LookTranslation);
auto firstPersonWheelCamera = AZStd::make_shared<AzFramework::ScrollTranslationCameraInput>();
auto orbitCamera = AZStd::make_shared<AzFramework::OrbitCameraInput>();
orbitCamera->SetLookAtFn([]() -> AZStd::optional<AZ::Vector3> {
AZStd::optional<AZ::Transform> manipulatorTransform;
AzToolsFramework::EditorTransformComponentSelectionRequestBus::EventResult(
manipulatorTransform, AzToolsFramework::GetEntityContextId(),
&AzToolsFramework::EditorTransformComponentSelectionRequestBus::Events::GetManipulatorTransform);
auto orbitCamera = AZStd::make_shared<AzFramework::OrbitCameraInput>();
orbitCamera->SetLookAtFn(
[](const AZ::Vector3& position, const AZ::Vector3& direction) -> AZStd::optional<AZ::Vector3>
{
AZStd::optional<AZ::Transform> manipulatorTransform;
AzToolsFramework::EditorTransformComponentSelectionRequestBus::EventResult(
manipulatorTransform, AzToolsFramework::GetEntityContextId(),
&AzToolsFramework::EditorTransformComponentSelectionRequestBus::Events::GetManipulatorTransform);
if (manipulatorTransform)
{
return manipulatorTransform->GetTranslation();
}
// initially attempt to use manipulator transform if one exists (there is a selection)
if (manipulatorTransform)
{
return manipulatorTransform->GetTranslation();
}
return {};
const float RayDistance = 1000.0f;
AzFramework::RenderGeometry::RayRequest ray;
ray.m_startWorldPosition = position;
ray.m_endWorldPosition = position + direction * RayDistance;
ray.m_onlyVisible = true;
AzFramework::RenderGeometry::RayResult renderGeometryIntersectionResult;
AzFramework::RenderGeometry::IntersectorBus::EventResult(
renderGeometryIntersectionResult, AzToolsFramework::GetEntityContextId(),
&AzFramework::RenderGeometry::IntersectorInterface::RayIntersect, ray);
// attempt a ray intersection with any visible mesh and return the intersection position if successful
if (renderGeometryIntersectionResult)
{
return renderGeometryIntersectionResult.m_worldPosition;
}
// if there is no selection or no intersection, fallback to default camera orbit behavior (ground plane
// intersection)
return {};
});
auto orbitRotateCamera = AZStd::make_shared<AzFramework::RotateCameraInput>(AzFramework::CameraOrbitLookButton);
auto orbitTranslateCamera = AZStd::make_shared<AzFramework::TranslateCameraInput>(AzFramework::OrbitTranslation);
auto orbitDollyWheelCamera = AZStd::make_shared<AzFramework::OrbitDollyScrollCameraInput>();
auto orbitDollyMoveCamera =
AZStd::make_shared<AzFramework::OrbitDollyCursorMoveCameraInput>(AzFramework::CameraOrbitDollyButton);
auto orbitPanCamera =
AZStd::make_shared<AzFramework::PanCameraInput>(AzFramework::CameraOrbitPanButton, AzFramework::OrbitPan);
orbitCamera->m_orbitCameras.AddCamera(orbitRotateCamera);
orbitCamera->m_orbitCameras.AddCamera(orbitTranslateCamera);
orbitCamera->m_orbitCameras.AddCamera(orbitDollyWheelCamera);
orbitCamera->m_orbitCameras.AddCamera(orbitDollyMoveCamera);
orbitCamera->m_orbitCameras.AddCamera(orbitPanCamera);
cameras.AddCamera(firstPersonRotateCamera);
cameras.AddCamera(firstPersonPanCamera);
cameras.AddCamera(firstPersonTranslateCamera);
cameras.AddCamera(firstPersonWheelCamera);
cameras.AddCamera(orbitCamera);
});
auto orbitRotateCamera = AZStd::make_shared<AzFramework::RotateCameraInput>(AzFramework::CameraOrbitLookButton);
auto orbitTranslateCamera = AZStd::make_shared<AzFramework::TranslateCameraInput>(AzFramework::OrbitTranslation);
auto orbitDollyWheelCamera = AZStd::make_shared<AzFramework::OrbitDollyScrollCameraInput>();
auto orbitDollyMoveCamera =
AZStd::make_shared<AzFramework::OrbitDollyCursorMoveCameraInput>(AzFramework::CameraOrbitDollyButton);
auto orbitPanCamera =
AZStd::make_shared<AzFramework::PanCameraInput>(AzFramework::CameraOrbitPanButton, AzFramework::OrbitPan);
orbitCamera->m_orbitCameras.AddCamera(orbitRotateCamera);
orbitCamera->m_orbitCameras.AddCamera(orbitTranslateCamera);
orbitCamera->m_orbitCameras.AddCamera(orbitDollyWheelCamera);
orbitCamera->m_orbitCameras.AddCamera(orbitDollyMoveCamera);
orbitCamera->m_orbitCameras.AddCamera(orbitPanCamera);
cameras.AddCamera(firstPersonRotateCamera);
cameras.AddCamera(firstPersonPanCamera);
cameras.AddCamera(firstPersonTranslateCamera);
cameras.AddCamera(firstPersonWheelCamera);
cameras.AddCamera(orbitCamera);
});
m_renderViewport->GetControllerList()->Add(controller);
}
else
+1
View File
@@ -200,6 +200,7 @@ public:
{
return {};
}
float DeviceScalingFactor() override { return 1.0f; }
// AzToolsFramework::ViewportFreezeRequestBus
bool IsViewportInputFrozen() override;
@@ -336,4 +336,31 @@ QTabBar::tab:pressed
max-width:210px;;
min-height:278px;
max-height:278px;
}
}
/************** Gem Catalog **************/
#GemCatalogTitle {
font-size: 18px;
}
/************** Gem Catalog (Inspector) **************/
#GemCatalogInspector {
background-color: #444444;
}
/************** Gem Catalog (Filter/left pane) **************/
#GemCatalogFilterWidget {
background-color: #444444;
}
#GemCatalogHeaderWidget {
background-color: #1E252F;
}
#GemCatalogFilterCategoryTitle {
font-size: 12px;
font-weight: 600;
}
@@ -25,10 +25,12 @@ namespace O3DE::ProjectManager
hLayout->setMargin(0);
setLayout(hLayout);
setStyleSheet("background-color: #1E252F;");
setObjectName("GemCatalogHeaderWidget");
hLayout->addSpacing(7);
QLabel* titleLabel = new QLabel(tr("Gem Catalog"));
titleLabel->setStyleSheet("font-size: 21px;");
titleLabel->setObjectName("GemCatalogTitle");
hLayout->addWidget(titleLabel);
hLayout->addSpacerItem(new QSpacerItem(0, 0, QSizePolicy::Expanding));
@@ -42,7 +44,7 @@ namespace O3DE::ProjectManager
hLayout->addWidget(filterLineEdit);
hLayout->addSpacerItem(new QSpacerItem(0, 0, QSizePolicy::Expanding));
hLayout->addSpacerItem(new QSpacerItem(220, 0, QSizePolicy::Fixed));
hLayout->addSpacerItem(new QSpacerItem(140, 0, QSizePolicy::Fixed));
setFixedHeight(60);
}
@@ -43,7 +43,6 @@ namespace O3DE::ProjectManager
m_collapseButton->setFlat(true);
m_collapseButton->setFocusPolicy(Qt::NoFocus);
m_collapseButton->setFixedWidth(s_collapseButtonSize);
m_collapseButton->setStyleSheet("border: 0px; border-radius: 0px;");
connect(m_collapseButton, &QPushButton::clicked, this, [=]()
{
UpdateCollapseState();
@@ -52,7 +51,7 @@ namespace O3DE::ProjectManager
// Category title
QLabel* headerLabel = new QLabel(header);
headerLabel->setStyleSheet("font-size: 11pt;");
headerLabel->setObjectName("GemCatalogFilterCategoryTitle");
collapseLayout->addWidget(headerLabel);
vLayout->addLayout(collapseLayout);
@@ -79,14 +78,14 @@ namespace O3DE::ProjectManager
elementWidget->setLayout(elementLayout);
QCheckBox* checkbox = new QCheckBox(elementNames[i]);
checkbox->setStyleSheet("font-size: 11pt;");
checkbox->setStyleSheet("font-size: 12px;");
m_buttonGroup->addButton(checkbox);
elementLayout->addWidget(checkbox);
elementLayout->addSpacerItem(new QSpacerItem(0, 0, QSizePolicy::Expanding));
QLabel* countLabel = new QLabel(QString::number(elementCounts[i]));
countLabel->setStyleSheet("font-size: 11pt; background-color: #333333; border-radius: 3px; color: #94D2FF;");
countLabel->setStyleSheet("font-size: 12px; background-color: #333333; border-radius: 3px; color: #94D2FF;");
elementLayout->addWidget(countLabel);
m_elementWidgets.push_back(elementWidget);
@@ -110,6 +109,8 @@ namespace O3DE::ProjectManager
}
}
vLayout->addSpacing(5);
// Separating line
QFrame* hLine = new QFrame();
hLine->setFrameShape(QFrame::HLine);
@@ -181,6 +182,8 @@ namespace O3DE::ProjectManager
: QScrollArea(parent)
, m_filterProxyModel(filterProxyModel)
{
setObjectName("GemCatalogFilterWidget");
m_gemModel = m_filterProxyModel->GetSourceModel();
setWidgetResizable(true);
@@ -195,7 +198,7 @@ namespace O3DE::ProjectManager
mainWidget->setLayout(m_mainLayout);
QLabel* filterByLabel = new QLabel("Filter by");
filterByLabel->setStyleSheet("font-size: 15pt;");
filterByLabel->setStyleSheet("font-size: 16px;");
m_mainLayout->addWidget(filterByLabel);
AddGemOriginFilter();
@@ -23,6 +23,7 @@ namespace O3DE::ProjectManager
: QScrollArea(parent)
, m_model(model)
{
setObjectName("GemCatalogInspector");
setWidgetResizable(true);
setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
setVerticalScrollBarPolicy(Qt::ScrollBarAsNeeded);
@@ -85,7 +86,7 @@ namespace O3DE::ProjectManager
QLabel* GemInspector::CreateStyledLabel(QLayout* layout, int fontSize, const QString& colorCodeString)
{
QLabel* result = new QLabel();
result->setStyleSheet(QString("font-size: %1pt; color: %2;").arg(QString::number(fontSize), colorCodeString));
result->setStyleSheet(QString("font-size: %1px; color: %2;").arg(QString::number(fontSize), colorCodeString));
layout->addWidget(result);
return result;
}
@@ -93,13 +94,13 @@ namespace O3DE::ProjectManager
void GemInspector::InitMainWidget()
{
// Gem name, creator and summary
m_nameLabel = CreateStyledLabel(m_mainLayout, 17, s_headerColor);
m_nameLabel = CreateStyledLabel(m_mainLayout, 18, s_headerColor);
m_creatorLabel = CreateStyledLabel(m_mainLayout, 12, s_creatorColor);
m_mainLayout->addSpacing(5);
// TODO: QLabel seems to have issues determining the right sizeHint() for our font with the given font size.
// This results into squeezed elements in the layout in case the text is a little longer than a sentence.
m_summaryLabel = new QLabel();//CreateLabel(m_mainLayout, 12, s_textColor);
m_summaryLabel = CreateStyledLabel(m_mainLayout, 12, s_textColor);
m_mainLayout->addWidget(m_summaryLabel);
m_summaryLabel->setWordWrap(true);
m_mainLayout->addSpacing(5);
@@ -146,9 +147,9 @@ namespace O3DE::ProjectManager
QLabel* additionalInfoLabel = CreateStyledLabel(m_mainLayout, 14, s_headerColor);
additionalInfoLabel->setText("Additional Information");
m_versionLabel = CreateStyledLabel(m_mainLayout, 11, s_textColor);
m_lastUpdatedLabel = CreateStyledLabel(m_mainLayout, 11, s_textColor);
m_binarySizeLabel = CreateStyledLabel(m_mainLayout, 11, s_textColor);
m_versionLabel = CreateStyledLabel(m_mainLayout, 12, s_textColor);
m_lastUpdatedLabel = CreateStyledLabel(m_mainLayout, 12, s_textColor);
m_binarySizeLabel = CreateStyledLabel(m_mainLayout, 12, s_textColor);
}
GemInspector::GemsSubWidget::GemsSubWidget(QWidget* parent)
@@ -159,8 +160,8 @@ namespace O3DE::ProjectManager
m_layout->setMargin(0);
setLayout(m_layout);
m_titleLabel = GemInspector::CreateStyledLabel(m_layout, 15, s_headerColor);
m_textLabel = GemInspector::CreateStyledLabel(m_layout, 9, s_textColor);
m_titleLabel = GemInspector::CreateStyledLabel(m_layout, 16, s_headerColor);
m_textLabel = GemInspector::CreateStyledLabel(m_layout, 10, s_textColor);
m_textLabel->setWordWrap(true);
m_tagWidget = new TagContainerWidget();
@@ -49,7 +49,7 @@ namespace O3DE::ProjectManager
painter->setRenderHint(QPainter::Antialiasing);
QRect fullRect, itemRect, contentRect;
CalcRects(options, modelIndex, fullRect, itemRect, contentRect);
CalcRects(options, fullRect, itemRect, contentRect);
QFont standardFont(options.font);
standardFont.setPixelSize(s_fontSize);
@@ -99,7 +99,7 @@ namespace O3DE::ProjectManager
painter->drawText(gemCreatorRect, Qt::TextSingleLine, gemCreator);
// Gem summary
const QSize summarySize = QSize(contentRect.width() - s_summaryStartX - s_buttonWidth - s_itemMargins.right() * 4, contentRect.height());
const QSize summarySize = QSize(contentRect.width() - s_summaryStartX - s_buttonWidth - s_itemMargins.right() * 3, contentRect.height());
const QRect summaryRect = QRect(/*topLeft=*/QPoint(contentRect.left() + s_summaryStartX, contentRect.top()), summarySize);
painter->setFont(standardFont);
@@ -134,12 +134,10 @@ namespace O3DE::ProjectManager
return QStyledItemDelegate::editorEvent(event, model, option, modelIndex);
}
void GemItemDelegate::CalcRects(const QStyleOptionViewItem& option, const QModelIndex& modelIndex, QRect& outFullRect, QRect& outItemRect, QRect& outContentRect) const
void GemItemDelegate::CalcRects(const QStyleOptionViewItem& option, QRect& outFullRect, QRect& outItemRect, QRect& outContentRect) const
{
const bool isFirst = modelIndex.row() == 0;
outFullRect = QRect(option.rect);
outItemRect = QRect(outFullRect.adjusted(s_itemMargins.left(), isFirst ? s_itemMargins.top() * 2 : s_itemMargins.top(), -s_itemMargins.right(), -s_itemMargins.bottom()));
outItemRect = QRect(outFullRect.adjusted(s_itemMargins.left(), s_itemMargins.top(), -s_itemMargins.right(), -s_itemMargins.bottom()));
outContentRect = QRect(outItemRect.adjusted(s_contentMargins.left(), s_contentMargins.top(), -s_contentMargins.right(), -s_contentMargins.bottom()));
}
@@ -194,12 +192,12 @@ namespace O3DE::ProjectManager
painter->setBrush(m_buttonEnabledColor);
painter->setPen(m_buttonEnabledColor);
circleCenter = buttonRect.center() + QPoint(buttonRect.width() / 2 - s_buttonBorderRadius, 1);
circleCenter = buttonRect.center() + QPoint(buttonRect.width() / 2 - s_buttonBorderRadius + 1, 1);
buttonText = "Added";
}
else
{
circleCenter = buttonRect.center() + QPoint(-buttonRect.width() / 2 + s_buttonBorderRadius + 1, 1);
circleCenter = buttonRect.center() + QPoint(-buttonRect.width() / 2 + s_buttonBorderRadius, 1);
buttonText = "Get";
}
@@ -45,25 +45,25 @@ namespace O3DE::ProjectManager
const QColor m_buttonEnabledColor = QColor("#00B931");
// Item
inline constexpr static int s_height = 135; // Gem item total height
inline constexpr static qreal s_gemNameFontSize = 16.0;
inline constexpr static qreal s_fontSize = 15.0;
inline constexpr static int s_summaryStartX = 200;
inline constexpr static int s_height = 105; // Gem item total height
inline constexpr static qreal s_gemNameFontSize = 13.0;
inline constexpr static qreal s_fontSize = 12.0;
inline constexpr static int s_summaryStartX = 150;
// Margin and borders
inline constexpr static QMargins s_itemMargins = QMargins(/*left=*/20, /*top=*/10, /*right=*/20, /*bottom=*/10); // Item border distances
inline constexpr static QMargins s_contentMargins = QMargins(/*left=*/15, /*top=*/12, /*right=*/12, /*bottom=*/12); // Distances of the elements within an item to the item borders
inline constexpr static QMargins s_itemMargins = QMargins(/*left=*/16, /*top=*/8, /*right=*/16, /*bottom=*/8); // Item border distances
inline constexpr static QMargins s_contentMargins = QMargins(/*left=*/20, /*top=*/12, /*right=*/15, /*bottom=*/12); // Distances of the elements within an item to the item borders
inline constexpr static int s_borderWidth = 4;
// Button
inline constexpr static int s_buttonWidth = 70;
inline constexpr static int s_buttonHeight = 24;
inline constexpr static int s_buttonBorderRadius = 12;
inline constexpr static int s_buttonCircleRadius = s_buttonBorderRadius - 3;
inline constexpr static qreal s_buttonFontSize = 12.0;
inline constexpr static int s_buttonWidth = 55;
inline constexpr static int s_buttonHeight = 18;
inline constexpr static int s_buttonBorderRadius = 9;
inline constexpr static int s_buttonCircleRadius = s_buttonBorderRadius - 2;
inline constexpr static qreal s_buttonFontSize = 10.0;
private:
void CalcRects(const QStyleOptionViewItem& option, const QModelIndex& modelIndex, QRect& outFullRect, QRect& outItemRect, QRect& outContentRect) const;
void CalcRects(const QStyleOptionViewItem& option, QRect& outFullRect, QRect& outItemRect, QRect& outContentRect) const;
QRect GetTextRect(QFont& font, const QString& text, qreal fontSize) const;
QRect CalcButtonRect(const QRect& contentRect) const;
void DrawPlatformIcons(QPainter* painter, const QRect& contentRect, const QModelIndex& modelIndex) const;
@@ -73,7 +73,7 @@ namespace O3DE::ProjectManager
// Platform icons
void AddPlatformIcon(GemInfo::Platform platform, const QString& iconPath);
inline constexpr static int s_platformIconSize = 16;
inline constexpr static int s_platformIconSize = 12;
QHash<GemInfo::Platform, QPixmap> m_platformIcons;
};
} // namespace O3DE::ProjectManager
@@ -35,7 +35,7 @@ namespace O3DE::ProjectManager
topLayout->addSpacerItem(new QSpacerItem(0, 0, QSizePolicy::Expanding));
QLabel* showCountLabel = new QLabel();
showCountLabel->setStyleSheet("font-size: 11pt; font: italic;");
showCountLabel->setStyleSheet("font-size: 12px; font: italic;");
topLayout->addWidget(showCountLabel);
connect(proxyModel, &GemSortFilterProxyModel::OnInvalidated, this, [=]
{
@@ -61,16 +61,17 @@ namespace O3DE::ProjectManager
QHBoxLayout* columnHeaderLayout = new QHBoxLayout();
columnHeaderLayout->setAlignment(Qt::AlignLeft);
columnHeaderLayout->addSpacing(31);
const int gemNameStartX = GemItemDelegate::s_itemMargins.left() + GemItemDelegate::s_contentMargins.left() - 3;
columnHeaderLayout->addSpacing(gemNameStartX);
QLabel* gemNameLabel = new QLabel(tr("Gem Name"));
gemNameLabel->setStyleSheet("font-size: 11pt;");
gemNameLabel->setStyleSheet("font-size: 12px;");
columnHeaderLayout->addWidget(gemNameLabel);
columnHeaderLayout->addSpacing(111);
columnHeaderLayout->addSpacing(77);
QLabel* gemSummaryLabel = new QLabel(tr("Gem Summary"));
gemSummaryLabel->setStyleSheet("font-size: 11pt;");
gemSummaryLabel->setStyleSheet("font-size: 12px;");
columnHeaderLayout->addWidget(gemSummaryLabel);
vLayout->addLayout(columnHeaderLayout);
@@ -37,7 +37,7 @@ namespace O3DE::ProjectManager
void LinkLabel::enterEvent([[maybe_unused]] QEvent* event)
{
setStyleSheet("font-size: 9pt; color: #94D2FF; text-decoration: underline;");
setStyleSheet("font-size: 10px; color: #94D2FF; text-decoration: underline;");
}
void LinkLabel::leaveEvent([[maybe_unused]] QEvent* event)
@@ -52,6 +52,6 @@ namespace O3DE::ProjectManager
void LinkLabel::SetDefaultStyle()
{
setStyleSheet("font-size: 9pt; color: #94D2FF;");
setStyleSheet("font-size: 10px; color: #94D2FF;");
}
} // namespace O3DE::ProjectManager
@@ -12,6 +12,7 @@
#include <ProjectButtonWidget.h>
#include <QVBoxLayout>
#include <QHBoxLayout>
#include <QResizeEvent>
@@ -58,19 +59,15 @@ namespace O3DE::ProjectManager
m_overlayLabel->setText(text);
}
ProjectButton::ProjectButton(const QString& projectName, QWidget* parent)
ProjectButton::ProjectButton(const ProjectInfo& projectInfo, QWidget* parent)
: QFrame(parent)
, m_projectName(projectName)
, m_projectImagePath(":/Resources/DefaultProjectImage.png")
, m_projectInfo(projectInfo)
{
Setup();
}
if (m_projectInfo.m_imagePath.isEmpty())
{
m_projectInfo.m_imagePath = ":/DefaultProjectImage.png";
}
ProjectButton::ProjectButton(const QString& projectName, const QString& projectImage, QWidget* parent)
: QFrame(parent)
, m_projectName(projectName)
, m_projectImagePath(projectImage)
{
Setup();
}
@@ -85,20 +82,22 @@ namespace O3DE::ProjectManager
m_projectImageLabel = new LabelButton(this);
m_projectImageLabel->setFixedSize(s_projectImageWidth, s_projectImageHeight);
m_projectImageLabel->setAlignment(Qt::AlignHCenter | Qt::AlignVCenter);
vLayout->addWidget(m_projectImageLabel);
m_projectImageLabel->setPixmap(QPixmap(m_projectImagePath).scaled(m_projectImageLabel->size(), Qt::KeepAspectRatioByExpanding));
m_projectImageLabel->setPixmap(
QPixmap(m_projectInfo.m_imagePath).scaled(m_projectImageLabel->size(), Qt::KeepAspectRatioByExpanding));
QMenu* newProjectMenu = new QMenu(this);
m_editProjectAction = newProjectMenu->addAction(tr("Edit Project Settings..."));
#ifdef SHOW_ALL_PROJECT_ACTIONS
m_editProjectGemsAction = newProjectMenu->addAction(tr("Cutomize Gems..."));
newProjectMenu->addSeparator();
m_copyProjectAction = newProjectMenu->addAction(tr("Duplicate"));
newProjectMenu->addSeparator();
m_removeProjectAction = newProjectMenu->addAction(tr("Remove from O3DE"));
m_deleteProjectAction = newProjectMenu->addAction(tr("Delete the Project"));
m_deleteProjectAction = newProjectMenu->addAction(tr("Delete this Project"));
#ifdef SHOW_ALL_PROJECT_ACTIONS
m_editProjectGemsAction = newProjectMenu->addAction(tr("Cutomize Gems..."));
#endif
QFrame* footer = new QFrame(this);
@@ -106,7 +105,7 @@ namespace O3DE::ProjectManager
hLayout->setContentsMargins(0, 0, 0, 0);
footer->setLayout(hLayout);
{
QLabel* projectNameLabel = new QLabel(m_projectName, this);
QLabel* projectNameLabel = new QLabel(m_projectInfo.m_displayName, this);
hLayout->addWidget(projectNameLabel);
QPushButton* projectMenuButton = new QPushButton(this);
@@ -117,14 +116,14 @@ namespace O3DE::ProjectManager
vLayout->addWidget(footer);
connect(m_projectImageLabel, &LabelButton::triggered, [this]() { emit OpenProject(m_projectName); });
connect(m_editProjectAction, &QAction::triggered, [this]() { emit EditProject(m_projectName); });
connect(m_projectImageLabel, &LabelButton::triggered, [this]() { emit OpenProject(m_projectInfo.m_path); });
connect(m_editProjectAction, &QAction::triggered, [this]() { emit EditProject(m_projectInfo.m_path); });
connect(m_copyProjectAction, &QAction::triggered, [this]() { emit CopyProject(m_projectInfo.m_path); });
connect(m_removeProjectAction, &QAction::triggered, [this]() { emit RemoveProject(m_projectInfo.m_path); });
connect(m_deleteProjectAction, &QAction::triggered, [this]() { emit DeleteProject(m_projectInfo.m_path); });
#ifdef SHOW_ALL_PROJECT_ACTIONS
connect(m_editProjectGemsAction, &QAction::triggered, [this]() { emit EditProjectGems(m_projectName); });
connect(m_copyProjectAction, &QAction::triggered, [this]() { emit CopyProject(m_projectName); });
connect(m_removeProjectAction, &QAction::triggered, [this]() { emit RemoveProject(m_projectName); });
connect(m_deleteProjectAction, &QAction::triggered, [this]() { emit DeleteProject(m_projectName); });
connect(m_editProjectGemsAction, &QAction::triggered, [this]() { emit EditProjectGems(m_projectInfo.m_path); });
#endif
}
@@ -13,7 +13,8 @@
#pragma once
#if !defined(Q_MOC_RUN)
#include <QFrame>
#include <ProjectInfo.h>
#include <QLabel>
#endif
@@ -52,8 +53,7 @@ namespace O3DE::ProjectManager
Q_OBJECT // AUTOMOC
public:
explicit ProjectButton(const QString& projectName, QWidget* parent = nullptr);
explicit ProjectButton(const QString& projectName, const QString& projectImage, QWidget* parent = nullptr);
explicit ProjectButton(const ProjectInfo& m_projectInfo, QWidget* parent = nullptr);
~ProjectButton() = default;
void SetButtonEnabled(bool enabled);
@@ -70,8 +70,7 @@ namespace O3DE::ProjectManager
private:
void Setup();
QString m_projectName;
QString m_projectImagePath;
ProjectInfo m_projectInfo;
LabelButton* m_projectImageLabel;
QAction* m_editProjectAction;
QAction* m_editProjectGemsAction;
@@ -0,0 +1,196 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <ProjectUtils.h>
#include <PythonBindingsInterface.h>
#include <QFileDialog>
#include <QDir>
#include <QMessageBox>
#include <QProgressDialog>
namespace O3DE::ProjectManager
{
namespace ProjectUtils
{
static bool WarnDirectoryOverwrite(const QString& path, QWidget* parent)
{
if (!QDir(path).isEmpty())
{
QMessageBox::StandardButton warningResult = QMessageBox::warning(
parent,
QObject::tr("Overwrite Directory"),
QObject::tr("Directory is not empty! Are you sure you want to overwrite it?"),
QMessageBox::No | QMessageBox::Yes
);
if (warningResult != QMessageBox::Yes)
{
return false;
}
}
return true;
}
static bool IsDirectoryDescedent(const QString& possibleAncestorPath, const QString& possibleDecedentPath)
{
QDir ancestor(possibleAncestorPath);
QDir descendent(possibleDecedentPath);
do
{
if (ancestor == descendent)
{
return false;
}
descendent.cdUp();
}
while (!descendent.isRoot());
return true;
}
static bool CopyDirectory(const QString& origPath, const QString& newPath)
{
QDir original(origPath);
if (!original.exists())
{
return false;
}
for (QString directory : original.entryList(QDir::Dirs | QDir::NoDotAndDotDot))
{
QString newDirectoryPath = newPath + QDir::separator() + directory;
original.mkpath(newDirectoryPath);
if (!CopyDirectory(origPath + QDir::separator() + directory, newDirectoryPath))
{
return false;
}
}
for (QString file : original.entryList(QDir::Files))
{
if (!QFile::copy(origPath + QDir::separator() + file, newPath + QDir::separator() + file))
return false;
}
return true;
}
bool AddProjectDialog(QWidget* parent)
{
QString path = QDir::toNativeSeparators(QFileDialog::getExistingDirectory(parent, QObject::tr("Select Project Directory")));
if (!path.isEmpty())
{
return RegisterProject(path);
}
return false;
}
bool RegisterProject(const QString& path)
{
return PythonBindingsInterface::Get()->AddProject(path);
}
bool UnregisterProject(const QString& path)
{
return PythonBindingsInterface::Get()->RemoveProject(path);
}
bool CopyProjectDialog(const QString& origPath, QWidget* parent)
{
bool copyResult = false;
QDir parentOrigDir(origPath);
parentOrigDir.cdUp();
QString newPath = QDir::toNativeSeparators(
QFileDialog::getExistingDirectory(parent, QObject::tr("Select New Project Directory"), parentOrigDir.path()));
if (!newPath.isEmpty())
{
if (!WarnDirectoryOverwrite(newPath, parent))
{
return false;
}
// TODO: Block UX and Notify User they need to wait
copyResult = CopyProject(origPath, newPath);
}
return copyResult;
}
bool CopyProject(const QString& origPath, const QString& newPath)
{
// Disallow copying from or into subdirectory
if (!IsDirectoryDescedent(origPath, newPath) || !IsDirectoryDescedent(newPath, origPath))
{
return false;
}
if (!CopyDirectory(origPath, newPath))
{
// Cleanup whatever mess was made
DeleteProjectFiles(newPath, true);
return false;
}
if (!RegisterProject(newPath))
{
DeleteProjectFiles(newPath, true);
}
return true;
}
bool DeleteProjectFiles(const QString& path, bool force)
{
QDir projectDirectory(path);
if (projectDirectory.exists())
{
// Check if there is an actual project hereor just force it
if (force || PythonBindingsInterface::Get()->GetProject(path).IsSuccess())
{
return projectDirectory.removeRecursively();
}
}
return false;
}
bool MoveProject(const QString& origPath, const QString& newPath, QWidget* parent)
{
if (!WarnDirectoryOverwrite(newPath, parent) || !UnregisterProject(origPath))
{
return false;
}
QDir directory;
if (directory.rename(origPath, newPath))
{
return directory.rename(origPath, newPath);
}
if (!RegisterProject(newPath))
{
return false;
}
return true;
}
} // namespace ProjectUtils
} // namespace O3DE::ProjectManager
@@ -0,0 +1,28 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <QWidget>
namespace O3DE::ProjectManager
{
namespace ProjectUtils
{
bool AddProjectDialog(QWidget* parent = nullptr);
bool RegisterProject(const QString& path);
bool UnregisterProject(const QString& path);
bool CopyProjectDialog(const QString& origPath, QWidget* parent = nullptr);
bool CopyProject(const QString& origPath, const QString& newPath);
bool DeleteProjectFiles(const QString& path, bool force = false);
bool MoveProject(const QString& origPath, const QString& newPath, QWidget* parent = nullptr);
} // namespace ProjectUtils
} // namespace O3DE::ProjectManager
@@ -14,6 +14,7 @@
#include <ProjectButtonWidget.h>
#include <PythonBindingsInterface.h>
#include <ProjectUtils.h>
#include <AzQtComponents/Components/FlowLayout.h>
#include <AzCore/Platform.h>
@@ -65,9 +66,6 @@ namespace O3DE::ProjectManager
m_stack->addWidget(m_projectsContent);
vLayout->addWidget(m_stack);
connect(m_createNewProjectAction, &QAction::triggered, this, &ProjectsScreen::HandleNewProjectButton);
connect(m_addExistingProjectAction, &QAction::triggered, this, &ProjectsScreen::HandleAddProjectButton);
}
QFrame* ProjectsScreen::CreateFirstTimeContent()
@@ -167,28 +165,27 @@ namespace O3DE::ProjectManager
#endif
{
ProjectButton* projectButton;
QString projectPreviewPath = project.m_path + m_projectPreviewImagePath;
QFileInfo doesPreviewExist(projectPreviewPath);
if (doesPreviewExist.exists() && doesPreviewExist.isFile())
{
projectButton = new ProjectButton(project.m_projectName, projectPreviewPath, this);
}
else
{
projectButton = new ProjectButton(project.m_projectName, this);
project.m_imagePath = projectPreviewPath;
}
projectButton = new ProjectButton(project, this);
flowLayout->addWidget(projectButton);
connect(projectButton, &ProjectButton::OpenProject, this, &ProjectsScreen::HandleOpenProject);
connect(projectButton, &ProjectButton::EditProject, this, &ProjectsScreen::HandleEditProject);
#ifdef DISPLAY_PROJECT_DEV_DATA
connect(projectButton, &ProjectButton::EditProjectGems, this, &ProjectsScreen::HandleEditProjectGems);
connect(projectButton, &ProjectButton::CopyProject, this, &ProjectsScreen::HandleCopyProject);
connect(projectButton, &ProjectButton::RemoveProject, this, &ProjectsScreen::HandleRemoveProject);
connect(projectButton, &ProjectButton::DeleteProject, this, &ProjectsScreen::HandleDeleteProject);
#endif
#ifdef SHOW_ALL_PROJECT_ACTIONS
connect(projectButton, &ProjectButton::EditProjectGems, this, &ProjectsScreen::HandleEditProjectGems);
#endif
}
layout->addWidget(projectsScrollArea);
@@ -242,7 +239,11 @@ namespace O3DE::ProjectManager
}
void ProjectsScreen::HandleAddProjectButton()
{
// Do nothing for now
if (ProjectUtils::AddProjectDialog(this))
{
emit ResetScreenRequest(ProjectManagerScreen::Projects);
emit ChangeScreenRequest(ProjectManagerScreen::Projects);
}
}
void ProjectsScreen::HandleOpenProject(const QString& projectPath)
{
@@ -300,18 +301,36 @@ namespace O3DE::ProjectManager
emit NotifyCurrentProject(projectPath);
emit ChangeScreenRequest(ProjectManagerScreen::GemCatalog);
}
void ProjectsScreen::HandleCopyProject([[maybe_unused]] const QString& projectPath)
void ProjectsScreen::HandleCopyProject(const QString& projectPath)
{
// Open file dialog and choose location for copied project then register copy with O3DE
if (ProjectUtils::CopyProjectDialog(projectPath, this))
{
emit ResetScreenRequest(ProjectManagerScreen::Projects);
emit ChangeScreenRequest(ProjectManagerScreen::Projects);
}
}
void ProjectsScreen::HandleRemoveProject([[maybe_unused]] const QString& projectPath)
void ProjectsScreen::HandleRemoveProject(const QString& projectPath)
{
// Unregister Project from O3DE
// Unregister Project from O3DE and reload projects
if (ProjectUtils::UnregisterProject(projectPath))
{
emit ResetScreenRequest(ProjectManagerScreen::Projects);
emit ChangeScreenRequest(ProjectManagerScreen::Projects);
}
}
void ProjectsScreen::HandleDeleteProject([[maybe_unused]] const QString& projectPath)
void ProjectsScreen::HandleDeleteProject(const QString& projectPath)
{
// Remove project from 03DE and delete from disk
ProjectsScreen::HandleRemoveProject(projectPath);
QMessageBox::StandardButton warningResult = QMessageBox::warning(
this, tr("Delete Project"), tr("Are you sure?\nProject will be removed from O3DE and directory will be deleted!"),
QMessageBox::No | QMessageBox::Yes);
if (warningResult == QMessageBox::Yes)
{
// Remove project from O3DE and delete from disk
HandleRemoveProject(projectPath);
ProjectUtils::DeleteProjectFiles(projectPath);
}
}
void ProjectsScreen::NotifyCurrentScreen()
@@ -379,13 +379,13 @@ namespace O3DE::ProjectManager
pybind11::str defaultTemplatesFolder = engineInfo.m_defaultTemplatesFolder.toStdString();
auto registrationResult = m_registration.attr("register")(
enginePath, // engine_path
pybind11::none(), // project_path
pybind11::none(), // gem_path
pybind11::none(), // template_path
pybind11::none(), // restricted_path
pybind11::none(), // repo_uri
pybind11::none(), // default_engines_folder
enginePath, // engine_path
pybind11::none(), // project_path
pybind11::none(), // gem_path
pybind11::none(), // template_path
pybind11::none(), // restricted_path
pybind11::none(), // repo_uri
pybind11::none(), // default_engines_folder
defaultProjectsFolder,
defaultGemsFolder,
defaultTemplatesFolder
@@ -456,6 +456,51 @@ namespace O3DE::ProjectManager
}
}
bool PythonBindings::AddProject(const QString& path)
{
bool registrationResult = false;
bool result = ExecuteWithLock(
[&]
{
pybind11::str projectPath = path.toStdString();
auto pythonRegistrationResult = m_registration.attr("register")(pybind11::none(), projectPath);
// Returns an exit code so boolify it then invert result
registrationResult = !pythonRegistrationResult.cast<bool>();
});
return result && registrationResult;
}
bool PythonBindings::RemoveProject(const QString& path)
{
bool registrationResult = false;
bool result = ExecuteWithLock(
[&]
{
pybind11::str projectPath = path.toStdString();
auto pythonRegistrationResult = m_registration.attr("register")(
pybind11::none(), // engine_path
projectPath, // project_path
pybind11::none(), // gem_path
pybind11::none(), // template_path
pybind11::none(), // restricted_path
pybind11::none(), // repo_uri
pybind11::none(), // default_engines_folder
pybind11::none(), // default_gems_folder
pybind11::none(), // default_templates_folder
pybind11::none(), // default_restricted_folder
pybind11::none(), // default_restricted_folder
true // remove
);
// Returns an exit code so boolify it then invert result
registrationResult = !pythonRegistrationResult.cast<bool>();
});
return result && registrationResult;
}
AZ::Outcome<ProjectInfo> PythonBindings::CreateProject(const QString& projectTemplatePath, const ProjectInfo& projectInfo)
{
ProjectInfo createdProjectInfo;
@@ -600,7 +645,7 @@ namespace O3DE::ProjectManager
pybind11::none(), // gem_target
pybind11::none(), // project_name
pyProjectPath
);
);
});
return result;
@@ -618,7 +663,7 @@ namespace O3DE::ProjectManager
pybind11::none(), // gem_target
pybind11::none(), // project_name
pyProjectPath
);
);
});
return result;
@@ -46,6 +46,8 @@ namespace O3DE::ProjectManager
AZ::Outcome<ProjectInfo> CreateProject(const QString& projectTemplatePath, const ProjectInfo& projectInfo) override;
AZ::Outcome<ProjectInfo> GetProject(const QString& path) override;
AZ::Outcome<QVector<ProjectInfo>> GetProjects() override;
bool AddProject(const QString& path) override;
bool RemoveProject(const QString& path) override;
bool UpdateProject(const ProjectInfo& projectInfo) override;
bool AddGemToProject(const QString& gemPath, const QString& projectPath) override;
bool RemoveGemFromProject(const QString& gemPath, const QString& projectPath) override;
@@ -88,6 +88,20 @@ namespace O3DE::ProjectManager
* @return an outcome with ProjectInfos on success
*/
virtual AZ::Outcome<QVector<ProjectInfo>> GetProjects() = 0;
/**
* Adds existing project on disk
* @param path the absolute path to the project
* @return true on success, false on failure
*/
virtual bool AddProject(const QString& path) = 0;
/**
* Adds existing project on disk
* @param path the absolute path to the project
* @return true on success, false on failure
*/
virtual bool RemoveProject(const QString& path) = 0;
/**
* Update a project
@@ -18,9 +18,9 @@ namespace O3DE::ProjectManager
TagWidget::TagWidget(const QString& text, QWidget* parent)
: QLabel(text, parent)
{
setFixedHeight(35);
setFixedHeight(24);
setMargin(5);
setStyleSheet("font-size: 12pt; background-color: #333333; border-radius: 4px;");
setStyleSheet("font-size: 12px; background-color: #333333; border-radius: 3px;");
}
TagContainerWidget::TagContainerWidget(QWidget* parent)
@@ -35,7 +35,7 @@ namespace O3DE::ProjectManager
void TagContainerWidget::Update(const QStringList& tags)
{
QWidget* parentWidget = qobject_cast<QWidget*>(parent());
int width = 250;
int width = 200;
if (parentWidget)
{
width = parentWidget->width();
@@ -36,6 +36,8 @@ set(FILES
Source/PythonBindingsInterface.h
Source/ProjectInfo.h
Source/ProjectInfo.cpp
Source/ProjectUtils.h
Source/ProjectUtils.cpp
Source/NewProjectSettingsScreen.h
Source/NewProjectSettingsScreen.cpp
Source/CreateProjectCtrl.h
@@ -17,6 +17,13 @@
#include <assimp/scene.h>
#include <assimp/postprocess.h>
#if AZ_TRAIT_COMPILER_SUPPORT_CSIGNAL
#include <csignal>
#include <cstdlib>
#include <iostream>
#include <stdlib.h>
#endif // AZ_TRAIT_COMPILER_SUPPORT_CSIGNAL
namespace AZ
{
namespace AssImpSDKWrapper
@@ -34,10 +41,31 @@ namespace AZ
{
}
#if AZ_TRAIT_COMPILER_SUPPORT_CSIGNAL
void signal_handler(int signal)
{
AZ_TracePrintf(
SceneAPI::Utilities::ErrorWindow,
"Failed to import scene with Asset Importer library. An %s has occured in the library, this scene file cannot be parsed by the library.",
signal == SIGABRT ? "assert" : "unknown error");
}
#endif // AZ_TRAIT_COMPILER_SUPPORT_CSIGNAL
bool AssImpSceneWrapper::LoadSceneFromFile(const char* fileName)
{
AZ_TracePrintf(SceneAPI::Utilities::LogWindow, "AssImpSceneWrapper::LoadSceneFromFile %s", fileName);
AZ_TraceContext("Filename", fileName);
#if AZ_TRAIT_COMPILER_SUPPORT_CSIGNAL
// Turn off the abort popup because it can disrupt automation.
// AssImp calls abort when asserts are enabled, and an assert is encountered.
#ifdef _WRITE_ABORT_MSG
_set_abort_behavior(0, _WRITE_ABORT_MSG);
#endif // #ifdef _WRITE_ABORT_MSG
// Instead, capture any calls to abort with a signal handler, and report them.
auto previous_handler = std::signal(SIGABRT, signal_handler);
#endif // AZ_TRAIT_COMPILER_SUPPORT_CSIGNAL
// aiProcess_JoinIdenticalVertices is not enabled because O3DE has a mesh optimizer that also does this,
// this flag is disabled to keep AssImp output similar to FBX SDK to reduce downstream bugs for the initial AssImp release.
// There's currently a minimum of properties and flags set to maximize compatibility with the existing node graph.
@@ -49,6 +77,15 @@ namespace AZ
| aiProcess_LimitBoneWeights //Limits the number of bones that can affect a vertex to a maximum value
//dropping the least important and re-normalizing
| aiProcess_GenNormals); //Generate normals for meshes
#if AZ_TRAIT_COMPILER_SUPPORT_CSIGNAL
// Reset abort behavior for anything else that may call abort.
std::signal(SIGABRT, previous_handler);
#ifdef _WRITE_ABORT_MSG
_set_abort_behavior(1, _WRITE_ABORT_MSG);
#endif // #ifdef _WRITE_ABORT_MSG
#endif // AZ_TRAIT_COMPILER_SUPPORT_CSIGNAL
if (!m_assImpScene)
{
AZ_TracePrintf(SceneAPI::Utilities::ErrorWindow, "Failed to import Asset Importer Scene. Error returned: %s", m_importer.GetErrorString());
@@ -244,7 +244,7 @@ namespace AZ
}
else
{
return SavePrefab(templateId);
return SavePrefab(outputPath, templateId);
}
}
@@ -318,7 +318,7 @@ namespace AZ
nestedPrefabPath.ReplaceExtension("prefab");
auto prefabLoaderInterface = AZ::Interface<AzToolsFramework::Prefab::PrefabLoaderInterface>::Get();
nestedPrefabPath = prefabLoaderInterface->GetRelativePathToProject(nestedPrefabPath);
nestedPrefabPath = prefabLoaderInterface->GenerateRelativePath(nestedPrefabPath);
AzToolsFramework::Prefab::TemplateId nestedTemplateId =
prefabSystemComponentInterface->GetTemplateIdFromFilePath(nestedPrefabPath);
@@ -439,17 +439,31 @@ namespace AZ
AZ::Debug::Trace::Instance().Output("", "\n");
}
bool SliceConverter::SavePrefab(AzToolsFramework::Prefab::TemplateId templateId)
bool SliceConverter::SavePrefab(AZ::IO::PathView outputPath, AzToolsFramework::Prefab::TemplateId templateId)
{
auto prefabLoaderInterface = AZ::Interface<AzToolsFramework::Prefab::PrefabLoaderInterface>::Get();
if (!prefabLoaderInterface->SaveTemplate(templateId))
AZStd::string out;
if (prefabLoaderInterface->SaveTemplateToString(templateId, out))
{
AZ_Printf("Convert-Slice", " Could not save prefab - internal error (Json write operation failure).\n");
return false;
IO::SystemFile outputFile;
if (!outputFile.Open(
AZStd::string(outputPath.Native()).c_str(),
IO::SystemFile::OpenMode::SF_OPEN_CREATE |
IO::SystemFile::OpenMode::SF_OPEN_CREATE_PATH |
IO::SystemFile::OpenMode::SF_OPEN_WRITE_ONLY))
{
AZ_Error("Convert-Slice", false, " Unable to create output file '%.*s'.", AZ_STRING_ARG(outputPath.Native()));
return false;
}
outputFile.Write(out.data(), out.size());
outputFile.Close();
return true;
}
return true;
AZ_Printf("Convert-Slice", " Could not save prefab - internal error (Json write operation failure).\n");
return false;
}
bool SliceConverter::ConnectToAssetProcessor()
@@ -56,7 +56,7 @@ namespace AZ
AZ::SliceComponent::SliceInstance& instance, AZ::Data::Asset<AZ::SliceAsset>& sliceAsset,
AzToolsFramework::Prefab::TemplateReference nestedTemplate, AzToolsFramework::Prefab::Instance* topLevelInstance);
static void PrintPrefab(AzToolsFramework::Prefab::TemplateId templateId);
static bool SavePrefab(AzToolsFramework::Prefab::TemplateId templateId);
static bool SavePrefab(AZ::IO::PathView outputPath, AzToolsFramework::Prefab::TemplateId templateId);
};
} // namespace SerializeContextTools
} // namespace AZ